Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 06:33:44 Player: A Moose Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (78) 390 Value Destroyed (2898) 2898 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2358) 2358 TOTAL SCORE: 9746 Bonus ------- High Alert Combat Kills 458 Entered Garrisons 600 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 96/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Cryofiber Web Compact Matter Pod (0) Advanced Particle Charger Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Light Treads Light Treads Advanced Medium Treads > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Improved Armor Integrity Analyzer Improved Light Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Dispersion Rifle XL Autogun Subcomponent XL Autogun Subcomponent Hypervelocity Mass Driver > --- INVENTORY -------- Advanced Cryofiber Web Compact Matter Pod Advanced Particle Charger Advanced ECM Suite XL Autogun Subcomponent Rocket Launcher [Rating: 71] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Advanced Cryofiber Web Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon XL Autogun Subcomponent Energy Gun Medium Laser Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Hypervelocity Mass Driver Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Slots Evolved 8 | . . . . . 4 . 2 . 2 . Power 1 | . . . . . . . . . 1 . Propulsion 1 | . . . . . . . 1 . . . Utility 4 | . . . . . 2 . 1 . 1 . Weapon 2 | . . . . . 2 . . . . . Parts Attached 47 | 6 . . . 1 6 3 1 15 4 11 Power 5 | 1 . . . . . 1 . 2 1 . Engine 2 | 1 . . . . . 1 . . . . Core 1 | . . . . . . . . 1 . . Reactor 2 | . . . . . . . . 1 1 . Propulsion 8 | 2 . . . . 1 1 1 2 . 1 Treads 7 | 2 . . . . 1 1 1 2 . . Leg 1 | . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 18 | 1 . . . 1 4 1 . 5 1 5 Device 3 | . . . . . . . . 1 . 2 Storage 2 | 1 . . . . . . . . . 1 Processor 3 | . . . . 1 1 . . . 1 . Hackware 2 | . . . . . 2 . . . . . Protection 8 | . . . . . 1 1 . 4 . 2 Artifact . | . . . . . . . . . . . Weapon 16 | 2 . . . . 1 . . 6 2 5 Energy Gun 3 | 1 . . . . . . . 1 1 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 9 | 1 . . . . 1 . . 4 . 3 Ballistic Cannon 2 | . . . . . . . . . 1 1 Launcher 2 | . . . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 . . Parts Lost 19 | . . . . . 1 1 . 2 . 15 Power 4 | . . . . . . 1 . 1 . 2 Propulsion 4 | . . . . . . . . . . 4 Utility 5 | . . . . . 1 . . 1 . 3 Weapon 6 | . . . . . . . . . . 6 Highest Loss Streak 7 | . . . . . 1 1 . 1 . 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 79 | . 85 85 85 93 70 70 69 89 100 63 Engine 8 | . 14 14 14 14 9 9 7 6 . . Treads 21 | . 28 28 28 28 18 18 23 23 20 7 Storage 9 | . 14 14 14 14 9 9 7 7 6 6 Processor 7 | . . . . 7 9 9 7 7 13 11 Hackware 6 | . . . . . 11 9 7 7 6 5 Protection 5 | . . . . . 4 7 7 11 13 5 Energy Gun 4 | . 14 14 14 14 . . . . 6 2 Ballistic Gun 13 | . 14 14 14 14 9 9 7 21 13 7 Naked Turns 37 | . . . . . . . . . . 37 Heaviest Build 59 | 14 14 14 14 14 26 26 26 36 59 59 Greatest Support 70 | 40 40 40 40 40 40 40 60 70 70 70 Greatest Overweight (x) 12 | . . . . . . . . . . 12 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 5 2 2 8 8 8 8 7 8 7 7 Average Carried 6 | 1 2 2 4 7 6 7 7 7 6 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 2 2 2 8 8 8 8 7 8 6 4 Class Distribution -------------------- 33% | Mutant 25% | Skirmisher 19% | Scavenger-Tank 14% | Scavenger-Skirmisher 7% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Matter Collected 2627 | 184 115 . . 10 1073 339 . 768 . 138 Remotely . | . . . . . . . . . . . Salvage Created 3196 | . 163 . . . 1463 467 . 868 . 235 Parts 176 | . 10 . . . 89 26 . 49 . 2 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Combat Hostiles Destroyed 65 | . 4 . . . 25 11 . 20 . 5 Guns 59 | . 4 . . . 25 11 . 19 . . Cannons 2 | . . . . . . . . . . 2 AOE 4 | . . . . . . . . 1 . 3 Classes Destroyed 10 | . 1 . . . 8 1 . . . . Worker 2 | . . . . . 2 . . . . . Builder 3 | . . . . . 3 . . . . . Recycler 3 | . . . . . 3 . . . . . Operator 1 | . . . . . 1 . . . . . Watcher 4 | . . . . . 4 . . . . . Swarmer 19 | . . . . . 8 3 . 8 . . Grunt 30 | . 4 . . . 12 5 . 5 . 4 Brawler 3 | . . . . . . 2 . . . 1 Sentry 12 | . . . . . 4 1 . 7 . . Hunter 1 | . . . . . 1 . . . . . Best Kill Streak 10 | . 4 . . . 10 6 . 8 . 3 Combat Bots Only 8 | . 4 . . . 6 6 . 8 . 3 Max Kills in Single Turn 3 | . 1 . . . 3 1 . 2 . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Hostile Shots Fired 527 | . 21 . . . 45 15 . 136 . 310 Missed 187 | . 5 . . . 14 2 . 48 . 118 Damage Taken 4199 | . 203 . . . 436 270 . 813 . 2477 Core 1086 | . 32 . . . 97 38 . 60 . 859 Absorbed by Shields 24 | . . . . . . . . . . 24 Redirected to Shielding 103 | . . . . . 51 36 . 16 . . Core Remaining (%) 88 | 100 . . . 87 . 75 . 91 . . Volleys Fired 197 | . 13 . . . 60 19 . 59 . 46 Largest 4 | . 2 . . . 1 1 . 4 . 3 Hottest 174 | . 70 . . . 60 60 . 93 . 174 Shots Fired 307 | . 26 . . . 60 19 . 144 . 58 Gun 279 | . 26 . . . 60 19 . 142 . 32 Cannon 23 | . . . . . . . . . . 23 Launcher 5 | . . . . . . . . 2 . 3 Special . | . . . . . . . . . . . Kinetic 284 | . 13 . . . 60 19 . 141 . 51 Thermal 18 | . 13 . . . . . . 1 . 4 Explosive 5 | . . . . . . . . 2 . 3 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 17 | . 15 . . . 9 9 . 17 . 7 Robot Miss Streak 7 | . 2 . . . 7 6 . 5 . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . . 2 . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . Shots Hit Robots 211 | . 20 . . . 54 15 . 87 . 35 Core Hits 134 | . 10 . . . 55 16 . 38 . 15 Critical Kills 2 | . . . . . . . . . . 2 Critical Parts Destroyed 8 | . . . . . . . . . . 8 Critical Strikes 10 | . . . . . . . . . . 10 Destroy 10 | . . . . . . . . . . 10 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7083 | . 260 . . . 2787 720 . 2396 . 920 Guns 6466 | . 260 . . . 2787 720 . 2305 . 394 Cannons 281 | . . . . . . . . . . 281 Explosions 315 | . . . . . . . . 91 . 224 Melee . | . . . . . . . . . . . Ramming 21 | . . . . . . . . . . 21 Kinetic 6542 | . 125 . . . 2787 720 . 2289 . 621 Thermal 205 | . 135 . . . . . . 16 . 54 Explosive 315 | . . . . . . . . 91 . 224 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 34 | . . . . . . 22 . . . 12 Projectiles . | . . . . . . . . . . . Explosions 34 | . . . . . . 22 . . . 12 Melee . | . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . 4 Impact . | . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 210 | . . . . . . 92 . 27 . 91 Shots 6 | . . . . . . 1 . 2 . 3 Rammed 9 | . . . . . . . . . . 9 Targets Rammed 9 | . . . . . . . . . . 9 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 611 | . 192 . . . 375 232 . 428 . 611 Average Temperature 180 | . 100 . . . 111 80 . 126 . 433 Received Heat Transfer 1434 | . 111 . . . 234 72 . 231 . 786 Effects 40 | . . . . . . . . 1 . 39 Shutdowns 14 | . . . . . . . . 1 . 13 Energy Bleed 4 | . . . . . . . . . . 4 Interference 5 | . . . . . . . . . . 5 Matter Decay 4 | . . . . . . . . . . 4 Short Circuit 4 | . . . . . . . . . . 4 Damage (minor) 3 | . . . . . . . . . . 3 Damage (major) 3 | . . . . . . . . . . 3 Damage (core) 3 | . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 498 | . 407 . . . . . . 37 . 54 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Peak Influence 991 | . 115 44 . . 663 796 417 991 520 487 Initial 520 | . . 44 . . . 430 417 291 520 364 Average 374 | . 45 44 . . 182 614 417 672 520 421 Maximum Alert Level 3 | . . . . . 2 3 2 3 2 2 Low Security (%) 35 | 100 100 100 . 100 61 . . . . . Level 1 13 | . . . . . 23 . . 16 . 38 Level 2 30 | . . . . . 15 68 100 26 100 61 Level 3 19 | . . . . . . 31 . 57 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 4 | . 1 . . . 3 . . . . . Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . 1 . . . 3 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Distress Signals 1 | . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 84 | . 7 . . . 33 10 . 22 . 12 Peak Tracking Total 7 | . 4 . . . 7 4 . 7 . 7 Tactical Retreats 11 | . . . . . . 1 . 4 . 6 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Traps Triggered 8 | . . . . . . . . 4 . 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Machines Disabled 7 | . . . . . 2 3 . 2 . . Max in Single Turn 2 | . . . . . 1 2 . 1 . . Phase Generator 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Machines Accessed 12 | . 2 . . . 4 1 3 1 1 . Terminals 8 | . 2 . . . 3 1 1 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . Total Hacks 32 | . 5 . . . 18 2 5 1 1 . Successful 16 | . 1 . . . 8 1 4 1 1 . Failed 16 | . 4 . . . 10 1 1 . . . Catastrophic 4 | . 2 . . . 1 . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . Terminals 26 | . 5 . . . 16 2 2 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . Garrison Access 4 | . . . . . 2 . 1 . 1 . Terminal Hacks 11 | . 1 . . . 7 1 1 1 . . Record 4 | . 1 . . . 2 . 1 . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Emergency Access Points 2 | . . . . . 1 . . 1 . . Alert Level 1 | . . . . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . . Garrison Registry 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . Insert Component 1 | . . . . . . . 1 . . . Analyze 1 | . . . . . . . 1 . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . . 1 . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used 1 | . . . . . 1 . . . . . Hacking Detections 8 | . 2 . . . 2 1 3 . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . 1 . 1 . . Signal Jammer 1 | . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Total Allies 3 | . . 2 . 1 . . . . . . Largest Group 2 | . . 2 2 1 . . . . . . Highest-Rated Group 45 | . . 45 45 31 . . . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Turns Passed 4919 | 60 196 194 408 513 1056 551 209 1272 29 431 Spaces Moved 2760 | 37 97 122 254 317 579 323 131 714 16 170 Core 59 | 11 . . . . . . . . . 48 Treads 2645 | 26 97 122 254 317 579 323 131 714 16 66 Legs 56 | . . . . . . . . . . 56 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 155 155 50 Average Speed 157 | 127 160 160 160 160 160 160 160 159 155 126 Slowest Speed 650 | 160 160 160 160 160 160 160 160 160 155 650 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 3 28 40 61 81 55 46 5 63 1 19 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 4 | . . . . 1 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . Spaces Dug 14 | . . . . . . . . . . 14 Terrain Destroyed 176 | . . . . . 59 73 . 15 . 29 Melee . | . . . . . . . . . . . Projectile 62 | . . . . . 59 . . 2 . 1 AOE 114 | . . . . . . 73 . 13 . 28 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Gar Total 3254 | 50 112 121 256 323 713 358 131 826 19 345 Wait 178 | . 3 . . 2 52 12 . 18 . 91 Move 2748 | 36 96 121 253 316 578 321 130 712 15 170 Hop . | . . . . . . . . . . . Pick Up 38 | 8 . . 3 2 10 2 . 11 . 2 Fast Attach 5 | . . . . 1 . . . 4 . . Attach 27 | 6 . . . . 5 2 1 3 2 8 Detach 4 | . . . . . . . . . . 4 Swap 15 | . . . . . 1 1 . 8 2 3 Drop 21 | . . . . 2 7 1 . 11 . . Fire 197 | . 13 . . . 60 19 . 59 . 46 Melee . | . . . . . . . . . . . Ram 9 | . . . . . . . . . . 9 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . 10 Rewire 2 | . . . . . . . . . . 2 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 15) 257 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 417 | -10/Mines | Discovered new exit (range 9) 443 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 443 | -10/Mines | Discovered new exit (range 5) 451 | -10/Mines | Entered Exiles 451 | -10/Exiles | Accompanied by 2 allies 481 | -10/Exiles | Led the pair of lost Derelicts to a safe place 491 | -10/Exiles | Met 8R-AWN 519 | -10/Exiles | Met EX-HEX 570 | -10/Exiles | Met EX-BIN 589 | -10/Exiles | Aligned with FarCom system 591 | -10/Exiles | Given EX-Vault access code 627 | -10/Exiles | Opened EX-Vault 637 | -10/Exiles | Found Prototype Ballistic Gun 672 | -10/Exiles | Warned to stay clear of 0b10 Research branches 718 | -10/Exiles | Met EX-DEC 838 | -10/Exiles | Discovered new exit (range 15) 859 | -10/Exiles | Left Exiles lab with XL Autogun Array 859 | -10/Exiles | Entered Mines 867 | -9/Mines | Received a Mining Laser from a helpful Derelict 1083 | -9/Mines | Learned Materials emergency access door positions 1277 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1341 | -9/Mines | Identified exit to Materials 1372 | -9/Mines | Entered Materials 1372 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1374 | -8/Materials | Identified XL Autogun Array 1459 | -8/Materials | Discovered new exit (range 5) 1465 | -8/Materials | Identified exit to Storage 1704 | -8/Materials | Build established: Hacker-Skirmisher 2073 | -8/Materials | Build established: Skirmisher 2177 | -8/Materials | Discovered exit to Storage (range 10) 2423 | -8/Materials | Identified exit to Garrison 2428 | -8/Materials | Entered Garrison 2531 | -8/Garrison | Phase Generator disabled 2626 | -8/Garrison | Triggered checkpoint 2653 | -8/Garrison | Discovered new exit (range 27) 2653 | -8/Garrison | Discovered new exit (range 55) 2653 | -8/Garrison | Discovered new exit (range 53) 2756 | -8/Garrison | Triggered checkpoint 2868 | -8/Garrison | Installed Relay Interface Framework 2975 | -8/Garrison | Identified exit to Factory 2979 | -8/Garrison | Entered Factory 2979 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3187 | -7/Factory | Identified exit to Garrison 3188 | -7/Factory | Entered Garrison 3266 | -7/Garrison | Build established: Scavenger-Skirmisher 3298 | -7/Garrison | Triggered checkpoint 3473 | -7/Garrison | Triggered checkpoint 3479 | -7/Garrison | Triggered checkpoint 3509 | -7/Garrison | Destroyed 8 combat bots 3821 | -7/Garrison | Discovered new exit (range 10) 3833 | -7/Garrison | Identified exit to Factory 4028 | -7/Garrison | Discovered exit to Factory (range 8) 4044 | -7/Garrison | Triggered checkpoint 4047 | -7/Garrison | Build established: Scavenger-Tank 4281 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 4460 | -7/Garrison | Entered Factory 4460 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4487 | -6/Factory | Identified exit to Garrison 4489 | -6/Factory | Entered Garrison 4544 | -6/Garrison | Spotted B-75 Beast 4584 | -6/Garrison | Triggered checkpoint 4654 | -6/Garrison | Core integrity fell below 50% 4732 | -6/Garrison | Lost 7 parts (2p1n1u3w) 4883 | -6/Garrison | Released all parts (4) 4905 | -6/Garrison | Lost 3 parts (1n1u1w) 4914 | -6/Garrison | Core integrity fell below 20% 4920 | -6/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- RIF jams signal. Imp. Light Armor Plating destroyed. XL Autogun Subcomponent destroyed. Carbon-fiber Leg destroyed. Slammed into Y-54 Guardian. Destabilizing: System interference. Imp. Armor Integrity Analyzer temporarily disabled. Slammed into Y-54 Guardian. Released Imp. Armor Integrity Analyzer. Released Sml. Storage Unit. Released Hacking Suite. Released Imp. Signal Interpreter. Acquired 3 matter. Attempting to rewire A-27 Freighter. A-27 Freighter is unpowered. Attempting to rewire A-27 Freighter. A-27 Freighter is unpowered. Slammed into Y-54 Guardian. Destabilizing: Core damaged (-34). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????####? | | ??????????????????????????????????????????# ? | | ?????????????????????????????????????????? ? | | ?????????????????????????????????????????? ? | | ??????????????????????????????????????????# #? | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" ? | | ??????????????????????????????????????????" ? | | ?????????????????????######???????????????" ? | | ?????????????????????#!!!!###?????????????# #? | | ?????????????????????# #?????????????# ## | | ?????????????????????#!!!!#!#########?????# | | ?????????????????????###### + " # | | ??????????????????????????# ####Y####?????# | | ??????????????????????????# #??# ###???????# #? | | ??????????????????????????# #### # #???????# #? | | ?????####??????#######????# # #???????# #? | | ????## ##?????#"""""#????# # # % ##???????# #? | | ????# ######## Y ####### # % #???????# #? | | ????# ; Y @ ##??????# #? | | ????## ################## # #??????# #? | | ?????####????????????????# # ##??????# #? | | ?????????????????????????####### ##???????# #? | | ??????????????????????????????##g#####+##### #? | | ???????????????????????????????# #? | | ???????????????????????????????+ ^^ #? | | ???????????????????????????????## ############? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ????????????????????????????????# #???????????? | | ??????????????????????????????### #???????????? | | ??????????????????????????????# #???????????? | | ??????????????????????????????# #???????????? | | ??????????????????????????????# #???????????? | | ??????????????????????????????######???????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 37 Energy Capacity 250 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 300 Weapon Shielding 33 Evasion (%) 55 Armor Integrity Analysis 40 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hvy. Particle Gun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key No Signal Challenges ------------ None Game ------ Seed TerrainCompositeMaul Manual? 0 Play Time 00:51:08 Cumulative 18.4 hours Start 2024.04.05 @ 05:45:40 End 2024.04.05 @ 06:33:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 11 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c75a7614-a9e8-4f24-ab32-7c12ffaa5092