Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.29 @ 20:54:51 Player: 4R-ZE3 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (597) 597 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (-41) -41 TOTAL SCORE: 2556 Bonus ------- Friendly Fire -41 Cogmind --------- Core Integrity 550/550 Matter 276/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Huge Storage Unit Targeting Computer > --- WEAPON (3) ------- Subdweller Machine Gun Subdweller Machine Gun > --- INVENTORY (25) --- Arachnoskeleton Heat Sink Light Armor Plating Riot Gun Subdweller Laser Particle Cannon Particle Cannon Subdweller Beam Cannon Assault Rifle Assault Rifle Assault Rifle Subdweller Machine Gun Barrage Gun Barrage Gun Battle Cannon Rocket Launcher Rocket Launcher Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Targeting Computer > --- WEAPON ----------- Subdweller Machine Gun Subdweller Machine Gun > --- INVENTORY -------- Arachnoskeleton Heat Sink Light Armor Plating Riot Gun Subdweller Laser Particle Cannon Particle Cannon Subdweller Beam Cannon Assault Rifle Assault Rifle Assault Rifle Subdweller Machine Gun Barrage Gun Barrage Gun Battle Cannon Rocket Launcher Rocket Launcher Hammer [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Weapon Particle Cannon Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 21 | 6 9 5 1 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 1 1 Treads 5 | 2 1 1 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 1 . Device 1 | . 1 . . Storage 3 | 1 2 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 4 2 . Energy Gun . | . . . . Energy Cannon 2 | . 2 . . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 3 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Backups 13 | 1 12 14 18 Power . | . 1 . . Propulsion 2 | . 2 2 1 Utility 1 | . 2 2 2 Weapon 8 | . 6 10 15 Tool/Special . | . . . . Unused Backups 21 | . 6 . 15 Power 2 | . 2 . . Propulsion 3 | . 2 . 1 Utility 3 | . 1 . 2 Weapon 13 | . 1 . 12 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 94 99 78 Engine 13 | . 14 13 9 Treads 28 | . 28 28 33 Device 4 | . 9 . . Storage 13 | . 14 14 9 Processor 7 | . . 13 9 Energy Cannon 18 | . 17 20 . Ballistic Gun 8 | . 9 7 18 Peak Build Rating 17 | 6 12 15 17 Average Rating 10 | 4 10 11 16 On Entrance 8 | . 6 11 15 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 96 | 14 96 95 95 Greatest Support 80 | 40 40 40 80 Greatest Overweight (x) 2 | . 2 2 1 Average Overweight (x) 1 | . . 2 1 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 7 19 25 25 Most Carried 22 | 4 15 22 21 Average Carried 13 | 2 12 15 20 Final Capacity 25 | 8 25 25 25 Final Carried 22 | 4 15 22 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 614 | 167 382 65 . Remotely . | . . . . Salvage Created 790 | . 550 240 . Parts 54 | . 43 11 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 12 | . . 12 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 21 | . 16 5 . Guns 9 | . 9 . . Cannons 9 | . 4 5 . AOE 3 | . 3 . . Classes Destroyed 6 | . 4 2 . Worker 1 | . 1 . . Hauler 2 | . 2 . . Swarmer 7 | . 7 . . Grunt 11 | . 9 2 . Sentry 1 | . . 1 . Subdweller 2 | . . 2 . Best Kill Streak 4 | . 4 2 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 3 | . 3 1 . Gunslinging . | . . . . Exploded 3 | . 3 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 82 | . 59 23 . Missed 21 | . 17 4 . Hits 61 | . 42 19 . Projectile 61 | . 42 19 . Critical Strikes 2 | . 1 1 . Damage Taken 891 | . 524 367 . Core 219 | . 183 36 . Absorbed by Shields . | . . . . Core Remaining (%) 56 | 100 . 12 . Volleys Fired 62 | . 37 25 . Largest 2 | . 2 2 . Hottest 136 | . 136 136 . Shots Fired 121 | . 73 48 . Gun 58 | . 56 2 . Cannon 62 | . 16 46 . Launcher 1 | . 1 . . Special . | . . . . Kinetic 58 | . 56 2 . Thermal 62 | . 16 46 . Explosive 1 | . 1 . . Electromagnetic . | . . . . Robot Hit Streak 7 | . 7 4 . Robot Miss Streak 3 | . 3 3 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 65 | . 46 19 . Core Hits 30 | . 22 8 . Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 2 . . Destroy 2 | . 2 . . Melee Attacks 3 | . 3 . . Impact 3 | . 3 . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1288 | . 856 432 . Guns 520 | . 520 . . Cannons 588 | . 156 432 . Explosions 180 | . 180 . . Melee . | . . . . Ramming . | . . . . Kinetic 520 | . 520 . . Thermal 588 | . 156 432 . Explosive 180 | . 180 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 24 | . 24 . . Projectiles . | . . . . Explosions 24 | . 24 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 17 | . 17 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 204 | . 204 126 . Average Temperature 55 | . 74 45 . Received Heat Transfer 240 | . 138 102 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 1036 | . 259 777 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 160 | . 160 . . Initial . | . . . . Average 53 | . 56 . . Influence Increases 581 | . 504 70 7 Destroy 0b10 Robot/C 380 | . 320 60 . Destroy 0b10 Robot/NC 15 | . 15 . . Destroy Leader 74 | . 64 10 . Successful Hack 31 | . 24 . 7 Select Force Hacks 60 | . 60 . . Disable Machine 15 | . 15 . . Destroy Structure 6 | . 6 . . Influence Decreases 574 | . 367 207 . Entered New Map 66 | . . 66 . Time Decay 488 | . 367 121 . Lost Part 20 | . . 20 . Squads Dispatched 5 | . 4 . 1 Investigation 4 | . 3 . 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 28 6 . Peak Tracking Total 8 | . 8 2 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 10 | . 8 1 1 Terminals 7 | . 6 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 18 1 4 Successful 14 | . 12 1 1 Failed 9 | . 6 . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 17 | . 17 . . Terminals 20 | . 16 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 4 1 1 Robot Analysis 1 | . 1 . . Branch Access Points 1 | . . . 1 Terminal Index 1 | . 1 . . Recycling Unit Index 1 | . 1 . . Locate Traps 1 | . 1 . . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 8 . . Terminals 6 | . 6 . . Botnet 1 | . 1 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 5 . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 3374 | 74 1428 1853 19 Spaces Moved 1176 | 40 581 548 7 Core 5 | 5 . . . Treads 1171 | 35 581 548 7 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 320 240 Average Speed 260 | 146 212 320 240 Slowest Speed 320 | 160 320 320 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 4 89 45 2 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 4 | . 3 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 12 | . . 12 . Spaces Dug 2 | . 2 . . Terrain Destroyed 6 | . 6 . . Melee 2 | . 2 . . Projectile . | . . . . AOE 4 | . 4 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1360 | 53 700 598 9 Wait 50 | 4 36 10 . Move 1173 | 39 580 547 7 Hop . | . . . . Pick Up 32 | 4 20 8 . Fast Attach 9 | 6 1 2 . Attach 6 | . 1 3 2 Detach . | . . . . Swap 11 | . 10 1 . Drop 14 | . 12 2 . Fire 62 | . 37 25 . Melee 3 | . 3 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 492 | -10/Materials | Core integrity fell below 50% 510 | -10/Materials | Discovered new exit (range 3) 531 | -10/Materials | Discovered new exit (range 16) 795 | -10/Materials | Discovered new exit (range 13) 836 | -10/Materials | Learned location of Mines (-9) 873 | -10/Materials | Learned Storage emergency access door positions 900 | -10/Materials | Learned location of 2 exits from Mines 916 | -10/Materials | Identified exit to Materials 916 | -10/Materials | Identified exit to Subcaves 921 | -10/Materials | Learned location of 2 exits from Mines 922 | -10/Materials | Learned 4 Recycling zone layouts 924 | -10/Materials | Learned Storage stockpile data 946 | -10/Materials | Learned Storage emergency access door positions 1503 | -10/Materials | Entered Subcaves 1504 | -10/Subcaves | Approached by a straggling Scientist 1569 | -10/Subcaves | Learned 2 Materials zone layouts 2308 | -10/Subcaves | Learned location of Zion (-7) 2308 | -10/Subcaves | Met a Zionite searching for "candidates" 2421 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2620 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2787 | -10/Subcaves | Core integrity fell below 20% 3172 | -10/Subcaves | Visited 4L-MR0's lab 3199 | -10/Subcaves | Found Arachnoskeleton 3328 | -10/Subcaves | Discovered new exit (range 8) 3356 | -10/Subcaves | Entered Materials 3356 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3375 | -8/Materials | Self-destructed Last Messages --------------- 03190_ Testing Chamber breached. 03199_ Acquired Arachnoskeleton. 03203_ 4L-MR0 mumbles: "Who knows where that last prototype ended up, probably tossed aside somewhere as if it were useless junk..." 7F-ILB(c): "I think it's somewhere southwest of here" 03328_ EXIT=FOUND 7F-ILB(c): "I think it's somewhere southwest of here" PARAMETERS=PROPULSION+2,UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Loading 2 Materials zones... 03375_ Connecting with Terminal... 03375_ Current location identified: Materials >>Access(Branch) No branch access points found. 03375_ ALERT: Suspicious activity at Terminal M007. Dispatching Investigation squad. 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