Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.08 @ 18:08:46 Player: TheClaveFox Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (833) 833 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 2383 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter System Shield System Shield System Shield > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (5) ---- Improved Ion Engine Light Nuclear Core Reaction Control System High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Signal Interpreter System Shield System Shield System Shield > --- WEAPON ----------- EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine High-powered Tractor Beam Grenade Launcher Heavy Hammer [Rating: 23] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility System Shield Device Heat Sink Processor Improved Signal Interpreter Hackware System Shield Protection Power Shielding Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Hammer Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 30 | . 1 3 25 1 Power 2 | . . . 2 . Engine 2 | . . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | . . . 7 . Treads . | . . . . . Leg 7 | . . . 7 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | . 1 1 11 . Device 6 | . 1 . 5 . Storage . | . . . . . Processor 2 | . . . 2 . Hackware 3 | . . . 3 . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 8 | . . 2 5 1 Energy Gun 2 | . . . 2 . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon 1 | . . . 1 . Launcher 1 | . . . 1 . Special Weapon 2 | . . 2 . . Impact Weapon 2 | . . . 1 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 13 | . . 1 12 . Power . | . . . . . Propulsion 4 | . . . 4 . Utility 5 | . . 1 4 . Weapon 4 | . . . 4 . Highest Loss Streak 4 | . . 1 4 . To Critical Strikes . | . . . . . Average Backups 3 | . . 2 3 5 Power . | . . . . 2 Propulsion . | . . . . . Utility . | . . 1 . 2 Weapon 1 | . . 1 2 1 Tool/Special . | . . . . . Unused Backups 8 | . . . 4 4 Power 4 | . . . 2 2 Propulsion 1 | . . . 1 . Utility 2 | . . . . 2 Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 47 | . 10 20 62 45 Engine 5 | . . . 9 . Leg 9 | . . . 15 . Device 6 | . 10 6 6 . Processor 4 | . . . 5 11 Hackware 9 | . . . 13 33 Protection 2 | . . 8 . . Energy Gun 3 | . . . 5 . Special Weapon 2 | . . 5 1 . Impact Weapon 1 | . . . 2 1 Peak Build Rating 23 | . 1 7 23 15 Average Rating 9 | . . 1 12 13 On Entrance 3 | . . 1 2 13 Avg Prop Armor Cover (%) 27 | . . . 27 . Naked Turns 13 | . 9 4 . . Heaviest Build 16 | . 1 5 16 3 Greatest Support 23 | 3 3 3 23 3 Greatest Overweight (x) 1 | . . 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | . 1 4 5 5 Average Carried 3 | . . 2 3 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 1 3 5 4 Class Distribution -------------------- 68% | Mutant 31% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 694 | 200 . 38 456 . Remotely . | . . . . . Salvage Created 906 | . . 29 877 . Parts 62 | . . 1 61 . Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 29 | . . 4 25 . Guns 11 | . . . 11 . Cannons 6 | . . 4 2 . AOE 10 | . . . 10 . Classes Destroyed 10 | . . 2 8 . Worker 2 | . . . 2 . Builder 5 | . . . 5 . Hauler 1 | . . . 1 . Watcher 2 | . . . 2 . Swarmer 9 | . . 2 7 . Grunt 14 | . . . 14 . Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 2 | . . . 2 . Assembled 2 | . . 2 . . Best Kill Streak 10 | . . 2 10 . Combat Bots Only 7 | . . 2 7 . Max Kills in Single Turn 4 | . . 1 4 . Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 156 | . 17 22 114 3 Missed 41 | . 6 9 26 . Hits 115 | . 11 13 88 3 Melee 7 | . . . 5 2 Projectile 108 | . 11 13 83 1 AOE 2 | . . 2 . . Critical Strikes 5 | . . . 5 . Damage Taken 1555 | . 109 198 1175 73 Core 632 | . 102 126 331 73 Absorbed by Shields . | . . . . . Core Remaining (%) 54 | 100 . 8 . . Volleys Fired 64 | . . 10 54 . Largest 2 | . . 1 2 . Hottest 145 | . . 100 145 . Shots Fired 84 | . . 10 74 . Gun 47 | . . . 47 . Cannon . | . . . . . Launcher 16 | . . . 16 . Special 21 | . . 10 11 . Kinetic . | . . . . . Thermal 21 | . . 10 11 . Explosive 16 | . . . 16 . Electromagnetic 47 | . . . 47 . Robot Hit Streak 13 | . . 3 13 . Robot Miss Streak 5 | . . 3 5 . Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 86 | . . 6 79 1 Core Hits 62 | . 1 4 57 . Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . . 3 . Critical Strikes 5 | . . 2 3 . Burn 2 | . . 2 . . Smash 3 | . . . 3 . Melee Attacks 20 | . . . 18 2 Impact 20 | . . . 18 2 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2453 | . 21 102 2293 37 Guns 614 | . . . 614 . Cannons . | . . . . . Explosions 1094 | . . . 1094 . Melee 491 | . . . 454 37 Ramming 67 | . 21 22 24 . Kinetic . | . . . . . Thermal 390 | . . 80 310 . Explosive 891 | . . . 891 . Electromagnetic 614 | . . . 614 . Impact 491 | . . . 454 37 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . 4 . . Message Errors 2 | . . 2 . . Matter Fused 1 | . . 1 . . Parts Rejected 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 125 | . . . 125 . Projectiles 18 | . . . 18 . Explosions 21 | . . . 21 . Melee 86 | . . . 86 . Knockbacks 3 | . . . 3 . Impact 2 | . . . 2 . Kinetic . | . . . . . Secondary 1 | . . . 1 . Self-Inflicted Damage 97 | . 10 10 77 . Shots 3 | . . . 3 . Rammed 7 | . 4 3 . . Targets Rammed 14 | . 4 3 7 . Kicked 7 | . . . 7 . Crushed . | . . . . . Highest Temperature 175 | . . 175 147 . Average Temperature 56 | . . 71 50 . Received Heat Transfer 419 | . 24 20 369 6 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 5 | . . . 5 . Combat Hostiles 2 | . . . 2 . Parts Fried 3 | . . . 3 . Impact Corruptions 7 | . . . 7 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1540 | . . 800 740 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . . . 1 . Low Security (%) 94 | 100 100 100 91 100 Level 1 5 | . . . 8 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 297 | . 32 50 297 143 Initial 111 | . . 12 . 111 Average 78 | . 8 9 111 117 Influence Increases 941 | . 42 65 782 52 Destroy 0b10 Robot/C 560 | . . 40 500 20 Destroy 0b10 Robot/NC 50 | . . . 50 . Destroy Leader 116 | . . 10 106 . Allied During Kill 2 | . . . . 2 Successful Hack 21 | . 12 . 9 . Disable Machine 30 | . . . 30 . Destroy Structure 57 | . . . 57 . Lose Combat Pursuer 105 | . 30 15 30 30 Influence Decreases 798 | . 10 97 497 194 Entered New Map 194 | . . 20 . 174 Time Decay 497 | . 10 77 390 20 Lost Part 107 | . . . 107 . Squads Dispatched 7 | . 2 . 5 . Investigation 4 | . 2 . 2 . Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 9 25 43 4 Peak Tracking Total 14 | . 8 14 6 4 Tactical Retreats 10 | . 2 4 2 2 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 6 | . 3 . 3 . Terminals 5 | . 3 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 26 | . 10 . 16 . Successful 12 | . 3 . 9 . Failed 14 | . 7 . 7 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 17 | . 10 . 7 . Terminals 17 | . 10 . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 9 | . . . 9 . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Robot Analysis 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 8 | . . . 8 . Insert Component 2 | . . . 2 . Analyze 3 | . . . 3 . Retrieve Study 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . 1 . Terminals 2 | . 1 . 1 . Botnet 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 . 3 . Full Trace Events 2 | . 1 . 1 . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . . 3 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 6 | . . 4 . 2 Largest Group 3 | . . 3 . 2 Highest-Rated Group 43 | . . 40 . 43 Highest-Rated Ally 31 | . . 31 . 31 Total Orders . | . . . . . Ally Attacks 23 | . . 20 . 3 Total Damage 215 | . . 194 . 21 Kills 4 | . . 3 . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 28 | . . . 28 . Sensors 28 | . . . 28 . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1615 | 15 77 432 1036 55 Spaces Moved 1377 | 30 140 453 676 78 Core 876 | 30 140 453 175 78 Treads . | . . . . . Legs 501 | . . . 501 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 50 Average Speed 76 | 50 50 51 102 50 Slowest Speed 175 | 50 50 100 175 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 4 | . . 4 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 2 29 90 56 30 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 62 | . . . 62 . Melee . | . . . . . Projectile . | . . . . . AOE 62 | . . . 62 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1819 | 29 146 637 916 91 Wait 233 | . . 158 65 10 Move 1373 | 29 139 452 675 78 Hop . | . . . . . Pick Up 44 | . 2 6 36 . Fast Attach . | . . . . . Attach 32 | . 1 5 25 1 Detach 12 | . . 2 10 . Swap 8 | . . . 8 . Drop 19 | . . 1 18 . Fire 64 | . . 10 54 . Melee 20 | . . . 18 2 Ram 7 | . 4 3 . . Kick 7 | . . . 7 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 16 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Identified exit to Mines 93 | -10/Materials | Entered Mines 162 | -10/Mines | Discovered new exit (range 10) 170 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 216 | -10/Mines | Assembled infested the area 218 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 221 | -10/Mines | Assisted by a Guerilla fighting off Assembled 224 | -10/Mines | Identified exit to Materials 266 | -10/Mines | Core integrity fell below 50% 301 | -10/Mines | Lost 3 allies 304 | -10/Mines | Received a Mining Laser from a helpful Derelict 309 | -10/Mines | Build established: Mutant 361 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 392 | -10/Mines | Core integrity fell below 20% 525 | -10/Mines | Entered Materials 525 | -9/Materials | Evolved 2 slots: Utility x2 894 | -9/Materials | Discovered new exit (range 15) 1424 | -9/Materials | Build established: Hacker-Mutant 1433 | -9/Materials | Core integrity fell below 50% 1538 | -9/Materials | Destroyed 7 combat bots 1548 | -9/Materials | Lost 4 parts (2n2w) 1556 | -9/Materials | Discovered new exit (range 10) 1560 | -9/Materials | Core integrity fell below 20% 1560 | -9/Materials | Identified exit to Mines 1561 | -9/Materials | Entered Mines 1576 | -9/Mines | Discovered new exit (range 13) 1577 | -9/Mines | Discovered new exit (range 8) 1584 | -9/Mines | Identified exit to Materials 1616 | -9/Mines | Destroyed by L-31 Rogue with Katana Last Messages --------------- 01542_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 01543_ Acquired Lgt. Nuclear Core. 01545_ Dropped Cld. Ion Engine. 01547_ Acquired Reaction Control System. 01556_ EXIT=FOUND 01560_ EXIT=IDENTIFIED: MINES LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 01576_ EXIT=FOUND 01579_ A derelict is hurriedly installing traps. 01582_ A pair of derelicts emerge from the shadows: "We're, um, lost. You wouldn't happen to know the way out of here, would you?" 01584_ K-01 Serf collects debris. 01584_ EXIT=IDENTIFIED: MATERIALS 01586_ K-01 Serf collects debris. 01607_ R-06 Scavenger collects Sml. Laser. 01611_ UI-6OX(g) Beamcaster severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ????????????????????????????????######?????? | | ??????????????########?????????## ##????? | | ?????????????## ####?????# #????? | | ?????????????# ####### #????? | | ?????????????# u #????? | | ??????????##### [##### ##????? | | ???????? l#??# ###?????? | | ??????????# r @r#### < ##???????? | | ??????????# ### ## #????????? | | ???????????????####??## g ### ##????????? | | ??????????????????????## ##?# ###????????? | | ???????????????????????# ##?? ?????????? | | ?????????? ##### ??#%#### ## ^#???????? | | ?????????? # ## # #???????? | | ?????????? # ?? #???????? | | ??????????# ### # #???????? | | ?????????????### ??# ^^ #??????? | | ????????????????# ???# ### < #??????? | | ????????????????#####????# #??## ##??##??? | | ?????????????????????????# #?????##??? ##?? | | ?????????????????????????# #?????????? #?? | | ?????????????????????????# #????????? ##? | | ?????????????????????????# #????????? #? | | ????????????????????????## ##???????? #? | | ???????????????????????## #???????# #? | | ???????????????????????# #????### #?? | | ??????????????????????## #???## #??? | | ?????????????????????## #???# #???? | | ???????????????????### #???# #???? | | ??????????????????## ##???## ###???? | | ??????????????????# ##????# #?????? | | ??????????????????# ###??# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 55 Defensive Hacking 30 Item Schematics ----------------- Plasma Flamer | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Hammer | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonMobileMindspike Manual? 0 Play Time 00:28:06 Cumulative 288.3 hours Start 2026.11.08 @ 17:23:41 End 2026.11.08 @ 18:08:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 247 Rogue 247 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 76 Gallery% 66 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 518c2e68-b3b8-4416-8dc7-c426f9e33421