Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 10:51:56 Player: YA-B01 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (221) 1105 Value Destroyed (9213) 9213 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (4431) 4431 TOTAL SCORE: 19269 Bonus ------- High Alert Combat Kills 1318 Follower Combat Kills 1024 Entered Garrisons 800 Used RIF Installer 2000 Friendly Fire -711 Cogmind --------- Core Integrity 0/850 Matter 258/300 Energy 99/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VSS Leg > --- UTILITY (8) ------ Improved Signal Interpreter Relay Coupler [NC] (26) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Medium Storage Unit Relay Coupler [NC] (27) Relay Coupler [Behemoth] (10) Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved VSS Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Layered Medium Armor Plating Layered Medium Armor Plating Relay Coupler [Swarmer] Relay Coupler [Sentry] > --- WEAPON ----------- Quantum Rifle Power Maul > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Heat Sink Improved Sensor Array Layered Medium Armor Plating Layered Medium Armor Plating Hacking Suite Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Behemoth] Remote Datajack [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Power Maul Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Slots Evolved 8 | . . 2 2 . . . 2 . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . Utility 6 | . . 1 1 . . . 2 . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 316 | 7 16 42 41 29 24 34 20 27 11 29 36 Power 25 | 2 2 3 3 2 2 1 2 2 . 4 2 Engine 9 | 2 2 3 . . . . . . . 1 1 Core 16 | . . . 3 2 2 1 2 2 . 3 1 Reactor . | . . . . . . . . . . . . Propulsion 82 | 2 2 11 13 7 5 9 8 3 6 5 11 Treads 23 | 2 2 10 1 4 1 2 . . . . 1 Leg 57 | . . 1 12 3 4 7 8 3 6 5 8 Wheel 2 | . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 84 | 1 3 11 10 6 3 8 7 11 3 7 14 Device 21 | . . 3 6 3 . 2 2 . 1 . 4 Storage 5 | 1 1 1 . . . . 1 . . . 1 Processor 1 | . . . . . . . 1 . . . . Hackware 24 | . . . . 2 1 3 . 8 . 6 4 Protection 33 | . 2 7 4 1 2 3 3 3 2 1 5 Artifact . | . . . . . . . . . . . . Weapon 125 | 2 9 17 15 14 14 16 3 11 2 13 9 Energy Gun 31 | 1 3 8 6 3 1 2 . 1 . 5 1 Energy Cannon 21 | . 1 2 4 2 2 2 3 . 1 . 4 Ballistic Gun 3 | 1 2 . . . . . . . . . . Ballistic Cannon 2 | . . 2 . . . . . . . . . Launcher 20 | . 3 4 4 4 2 3 . . . . . Special Weapon 14 | . . . . . . . . 5 . 6 3 Impact Weapon 28 | . . 1 1 5 5 7 . 5 1 2 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . 4 2 . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 54 | . . 4 5 8 1 7 3 . . . 26 Power 5 | . . . . 1 . 1 1 . . . 2 Propulsion 19 | . . . 3 4 1 2 1 . . . 8 Utility 19 | . . 2 2 2 . 2 . . . . 11 Weapon 11 | . . 2 . 1 . 2 1 . . . 5 Highest Loss Streak 11 | . . 2 2 2 1 3 1 . . . 11 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 97 97 94 98 95 95 99 99 99 78 Engine 4 | . 14 10 3 . . . . . . 1 5 Core 4 | . . . 5 8 9 7 6 7 7 5 . Treads 12 | . 28 32 9 10 2 3 . . . . . Leg 18 | . . . 25 22 31 31 26 30 29 30 14 Device 7 | . . 11 16 16 . 2 14 . . . 5 Storage 9 | . 14 11 9 9 9 9 6 7 7 7 5 Processor 2 | . . . . . . . 7 7 7 7 6 Hackware 7 | . . . . 2 18 13 7 14 15 17 16 Protection 9 | . 13 10 9 5 8 10 7 15 14 11 6 Energy Gun 7 | . 13 11 10 7 5 4 . 1 7 4 . Energy Cannon 5 | . 2 7 5 5 6 7 8 6 1 . . Launcher 1 | . 9 . . 2 . . . . . . . Impact Weapon 2 | . . . 1 2 2 5 5 3 4 6 5 Peak Build Rating 54 | 6 10 20 30 30 30 30 44 53 54 54 54 Average Rating 28 | 4 7 16 25 26 27 27 38 48 53 50 39 On Entrance 29 | . 6 10 20 30 28 30 30 41 53 54 46 Naked Turns . | . . . . . . . . . . . . Heaviest Build 54 | 13 25 28 37 37 35 37 37 44 44 41 54 Greatest Support 86 | 40 40 66 86 60 52 52 68 68 68 65 70 Greatest Overweight (x) 9 | . . 9 8 9 1 7 1 . . . 6 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 9 10 10 10 9 Most Carried 10 | 4 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 2 8 9 9 9 9 9 8 9 9 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 4 10 10 10 10 10 10 10 10 10 10 5 Class Distribution -------------------- 49% | Mutant 29% | Bothacker-Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Matter Collected 4195 | 193 403 497 505 417 301 445 186 369 140 370 369 Remotely . | . . . . . . . . . . . . Salvage Created 7514 | . 526 1796 1309 645 599 610 230 104 331 469 895 Parts 414 | . 53 121 76 47 19 35 9 9 9 19 17 Haulers Intercepted 8 | . 2 2 3 . 1 . . . . . . Recyclers Shooed 12 | . 3 5 1 . 2 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 158 | . 13 34 26 23 11 19 4 2 5 8 13 Melee 10 | . . . . . 1 2 . . 2 1 4 Guns 31 | . 2 8 8 3 1 2 . . 1 6 . Cannons 41 | . 2 13 7 6 1 4 4 2 . . 2 AOE 58 | . 9 13 9 11 5 10 . . 1 . . Classes Destroyed 17 | . 9 2 1 3 . . 1 . 1 . . Worker 6 | . 1 5 . . . . . . . . . Builder 8 | . 2 2 4 . . . . . . . . Tunneler 3 | . 1 1 1 . . . . . . . . Hauler 8 | . 2 2 3 . 1 . . . . . . Recycler 11 | . 2 4 . . 2 . . . 1 . 2 Mechanic 2 | . . 2 . . . . . . . . . Operator 5 | . 1 2 2 . . . . . . . . Watcher 18 | . 3 5 5 . 3 1 . . . . 1 Swarmer 41 | . 9 10 7 2 4 6 . . 1 1 1 Cutter 3 | . . . . 3 . . . . . . . Grunt 71 | . 4 14 13 11 4 6 2 1 2 5 9 Brawler 2 | . . . . . . . 1 . . 1 . Duelist 2 | . . . 2 . . . . . . . . Sentry 30 | . . 10 4 5 3 6 . . 1 1 . Hunter 4 | . . . . 1 . 1 . . 1 1 . Programmer 6 | . . . . 1 . . 1 1 . . 3 Infiltrator 1 | . . . . . . . . . 1 . . Best Kill Streak 7 | . 6 6 7 3 4 7 2 1 2 2 3 Combat Bots Only 7 | . 4 5 6 3 2 7 2 1 2 2 3 Max Kills in Single Turn 5 | . 3 5 4 3 3 3 1 1 2 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . 3 4 4 3 2 3 . . 1 . . Melee 1 | . . . . . 1 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Hostile Shots Fired 1003 | . 37 115 121 76 28 113 33 43 49 86 302 Missed 306 | . 11 29 35 18 3 32 18 18 16 35 91 Damage Taken 11408 | . 324 1070 1377 1030 375 1102 382 475 495 732 4046 Core 1597 | . 36 141 137 74 46 137 31 53 38 51 853 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 429 | . . 131 . . 134 . 164 . . . . Core Remaining (%) 70 | 100 85 64 . . . 28 . . . 75 . Volleys Fired 448 | . 51 104 83 37 10 30 13 38 5 54 23 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 1 Hottest 174 | . 101 124 143 135 125 116 140 174 174 149 90 Shots Fired 698 | . 56 201 163 56 18 46 25 41 9 60 23 Gun 298 | . 30 97 82 17 8 15 . 8 4 37 . Cannon 284 | . 7 99 70 25 8 21 25 12 4 . 13 Launcher 61 | . 19 5 11 14 2 10 . . . . . Special 55 | . . . . . . . . 21 1 23 10 Kinetic 9 | . . 9 . . . . . . . . . Thermal 481 | . 25 159 126 42 8 36 25 20 8 30 2 Explosive 61 | . 19 5 11 14 2 10 . . . . . Electromagnetic 92 | . 12 28 26 . 8 . . . . 7 11 Robot Hit Streak 17 | . 7 17 17 9 6 13 14 5 5 9 10 Robot Miss Streak 4 | . 3 4 4 4 1 2 3 2 2 2 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 535 | . 26 128 110 39 42 40 16 23 8 42 61 Core Hits 276 | . 34 72 62 29 12 30 8 3 5 13 8 Critical Kills 2 | . . . 1 . . 1 . . . . . Critical Parts Destroyed 19 | . . . . 1 5 . . . 2 2 9 Critical Strikes 37 | . . 5 7 5 5 1 . . 3 2 9 Burn 11 | . . 4 3 4 . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . Blast 1 | . . 1 . . . . . . . . . Corrupt 3 | . . . 3 . . . . . . . . Smash 21 | . . . . 1 5 1 . . 3 2 9 Melee Attacks 247 | . . 9 6 22 42 34 . 22 8 47 57 Impact 221 | . . 9 6 22 22 28 . 22 8 47 57 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 28 | . . 1 2 . 14 3 . . . 3 5 Combat Hostiles 4 | . . . . . . 1 . . . 1 2 Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17450 | . 1038 3227 3583 2171 1330 1583 441 264 610 991 2212 Guns 3456 | . 243 996 935 240 126 157 . 28 58 673 . Cannons 4384 | . 69 1343 1280 384 100 365 441 131 . . 271 Explosions 5460 | . 691 735 1120 1355 390 858 . . 311 . . Melee 3946 | . . 97 167 192 683 203 . 105 241 318 1940 Ramming 204 | . 35 56 81 . 31 . . . . . 1 Kinetic 94 | . . 94 . . . . . . . . . Thermal 6879 | . 189 1961 1820 624 166 522 441 159 369 596 32 Explosive 4781 | . 691 601 981 1355 295 858 . . . . . Electromagnetic 1546 | . 123 418 534 . 155 . . . . 77 239 Impact 3946 | . . 97 167 192 683 203 . 105 241 318 1940 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . 1 . . . . . 1 2 2 . 6 Average Corruption 1 | . 1 . . . . . 1 1 1 . 3 Corruption Purged 7 | . . . . . . . . . 2 . 5 Corruption Blocked . | . . . . . . . . . . . . Effects 42 | . 8 . . . . . 1 12 . . 21 Message Errors 9 | . 3 . . . . . . 2 . . 4 Matter Fused 11 | . 1 . . . . . 1 2 . . 7 Heat Flow Errors 4 | . 1 . . . . . . 1 . . 2 Energy Discharges 3 | . . . . . . . . 2 . . 1 Parts Rejected 2 | . . . . . . . . . . . 2 Data Loss (minor) 7 | . 2 . . . . . . 4 . . 1 Data Loss (major) 2 | . . . . . . . . 1 . . 1 Alerts 4 | . 1 . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1651 | . 9 49 28 136 434 42 . 14 102 151 686 Projectiles 93 | . . 49 . . 11 . . . . . 33 Explosions 124 | . 9 . 11 64 16 24 . . . . . Melee 1434 | . . . 17 72 407 18 . 14 102 151 653 Knockbacks 16 | . . . . 1 2 . . . 1 . 12 Impact 16 | . . . . 1 2 . . . 1 . 12 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 323 | . 39 42 62 45 . 26 . . 109 . . Shots 9 | . 2 2 2 1 . 1 . . 1 . . Rammed 25 | . 9 12 3 . . . . . . . 1 Targets Rammed 48 | . 9 15 14 . 9 . . . . . 1 Kicked 19 | . . . 10 . 9 . . . . . . Crushed 4 | . . 3 1 . . . . . . . . Highest Temperature 417 | . 247 348 333 105 120 417 72 244 339 403 140 Average Temperature 77 | . 38 77 45 36 46 126 27 76 136 131 43 Received Heat Transfer 3558 | . 42 366 495 225 225 351 81 60 99 270 1344 Effects 9 | . . 1 1 . . 2 . . . 5 . Shutdowns 2 | . . 1 . . . . . . . 1 . Energy Bleed 3 | . . . . . . 2 . . . 1 . Interference 3 | . . . 1 . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 22 | . . . 3 2 5 1 . . 1 1 9 Combat Hostiles 16 | . . . 1 2 3 1 . . 1 1 7 Parts Fried 37 | . . 2 5 . 8 2 . . 2 3 15 Impact Corruptions 55 | . . . 2 4 13 2 . 1 2 5 26 Robots Melted 2 | . . . 1 1 . . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . . Parts Melted 20 | . . 3 5 4 3 5 . . . . . Heat Transferred 13361 | . 425 4318 3931 1527 198 999 701 236 224 777 25 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 2 . 1 . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Peak Influence 1428 | . 266 311 629 1284 803 1428 781 1055 802 1062 619 Initial 749 | . . 1 122 408 625 441 749 378 553 288 557 Average 488 | . 98 170 237 813 687 1070 687 737 572 637 462 Maximum Alert Level 4 | . 1 1 2 4 3 4 3 3 3 3 2 Low Security (%) 30 | 100 91 64 61 . . . . . . . 2 Level 1 11 | . 8 35 4 . . . . 4 1 16 16 Level 2 31 | . . . 34 39 68 8 47 37 86 43 80 Level 3 18 | . . . . 29 31 38 52 58 11 40 . Level 4 7 | . . . . 31 . 53 . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 22 | . 1 4 4 . 1 . 4 . 3 . 5 Investigation 4 | . 1 1 . . 1 . . . 1 . . Extermination 6 | . . . . . . . 2 . 1 . 3 Reinforcement 8 | . . 3 2 . . . 1 . 1 . 1 Assault 4 | . . . 2 . . . 1 . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Distress Signals 7 | . . 1 3 . 2 . . . . . 1 Communications Jammed 46 | . . . . . . . . . . . 46 Distress Signals 46 | . . . . . . . . . . . 46 Times Spotted 334 | . 22 50 56 24 26 32 16 28 14 27 39 Peak Tracking Total 9 | . 3 6 9 4 4 7 6 7 3 5 7 Tactical Retreats 31 | . 1 . 9 2 1 4 1 . 2 4 7 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Traps Triggered 24 | . 3 4 . 2 . 2 4 6 2 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 5 | . . . . 5 . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 5 | . . . . 5 . . . . . . . Triggered 5 | . . . . 5 . . . . . . . Most Traps Carried 2 | . . . . 2 . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Machines Disabled 35 | . 3 4 3 6 1 5 . 6 2 4 1 Max in Single Turn 2 | . 2 1 1 1 1 2 . 1 2 1 . Garrison Relay 13 | . . . . 2 . 3 . 4 . 4 . Phase Generator 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Machines Accessed 69 | . 9 13 11 5 7 4 4 3 4 2 7 Terminals 49 | . 8 9 7 5 4 4 1 3 2 2 4 Fabricators 2 | . . . . . . . 1 . . . 1 Repair Stations 5 | . . 2 . . 1 . 1 . 1 . . Recycling Units 5 | . 1 . 2 . 1 . . . . . 1 Scanalyzers 4 | . . 2 1 . . . . . . . 1 Garrison Access 4 | . . . 1 . 1 . 1 . 1 . . Total Hacks 186 | . 22 54 36 7 16 5 7 5 8 3 23 Successful 105 | . 11 38 19 5 6 2 5 2 5 1 11 Failed 80 | . 11 15 17 2 10 3 2 3 3 2 12 Catastrophic 10 | . 1 1 1 . 1 2 . . 2 . 2 Database Lockouts 1 | . . 1 . . . . . . . . . Manual 81 | . 12 27 22 . 4 . 3 . 2 . 11 Terminals 128 | . 20 39 19 7 8 5 2 5 3 3 17 Fabricators 4 | . . . . . . . 2 . . . 2 Repair Stations 13 | . . 6 . . 3 . 2 . 2 . . Recycling Units 12 | . 2 . 7 . 2 . . . . . 1 Scanalyzers 18 | . . 9 6 . . . . . . . 3 Garrison Access 11 | . . . 4 . 3 . 1 . 3 . . Terminal Hacks 48 | . 8 16 5 5 1 2 1 2 1 1 6 Record 2 | . 1 . . . . . . . . . 1 Prototype ID Bank 13 | . 5 5 2 . . . . . . . 1 Open Door 3 | . . . . 1 . 1 . . . 1 . Level Access Points 1 | . . . . . . . . . . . 1 Emergency Access Points 4 | . . 1 1 1 . . . 1 . . . Terminal Index 2 | . . 1 . . . . . . . . 1 Alert Level 4 | . . 3 . . . . . . . . 1 Unreport Threat 7 | . 1 2 1 . . . 1 . 1 . 1 Locate Traps 2 | . 1 . 1 . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . Zone Layout 2 | . . 1 . . 1 . . . . . . Garrison Registry 2 | . . . . 1 . . . 1 . . . Patrol Navigation 2 | . . . . 1 . 1 . . . . . Security Stations 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 10 | . . 5 . . 2 . 2 . 1 . . Scan Component 6 | . . 3 . . 1 . 1 . 1 . . Repair 4 | . . 2 . . 1 . 1 . . . . Recycling Unit Hacks 4 | . 1 . 2 . 1 . . . . . . Retrieve Components 4 | . 1 . 2 . 1 . . . . . . Scanalyzer 17 | . . 9 5 . . . . . . . 3 Insert Component 7 | . . 4 2 . . . . . . . 1 Analyze 10 | . . 5 3 . . . . . . . 2 Garrison Access Hacks 7 | . . . 2 . 2 . 1 . 2 . . Unlock Access 4 | . . . 1 . 1 . 1 . 1 . . Coupler Status 3 | . . . 1 . 1 . . . 1 . . Unauthorized Hacks 19 | . 2 8 5 . . . 1 . 1 . 2 Terminals 13 | . 1 8 2 . . . . . . . 2 Assimilate 4 | . . 4 . . . . . . . . . Botnet 4 | . . 2 1 . . . . . . . 1 Operators 5 | . 1 2 1 . . . . . . . 1 Fabricators 1 | . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 1 . 3 . . . . . . . . Reject 1 | . . . 1 . . . . . . . . Recyclers 3 | . 1 . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Reprogram 1 | . . . . . . . . . 1 . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 64 | . 9 11 10 5 7 4 3 2 4 2 7 Full Trace Events 3 | . 1 . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . 4 1 . . . . . . . 1 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . . 2 . . 1 . 1 . . . . Time 130 | . . 79 . . 38 . 13 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 23 | . 10 . 12 . 1 . . . . . . Parts Scanalyzed 6 | . . 4 1 . . . . . . . 1 Part Schematics Acquired 6 | . . 4 1 . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Used RIF Installer 4 | . . . . 1 . 1 . 1 . 1 . Signal Jammer 1 | . . . . . . . . . . 1 . Zone Cloak 1 | . . . . . . . . 1 . . . Structural Interface 1 | . . . . . . 1 . . . . . Robots Hacked 46 | . . . . . 11 2 . 12 1 12 8 Non-combat 10 | . . . . . 7 . . 1 1 . 1 Combat 36 | . . . . . 4 2 . 11 . 12 7 Robot Hacks Applied 52 | . . . . . 13 2 . 16 1 12 8 parse_system 1 | . . . . . . . . 1 . . . no_distress 4 | . . . . . 3 . . . 1 . . map_earth 1 | . . . . . 1 . . . . . . drop_inventory 2 | . . . . . 2 . . . . . . locate_stockpiles 1 | . . . . . 1 . . . . . . find_recycling 1 | . . . . . 1 . . . . . . check_alert 1 | . . . . . . . . 1 . . . map_route 1 | . . . . . 1 . . . . . . scatter_targeting 1 | . . . . . . . . . . 1 . disrupt_area 1 | . . . . . . . . . . 1 . spike_heat 1 | . . . . . . . . . . 1 . overload_power 1 | . . . . . . . . 1 . . . wipe_record 1 | . . . . . . . . 1 . . . go_dormant 1 | . . . . . . 1 . . . . . overwrite_iff 15 | . . . . . . . . 5 . 6 4 formatsys_low 1 | . . . . . . . . . . . 1 formatsys_high 18 | . . . . . 4 1 . 7 . 3 3 Relay Couplers Released 66 | . . . . 13 . 12 . 19 . 19 3 Machine Destruction 55 | . . . . 9 . 12 . 15 . 19 . Programmers 11 | . . . . 4 . . . 4 . . 3 Attached 23 | . . . . 2 1 3 . 8 . 6 3 Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 Robots Rewired 2 | . . . . . . 2 . . . . . Allies Hacked 3 | . . . . . . . . 1 . . 2 Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Total Allies 41 | . . 2 . 1 4 3 . 12 . 11 8 Largest Group 5 | . . 1 1 1 3 2 . 5 3 4 5 Highest-Rated Group 136 | . . 10 10 20 58 56 . 136 136 90 98 Highest-Rated Ally 62 | . . 10 10 20 29 31 . 62 62 39 39 Total Orders 4 | . . 3 . . . . . . . 1 . STAY 1 | . . 1 . . . . . . . . . ROAM 1 | . . 1 . . . . . . . . . FOLLOW 2 | . . 1 . . . . . . . 1 . Ally Attacks 307 | . . . . 4 81 39 . 69 16 37 61 Total Damage 4454 | . . . . 57 825 580 . 1225 324 545 898 Kills 35 | . . . . . 4 6 . 13 3 6 3 Allies Corrupted 2 | . . . . . . 1 . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Turns Passed 18141 | 77 1691 3725 2390 1777 1336 1618 758 1258 815 1379 1317 Spaces Moved 10860 | 44 937 1723 1406 1105 866 1004 547 824 638 913 853 Core 84 | 5 . 2 1 1 . 4 . . . . 71 Treads 3457 | 39 937 1719 393 217 1 149 . . . . 2 Legs 6949 | . . 2 1012 887 865 851 547 824 638 913 410 Wheels 370 | . . . . . . . . . . . 370 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 145 120 120 120 120 120 122 115 115 50 Average Speed 132 | 147 160 149 129 133 124 133 120 122 118 117 121 Slowest Speed 500 | 160 160 500 450 500 240 400 190 123 123 122 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 59 | 3 99 98 67 64 63 87 20 78 14 95 20 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 80 | . 12 8 4 24 2 13 . . 1 15 1 Terrain Destroyed 641 | . 100 45 125 92 50 189 . . 23 15 2 Melee 49 | . . 8 4 5 2 13 . . 1 15 1 Projectile 20 | . . . 11 5 3 . . . . . 1 AOE 572 | . 100 37 110 82 45 176 . . 22 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Total 13441 | 53 1070 2641 1789 1307 1048 1168 618 997 671 1072 1007 Wait 1254 | . 32 714 198 81 85 38 24 50 . 17 15 Move 10852 | 43 936 1722 1406 1104 865 1003 547 823 638 912 853 Hop . | . . . . . . . . . . . . Pick Up 69 | 3 10 7 11 9 2 5 5 8 1 1 7 Fast Attach 100 | 6 3 17 14 12 6 9 8 3 4 3 15 Attach 32 | . . 3 4 3 . 4 2 3 1 . 12 Detach 20 | . 1 2 1 6 . 3 . 2 1 . 4 Swap 184 | 1 13 22 23 14 18 21 10 21 6 26 9 Drop 152 | . 15 26 29 14 9 11 9 10 7 11 11 Fire 448 | . 51 104 83 37 10 30 13 38 5 54 23 Melee 247 | . . 9 6 22 42 34 . 22 8 47 57 Ram . | . . . . . . . . . . . . Kick 19 | . . . 10 . 9 . . . . . . Crush 29 | . 9 15 4 . . . . . . . 1 Escape Stasis 24 | . . . . . . 9 . 14 . 1 . Rewire 6 | . . . . . 2 1 . 3 . . . Trap 5 | . . . . 5 . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 9) 923 | -10/Materials | Discovered new exit (range 9) 1370 | -10/Materials | Discovered new exit (range 8) 1616 | -10/Materials | Discovered new exit (range 5) 1716 | -10/Materials | Discovered new exit (range 10) 1769 | -10/Materials | Entered another Materials area 1769 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2290 | -9/Materials | Discovered new exit (range 11) 3928 | -9/Materials | Discovered new exit (range 5) 4067 | -9/Materials | Discovered new exit (range 16) 4554 | -9/Materials | Repaired Lgt. Armor Plating 4725 | -9/Materials | Repaired Broken Adv. Treads 4901 | -9/Materials | Discovered new exit (range 16) 5371 | -9/Materials | Central database locked down 5385 | -9/Materials | Discovered new exit (range 6) 5494 | -9/Materials | Entered another Materials area 5494 | -8/Materials | Accompanied by 1 ally 5494 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6337 | -8/Materials | Discovered new exit (range 13) 6748 | -8/Materials | Discovered new exit (range 8) 6952 | -8/Materials | Discovered new exit (range 3) 7460 | -8/Materials | Build established: Scavenger-Mutant 7494 | -8/Materials | First assault squad dispatched 7882 | -8/Materials | Identified exit to Garrison 7884 | -8/Materials | Entered Garrison 8006 | -8/Garrison | Build established: Mutant 8059 | -8/Garrison | Rescued a captive Derelict 8208 | -8/Garrison | Triggered checkpoint 8374 | -8/Garrison | Triggered checkpoint 8437 | -8/Garrison | Discovered new exit (range 66) 8437 | -8/Garrison | Discovered new exit (range 83) 8437 | -8/Garrison | Discovered new exit (range 57) 8547 | -8/Garrison | Build established: Scavenger-Mutant 8969 | -8/Garrison | Triggered checkpoint 9010 | -8/Garrison | Learned Materials security intel 9068 | -8/Garrison | Triggered checkpoint 9098 | -8/Garrison | Triggered checkpoint 9304 | -8/Garrison | Triggered checkpoint 9393 | -8/Garrison | Installed Relay Interface Framework 9421 | -8/Garrison | Garrison Relay disabled 9540 | -8/Garrison | Garrison Relay disabled 9661 | -8/Garrison | Entered Materials 9661 | -8/Materials | Discovered new exit (range 15) 10017 | -8/Materials | Repaired Titanium Leg 10180 | -8/Materials | Identified exit to Garrison 10230 | -8/Materials | Discovered new exit (range 14) 10514 | -8/Materials | Build established: Mutant 10729 | -8/Materials | Lost 3 allies 10997 | -8/Materials | Entered Garrison 10997 | -8/Garrison | Accompanied by 1 ally 11108 | -8/Garrison | Core integrity fell below 50% 11129 | -8/Garrison | Triggered checkpoint 11158 | -8/Garrison | Destroyed 7 combat bots 11218 | -8/Garrison | Discovered new exit (range 13) 11247 | -8/Garrison | Phase Generator disabled 11332 | -8/Garrison | Lost 3 parts (1n1u1w) 11609 | -8/Garrison | Build established: Scavenger-Mutant 11631 | -8/Garrison | Triggered checkpoint 11746 | -8/Garrison | Garrison Relay disabled 11775 | -8/Garrison | Triggered checkpoint 11817 | -8/Garrison | Triggered checkpoint 11921 | -8/Garrison | Discovered new exit (range 10) 12163 | -8/Garrison | Garrison Relay disabled 12208 | -8/Garrison | Discovered new exit (range 13) 12220 | -8/Garrison | Expanded RIF knowledge: Structural Interface 12311 | -8/Garrison | Triggered checkpoint 12368 | -8/Garrison | Garrison Relay disabled 12495 | -8/Garrison | Triggered checkpoint 12615 | -8/Garrison | Entered Factory 12615 | -7/Factory | Evolved 2 slots: Utility x2 12658 | -7/Factory | Discovered new exit (range 15) 12661 | -7/Factory | Discovered new exit (range 5) 12665 | -7/Factory | Identified exit to Lower Caves 12685 | -7/Factory | Identified exit to Factory 12711 | -7/Factory | Repaired Med. Storage Unit 12954 | -7/Factory | Build established: Bothacker-Mutant 13015 | -7/Factory | First assault squad dispatched 13373 | -7/Factory | Identified exit to Garrison 13373 | -7/Factory | Entered Garrison 13429 | -7/Garrison | Garrison Relay disabled 13443 | -7/Garrison | Triggered checkpoint 13593 | -7/Garrison | Triggered checkpoint 13623 | -7/Garrison | Triggered checkpoint 13735 | -7/Garrison | Triggered checkpoint 13794 | -7/Garrison | Lost 3 allies 13835 | -7/Garrison | Triggered checkpoint 13842 | -7/Garrison | Heavy support dispatched to Factory 13901 | -7/Garrison | Garrison Relay disabled 13969 | -7/Garrison | Discovered new exit (range 12) 13981 | -7/Garrison | Identified exit to Factory 14095 | -7/Garrison | Triggered checkpoint 14123 | -7/Garrison | Heavy support dispatched to Factory 14131 | -7/Garrison | Discovered exit to Factory (range 12) 14132 | -7/Garrison | Found embedded Infiltrators 14145 | -7/Garrison | Heavy support dispatched to Factory 14169 | -7/Garrison | Triggered checkpoint 14198 | -7/Garrison | Garrison Relay disabled 14302 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 14322 | -7/Garrison | Discovered exit to Factory (range 37) 14322 | -7/Garrison | Discovered exit to Factory (range 14) 14322 | -7/Garrison | Discovered exit to Factory (range 70) 14539 | -7/Garrison | H-XX Assembler disabled 14631 | -7/Garrison | Entered Factory 14631 | -7/Factory | Accompanied by 3 allies 15446 | -7/Factory | Identified exit to Garrison 15446 | -7/Factory | Entered Garrison 15537 | -7/Garrison | Garrison Relay disabled 15702 | -7/Garrison | Triggered checkpoint 16081 | -7/Garrison | Rescued a captive Derelict 16085 | -7/Garrison | Rescued a captive Derelict 16119 | -7/Garrison | Discovered exit to Factory (range 15) 16147 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 16210 | -7/Garrison | Garrison Relay disabled 16248 | -7/Garrison | Triggered checkpoint 16362 | -7/Garrison | Triggered checkpoint 16389 | -7/Garrison | Discovered exit to Factory (range 13) 16618 | -7/Garrison | Triggered checkpoint 16623 | -7/Garrison | Garrison Relay disabled 16676 | -7/Garrison | Triggered checkpoint 16739 | -7/Garrison | Garrison Relay disabled 16778 | -7/Garrison | Discovered exit to Factory (range 10) 16825 | -7/Garrison | Entered Factory 16825 | -6/Factory | Accompanied by 3 allies 16825 | -6/Factory | Evolved 2 slots: Utility x2 16840 | -6/Factory | Identified exit to Factory 17228 | -6/Factory | Lost 3 allies 17471 | -6/Factory | Core integrity fell below 50% 17491 | -6/Factory | Lost 11 parts (1p4n3u3w) 17875 | -6/Factory | First assault squad dispatched 17932 | -6/Factory | Lost 4 parts (3u1w) 18084 | -6/Factory | Core integrity fell below 20% 18142 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 18088_ L-41 Fighter suffers critical hit (Smash). 18088_ Destroyed Carbon-fiber Leg. 18088_ L-41 Fighter system corrupted by crushing effect. 18091_ Lyr. Medium Armor Plating severed. 18100_ Acquired Lyr. Medium Armor Plating. 18106_ Med. Treads destroyed. 18107_ Imp. Heat Sink destroyed. 18107_ Lyr. Medium Armor Plating destroyed. 18108_ R-10 Processor collects Lyr. Medium Armor Plating. 18110_ Flexi-carbon Leg destroyed. 18114_ Dropped Rnf. Deuterium Engine. 18114_ Mace destroyed. 18118_ R-10 Processor collects Rnf. Deuterium Engine. 18125_ ALERT: Rogue bot located, Programmers report to Factory Zone 9C. 18135_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | #+#######????????# #?????????????????????????? | | #????????# #?????????????????????????? | | " " " =#????????# #?????????????????????????? | | " " " ########## #?????????????#???????????? | | " " " # # #??????????? #???????????? | | " " " # """ # #????????? #???????????? | | " " " # """ !!!# ######### o###?????????? | | " " " + """ !! # ?????????? | | " " " # ! # ????????? | | " " " !# # ????????? | | " " " # "T" + @ ????????? | | # ! """ # ????????? | | #! # ################?????#????? | | ######+########### #??????????????????? #????? | | g g #??????????????????? #????? | | b gg #?????????????????? #????? | | #???????######## #????? | | ######### # #????? | | + # #????? | | "###########+######+############ # #????? | | # # # o # #????? | | # # """""" # # #????? | | # [ # """""" # # #????? | | # # """""" # + +????? | | # """ """ + """""" # # #????? | | # """ """ # # # #????? | | # """ """ # """""" ! # # #????? | | # # """""" # # #????? | | # """ """ # """""" * # # #????? | | # """ """ # """""" # # #????? | | # ? ?"" """ # # + #????? | | # ????? # ######## ###### | | ######??????####################??????# | | ??????????????????????????????????????###+######## | | ??????????????????????????????????????? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Core Shielding 20 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 12 Relay Coupler Types 3 Relay Coupler Value 92 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Adv. Treads | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Shock Rifle | -8/Materials | Scanalyzed Lyr. Medium Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipCobblerRifle Manual? 0 Play Time 03:05:23 Cumulative 103.0 hours Start 2024.08.23 @ 10:41:10 End 2024.08.26 @ 10:51:56 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 75 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 47 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6313d66b-e9be-4493-9d10-1460e5432041