Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.06 @ 22:49:29 Player: zhawty Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (598) 598 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2478 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 291/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Titanium Leg Small Storage Unit Medium Laser Particle Gun Pulse Rifle Assault Rifle [Rating: 14] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Weapon Light EM Pulse Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 20 | 5 2 1 5 7 Power 4 | . . 1 1 2 Engine 2 | . . . . 2 Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 3 | 2 . . . 1 Treads . | . . . . . Leg 3 | 2 . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 2 . . 1 Device . | . . . . . Storage 3 | 1 1 . . 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 . . 4 3 Energy Gun 4 | 1 . . 1 2 Energy Cannon 3 | . . . 3 . Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . . 8 6 Power 4 | . . . 2 2 Propulsion 3 | . . . 2 1 Utility . | . . . . . Weapon 7 | . . . 4 3 Highest Loss Streak 6 | . . . 6 6 Average Slot Usage (%) 83 | . 85 97 81 58 Engine 1 | . . . . 12 Core 7 | . . 11 9 . Leg 22 | . 28 28 20 6 Storage 14 | . 20 14 11 14 Processor 10 | . 7 14 11 7 Energy Gun 8 | . 14 14 3 10 Energy Cannon 11 | . . . 24 . Ballistic Gun 7 | . 14 14 . 6 Naked Turns 16 | . . . . 16 Heaviest Build 35 | 7 23 26 35 34 Greatest Support 20 | 20 20 20 20 17 Greatest Overweight (x) 7 | . 1 1 6 7 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 12 | 6 12 10 10 12 Average Capacity 9 | 5 10 10 10 10 Most Carried 10 | 4 7 10 10 6 Average Carried 6 | 2 5 9 8 . Final Capacity 10 | 6 10 10 10 4 Final Carried 9 | 4 7 9 7 . Class Distribution -------------------- 62% | Mutant 37% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 386 | 243 . 35 50 58 Remotely . | . . . . . Salvage Created 781 | . . 35 634 112 Parts 36 | . . 2 28 6 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 15 | . . 1 12 2 Guns 3 | . . 1 . 2 Cannons 10 | . . . 10 . Classes Destroyed 4 | . . 1 3 . Worker 1 | . . . 1 . Grunt 11 | . . 1 9 1 Duelist 2 | . . . 2 . Sentry 2 | . . . 1 1 Best Kill Streak 3 | . . 1 3 2 Combat Bots Only 3 | . . 1 3 2 Max Kills in Single Turn 1 | . . 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2171 | . 36 . 1054 1081 Core 876 | . 7 . 310 559 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 100 . 97 22 . Volleys Fired 34 | . . 1 21 12 Largest 3 | . . 2 3 3 Hottest 168 | . . 60 168 148 Shots Fired 79 | . . 2 59 18 Gun 22 | . . 2 2 18 Cannon 57 | . . . 57 . Launcher . | . . . . . Special . | . . . . . Kinetic 13 | . . 1 . 12 Thermal 9 | . . 1 2 6 Explosive . | . . . . . Electromagnetic 57 | . . . 57 . Robot Hit Streak 11 | . . 2 11 6 Robot Miss Streak 2 | . . . 2 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 55 | . . 2 37 16 Core Hits 25 | . . 2 16 7 Critical Hits 1 | . . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1053 | . 8 23 764 258 Guns 304 | . . 23 24 257 Cannons 740 | . . . 740 . Explosions . | . . . . . Melee . | . . . . . Ramming 9 | . 8 . . 1 Kinetic 172 | . . 13 . 159 Thermal 132 | . . 10 24 98 Explosive . | . . . . . Electromagnetic 740 | . . . 740 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . . . . 2 Targets Rammed 3 | . 1 . . 2 Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 304 | . . 6 264 304 Average Temperature 130 | . . 4 114 204 Received Heat Transfer 957 | . 6 . 474 477 Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Fried 6 | . . . 6 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 321 | . . 25 74 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 353 | . 15 35 353 89 Initial 44 | . . 5 13 44 Average 94 | . 6 25 201 56 Maximum Alert Level 1 | . . . 1 . Low Security (%) 78 | 100 100 100 47 100 Level 1 21 | . . . 52 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 1 3 2 Investigation 3 | . . 1 2 . Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 4 . 20 9 Peak Tracking Total 6 | . 2 . 6 6 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 3 | . . 1 2 . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . . 1 12 . Successful 11 | . . 1 10 . Failed 2 | . . . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . . . 12 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . . 1 10 . Record 6 | . . . 6 . Open Door 1 | . . 1 . . Alert Level 2 | . . . 2 . Locate Traps 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 2 . Full Trace Events 1 | . . . 1 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1004 | 69 190 227 407 111 Spaces Moved 592 | 49 139 151 204 49 Core 42 | 5 . . 3 34 Treads . | . . . . . Legs 550 | 44 139 151 201 15 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 150 50 Average Speed 137 | 112 131 143 154 90 Slowest Speed 400 | 120 150 150 350 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 38 29 20 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 713 | 62 145 161 251 94 Wait 45 | . . 2 19 24 Move 588 | 48 138 150 203 49 Hop . | . . . . . Pick Up 19 | 9 4 5 1 . Fast Attach 2 | . . . 2 . Attach 17 | 5 1 1 3 7 Detach . | . . . . . Swap 1 | . 1 . . . Drop 4 | . . 2 2 . Fire 34 | . . 1 21 12 Melee . | . . . . . Ram 2 | . . . . 2 Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 15) 259 | -10/Materials | Identified exit to Mines 260 | -10/Materials | Entered Mines 265 | -10/Mines | Met a Derelict shopkeep closing up shop 325 | -10/Mines | Build established: Mutant 356 | -10/Mines | Found a hidden stash of uninstalled traps 357 | -10/Mines | Assembled infested the area 362 | -10/Mines | Assisted by a Guerilla fighting off Assembled 460 | -10/Mines | Discovered new exit (range 5) 465 | -10/Mines | Identified exit to Materials 487 | -10/Mines | Entered Materials 487 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 820 | -9/Materials | Discovered new exit (range 14) 866 | -9/Materials | Discovered new exit (range 15) 886 | -9/Materials | Core integrity fell below 50% 891 | -9/Materials | Identified exit to Materials 894 | -9/Materials | Entered another Materials area 894 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 919 | -8/Materials | Lost 6 parts (1p2n3w) 981 | -8/Materials | Core integrity fell below 50% 989 | -8/Materials | Released all parts (3) 997 | -8/Materials | Core integrity fell below 20% 1005 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00972_ Y-45 Defender destroyed. 00972_ Lgt. Ion Engine destroyed. 00974_ R-06 Scavenger collects Beam Rifle. 00976_ Titanium Leg destroyed. 00977_ Assault Rifle destroyed. 00977_ R-06 Scavenger collects Lgt. Angular Momentum Engine. 00978_ Acquired 58 matter. 00978_ Lgt. Ion Engine destroyed. 00980_ R-06 Scavenger collects Heat Sink. 00982_ Slammed into G-47 Trooper. 00983_ R-06 Scavenger collects Lgt. Treads. 00985_ Slammed into G-47 Trooper. 00989_ Released Lrg. Storage Unit. 00989_ Released Signal Interpreter. 00989_ Released Sml. Storage Unit. 00994_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01000_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 01005_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. Map ----- +----------------------------------------------------+ | ?# # ???????????????? | | ?# # #######+### ????????????????? | | ?# # #????????????????????????????? | | ?########## #????????????????????????????? | | ? # #????????????????????????????? | | ???"" 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