Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 05:23:21 Player: Carpathian Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (1016) 1016 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 2808 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 376/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Rolling (105) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (5) ------ Large Storage Unit ECM Suite Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Titanium Leg EM Shotgun Improved EM Shotgun Beam Cannon Beam Cannon Heavy Assault Rifle Improved Assault Rifle Assault Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit ECM Suite Core Shielding Reactive Plating > --- WEAPON ----------- EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Improved EM Shotgun Beam Cannon Beam Cannon Heavy Assault Rifle Improved Assault Rifle Improved Light Cannon [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Protection Core Shielding Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 27 | 6 10 1 10 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 1 2 Treads 3 | . 2 1 . Leg 2 | 2 . . . Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 . 3 Device 1 | . . . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 . 2 Artifact . | . . . . Weapon 11 | 2 5 . 4 Energy Gun 3 | . 2 . 1 Energy Cannon 2 | . 2 . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon 2 | . . . 2 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 . 1 Parts Lost 6 | . 1 1 4 Power 1 | . . . 1 Propulsion 2 | . 1 . 1 Utility 1 | . . 1 . Weapon 2 | . . . 2 Highest Loss Streak 3 | . 1 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 75 | . 85 71 69 Engine 11 | . 14 11 8 Treads 10 | . 6 22 4 Leg 6 | . 20 . . Wheel 4 | . . . 12 Device 1 | . . . 4 Storage 11 | . 14 11 9 Protection 7 | . 1 5 14 Energy Gun 11 | . 2 22 12 Energy Cannon 2 | . 6 . . Ballistic Gun 6 | . 18 . . Naked Turns . | . . . . Heaviest Build 47 | 13 36 36 47 Greatest Support 43 | 20 40 43 43 Greatest Overweight (x) 3 | 3 2 . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 12 15 15 Most Carried 10 | 4 6 10 9 Average Carried 5 | 2 3 7 7 Final Capacity 15 | 8 15 15 15 Final Carried 9 | 3 5 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 585 | 260 . 172 153 Remotely . | . . . . Salvage Created 1272 | . 36 507 729 Parts 60 | . 3 28 29 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 23 | . 2 8 13 Guns 11 | . . 3 8 Cannons 4 | . 1 . 3 AOE 6 | . 1 4 1 Classes Destroyed 7 | . 1 6 . Builder 1 | . . 1 . Hauler 1 | . . 1 . Watcher 1 | . . 1 . Grunt 15 | . 2 5 8 Brawler 2 | . . 1 1 Duelist 2 | . . 1 1 Sentry 4 | . . 1 3 Best Kill Streak 4 | . 1 4 4 Combat Bots Only 4 | . 1 3 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . . 1 Exploded 2 | . 1 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 129 | . 28 25 76 Missed 37 | . 8 6 23 Damage Taken 1416 | . 290 256 870 Core 262 | . 56 32 174 Absorbed by Shields . | . . . . Redirected to Shielding 37 | . . . 37 Ignored by Resistances 10 | . . . 10 Core Remaining (%) 89 | 100 77 92 . Volleys Fired 69 | . 15 16 38 Largest 2 | . 2 2 2 Hottest 90 | . 80 90 90 Shots Fired 121 | . 29 32 60 Gun 97 | . 17 32 48 Cannon 21 | . 9 . 12 Launcher 3 | . 3 . . Special . | . . . . Kinetic 33 | . 17 . 16 Thermal 9 | . 9 . . Explosive 3 | . 3 . . Electromagnetic 76 | . . 32 44 Robot Hit Streak 21 | . 4 7 21 Robot Miss Streak 5 | . 3 5 3 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 95 | . 14 27 54 Core Hits 59 | . 5 18 36 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2131 | . 423 670 1038 Guns 1312 | . 65 437 810 Cannons 300 | . 120 . 180 Explosions 519 | . 238 233 48 Melee . | . . . . Ramming . | . . . . Kinetic 293 | . 65 . 228 Thermal 401 | . 120 233 48 Explosive 238 | . 238 . . Electromagnetic 1199 | . . 437 762 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Message Errors 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 13 | . 7 . 6 Projectiles . | . . . . Explosions 13 | . 7 . 6 Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 36 | . . . 36 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 180 | . 158 158 180 Average Temperature 71 | . 73 61 76 Received Heat Transfer 750 | . 162 102 486 Siege Activations . | . . . . Robots Corrupted 2 | . . 1 1 Combat Hostiles 2 | . . 1 1 Parts Fried 10 | . . 4 6 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 609 | . 259 350 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . . 4 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 434 | . 80 340 434 Initial 143 | . . 33 143 Average 152 | . 28 188 269 Maximum Alert Level 2 | . . 1 2 Low Security (%) 58 | 100 100 50 19 Level 1 38 | . . 49 72 Level 2 2 | . . . 8 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 3 12 17 Peak Tracking Total 6 | . 3 5 6 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . . . 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . 1 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 1 . 2 Successful 3 | . 1 . 2 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 . 2 Alert Level 1 | . . . 1 Dispatch Records 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1256 | 109 374 338 435 Spaces Moved 680 | 70 196 171 243 Core 18 | 18 . . . Treads 237 | . 39 171 27 Legs 209 | 52 157 . . Wheels 216 | . . . 216 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 105 Average Speed 137 | 132 152 160 111 Slowest Speed 260 | 200 260 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 4 29 18 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 56 | . 34 15 7 Melee . | . . . . Projectile . | . . . . AOE 56 | . 34 15 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 877 | 86 241 204 346 Wait 62 | 2 5 9 46 Move 677 | 69 195 170 243 Hop . | . . . . Pick Up 33 | 9 10 6 8 Fast Attach . | . . . . Attach 16 | 6 3 . 7 Detach . | . . . . Swap 11 | . 7 1 3 Drop 9 | . 6 2 1 Fire 69 | . 15 16 38 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 110 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 14) 484 | -10/Materials | Entered another Materials area 484 | -9/Materials | Evolved 2 slots: Utility x2 802 | -9/Materials | Discovered new exit (range 4) 822 | -9/Materials | Entered another Materials area 822 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 966 | -8/Materials | Lost 3 parts (1p1n1w) 1257 | -8/Materials | Self-destructed Last Messages --------------- 01224_ Acquired 1 matter. 01224_ K-01 Serf collects debris. 01226_ Acquired Lgt. Nuclear Core. 01227_ Acquired 52 matter. 01227_ K-01 Serf collects debris. 01248_ Triggered Blade Trap. 01248_ Massive razor-sharp blades shoot up from within the floor. 01248_ Reactive Plating severed. 01248_ Assault Cannon severed. 01251_ U-05 Engineer lays Concrete. 01253_ Triggered Blade Trap. 01253_ Massive razor-sharp blades shoot up from within the floor. 01253_ Imp. Light Cannon severed. 01253_ Arm. Wheel severed. 01253_ U-05 Engineer lays Concrete. 01254_ Acquired Assault Cannon. 01255_ Triggered Blade Trap. 01255_ Massive razor-sharp blades shoot up from within the floor. 01255_ Ion Engine severed. 01255_ U-05 Engineer lays Concrete. 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""" ###########?????????????????? | | ????????????????""" ????????????????????????????? | | ???????????????? ?????????????????????????????? | | ???????????????? ?????????????????????????????? | | ???????????????? ??????????????????????????????? | | ???????????????k""???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 20 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefNodeNanovents Manual? 0 Play Time 00:11:14 Cumulative 18.8 hours Start 2024.04.19 @ 05:15:04 End 2024.04.19 @ 05:23:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48ac6d35-dca9-4de6-849c-bc7f24aee6e1