Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.16 @ 18:50:03 Player: Jahimaih Green Turtle Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (45) 225 Value Destroyed (1471) 1471 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4676 Bonus ------- None Cogmind --------- Core Integrity 68/700 Matter 273/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Hovering (70) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Improved Titanium Leg Improved Airjet > --- UTILITY (4) ------ Advanced Terrain Scan Processor Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Improved VTOL Module Huge Storage Unit Armor Integrity Analyzer Weapon Cycler Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Targeting Computer > --- WEAPON ----------- Field Laser Gauss Rifle Assault Cannon Powered Hammer > --- INVENTORY -------- Improved Deuterium Engine Improved Heat Sink Huge Storage Unit Reactive Plating Heavy Particle Cannon Improved Assault Rifle Rocket Launcher Heavy Flail [Rating: 41] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Targeting Computer Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Improved Weapon Shielding Weapon Field Laser Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 2 | . . . 1 . 1 . . Weapon 2 | . . . . 1 1 . . Parts Attached 58 | 6 2 2 12 9 12 1 14 Power 5 | 1 . . 2 . 1 . 1 Engine 4 | 1 . . 2 . 1 . . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 22 | 2 . 1 5 3 3 1 7 Treads 1 | . . . 1 . . . . Leg 17 | 2 . 1 4 3 3 1 3 Wheel . | . . . . . . . . Hover 3 | . . . . . . . 3 Flight 1 | . . . . . . . 1 Utility 13 | 1 1 . 1 2 5 . 3 Device 4 | . . . . . 2 . 2 Storage 4 | 1 . . 1 . 2 . . Processor 4 | . 1 . . 1 1 . 1 Hackware . | . . . . . . . . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 18 | 2 1 1 4 4 3 . 3 Energy Gun 2 | . . . 1 1 . . . Energy Cannon 2 | . . . . 1 1 . . Ballistic Gun 4 | 2 . . 1 1 . . . Ballistic Cannon 1 | . . . . 1 . . . Launcher 5 | . 1 1 2 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . 2 . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 26 | . . . 8 2 4 3 9 Power 2 | . . . 1 . . 1 . Propulsion 11 | . . . 4 . 2 . 5 Utility 4 | . . . . 1 1 . 2 Weapon 9 | . . . 3 1 1 2 2 Highest Loss Streak 5 | . . . 5 1 2 3 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 77 | . 95 100 76 86 96 86 47 Engine 6 | . 14 14 10 9 7 5 . Leg 19 | . 28 28 20 25 27 24 3 Device 3 | . . . . . 7 7 6 Storage 7 | . 14 14 11 9 7 7 2 Processor 13 | . 9 14 11 11 12 15 16 Energy Gun 4 | . . . 6 11 7 4 . Ballistic Gun 5 | . 23 14 4 4 4 . . Ballistic Cannon 2 | . . . . 5 7 4 . Launcher 4 | . 4 14 10 4 . . 2 Impact Weapon 2 | . . . . . 7 7 2 Slashing Weapon 1 | . . . . . . . 6 Peak Build Rating 41 | 6 7 8 13 26 41 40 28 Average Rating 20 | 3 6 7 11 20 36 33 20 On Entrance 14 | . 6 7 8 13 25 40 17 Naked Turns . | . . . . . . . . Heaviest Build 34 | 13 15 16 21 28 34 34 25 Greatest Support 62 | 20 20 20 30 45 62 62 25 Greatest Overweight (x) 2 | . . . 1 . 1 . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 8 25 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 6 Most Carried 8 | 5 6 8 8 8 8 8 8 Average Carried 6 | 2 4 7 7 7 6 8 5 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 2 6 8 7 7 8 8 5 Class Distribution -------------------- 60% | Mutant 18% | Scavenger-Skirmisher 10% | Scavenger-Gunner 4% | Scavenger-Mutant 4% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Bomber | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Matter Collected 1142 | 181 135 63 228 169 183 . 183 Remotely . | . . . . . . . . Salvage Created 1429 | . 151 75 353 307 255 . 288 Parts 92 | . 15 3 36 15 11 . 12 Haulers Intercepted 3 | . 1 . 1 . 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 39 | . 4 2 15 7 5 . 6 Melee 6 | . . . . . 1 . 5 Guns 16 | . 2 1 7 4 2 . . Cannons 3 | . . . . 3 . . . AOE 11 | . 2 1 8 . . . . Classes Destroyed 10 | . 4 . 3 1 1 . 1 Worker 1 | . 1 . . . . . . Builder 1 | . . . 1 . . . . Tunneler 1 | . . . . . 1 . . Hauler 3 | . 1 . 1 . 1 . . Swarmer 10 | . 2 . 8 . . . . Grunt 19 | . 2 2 5 4 2 . 4 Duelist 1 | . . . 1 . . . . Sentry 5 | . . . 1 2 2 . . Hunter 2 | . . . . 1 1 . . Programmer 2 | . . . . . . . 2 Best Kill Streak 4 | . 4 1 4 3 2 . 2 Combat Bots Only 4 | . 2 1 4 3 2 . 2 Max Kills in Single Turn 4 | . 3 1 4 1 1 . 1 Gunslinging . | . . . . . . . . Exploded 4 | . 2 1 4 . . . . Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Hostile Shots Fired 357 | . 14 6 53 30 117 4 133 Missed 119 | . 5 2 14 8 41 1 48 Damage Taken 3634 | . 144 69 899 358 770 124 1270 Core 977 | . 33 . 250 62 110 51 471 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 102 | . . . . . 102 . . Core Remaining (%) 77 | 100 . 86 37 88 . . . Volleys Fired 87 | . 9 3 44 20 11 . . Largest 3 | . 2 2 2 3 3 . . Hottest 135 | . 40 53 63 135 135 . . Shots Fired 151 | . 16 5 51 46 32 . 1 Gun 113 | . 14 3 40 35 21 . . Cannon 22 | . . . . 11 11 . . Launcher 16 | . 2 2 11 . . . 1 Special . | . . . . . . . . Kinetic 71 | . 14 3 15 17 22 . . Thermal 64 | . . . 25 29 10 . . Explosive 16 | . 2 2 11 . . . 1 Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | . 3 2 11 14 6 . . Robot Miss Streak 7 | . 2 4 7 3 4 . 1 Penetration Max 1 | . . . . 1 . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 109 | . 9 1 25 30 29 . 15 Core Hits 62 | . 8 3 24 13 10 . 4 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 2 | . . . 1 . . . 1 Critical Strikes 6 | . . . 1 2 2 . 1 Burn 1 | . . . . 1 . . . Destroy 1 | . . . 1 . . . . Blast 1 | . . . . 1 . . . Smash 3 | . . . . . 2 . 1 Melee Attacks 57 | . . . . . 18 . 39 Impact 20 | . . . . . 18 . 2 Slashing 37 | . . . . . . . 37 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 Damage Inflicted 3588 | . 301 79 1067 638 804 . 699 Guns 1051 | . 92 15 293 438 213 . . Cannons 333 | . . . . 200 133 . . Explosions 1047 | . 209 64 774 . . . . Melee 1157 | . . . . . 458 . 699 Ramming . | . . . . . . . . Kinetic 808 | . 92 15 104 351 246 . . Thermal 576 | . . . 189 287 100 . . Explosive 1047 | . 209 64 774 . . . . Electromagnetic . | . . . . . . . . Impact 496 | . . . . . 458 . 38 Slashing 661 | . . . . . . . 661 Piercing . | . . . . . . . . Highest Corruption 17 | . . . 1 . . 13 17 Average Corruption 14 | . . . 1 . . 7 15 Corruption Purged . | . . . . . . . . Corruption Blocked 3 | . . . . . . . 3 Effects 45 | . . . . . . 2 43 Message Errors 12 | . . . . . . . 12 Matter Fused 12 | . . . . . . . 12 Heat Flow Errors 3 | . . . . . . 1 2 Energy Discharges 7 | . . . . . . . 7 Parts Rejected 2 | . . . . . . . 2 Data Loss (minor) 4 | . . . . . . 1 3 Data Loss (major) 2 | . . . . . . . 2 Misfires 1 | . . . . . . . 1 Misdirections 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 259 | . 36 . 15 . 68 . 140 Projectiles . | . . . . . . . . Explosions 51 | . 36 . 15 . . . . Melee 208 | . . . . . 68 . 140 Knockbacks 7 | . . . . 3 4 . . Impact 3 | . . . . . 3 . . Kinetic 4 | . . . . 3 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage 274 | . 55 7 212 . . . . Shots 10 | . 2 1 7 . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 423 | . 6 6 144 423 54 209 238 Average Temperature 89 | . 6 4 44 141 17 107 109 Received Heat Transfer 1032 | . 30 27 111 144 297 . 423 Effects 1 | . . . . 1 . . . Shutdowns 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . . 2 . 1 Combat Hostiles 3 | . . . . . 2 . 1 Parts Fried 1 | . . . . . 1 . . Impact Corruptions 4 | . . . . . 3 . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . 1 . . . Heat Transferred 1332 | . . . 407 703 222 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Peak Influence 343 | . 210 159 343 307 219 . 185 Initial 139 | . . 81 61 68 139 . . Average 113 | . 97 127 136 183 120 . 85 Maximum Alert Level 1 | . 1 . 1 1 1 . . Low Security (%) 82 | 100 74 100 75 63 71 100 100 Level 1 17 | . 25 . 24 36 28 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 1 . 3 . 2 . 4 Investigation 3 | . 1 . 1 . 1 . . Extermination 2 | . . . . . . . 2 Reinforcement 5 | . . . 2 . 1 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Distress Signals 5 | . 3 . 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 94 | . 12 3 21 9 12 6 31 Peak Tracking Total 7 | . 6 2 4 4 3 6 7 Tactical Retreats 11 | . 2 . . 1 2 . 6 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Traps Triggered 7 | . 1 . 2 . 1 . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Disabled 4 | . . . 2 . . . 2 Max in Single Turn 2 | . . . 1 . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Accessed 19 | . 2 . 5 2 6 . 4 Terminals 14 | . 2 . 4 1 4 . 3 Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . . . . . 1 Recycling Units 1 | . . . . . 1 . . Scanalyzers 2 | . . . 1 1 . . . Garrison Access . | . . . . . . . . Total Hacks 41 | . 3 . 16 6 9 . 7 Successful 22 | . 2 . 10 5 4 . 1 Failed 19 | . 1 . 6 1 5 . 6 Catastrophic 6 | . . . 1 . 2 . 3 Database Lockouts . | . . . . . . . . Manual 6 | . 3 . 1 2 . . . Terminals 25 | . 3 . 11 2 5 . 4 Fabricators 3 | . . . . . 3 . . Repair Stations 3 | . . . . . . . 3 Recycling Units 1 | . . . . . 1 . . Scanalyzers 9 | . . . 5 4 . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 2 . 6 1 . . . Record 1 | . 1 . . . . . . Robot Analysis 1 | . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . Emergency Access Points 1 | . . . 1 . . . . Alert Level 2 | . . . 1 1 . . . Unreport Threat 1 | . . . 1 . . . . Recall Reinforcements 1 | . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . Fabricator Hacks 3 | . . . . . 3 . . Network Status 1 | . . . . . 1 . . Load Schematic 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 1 | . . . . . . . 1 Refit 1 | . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . 1 . . Retrieve Matter 1 | . . . . . 1 . . Scanalyzer 8 | . . . 4 4 . . . Insert Component 4 | . . . 2 2 . . . Analyze 4 | . . . 2 2 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 2 . 3 2 5 . 4 Full Trace Events 2 | . . . 1 . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . 2 2 . . . Parts Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 51 | . . . . . 51 . . Total Part Build Rating 2 | . . . . . 2 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . 2 2 . . . Part Schematics Acquired 4 | . . . 2 2 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Turns Passed 3562 | 65 235 224 745 366 833 127 967 Spaces Moved 2726 | 60 163 173 403 206 505 108 1108 Core 203 | 27 . . . . . . 176 Treads 121 | . . . 64 57 . . . Legs 1643 | 33 163 173 339 149 505 108 173 Wheels . | . . . . . . . . Hover 488 | . . . . . . . 488 Flight 271 | . . . . . . . 271 Fastest Speed 40 | 50 120 120 120 120 115 115 40 Average Speed 105 | 88 120 120 153 131 118 116 72 Slowest Speed 260 | 120 120 120 190 160 190 125 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 4 37 39 44 24 15 92 25 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 16 | . . . . . 4 . 12 Terrain Destroyed 131 | . 17 17 59 . 4 . 34 Melee 16 | . . . . . 4 . 12 Projectile . | . . . . . . . . AOE 115 | . 17 17 59 . . . 22 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total 3176 | 71 187 184 482 262 681 108 1201 Wait 187 | . 9 4 10 15 118 . 31 Move 2720 | 59 162 172 402 205 505 107 1108 Hop . | . . . . . . . . Pick Up 46 | 6 5 2 10 8 10 . 5 Fast Attach 15 | 2 . . 1 2 2 1 7 Attach 37 | 4 1 1 11 7 6 . 7 Detach 5 | . . 1 1 1 1 . 1 Swap 6 | . 1 1 . . 4 . . Drop 18 | . . . 3 4 6 . 5 Fire 87 | . 9 3 44 20 11 . . Melee 55 | . . . . . 18 . 37 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Entered Mines 308 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 310 | -10/Mines | Build established: Mutant 502 | -10/Mines | Learned Materials machine intel 508 | -10/Mines | Discovered new exit (range 8) 525 | -10/Mines | Entered Materials 525 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 526 | -9/Materials | Loaded intel: 64 machine locations 649 | -9/Materials | Lost 5 parts (1p2n2w) 1034 | -9/Materials | Core integrity fell below 50% 1185 | -9/Materials | Lost 3 parts (2n1w) 1218 | -9/Materials | Discovered new exit (range 16) 1270 | -9/Materials | Entered another Materials area 1270 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1593 | -8/Materials | Discovered new exit (range 13) 1636 | -8/Materials | Entered Factory 1636 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1810 | -7/Factory | Build established: Scavenger-Gunner 1988 | -7/Factory | Fabricated Aluminum Leg? 2169 | -7/Factory | Build established: Scavenger-Skirmisher 2469 | -7/Factory | Sucked down chute 2469 | -7/Factory | Entered Waste 2479 | -7/Waste | Spotted C-40 Crusher 2484 | -7/Waste | EMP discharged 2489 | -7/Waste | Spotted C-40 Crusher 2496 | -7/Waste | Spotted C-40 Crusher 2501 | -7/Waste | Spotted C-40 Crusher 2507 | -7/Waste | Spotted C-40 Crusher 2552 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2555 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2565 | -7/Waste | Spotted C-40 Crusher 2575 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2584 | -7/Waste | Discovered new exit (range 11) 2584 | -7/Waste | EMP discharged 2584 | -7/Waste | System corruption reached 10% 2596 | -7/Waste | Entered Factory 2606 | -7/Factory | Lost 3 parts (1p2w) 3152 | -7/Factory | Core integrity fell below 50% 3188 | -7/Factory | Lost 3 parts (1n1u1w) 3230 | -7/Factory | Build established: Mutant 3476 | -7/Factory | Core integrity fell below 20% 3563 | -7/Factory | Self-destructed Last Messages --------------- unit. 03470_ Airjet destroyed. 03477_ System corrupted: ECM Suite rejected. 03480_ R-06 Scavenger collects ECM Suite. 03483_ ALERT: Cargo convoy en route, clear transfer corridor. 03492_ System corrupted: Heat flow error (+271). 03512_ Acquired 18 matter. 03513_ Acquired Aluminum Leg. 03515_ System corrupted: Matter fused (-5). 03527_ Acquired Imp. Titanium Leg. 03531_ System corrupted: Matter fused (-7). 03543_ Corruption Screen intercepted 1% system corruption. 03554_ /SNZ2VXUMHRV IQCCUJ94%DMS% 03560_ Great Axe destroyed. 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Assault Rifle | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Aluminum Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed SurgeMiniManipulator Manual? 0 Play Time 01:01:45 Cumulative 23.6 hours Start 2024.08.08 @ 19:57:22 End 2024.10.16 @ 18:50:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebdc2511-e04a-4197-92ab-a434d646adeb