Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.27 @ 22:56:37 Player: ned_arb Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (491) 491 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1256 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 293/300 Energy 42/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Weight Redist. System > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine ECM Suite Hacking Suite Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Weight Redist. System Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Weapon Shielding Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 10] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 33 | 7 25 1 . Power 4 | 1 3 . . Engine 2 | 1 1 . . Core 2 | . 2 . . Reactor . | . . . . Propulsion 9 | 2 7 . . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 7 | . 7 . . Utility 10 | 1 8 1 . Device 8 | . 7 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 10 | 3 7 . . Energy Gun 3 | 1 2 . . Energy Cannon . | . . . . Ballistic Gun 5 | 2 3 . . Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 1 7 . Power 2 | . 1 1 . Propulsion 2 | . . 2 . Utility 2 | . . 2 . Weapon 2 | . . 2 . Highest Loss Streak 5 | . 1 5 . To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 93 89 14 Engine 3 | . 3 . . Core 9 | . 10 13 . Flight 22 | . 24 20 . Device 23 | . 23 28 14 Protection 1 | . 1 . . Energy Gun 6 | . 3 27 . Ballistic Gun 19 | . 23 . . Peak Build Rating 10 | 6 10 10 2 Average Rating 8 | 3 8 9 2 On Entrance 4 | . 6 10 2 Naked Turns . | . . . . Heaviest Build 12 | 12 12 9 . Greatest Support 26 | 26 26 14 9 Greatest Overweight (x) 3 | . 3 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 6 5 5 5 Most Carried 5 | 5 5 5 4 Average Carried 4 | 1 4 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 1 5 4 4 Class Distribution -------------------- 68% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 702 | 186 478 38 . Remotely . | . . . . Salvage Created 576 | . 523 53 . Parts 45 | . 41 4 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . 4 . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 12 | . 11 1 . Guns 8 | . 7 1 . AOE 4 | . 4 . . Classes Destroyed 8 | . 7 1 . Worker 1 | . 1 . . Hauler 2 | . 2 . . Mechanic 1 | . 1 . . Operator 2 | . 2 . . Watcher 3 | . 3 . . Swarmer 3 | . 3 . . Grunt 8 | . 8 . . Sentry 1 | . . 1 . Best Kill Streak 3 | . 3 1 . Combat Bots Only 3 | . 3 1 . Max Kills in Single Turn 2 | . 2 1 . Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 93 | . 47 42 4 Missed 25 | . 9 15 1 Damage Taken 886 | . 479 367 40 Core 253 | . 98 115 40 Absorbed by Shields . | . . . . Redirected to Shielding 35 | . 35 . . Regen/Repaired (Parts) 4 | . 4 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 81 | . 79 2 . Largest 2 | . 2 2 . Hottest 80 | . 40 80 . Shots Fired 153 | . 149 4 . Gun 144 | . 140 4 . Cannon . | . . . . Launcher 9 | . 9 . . Special . | . . . . Kinetic 140 | . 140 . . Thermal 4 | . . 4 . Explosive 9 | . 9 . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 12 5 . Robot Miss Streak 3 | . 3 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 95 | . 91 4 . Core Hits 44 | . 43 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1135 | . 1093 42 . Guns 773 | . 731 42 . Cannons . | . . . . Explosions 362 | . 362 . . Melee . | . . . . Ramming . | . . . . Kinetic 731 | . 731 . . Thermal 42 | . . 42 . Explosive 362 | . 362 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . 5 2 2 Message Errors 2 | . 2 . . Matter Fused 2 | . 1 . 1 Heat Flow Errors 1 | . 1 . . Energy Discharges 2 | . . 1 1 Data Loss (minor) 1 | . 1 . . Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 21 | . 21 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 92 | . 92 . . Average Temperature 10 | . 10 . . Received Heat Transfer 327 | . 195 123 9 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Peak Influence 300 | . 300 . 41 Initial 41 | . . . 41 Average 164 | . 177 . 41 Maximum Alert Level 1 | . 1 . . Low Security (%) 67 | 100 64 . 100 Level 1 32 | . 35 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 30 28 2 Peak Tracking Total 12 | . 3 12 2 Tactical Retreats 7 | . 4 3 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 8 | . 8 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 30 . . Successful 20 | . 20 . . Failed 10 | . 10 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 23 | . 23 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 15 . . Record 4 | . 4 . . Prototype ID Bank 2 | . 2 . . Emergency Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Transport Status 1 | . 1 . . Hauler Manifests 2 | . 2 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 3 | . 3 . . Report Inventory 2 | . 2 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 59 | . 59 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 1465 | 49 1190 164 62 Spaces Moved 2413 | 44 1977 289 103 Core 187 | 18 40 26 103 Treads . | . . . . Legs . | . . . . Wheels 38 | 26 12 . . Hover . | . . . . Flight 2188 | . 1925 263 . Fastest Speed 37 | 50 37 37 50 Average Speed 39 | 73 38 39 50 Slowest Speed 200 | 90 200 50 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 20 | . 20 . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 3 98 22 28 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 31 | . 31 . . Melee . | . . . . Projectile . | . . . . AOE 31 | . 31 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 2778 | 61 2270 334 113 Wait 224 | . 180 43 1 Move 2370 | 43 1936 288 103 Hop 20 | . 20 . . Pick Up 22 | 9 13 . . Fast Attach 10 | . 10 . . Attach 10 | 7 2 1 . Detach . | . . . . Swap 13 | . 13 . . Drop 19 | 2 17 . . Fire 81 | . 79 2 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 9 | . . . 9 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -9/Recycling History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 11) 518 | -10/Materials | Discovered new exit (range 15) 592 | -10/Materials | Discovered new exit (range 10) 715 | -10/Materials | Build established: Scavenger-Mutant 846 | -10/Materials | Repaired Flight Unit 1102 | -10/Materials | Discovered new exit (range 8) 1240 | -10/Materials | Entered Subcaves 1309 | -10/Subcaves | Ambushed by swarm of Subdwellers 1373 | -10/Subcaves | Lost 4 allies 1391 | -10/Subcaves | Core integrity fell below 50% 1398 | -10/Subcaves | Discovered new exit (range 12) 1403 | -10/Subcaves | Core integrity fell below 20% 1404 | -10/Subcaves | Entered Recycling 1405 | -9/Recycling | Met a Zionite searching for Scraptown 1435 | -9/Recycling | Lost 5 parts (1p1n1u2w) 1466 | -9/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Attempting to rewire Y-45 Defender. Y-45 Defender is dormant, system inaccessible. Attempting to rewire Y-45 Defender. Y-45 Defender is dormant, system inaccessible. Attempting to rewire Y-45 Defender. Y-45 Defender is dormant, system inaccessible. Attempting to rewire Y-45 Defender. Y-45 Defender is dormant, system inaccessible. Attempting to rewire Y-45 Defender. Y-45 Defender is dormant, system inaccessible. Attempting to rewire Y-45 Defender. Y-45 Defender is dormant, system inaccessible. Attempting to rewire Y-45 Defender. Y-45 Defender is dormant, system inaccessible. Attempting to rewire Y-45 Defender. Y-45 Defender is dormant, system inaccessible. Attempting to rewire Y-45 Defender. Y-45 Defender is dormant, system inaccessible. Y-45 Defender springs to life. System corrupted: Matter fused (-7). 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""????????????????? | | ########??????????????????? ????????????????? | | T?????????????? ????????????????? | | ########??????????????????????#????????????????? | | #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Weapon Shielding 33 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseRelayFalx Manual? 0 Play Time 01:19:33 Cumulative 22.2 hours Start 2024.10.27 @ 04:40:49 End 2024.10.27 @ 22:56:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 13 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 98042738-8f1a-44d1-b2cd-e52d6301ec1c