Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 22:22:54 Player: 3.14 Result: Destroyed by 4A-USF(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (593) 593 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1383 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 115/300 Energy 104/125 System Corruption 0% Temperature Cool (33) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Subdweller Beam Cannon Light Assault Rifle > --- INVENTORY (15) --- Light Treads Flightbrick Small Laser Assault Rifle Light Assault Rifle Subdweller Machine Gun Grenade Launcher Makeshift Spear Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Subdweller Beam Cannon Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Flightbrick Small Laser Subdweller Beam Cannon Assault Rifle Light Assault Rifle Light Assault Rifle Subdweller Machine Gun Grenade Launcher Grenade Launcher Makeshift Spear [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Transport Network Coupler Storage Large Storage Unit Processor Transport Network Coupler Protection Makeshift Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | . 9 9 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 4 | . . 4 Treads 4 | . . 4 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 3 1 Device . | . . . Storage 2 | . 2 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 8 | . 5 3 Energy Gun . | . . . Energy Cannon 2 | . . 2 Ballistic Gun 4 | . 3 1 Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 9 | . 8 10 Power . | . 1 . Propulsion 2 | . 2 2 Utility . | . . . Weapon 6 | . 4 7 Tool/Special . | . . . Unused Backups 7 | . 2 5 Power 2 | . 2 . Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 96 | . 91 99 Engine 13 | . 14 13 Treads 16 | . . 25 Leg 11 | . 28 2 Storage 14 | . 14 14 Processor 10 | . 6 12 Energy Cannon 7 | . . 12 Ballistic Gun 18 | . 25 14 Peak Build Rating 17 | . 8 17 Average Rating 10 | . 6 12 On Entrance 6 | 6 6 7 Naked Turns . | . . . Heaviest Build 36 | 13 26 36 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | . 15 15 Average Capacity 13 | . 10 15 Most Carried 15 | . 10 15 Average Carried 11 | . 8 13 Final Capacity 15 | 8 15 15 Final Carried 11 | 6 9 11 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 584 | 200 202 182 Remotely . | . . . Salvage Created 687 | . 313 374 Parts 43 | . 25 18 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 16 | . . 16 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 22 | . 10 12 Guns 5 | . 4 1 Cannons 5 | . . 5 AOE 12 | . 6 6 Classes Destroyed 6 | . 5 1 Builder 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | . 1 . Swarmer 10 | . 9 1 Grunt 2 | . 1 1 Subdweller 10 | . . 10 Best Kill Streak 4 | . 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 98 | . 37 61 Missed 24 | . 16 8 Hits 74 | . 21 53 Projectile 74 | . 21 53 Critical Strikes 1 | . . 1 Damage Taken 1323 | . 218 1105 Core 262 | . 33 229 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 76 | . 23 53 Largest 2 | . 2 2 Hottest 100 | . 40 100 Shots Fired 122 | . 42 80 Gun 69 | . 38 31 Cannon 30 | . . 30 Launcher 23 | . 4 19 Special . | . . . Kinetic 69 | . 38 31 Thermal 30 | . . 30 Explosive 23 | . 4 19 Electromagnetic . | . . . Robot Hit Streak 18 | . 6 18 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 71 | . 24 47 Core Hits 50 | . 25 25 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2329 | . 568 1761 Guns 442 | . 230 212 Cannons 464 | . . 464 Explosions 1395 | . 310 1085 Melee . | . . . Ramming 28 | . 28 . Kinetic 442 | . 230 212 Thermal 464 | . . 464 Explosive 1327 | . 242 1085 Electromagnetic 68 | . 68 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 9 | . . 9 Projectiles . | . . . Explosions 9 | . . 9 Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 51 | . 17 34 Shots 4 | . 1 3 Rammed . | . . . Targets Rammed 5 | . 5 . Kicked 5 | . 5 . Crushed . | . . . Highest Temperature 82 | . . 82 Average Temperature 27 | . . 27 Received Heat Transfer 186 | . . 186 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 629 | . . 629 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | . 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 123 | . 123 . Initial . | . . . Average 57 | . 57 . Influence Increases 353 | . 313 40 Destroy 0b10 Robot/C 240 | . 200 40 Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 34 | . 34 . Successful Hack 8 | . 8 . Disable Machine 15 | . 15 . Destroy Structure 21 | . 21 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 353 | . 313 40 Time Decay 353 | . 313 40 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 20 17 Peak Tracking Total 5 | . 5 4 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 7 1 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 18 1 Successful 8 | . 7 1 Failed 11 | . 11 . Catastrophic 4 | . 4 . Database Lockouts . | . . . Manual 15 | . 15 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1550 | . 352 1198 T.N.C. 1550 | . 352 1198 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2091 | . 788 1303 Spaces Moved 1214 | 1 510 703 Core . | . . . Treads 663 | . . 663 Legs 551 | 1 510 40 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 160 Average Speed 151 | 120 137 161 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 2 83 56 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 5 | . . 5 Spaces Dug . | . . . Terrain Destroyed 84 | . 19 65 Melee . | . . . Projectile 2 | . . 2 AOE 82 | . 19 63 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1352 | . 558 794 Wait 12 | . 3 9 Move 1212 | . 509 703 Hop . | . . . Pick Up 11 | . 4 7 Fast Attach 3 | . 2 1 Attach 7 | . . 7 Detach . | . . . Swap 15 | . 7 8 Drop 11 | . 5 6 Fire 76 | . 23 53 Melee . | . . . Ram . | . . . Kick 5 | . 5 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [Scr]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 7) 496 | -10/Materials | Discovered new exit (range 13) 612 | -10/Materials | Discovered new exit (range 14) 705 | -10/Materials | Discovered new exit (range 8) 716 | -10/Materials | Identified exit to Materials 774 | -10/Materials | Learned Storage terminal intel 789 | -10/Materials | Entered Subcaves 790 | -10/Subcaves | Approached by a straggling Scientist 845 | -10/Subcaves | Discovered new exit (range 8) 846 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 860 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1104 | -10/Subcaves | Visited 4L-MR0's lab 1122 | -10/Subcaves | Found Flightbrick 1232 | -10/Subcaves | Learned 4 Materials zone layouts 1265 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1407 | -10/Subcaves | Disturbed a concealed Subdweller 1520 | -10/Subcaves | Disturbed a concealed Subdweller 1842 | -10/Subcaves | Core integrity fell below 50% 1980 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1982 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2069 | -10/Subcaves | A Subdweller sparked back to life 2069 | -10/Subcaves | A Subdweller sparked back to life 2077 | -10/Subcaves | Core integrity fell below 20% 2079 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2092 | -10/Subcaves | Destroyed by 4A-USF(R) with Subdweller Laser Last Messages --------------- 01988_ Acquired Mak. Light Armor Plating. IB-35L(c): "I think it's somewhere southeast of here" 02025_ Grenade Launcher destroyed. 02027_ EX-IXC(R) destroyed. 02033_ BS-9M2(R) affixes Scrap Shield Fragment to Scrap Shield. 02039_ The unstable cave ceiling collapses. 02039_ Sub. Beam Cannon shoots sparks and powers down. 02041_ Dropped Broken Sub. Beam Cannon. 02047_ BS-9M2(R) destroyed. 02052_ Acquired 13 matter. 02055_ Acquired 12 matter. IB-35L(c): "I think it's somewhere southeast of here" 02069_ L4-DPV(R) destroyed. 02069_ 4A-USF(R) creaks and sparks as it begins to move. 02069_ TO-CTI(R) creaks and sparks as it begins to move. 02072_ Spk. Treads destroyed. 02079_ IB-35L(c): "Hah, right again, there it is!" 02084_ TO-CTI(R) destroyed. 02087_ Lgt. Assault Rifle destroyed. 02091_ 4A-USF(R) affixes Scrap Shield Fragment to Scrap Shield. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###????????????????????? | | ?????????????????######### #????##??????????????? | | ????????????????## ## #??? ##?????????????? | | ?####??????????## #???? ##????????????? | | ## ############ ##### ####?????????? | | # # # # # #?????????? | | # #????????? | | ## # ????????? | | ### #"" ] #??????????? | | ###?# "#### ## * #??????????? | | #???##"""#??## ## & # #?????????? | | ##???#"""##???# ### # #?????????? | | ##????#"""#???## ##? #?????????? | | #?????# ""#???# &##?### #?????????? | | #????##|"#???#####; ! #????? #?????????? | | #???????????????## [%R* #???????? ##?????????? | | #???????????????# &<#????????????????????? | | ###????????????#"" < @=%#????????????????????? | | ???????????????# " ### !##???????????>????????? | | ???????????????""""" #?## #?????????????????????? | | ????????????????"""" #??# #?????????????????????? | | ????????????????? " ??# #?????????????????????? | | ?????????????????? ??# ?????????????????????? | | ??????????????????? ??# ????????????????????? | | ??????????????????? ??### #????????????????????? | | ??????????????????? ?????##????????????????????? | | ??????????????????? ????????????????????????????? | | ???????????????????#?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedDisassembledShovel Manual? 0 Play Time 00:14:54 Cumulative 913.7 hours Start 2025.05.20 @ 22:13:26 End 2025.05.20 @ 22:22:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1496 Rogue 1496 Adventurer 0 Explorer 0 Win Type - Total 89 Types 54/1/15/14/4/0/0/1/0/0 Lore% 87 Gallery% 82 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb00f519-4546-4c3b-94fb-76a377915bf5