Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.19 @ 16:14:37 Player: winnking222 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (386) 386 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 936 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 200/200 System Corruption 1% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Heat Sink Large Storage Unit > --- WEAPON (2) ------- Beam Rifle Beam Rifle > --- INVENTORY (15) --- Light Treads Light Treads Aluminum Leg Compact Wheel Huge Storage Unit Seismic Detector EM Pulse Gun Beam Rifle Spread Laser Spread Laser Spread Laser Subdweller Beam Cannon Battle Rifle Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Compact Wheel Huge Storage Unit Seismic Detector EM Pulse Gun Beam Rifle Spread Laser Spread Laser Spread Laser Subdweller Beam Cannon Light Assault Rifle Battle Rifle [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 7 7 2 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads . | . . . Leg 5 | 2 2 1 Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 2 | 1 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 3 . Power 1 | . 1 . Propulsion 1 | . 1 . Utility 1 | . 1 . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Backups 10 | 3 9 13 Power . | . . . Propulsion 4 | 1 4 4 Utility 2 | . 2 2 Weapon 3 | 1 2 6 Tool/Special . | . . . Unused Backups 14 | . 1 13 Power . | . . . Propulsion 4 | . . 4 Utility 3 | . 1 2 Weapon 7 | . . 7 Tool/Special . | . . . Average Slot Usage (%) 89 | . 89 88 Engine 4 | . 5 3 Leg 26 | . 25 28 Wheel 1 | . 1 . Device 13 | . 13 14 Storage 14 | . 14 14 Energy Gun 19 | . 15 28 Ballistic Gun 8 | . 12 . Peak Build Rating 12 | 7 9 12 Average Rating 7 | 5 7 9 On Entrance 5 | . 7 9 Naked Turns . | . . . Heaviest Build 32 | 14 29 32 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 14 15 Most Carried 15 | 6 15 14 Average Carried 10 | 3 9 13 Final Capacity 15 | 8 15 15 Final Carried 14 | 5 14 13 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 405 | 280 95 30 Remotely . | . . . Salvage Created 560 | 96 413 51 Parts 50 | 13 34 3 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 15 | . 14 1 Guns 14 | . 13 1 AOE 1 | . 1 . Classes Destroyed 6 | 1 4 1 Tunneler 4 | 4 . . Recycler 2 | . 2 . Watcher 1 | . 1 . Swarmer 9 | . 9 . Grunt 5 | . 5 . Subdweller 1 | . . 1 Best Kill Streak 6 | 2 6 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 76 | . 65 11 Missed 18 | . 15 3 Hits 58 | . 50 8 Projectile 58 | . 50 8 Critical Strikes 1 | . 1 . Damage Taken 768 | . 570 198 Core 252 | . 153 99 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 69 | 10 47 12 Largest 2 | 2 2 2 Hottest 112 | 70 112 112 Shots Fired 138 | 20 94 24 Gun 138 | 20 94 24 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 55 | 10 45 . Thermal 83 | 10 49 24 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | 7 7 7 Robot Miss Streak 7 | 3 7 . Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 66 | 12 47 7 Core Hits 34 | 6 26 2 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 7 | 1 6 . Burn 6 | 1 5 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1204 | 148 955 101 Guns 754 | 148 505 101 Cannons . | . . . Explosions 413 | . 413 . Melee . | . . . Ramming 37 | . 37 . Kinetic 237 | 61 176 . Thermal 517 | 87 329 101 Explosive 413 | . 413 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . 4 2 Message Errors 1 | . 1 . Matter Fused 1 | . . 1 Heat Flow Errors 1 | . . 1 Data Loss (minor) 1 | . 1 . Data Loss (major) 1 | . 1 . Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage 10 | . 10 . Projectiles . | . . . Explosions 10 | . 10 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 76 | . 76 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed 9 | . 9 . Kicked 9 | . 9 . Crushed . | . . . Highest Temperature 151 | 90 140 151 Average Temperature 45 | 30 47 96 Received Heat Transfer 135 | . 90 45 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | 1 3 2 Heat Transferred 1924 | 333 1332 259 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 97 . Level 1 2 | . 2 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 211 | 5 211 . Initial . | . . . Average 77 | 1 85 . Influence Increases 504 | 20 484 . Destroy 0b10 Robot/C 280 | . 280 . Destroy 0b10 Robot/NC 35 | 20 15 . Destroy Leader 62 | . 62 . Successful Hack 44 | . 44 . Disable Machine 45 | . 45 . Destroy Structure 38 | . 38 . Influence Decreases 504 | 20 484 . Time Decay 475 | 20 455 . Lost Part 29 | . 29 . Squads Dispatched 3 | . 3 . Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 25 4 Peak Tracking Total 6 | . 6 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . 3 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 8 | . 8 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Prototype ID Bank 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Botnet 3 | . 3 . Skim 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1017 | 6 1011 . Seismic 1017 | 6 1011 . Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1961 | 122 1265 574 Spaces Moved 864 | 70 515 279 Core 9 | 9 . . Treads . | . . . Legs 725 | 61 385 279 Wheels 130 | . 130 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 190 Average Speed 166 | 111 161 190 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 4 98 17 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed 35 | . 35 . Melee . | . . . Projectile . | . . . AOE 35 | . 35 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1250 | 94 857 299 Wait 261 | . 261 . Move 862 | 69 514 279 Hop . | . . . Pick Up 26 | 8 15 3 Fast Attach 4 | 4 . . Attach 6 | 3 2 1 Detach . | . . . Swap 6 | . 5 1 Drop 7 | . 4 3 Fire 69 | 10 47 12 Melee . | . . . Ram . | . . . Kick 9 | . 9 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 123 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 11) 319 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 6) 619 | -10/Materials | Discovered new exit (range 13) 1094 | -10/Materials | Discovered new exit (range 16) 1125 | -10/Materials | Core integrity fell below 50% 1159 | -10/Materials | Discovered new exit (range 10) 1370 | -10/Materials | Discovered new exit (range 10) 1388 | -10/Materials | Entered Subcaves 1407 | -10/Subcaves | Learned Materials terminal intel 1498 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1504 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1625 | -10/Subcaves | Discovered new exit (range 11) 1798 | -10/Subcaves | Core integrity fell below 20% 1962 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01799_ O0-JKX(R) destroyed. 01803_ Subatomizers dissect the Sub. Power Source. 01806_ Searching scrap... 01806_ Found Battle Cannon. 01806_ Found 62 Matter. 01808_ Searching scrap... 01808_ Found Barrage Gun. 01808_ Found Battle Rifle. 01808_ Found 30 Matter. 01810_ Searching scrap... 01810_ Found Flamer. 01817_ Acquired Sub. Power Source. 01821_ Dropped Aluminum Leg. 01823_ Acquired Battle Rifle. 01826_ Acquired 20 matter. 01834_ Acquired Sub. Beam Cannon. 01835_ Dropped Lgt. Assault Rifle. 01841_ Subatomizers dissect the Sub. Monowheel. 01958_ LZ-6AF(O) cries out in pain. 01958_ LZ-6AF(O) destroyed. Map ----- +----------------------------------------------------+ | #" """" ## # #??# ####??# #### | | ###"" ## # ## #??# #?????####??## ###### # | | ??##+#?### ## ## ##?## ##???????????####?????## | | ????????# #" ##% %##?#% #?????????????????????? | | ????????#% % ### ### #?????????????????????? | | ????????# ### #####?????????????????????? | | ????????# #" ## #????????????????????????? | | ????????#####" ## ##????????????????????????? | | ????????????# ## ###?????????????????????????? | | ????????????## # ###???????????????????????????? | | ?????????????# ##????????????????????????????? | | ?????????????## #????????????????????????????? | | ??????????????### ##????????????????????????????? | | ???????????????# #????????????????????????????? | | ???????????????##= #????????????????????????????? | | ????????????????#%*##????????????????????????????? | | ??????????????###[ ##????????##??????????????????? | | ???######????## ###????## ##?????????????????? | | ??##"[%|#????# ##??? #?????????????????? | | ??#%= "##????# ##?? % #?????????????????? | | ??#%####?????# ### #??????????????????? | | ??#"][=#??##### ## s s #???????????????????? | | ??###&##### ###### s #???????????????????? | | ??##"&" # ## #???????????????????? | | ??# < ##???????????????????? | | ??# ## @###????????????????????? | | ??# ### # ## ### #??????????????????????? | | ??## ####?# #######?# ##?????????????????????? | | ???# #???# #??????# #?????????????????????? | | ???# #???## ######## #?????????????????????? | | ???# #????## ## ## # ### # ?????????????? | | ???# ##?????## #????????????????? | | ???# #?????## #??????????????? | | ???## #????## ### ### #??????????????? | | ????####???## ####?# #??? ##??????????????? | | ??????????## #????# ##????##???????????????? | | ???????#### #????######??????????????????????? | | ?????### #????????????????????????????????? | | ?????# # #????????????????????????????????? | | ???### #????????????????????????????????? | | ???# # #????????????????????????????????? | | ???## # # #????????????????????????????????? | | ????##### #????????????????????????????????? | | ????????## #####????????????????????????????????? | | ?????????####????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyDrainedStrikerail Manual? 0 Play Time 00:09:46 Cumulative 142.8 hours Start 2025.08.19 @ 16:06:41 End 2025.08.19 @ 16:14:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 200 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 63 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f83c676b-99dd-4d93-9d61-890dac985fdd