Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.19 @ 16:15:18 Player: Vidali Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (105) 525 Value Destroyed (4236) 4236 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (776) 776 TOTAL SCORE: 12477 Bonus ------- High Alert Combat Kills 176 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 887/1150 Matter 192/300 Energy 21/450 System Corruption 0% Temperature Cool (-200) Movement Treading (145) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Advanced Medium Treads Advanced Medium Treads Antigrav System Antigrav System > --- UTILITY (9) ------ Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Energy Well Experimental Optical Array Advanced Targeting Computer Improved Target Analyzer Improved Target Analyzer Advanced Force Field > --- WEAPON (2) ------- Enhanced Coil Gun > --- INVENTORY (15) --- Micro Fission Core Micro Fission Core Advanced Cryofiber Web Matter Compressor (213) Precision Matter Filter Advanced Transmission Jammer Advanced Thermal Shield Component Analysis Suite System Restoration Module High-powered Tractor Beam Proton Burst Cannon Hypervelocity Coil Gun Enhanced Coil Gun Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Advanced Cryofiber Web Large Storage Unit Energy Well Experimental Optical Array Advanced Targeting Computer Improved Target Analyzer Improved Target Analyzer Advanced Force Field System Restoration Module > --- WEAPON ----------- Proton Burst Cannon Enhanced Coil Gun > --- INVENTORY -------- Micro Fission Core Micro Fission Core Advanced Cryofiber Web Advanced Heat Sink Matter Compressor Precision Matter Filter Advanced Transmission Jammer Advanced Thermal Shield Component Analysis Suite System Restoration Module High-powered Tractor Beam Proton Burst Cannon Hypervelocity Coil Gun Enhanced Coil Gun [Rating: 120] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Airjet Treads Light Treads Wheel Armored Huge Wheel Hover Unit Improved Airjet Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Improved Utility Shielding Weapon Heavy Ion Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Coil Gun Launcher Heavy Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 2 . . 2 Power 2 | . . . . . . . . . . . 1 . . . 1 Propulsion 3 | . . . . . 1 1 . . . . . . . . 1 Utility 7 | . . . . . 3 1 . . . . 1 2 . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 98 | 6 6 1 . . 9 11 9 2 . 4 8 18 4 . 20 Power 13 | 1 1 . . . 1 1 . . . 1 2 3 . . 3 Engine 4 | 1 1 . . . 1 . . . . 1 . . . . . Core 7 | . . . . . . 1 . . . . 2 3 . . 1 Reactor 2 | . . . . . . . . . . . . . . . 2 Propulsion 24 | 2 . . . . 3 2 3 . . 1 3 4 1 . 5 Treads 8 | 2 . . . . . . . . . . . 3 1 . 2 Leg . | . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . 1 . . . Hover 15 | . . . . . 3 2 3 . . 1 3 . . . 3 Flight . | . . . . . . . . . . . . . . . . Utility 45 | 1 4 1 . . 4 6 5 2 . 1 2 8 . . 11 Device 23 | . 2 1 . . 1 4 3 1 . . 1 2 . . 8 Storage 5 | 1 2 . . . . . . . . . . 2 . . . Processor 8 | . . . . . 2 1 1 . . . 1 . . . 3 Hackware 3 | . . . . . 1 . . . . . . 2 . . . Protection 6 | . . . . . . 1 1 1 . 1 . 2 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 16 | 2 1 . . . 1 2 1 . . 1 1 3 3 . 1 Energy Gun 4 | 2 1 . . . . 1 . . . . . . . . . Energy Cannon 8 | . . . . . 1 1 . . . 1 1 2 1 . 1 Ballistic Gun 3 | . . . . . . . . . . . . 1 2 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 1 . . . . 1 1 . . 3 Parts Lost 39 | . 1 . . . . 1 3 . . 6 . 15 4 . 9 Power 10 | . 1 . . . . . . . . 1 . 5 . . 3 Propulsion 12 | . . . . . . 1 3 . . 2 . 3 . . 3 Utility 14 | . . . . . . . . . . 2 . 7 3 . 2 Weapon 3 | . . . . . . . . . . 1 . . 1 . 1 Highest Loss Streak 6 | . 1 . . . . 1 2 . . 5 . 4 4 . 6 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . Average Backups 11 | . 4 6 7 8 12 13 13 14 14 12 12 11 9 8 13 Power . | . 1 1 1 1 1 1 1 1 1 . . . . . . Propulsion 1 | . 1 1 1 1 1 1 2 1 1 . . . 1 1 . Utility 6 | . 2 4 4 4 6 6 7 10 10 9 8 6 4 4 9 Weapon 2 | . . . 1 2 3 3 2 2 2 2 2 4 4 3 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 29 | . . . . . 1 9 2 . . . 1 1 1 . 14 Power 4 | . . . . . . 1 . . . . . . . . 3 Propulsion 4 | . . . . . . 3 . . . . . 1 . . . Utility 12 | . . . . . . 3 1 . . . . . . . 8 Weapon 8 | . . . . . 1 2 . . . . 1 . 1 . 3 Tool/Special 1 | . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 87 | . 99 100 100 100 83 87 98 100 100 94 87 81 67 64 84 Engine 3 | . 14 14 14 14 9 3 . . . 2 3 1 . . . Core 4 | . . . . . . 3 7 7 7 4 6 5 5 5 7 Treads 7 | . 28 28 28 28 5 . . . . . . 10 . 5 8 Hover 14 | . . . . . 18 28 28 30 30 27 23 2 . . 8 Device 13 | . 13 14 14 14 13 15 12 11 7 10 17 11 13 5 14 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 7 11 11 10 Processor 10 | . . . . . 8 7 13 15 15 15 13 11 11 11 13 Hackware 4 | . . . . . 6 7 5 . . . . 8 9 5 4 Protection 4 | . . . . . . 3 4 10 15 11 6 7 . . . Energy Gun 4 | . 28 28 28 28 5 . . . . . . . . . . Energy Cannon 6 | . . . . . 6 8 14 15 15 12 8 6 3 . . Ballistic Gun 1 | . . . . . . . . . . . . . 2 11 9 Peak Build Rating 120 | 6 7 7 9 9 37 56 62 62 58 62 73 77 66 59 120 Average Rating 54 | 4 6 7 7 9 28 45 55 58 58 56 63 68 61 59 97 On Entrance 38 | . 6 7 7 9 9 37 56 62 58 58 52 73 65 59 59 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . . 3 . 10 10 9 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 81 | 11 28 28 28 28 38 49 52 53 53 62 78 81 47 41 81 Greatest Support 85 | 40 40 40 40 40 40 37 37 37 37 37 42 85 28 28 60 Greatest Overweight (x) 13 | . . . . . 1 2 2 1 1 2 2 13 1 1 3 Average Overweight (x) . | . . . . . . 1 1 1 1 1 1 . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 2 6 7 9 9 15 15 15 15 15 15 15 15 11 8 15 Average Carried 12 | . 4 6 7 9 13 14 14 15 15 13 13 12 9 8 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 6 7 9 9 15 15 15 15 15 11 15 11 8 8 13 Class Distribution -------------------- 64% | Mutant 17% | Hacker-Mutant 8% | Skirmisher 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Matter Collected 2348 | 194 135 143 . . 186 203 108 163 . 98 108 268 112 . 630 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4387 | . 241 46 . . 85 304 264 210 . 243 215 1505 268 . 1006 Parts 205 | . 18 7 . . 4 18 6 11 . 7 17 73 8 . 36 Haulers Intercepted 3 | . . . . . . 1 1 . . . . . . . 1 Recyclers Shooed 4 | . . . . . . . . . . . . 2 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . 4 9 . 7 . . 6 . . Prevented 4 | . . . . . . . . . . . . . 4 . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Combat Hostiles Destroyed 83 | . 11 3 . . 1 3 9 5 . 5 5 30 4 . 7 Guns 31 | . 11 3 . . . . . . . . . 9 2 . 6 Cannons 38 | . . . . . 1 3 4 3 . 2 5 17 2 . 1 AOE 12 | . . . . . . . 5 2 . 2 . 3 . . . Classes Destroyed 13 | . 3 . . . 1 5 . 1 . 1 . 2 . . . Worker 5 | . . . . . . 1 . . . . . 2 . . 2 Builder 2 | . . . . . . . . . . . . 2 . . . Hauler 3 | . . . . . . 1 1 . . . . . . . 1 Recycler 5 | . . . . . . 1 . . . . . 1 . . 3 Operator 1 | . . . . . . 1 . . . . . . . . . Watcher 6 | . 1 . . . 1 . . . . . 1 1 . . 2 Swarmer 26 | . 9 3 . . . . 4 . . . . 9 . . 1 Grunt 28 | . 2 . . . . 1 5 4 . 3 . 8 4 . 1 Duelist 3 | . . . . . . . . . . . . 3 . . . Sentry 2 | . . . . . 1 . . . . . . 1 . . . Hunter 4 | . . . . . . . . . . 2 1 1 . . . Programmer 19 | . . . . . . 2 . . . . 4 8 . . 5 Thief 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 6 | . 3 3 . . 1 2 6 3 . 3 1 5 3 . 4 Combat Bots Only 5 | . 3 3 . . 1 1 5 3 . 3 1 5 3 . 2 Max Kills in Single Turn 2 | . 1 1 . . 1 2 1 2 . 2 1 2 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 1 2 . 2 . 2 . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Hostile Shots Fired 611 | . 59 4 . . 6 15 25 24 . 62 36 188 38 . 154 Missed 163 | . 10 2 . . . 5 8 9 . 10 12 48 5 . 54 Hits 448 | . 49 2 . . 6 10 17 15 . 52 24 140 33 . 100 Melee 9 | . . . . . . . . 6 . . . 3 . . . Projectile 439 | . 49 2 . . 6 10 17 9 . 52 24 137 33 . 100 AOE 1 | . . . . . . . . . . . . 1 . . . Critical Strikes 19 | . 1 . . . . 1 1 . . 2 1 5 2 . 6 Actively Blocked 1 | . . . . . . . . . . . . 1 . . . Part Disruptions 1 | . . . . . . . . . . . 1 . . . . Damage Taken 7031 | . 419 17 . . 90 154 324 206 . 651 344 2653 630 . 1543 Core 1166 | . 99 . . . 15 16 78 14 . 76 43 426 136 . 263 Absorbed by Shields 413 | . . . . . . . . . . . . . . . 413 Redirected to Shielding 321 | . . . . . . 29 9 . . 109 . 174 . . . Ignored by Resistances 167 | . . . . . . . . . . 107 51 9 . . . Regen/Repaired (Parts) 25 | . . . . . . 25 . . . . . . . . . Core Remaining (%) 77 | 100 . . . 60 97 . . . . 73 94 . . 43 . Volleys Fired 320 | . 37 3 . . 11 21 15 17 . 17 60 65 19 . 55 Largest 2 | . 2 2 . . 2 2 2 2 . 2 2 1 2 . 2 Hottest 165 | . 100 100 . . 100 130 130 130 . 155 165 100 90 . 130 Shots Fired 507 | . 74 6 . . 12 29 23 29 . 20 63 128 29 . 94 Gun 253 | . 74 6 . . 2 . . . . . . 64 19 . 88 Cannon 243 | . . . . . 10 29 16 28 . 18 63 63 10 . 6 Launcher 11 | . . . . . . . 7 1 . 2 . 1 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 171 | . . . . . . . . . . . . 64 19 . 88 Thermal 314 | . 74 6 . . 12 29 16 28 . 18 63 63 5 . . Explosive 11 | . . . . . . . 7 1 . 2 . 1 . . . Electromagnetic 11 | . . . . . . . . . . . . . 5 . 6 Robot Hit Streak 27 | . 7 2 . . 4 12 6 6 . 9 20 21 21 . 27 Robot Miss Streak 12 | . 4 1 . . 2 1 4 5 . 1 6 12 2 . 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . 3 . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . 1 Autonomous 65 | . . . . . . . . . . . . 65 . . . Shots Hit Robots 303 | . 38 3 . . 5 16 10 18 . 15 20 88 24 . 66 Core Hits 163 | . 14 3 . . 3 8 17 8 . 7 11 54 10 . 28 Critical Kills 7 | . . . . . . . . . . . . 2 . . 5 Critical Parts Destroyed 8 | . . . . . . . . . . . . 1 . . 7 Critical Strikes 21 | . 5 1 . . . . . . . . . 3 . . 12 Burn 6 | . 5 1 . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . 1 . . . Destroy 14 | . . . . . . . . . . . . 2 . . 12 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11609 | . 468 37 . . 125 485 1068 612 . 723 898 4001 695 . 2497 Guns 4960 | . 468 37 . . 12 . . . . . . 1763 405 . 2275 Cannons 4535 | . . . . . 109 485 271 474 . 423 898 1363 290 . 222 Explosions 2110 | . . . . . . . 797 138 . 300 . 875 . . . Melee . | . . . . . . . . . . . . . . . . Ramming 4 | . . . . . 4 . . . . . . . . . . Kinetic 4443 | . . . . . . . . . . . . 1763 405 . 2275 Thermal 4737 | . 468 37 . . 121 485 271 474 . 423 898 1363 197 . . Explosive 2110 | . . . . . . . 797 138 . 300 . 875 . . . Electromagnetic 315 | . . . . . . . . . . . . . 93 . 222 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 9 | . 2 2 2 2 . 1 1 1 1 1 3 9 9 9 3 Average Corruption 2 | . 2 2 2 2 . 1 1 1 1 1 2 3 9 9 1 Corruption Purged 7 | . . . . . . . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 82 | . 2 8 3 1 . 3 1 5 1 5 12 23 15 1 2 Message Errors 22 | . 1 2 . . . . . 1 . 3 4 5 4 1 1 Matter Fused 17 | . 1 2 2 1 . 2 . . . 1 1 3 3 . 1 Heat Flow Errors 18 | . . 2 1 . . . 1 2 1 1 2 4 4 . . Energy Discharges 11 | . . 1 . . . 1 . . . . 2 6 1 . . Data Loss (minor) 6 | . . . . . . . . 1 . . . 3 2 . . Data Loss (major) 2 | . . 1 . . . . . . . . 1 . . . . Misfires 3 | . . . . . . . . . . . 2 . 1 . . Alerts 2 | . . . . . . . . 1 . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 210 | . . . . . . 9 11 15 . 18 71 86 . . . Projectiles 123 | . . . . . . 9 3 15 . 18 71 7 . . . Explosions 87 | . . . . . . . 8 . . . . 79 . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 215 | . . . . . 2 . 63 . . . . 150 . . . Shots 4 | . . . . . . . 2 . . . . 2 . . . Rammed 1 | . . . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 390 | . 330 210 238 . 46 54 292 390 61 134 94 191 265 . 361 Average Temperature 100 | . 105 77 125 . 27 27 104 164 39 41 34 107 153 . 98 Received Heat Transfer 882 | . 36 . . . 27 9 63 81 . 54 . 240 273 . 99 Effects 1 | . . . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 1 . 1 . . . Combat Hostiles 2 | . . . . . . . . . . 1 . 1 . . . Parts Melted 21 | . 6 . . . . 2 . 1 . 3 4 5 . . . Heat Transferred 6787 | . 1681 185 . . 185 592 370 629 . 594 936 1430 185 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Maximum Alert Level 2 | . . . . . . . . . . . . 2 . . . Low Security (%) 80 | 100 100 100 . 100 100 100 . . . . 100 14 . . 100 Level 1 10 | . . . . . . . . . . . . 45 . . . Level 2 9 | . . . . . . . . . . . . 39 . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 660 | . 113 70 . . 30 51 . . . . 53 660 . . 98 Initial 98 | . . 25 . . . . . . . . . 22 . . 98 Average 98 | . 51 12 . . 2 5 . . . . 8 376 . . 23 Influence Increases 2956 | . 307 70 . . 80 123 195 180 . 120 196 1256 90 . 339 Destroy 0b10 Robot/C 1640 | . 220 60 . . 20 60 180 80 . 100 100 600 80 . 140 Destroy 0b10 Robot/NC 110 | . 5 . . . 5 20 5 . . . 5 30 . . 40 Destroy Leader 296 | . 32 10 . . 12 22 10 10 . 20 52 92 10 . 26 Successful Hack 133 | . 19 . . . 38 18 . . . . 28 18 . . 12 Disable Machine 345 | . . . . . . . . . . . . 330 . . 15 Destroy Structure 312 | . 1 . . . 5 3 . . . . 11 186 . . 106 Lose Combat Pursuer 120 | . 30 . . . . . . 90 . . . . . . . Influence Decreases 2944 | . 242 135 . . 80 123 160 213 2 120 149 664 523 50 483 Entered New Map 410 | . . 40 . . . . . 8 2 . . 25 237 40 58 Time Decay 2184 | . 232 95 . . 80 113 130 205 . 100 149 489 246 10 335 Lost Part 341 | . 10 . . . . 1 30 . . 20 . 150 40 . 90 Purge Threat 9 | . . . . . . 9 . . . . . . . . . Squads Dispatched 21 | . 1 . . . . 3 . . . . 5 9 . . 3 Investigation . | . . . . . . . . . . . . . . . . Extermination 12 | . . . . . . 3 . . . . 3 4 . . 2 Reinforcement 7 | . 1 . . . . . . . . . 2 3 . . 1 Assault 2 | . . . . . . . . . . . . 2 . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 . . . Construction Impeded 2 | . . . . . . . . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Distress Signals 7 | . 1 . . . . . . . . . 1 1 . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 132 | . 18 3 . . 4 4 9 11 . 6 9 44 5 . 19 Peak Tracking Total 8 | . 5 3 . . 1 1 5 4 . 3 2 5 5 . 8 Tactical Retreats 4 | . 2 . . . . . . 2 . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Traps Triggered 6 | . 1 . . . 1 3 . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Machines Disabled 23 | . . . . . . . . . . . . 22 . . 1 Max in Single Turn 5 | . . . . . . . . . . . . 5 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Machines Accessed 34 | . 3 . 1 . 6 9 1 . 4 1 3 3 . . 3 Terminals 23 | . 3 . . . 6 6 . . . 1 3 2 . . 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 2 . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 117 | . 15 . 1 . 24 28 1 . 28 1 7 6 . . 6 Successful 80 | . 8 . 1 . 17 16 1 . 28 1 2 3 . . 3 Failed 34 | . 7 . . . 6 11 . . . . 5 2 . . 3 Catastrophic 7 | . 1 . . . 1 3 . . . . 1 . . . 1 Database Lockouts 3 | . . . . . 1 1 . . . . . 1 . . . Manual 43 | . 8 . 1 . 12 12 . . . . 4 3 . . 3 Terminals 77 | . 15 . . . 24 23 . . . 1 7 3 . . 4 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 2 . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 3 . . . . . 3 . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 56 | . 5 . 1 . 11 9 1 . 28 1 . . . . . Record 12 | . . . . . . . . . 11 1 . . . . . Part Schematic 8 | . . . . . . . . . 8 . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . Robot Analysis 2 | . . . . . 1 1 . . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . . 3 . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . Alert Level 2 | . . . . . 2 . . . . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . Locate Traps 3 | . 1 . . . . 2 . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . Registered Components 3 | . 1 . . . 1 1 . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . Zone Layout 4 | . 1 . . . 2 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . 2 . . . . . . . . 1 Scan Component 2 | . . . . . . 1 . . . . . . . . 1 Repair 1 | . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 1 . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . . . 1 . . . Retrieve Study 2 | . . . . . . 1 . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 3 . . . 6 4 . . . . 2 1 . . 2 Terminals 18 | . 3 . . . 6 4 . . . . 2 1 . . 2 Botnet 18 | . 3 . . . 6 4 . . . . 2 1 . . 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . Hacking Detections 22 | . 4 . . . 4 6 . . . . 3 2 . . 3 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . 1 . . . . . 1 . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . Time 70 | . . . . . . 70 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Active Infowar (turns) 5336 | . 214 418 333 64 292 179 339 55 . 231 1535 281 . . 1395 Optics 832 | . . . . . . . . . . . . . . . 832 Sensors 214 | . 214 . . . . . . . . . . . . . . Terrain 2441 | . . . . . . . 339 55 . 231 1535 281 . . . Traps 179 | . . . . . . 179 . . . . . . . . . Seismic 1107 | . . 418 333 64 292 . . . . . . . . . . Cloaking 1154 | . . . . . . . . . . . . . . . 1154 Jamming 2 | . . . . . . . . . . . . . . . 2 Robot Analysis Total 2 | . . . . . 1 1 . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Turns Passed 10937 | 91 665 444 333 64 935 1246 394 605 76 521 1648 1974 520 20 1401 Spaces Moved 6645 | 53 298 271 208 41 697 905 285 549 77 404 772 1024 393 18 650 Core 4 | 3 . . . . . . . . . . . 1 . . . Treads 2019 | 50 298 271 208 41 163 . . . . . . 776 12 . 200 Legs . | . . . . . . . . . . . . . . . . Wheels 903 | . . . . . . . . . . . . 86 381 18 418 Hover 3719 | . . . . . 534 905 285 549 77 404 772 161 . . 32 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 42 | 50 160 160 160 160 42 100 100 100 100 100 100 115 115 115 115 Average Speed 130 | 153 160 160 160 160 94 100 103 100 100 113 146 165 118 115 152 Slowest Speed 700 | 160 160 160 160 160 160 166 171 100 100 162 195 700 240 115 260 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . . . 5 . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 69 60 60 13 57 21 50 63 68 63 26 27 60 8 18 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 4 | . . 2 . . . . . . 1 . . . 1 . . Known Exits Taken 2 | . . . . . 1 1 . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 2 . . . . . . . 1 . . . . . Spaces Dug 40 | . . . . . 5 1 . . . . 9 17 . . 8 Terrain Destroyed 325 | . . . . . 6 2 65 14 . 14 12 126 19 . 67 Melee . | . . . . . . . . . . . . . . . . Projectile 155 | . . . . . 6 2 3 2 . 2 12 42 19 . 67 AOE 170 | . . . . . . . 62 12 . 12 . 84 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Total 8462 | 60 411 275 208 40 964 1215 361 573 76 445 1215 1223 418 17 961 Wait 1237 | . 65 . . . 221 239 38 3 . 15 360 88 2 . 206 Move 6630 | 52 297 270 207 40 696 904 284 548 76 403 771 1023 392 17 650 Hop . | . . . . . . . . . . . . . . . . Pick Up 77 | 2 3 1 1 . 12 16 8 . . . 7 10 . . 17 Fast Attach 61 | 6 3 . . . 9 12 1 . . 1 5 10 1 . 13 Attach 41 | . 1 . . . 4 5 4 . . 4 2 14 2 . 5 Detach 6 | . 1 . . . 1 1 . . . . 1 1 . . 1 Swap 26 | . 2 1 . . . 1 5 5 . 4 3 2 1 . 2 Drop 63 | . 2 . . . 9 16 6 . . 1 6 10 1 . 12 Fire 320 | . 37 3 . . 11 21 15 17 . 17 60 65 19 . 55 Melee . | . . . . . . . . . . . . . . . . Ram 1 | . . . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 56 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 4) 551 | -10/Materials | Discovered new exit (range 4) 700 | -10/Materials | Discovered new exit (range 9) 757 | -10/Materials | Entered Mines 758 | -10/Mines | Learned location of Storage (-8) 839 | -10/Mines | Learned location of 1 exit from Materials 844 | -10/Mines | Learned location of Mines (-9) 963 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1062 | -10/Mines | Discovered new exit (range 13) 1195 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1195 | -10/Mines | Discovered new exit (range 5) 1201 | -10/Mines | Entered Exiles 1251 | -10/Exiles | Met 8R-AWN 1275 | -10/Exiles | Met EX-HEX 1317 | -10/Exiles | Met EX-BIN 1337 | -10/Exiles | Aligned with FarCom system 1339 | -10/Exiles | Given EX-Vault access code 1376 | -10/Exiles | Opened EX-Vault 1387 | -10/Exiles | Found AWS/Gauss 1417 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1462 | -10/Exiles | Met EX-DEC 1519 | -10/Exiles | Discovered new exit (range 10) 1534 | -10/Exiles | Left Exiles lab with AWS/Gauss 1534 | -10/Exiles | Entered Mines 1587 | -9/Mines | Discovered new exit (range 7) 1598 | -9/Mines | Entered Materials 1598 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1599 | -8/Materials | Identified exit to Factory 1980 | -8/Materials | Discovered new exit (range 16) 2217 | -8/Materials | Central database locked down 2533 | -8/Materials | Entered Factory 2533 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2935 | -7/Factory | Repaired Imp. Airjet 3282 | -7/Factory | Identified exit to Lower Caves 3395 | -7/Factory | Central database locked down 3779 | -7/Factory | Entered Lower Caves 3949 | -7/Lower Caves | Found Prototype Device 3954 | -7/Lower Caves | Identified Heart of Steel 4157 | -7/Lower Caves | Discovered new exit (range 10) 4173 | -7/Lower Caves | Entered another Lower Caves area 4354 | -7/Lower Caves | Discovered new exit (range 8) 4778 | -7/Lower Caves | Entered Data Miner 4778 | -7/Data Miner | Discovered new exit (range 6) 4797 | -7/Data Miner | Met Data Miner 4814 | -7/Data Miner | Learned location of Section 7 (-2) 4814 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4831 | -7/Data Miner | Received God Mode back door access code from Data Miner 4854 | -7/Data Miner | Entered Proximity Caves 5249 | -6/Proximity Caves | Lost 5 parts (2n2u1w) 5366 | -6/Proximity Caves | Discovered new exit (range 6) 5373 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5375 | -6/Proximity Caves | Entered Factory 5375 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5439 | -6/Factory | Discovered new exit (range 16) 6548 | -6/Factory | Discovered new exit (range 23) 6726 | -6/Factory | Build established: Skirmisher 7023 | -6/Factory | Entered another Factory area 7023 | -5/Factory | Evolved 2 slots: Utility x2 7619 | -5/Factory | Spotted B-75 Beast 7741 | -5/Factory | Build established: Hacker-Mutant 8196 | -5/Factory | Lost 4 parts (2p2u) 8223 | -5/Factory | First assault squad dispatched 8352 | -5/Factory | AWS/Gauss suddenly broke down 8548 | -5/Factory | Incoming assault squad redirected 8880 | -5/Factory | Lost 3 parts (1p1n1u) 8883 | -5/Factory | Central database locked down 8982 | -5/Factory | Discovered new exit (range 8) 8997 | -5/Factory | Entered Upper Caves 9125 | -5/Upper Caves | Encountered a Warlord checkpoint 9154 | -5/Upper Caves | Learned location of Warlord (-4) 9249 | -5/Upper Caves | Learned 4 Factory zone layouts 9374 | -5/Upper Caves | Core integrity fell below 50% 9425 | -5/Upper Caves | Lost 4 parts (3u1w) 9485 | -5/Upper Caves | Discovered new exit (range 12) 9517 | -5/Upper Caves | Entered another Upper Caves area 9520 | -5/Upper Caves | Discovered new exit (range 16) 9522 | -5/Upper Caves | Encountered a Warlord checkpoint 9527 | -5/Upper Caves | Learned location of 1 exit from Factory 9537 | -5/Upper Caves | Entered Factory 9537 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9538 | -4/Factory | Identified exit to Research 9676 | -4/Factory | Build established: Mutant 10122 | -4/Factory | Lost 3 parts (2n1u) 10416 | -4/Factory | Build established: Scavenger-Mutant 10938 | -4/Factory | Self-destructed Last Messages --------------- 10932_ Slug penetrates Wall. 10932_ U-05 Engineer builds a Wall. 10932_ Penetrated by Slug. 10932_ Slug penetrates Wall. 10934_ K-01 Serf collects debris. 10934_ U-05 Engineer builds a Wall. 10934_ R-10 Processor collects Flexi-carbon Leg. 10935_ K-01 Serf collects debris. 10936_ Mic. Fission Core destroyed. 10936_ Penetrated by Slug. 10936_ Proton Burst Cannon destroyed. 10936_ Slug penetrates Wall. 10936_ Penetrated by Slug. 10936_ U-05 Engineer builds a Wall. 10937_ ALERT: Cargo convoy en route, clear transfer corridor. 10937_ U-05 Engineer builds a Wall. 10937_ Penetrated by Slug. 10937_ Slug penetrates Wall. 10937_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#######?????????????????????????????????? | | ????????? ??????????????????????????????????? | | ????????? ??????????????????????????????????? | | ?????????? ??????????????????????????????????? | | ?????????? ??????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ?????????? ##############?????????????????????? | | ????????# #!* g !#?????????????????????? | | ????????# k#*[g #?????????????????????? | | ?? #u h%/w g #?????????????????????? | | ????????# !!# %R @ # ###########?????????? | | ?#??????# #u= R /p ????? | | ?# ???""" #u h #########?????????????? | | ?# ???""### ###u #?????????????????????? | | ?# ??????# # # #?????????????????????? | | ?# ??????# ###uu #?????????????????????? | | ?# ????## #?# #?????????????????????? | | ## ### ### #?????????????????????? | | / / + u #?????????????????????? | | ## ####################?????????????????????? | | ?#?? ??# ##??#####?????????????????????????????? | | ?????##### #?????????????????????????????????????? | | ############?????????????????????????????????????? | | / #?????????????????????????????????????? | | # ###???????????????????????????????????? | | = # # #???????????????????????????????????? | | + #"#########???????????????????????????? | | # # #???????????????????????????? | | ######### """" #???????????????????????????? | | # """" #???????????????????????????? | | # """" #???????????????????????????? | | # """" #???????????????????????????? | | """ + """" #???????????????????????????? | | !![ """ # """" #???????????????????????????? | | ![ """ # #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 41 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 14 Terrain Scan Range 24 Terrain Scan Density 210 Cloak Strength 3 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 30 Resistance: TH 15 Resistance: EM 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 56 Targeting Accuracy 8 Target Analysis 9 Recoil Reduction 3 Energy Filtering 30 Particle Charging 20 Salvage Targeting 2 Offensive Hacking 26 Item Schematics ----------------- Enh. Gauss Cannon | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Imp. Airjet | 72% | -7/Factory Studied --------- Gravmag System | -7/Factory | Hacked Hvy. Phase Cannon | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Drive-By Challenges ------------ None Game ------ Seed SpreadUtilityInterrupter Manual? 0 Play Time 02:15:04 Cumulative 318.3 hours Start 2026.07.19 @ 13:42:23 End 2026.07.19 @ 16:15:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 105 Adventurer 74 Explorer 0 Win Type - Total 16 Types 13/0/0/3/0/0/0/0/0/0 Lore% 70 Gallery% 65 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4788885d-35ed-4772-bcb4-ba52918b8a6f