Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.27 @ 13:29:38 Player: Sharded of Serpulo Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (89) 445 Value Destroyed (3062) 3062 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7887 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 109/850 Matter 300/300 Energy 290/290 System Corruption 11% Temperature Cool (0) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (6) --- Light Treads > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Improved Melee Analysis Suite Target Analyzer Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Advanced Sensor Array Heavy Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Improved Transmission Jammer System Shield System Shield System Shield > --- WEAPON ----------- Proton Cannon Power Sword > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Target Analyzer [Rating: 60] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit Cesium-ion Thruster Utility System Shield Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power 1 | . . . 1 . . . . . . Propulsion 4 | . . 2 1 1 . . . . . Utility 3 | . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . Parts Attached 94 | 6 2 14 6 10 4 . . 4 48 Power 17 | 1 . 3 1 2 . . . 1 9 Engine 9 | 1 . . . . . . . 1 7 Core 8 | . . 3 1 2 . . . . 2 Reactor . | . . . . . . . . . . Propulsion 38 | 2 . 7 2 3 3 . . 1 20 Treads 1 | . . . . . . . . . 1 Leg 24 | 2 . 3 . . . . . . 19 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 13 | . . 4 2 3 3 . . 1 . Utility 27 | 1 2 2 1 2 1 . . 2 16 Device 14 | . 1 1 1 1 1 . . 2 7 Storage 3 | 1 1 . . . . . . . 1 Processor 4 | . . . . . . . . . 4 Hackware 5 | . . 1 . 1 . . . . 3 Protection 1 | . . . . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 12 | 2 . 2 2 3 . . . . 3 Energy Gun 2 | 2 . . . . . . . . . Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 2 | . . 1 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . 1 . . . . . . 1 Slashing Weapon 3 | . . . . 2 . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . Unidentified Prototypes 4 | . . 1 . 2 . . . . 1 Corrupted Parts 2 | . . . . . . . . . 2 System Corruption 5 | . . . . . . . . . 5 Parts Lost 41 | . . 2 . 1 3 1 . 3 31 Power 8 | . . . . . . . . 1 7 Propulsion 19 | . . . . 1 3 . . 2 13 Utility 8 | . . . . . . . . . 8 Weapon 6 | . . 2 . . . 1 . . 3 Highest Loss Streak 8 | . . 1 . 1 2 1 . 3 8 To Critical Strikes . | . . . . . . . . . . Average Backups 5 | 1 2 7 4 4 4 5 5 5 5 Power . | . . 2 . . . . . . . Propulsion 1 | . 1 1 1 . . 1 1 1 2 Utility 2 | . . 3 3 2 4 4 4 3 1 Weapon . | . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 6 | . . 2 . . . . . 2 2 Power 2 | . . 1 . . . . . . 1 Propulsion . | . . . . . . . . . . Utility 4 | . . 1 . . . . . 2 1 Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 90 | . 86 97 99 96 99 96 92 83 85 Engine 6 | . 14 . . . . . . 6 9 Core 5 | . . 10 17 13 15 15 15 4 . Leg 18 | . 28 16 . . . . . . 29 Flight 19 | . . 25 45 43 45 46 46 41 4 Device 7 | . 1 10 9 7 7 7 7 7 8 Storage 3 | . 14 4 . . . . . . 2 Processor 1 | . . . . . . . . . 4 Hackware 9 | . . 6 9 14 15 15 15 15 11 Energy Gun 7 | . 28 17 5 . . . . . . Impact Weapon 2 | . . 3 9 3 . . . . 3 Slashing Weapon 3 | . . . . 3 7 7 7 7 4 Special Melee Weapon 1 | . . . . 3 7 4 . . . Peak Build Rating 60 | 6 9 25 29 43 43 40 37 40 60 Average Rating 32 | 3 6 20 27 34 41 38 37 37 46 On Entrance 26 | . 6 9 25 28 43 40 37 37 37 Avg Prop Armor Cover (%) 4 | . . . . 2 . . . 4 10 Naked Turns . | . . . . . . . . . . Heaviest Build 58 | 10 26 30 22 22 17 17 16 19 58 Greatest Support 100 | 20 20 40 28 35 35 29 29 29 100 Greatest Overweight (x) 3 | . 1 1 . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 5 5 5 5 5 5 15 Average Capacity 8 | 6 9 8 5 5 5 5 5 5 9 Most Carried 13 | 5 6 13 5 5 5 5 5 5 13 Average Carried 5 | 1 2 7 4 4 4 5 5 4 5 Final Capacity 15 | 8 15 5 5 5 5 5 5 5 15 Final Carried 5 | . 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 41% | Hacker-Sprinter 19% | Scavenger-Mutant 18% | Hacker-Mutant 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Sprinter | -9/Materials Scientist-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Matter Collected 1306 | 226 54 200 60 155 100 . . 25 486 Remotely . | . . . . . . . . . . Salvage Created 4228 | . 183 473 234 229 864 . . 41 2204 Parts 156 | . 7 28 20 8 22 . . 5 66 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 11 | . . . . . 7 . . 4 . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 78 | . 3 17 9 4 7 . . 1 37 Melee 38 | . . . . 4 7 . . 1 26 Guns 26 | . 3 16 7 . . . . . . Classes Destroyed 11 | . 2 2 . 3 . . . . 4 Worker 2 | . . . . 1 . . . . 1 Recycler 2 | . . . . . . . . . 2 Operator 1 | . . . . . . . . . 1 Watcher 6 | . 2 2 . 1 . . . . 1 Swarmer 30 | . . 11 7 . 4 . . . 8 Grunt 25 | . 3 4 . . 2 . . . 16 Brawler 2 | . . . . . . . . . 2 Duelist 4 | . . . . . . . . . 4 Sentry 9 | . . 2 2 1 1 . . . 3 Hunter 2 | . . . . 1 . . . . 1 Programmer 6 | . . . . 2 . . . 1 3 Best Kill Streak 8 | . 2 6 8 2 4 . . 1 6 Combat Bots Only 8 | . 2 6 8 1 4 . . 1 5 Max Kills in Single Turn 1 | . 1 1 1 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 817 | . 11 95 22 64 49 7 . 26 543 Missed 276 | . 3 29 9 31 14 6 . 10 174 Hits 541 | . 8 66 13 33 35 1 . 16 369 Melee 17 | . . . . . . . . . 17 Projectile 524 | . 8 66 13 33 35 1 . 16 352 AOE 1 | . . . . 1 . . . . . Critical Strikes 15 | . . 2 . 1 1 . . 1 10 Part Disruptions 2 | . . . . 1 . . . . 1 Damage Taken 5854 | . 73 542 82 315 388 14 . 201 4239 Core 1117 | . 28 109 17 48 124 . . 50 741 Absorbed by Shields 54 | . . . . . . . . . 54 Ignored by Resistances 1715 | . 24 168 27 93 113 4 . 56 1230 Regen/Repaired (Parts) 224 | . . 40 . 184 . . . . . Core Remaining (%) 84 | 100 88 72 96 . . . . 68 . Volleys Fired 84 | . 12 58 13 . . . . . 1 Largest 2 | . 2 2 1 . . . . . 1 Hottest 80 | . 80 80 40 . . . . . 75 Shots Fired 144 | . 24 106 13 . . . . . 1 Gun 143 | . 24 106 13 . . . . . . Cannon 1 | . . . . . . . . . 1 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 143 | . 24 106 13 . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . 1 Robot Hit Streak 19 | . 8 19 4 . . . . . . Robot Miss Streak 3 | . 2 3 3 . . . . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 276 | . 16 77 10 29 23 1 . 2 118 Core Hits 102 | . 9 27 7 8 15 . . 1 35 Critical Kills 4 | . . . . . . . . . 4 Critical Parts Destroyed 15 | . . . . 3 . . . . 12 Critical Strikes 36 | . . . . 7 1 . . . 28 Smash 20 | . . . . 4 . . . . 16 Sever 16 | . . . . 3 1 . . . 12 Melee Attacks 228 | . . 4 2 31 26 1 . 2 162 Impact 96 | . . 4 2 19 . . . . 71 Slashing 129 | . . . . 9 26 1 . 2 91 Piercing . | . . . . . . . . . . Sneak Attacks 14 | . . . 1 5 . 1 . . 7 Combat Hostiles 4 | . . . 1 1 . 1 . . 1 Follow-up Attacks 5 | . . . . . . . . . 5 Damage Inflicted 8885 | . 181 921 207 924 1203 69 . 74 5306 Guns 1088 | . 181 811 96 . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 7797 | . . 110 111 924 1203 69 . 74 5306 Ramming . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 1088 | . 181 811 96 . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 3780 | . . 110 111 556 . . . . 3003 Slashing 4017 | . . . . 368 1203 69 . 74 2303 Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . 1 . . . . . 11 Average Corruption 5 | . . . 1 . . . . . 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 20 | . . . . . . . . . 20 Message Errors 5 | . . . . . . . . . 5 Matter Fused 6 | . . . . . . . . . 6 Heat Flow Errors 3 | . . . . . . . . . 3 Energy Discharges 2 | . . . . . . . . . 2 Parts Rejected 3 | . . . . . . . . . 3 Data Loss (minor) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 1668 | . . 10 51 173 309 . . . 1125 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 1668 | . . 10 51 173 309 . . . 1125 Knockbacks 20 | . . 2 . 1 . . . . 17 Impact 16 | . . 2 . 1 . . . . 13 Kinetic . | . . . . . . . . . . Secondary 4 | . . . . . . . . . 4 Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 241 | . 108 21 4 45 162 75 57 8 241 Average Temperature 37 | . 41 8 2 7 49 37 28 8 104 Received Heat Transfer 1936 | . 54 201 9 12 75 9 . 78 1498 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 16 | . . 1 2 . . . . . 13 Combat Hostiles 14 | . . 1 2 . . . . . 11 Parts Fried 22 | . . 1 . . . . . . 21 Impact Corruptions 52 | . . 1 2 6 . . . . 43 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . 1 3 . . . . . . . Heat Transferred 2475 | . 400 1850 225 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . . 1 1 . . . . . 1 Low Security (%) 85 | 100 100 49 23 100 . . . . 94 Level 1 14 | . . 50 76 . . . . . 5 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 303 | . 50 289 303 117 . . . . 222 Initial 117 | . . . 78 117 . . . . 27 Average 87 | . 5 170 244 46 . . . . 89 Influence Increases 2587 | . 91 519 295 153 220 75 . 90 1144 Destroy 0b10 Robot/C 1560 | . 60 340 180 80 140 . . 20 740 Destroy 0b10 Robot/NC 55 | . 10 10 . 10 . . . . 25 Destroy Leader 312 | . 14 64 40 42 20 . . 10 122 Successful Hack 25 | . 7 . . 4 . . . . 14 Destroy Structure 5 | . . . . 2 . . . . 3 Partial Spotted 120 | . . 60 45 15 . . . . . Lose Combat Pursuer 510 | . . 45 30 . 60 75 . 60 240 Influence Decreases 2405 | . 91 300 211 441 175 57 78 40 1012 Entered New Map 453 | . . . 141 186 8 17 78 . 23 Time Decay 1540 | . 91 280 70 245 107 30 . 20 697 Lost Part 372 | . . 20 . 10 20 10 . 20 292 Lost Ally 40 | . . . . . 40 . . . . Squads Dispatched 12 | . . . . 1 . 1 . . 10 Investigation 2 | . . . . . . . . . 2 Extermination 4 | . . . . 1 . . . . 3 Reinforcement 2 | . . . . . . . . . 2 Assault 1 | . . . . . . 1 . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Distress Signals 2 | . . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 148 | . 6 28 9 7 11 11 . 11 65 Peak Tracking Total 9 | . 2 7 4 2 4 8 . 7 9 Tactical Retreats 18 | . . 3 1 . 2 1 . 1 10 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Traps Triggered 4 | . . . 1 1 . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Machines Accessed 32 | . 1 3 4 6 3 . 4 2 9 Terminals 12 | . 1 . 2 2 1 . . 2 4 Fabricators . | . . . . . . . . . . Repair Stations 8 | . . 2 . 3 . . . . 3 Recycling Units 3 | . . . 1 . . . . . 2 Scanalyzers 3 | . . 1 1 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 105 | . 2 9 8 27 6 . 30 3 20 Successful 72 | . 1 8 3 17 6 . 30 2 5 Failed 33 | . 1 1 5 10 . . . 1 15 Catastrophic 5 | . . . . 1 . . . . 4 Database Lockouts . | . . . . . . . . . . Manual 19 | . 2 . 4 3 . . . . 10 Terminals 28 | . 2 . 4 8 1 . . 3 10 Fabricators . | . . . . . . . . . . Repair Stations 32 | . . 6 . 18 . . . . 8 Recycling Units 4 | . . . 2 . . . . . 2 Scanalyzers 6 | . . 3 2 1 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 41 | . 1 . . . 6 . 30 2 2 Record 17 | . . . . . 5 . 11 1 . Part Schematic 10 | . . . . . . . 9 . 1 Robot Schematic 7 | . . . . . . . 7 . . Prototype ID Bank 3 | . . . . . . . 3 . . Open Door 2 | . . . . . 1 . . 1 . Level Access Points 1 | . 1 . . . . . . . . Repair Station Index 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 23 | . . 6 . 16 . . . . 1 Scan Component 12 | . . 3 . 8 . . . . 1 Repair 11 | . . 3 . 8 . . . . . Recycling Unit Hacks 3 | . . . 1 . . . . . 2 Retrieve Components 3 | . . . 1 . . . . . 2 Scanalyzer 5 | . . 2 2 1 . . . . . Retrieve Study 5 | . . 2 2 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . . . 1 4 . . . . 7 Full Trace Events 2 | . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 9 . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 5 | . . 2 2 1 . . . . . Parts Repaired 11 | . . 3 . 8 . . . . . Time 394 | . . 114 . 280 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 13 | . . . 2 . . . . . 11 Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . 2 . . . . . Non-combat 1 | . . . . 1 . . . . . Combat 1 | . . . . 1 . . . . . Robot Hacks Applied 3 | . . . . 3 . . . . . parse_system 1 | . . . . 1 . . . . . no_distress 1 | . . . . 1 . . . . . find_chute 1 | . . . . 1 . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . Programmers 3 | . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Total Allies 3 | . . . . . 3 . . . . Largest Group 3 | . . . . . 3 . . . . Highest-Rated Group 60 | . . . . . 60 . . . . Highest-Rated Ally 20 | . . . . . 20 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 16 | . . . . . 16 . . . . Total Damage 592 | . . . . . 592 . . . . Kills 4 | . . . . . 4 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Active Infowar (turns) 509 | . . . . . . . . . 509 Jamming 509 | . . . . . . . . . 509 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 3 1 . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Turns Passed 4410 | 54 654 674 148 588 303 64 22 150 1753 Spaces Moved 5595 | 51 469 650 313 809 998 284 106 547 1368 Core 26 | 26 . . . . . . . . . Treads 6 | . . . . . . . . . 6 Legs 1334 | 25 469 97 . . . . . . 743 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 4229 | . . 553 313 809 998 284 106 547 619 Fastest Speed 20 | 50 120 26 24 20 20 20 20 20 25 Average Speed 47 | 84 128 40 24 21 20 20 20 24 80 Slowest Speed 330 | 120 190 120 25 25 27 20 20 27 330 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 19 | . . 7 . 9 . . . 1 2 Potential Cave-ins 22 | . . . . . . . . . 22 Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 45 | 3 62 37 30 20 84 47 72 62 34 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 1 . Known Exits Taken 2 | . 1 . . . 1 . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . 1 1 1 . Scrap Searched 5 | . . . . . 2 1 . 2 . Spaces Dug 27 | . . . . 2 . . . . 25 Terrain Destroyed 27 | . . . . 2 . . . . 25 Melee 27 | . . . . 2 . . . . 25 Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Total 6822 | 61 498 941 366 1167 1056 288 105 557 1783 Wait 663 | . 10 185 28 295 26 4 . . 115 Move 5549 | 50 468 636 312 790 997 283 105 544 1364 Hop 17 | . . 6 . 9 . . . 1 1 Pick Up 93 | 5 6 18 2 13 1 . . 2 46 Fast Attach 25 | 1 . 10 2 4 2 . . 1 5 Attach 54 | 5 1 3 2 6 1 . . . 36 Detach . | . . . . . . . . . . Swap 42 | . 1 7 2 11 2 . . 3 16 Drop 53 | . . 14 3 8 1 . . 4 23 Fire 84 | . 12 58 13 . . . . . 1 Melee 222 | . . 4 2 31 26 1 . 2 156 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . 20 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / Low) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Identified exit to Materials 303 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 10) 709 | -10/Materials | Entered another Materials area 709 | -9/Materials | Evolved 2 slots: Propulsion x2 1057 | -9/Materials | Repaired Imp. Heat Sink 1266 | -9/Materials | Build established: Hacker-Sprinter 1267 | -9/Materials | Repaired Cesium-ion Thruster 1307 | -9/Materials | Repaired Cesium-ion Thruster 1381 | -9/Materials | Discovered new exit (range 8) 1383 | -9/Materials | Entered another Materials area 1383 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1467 | -8/Materials | Destroyed 8 combat bots 1481 | -8/Materials | Discovered new exit (range 16) 1511 | -8/Materials | Discovered new exit (range 9) 1531 | -8/Materials | Entered Factory 1531 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1647 | -7/Factory | Repaired Cesium-ion Thruster+ 1687 | -7/Factory | Repaired Nuclear Core+ 1714 | -7/Factory | Repaired Flight Unit+ 1868 | -7/Factory | Repaired Cesium-ion Thruster+ 1907 | -7/Factory | Repaired Cesium-ion Thruster+ 1934 | -7/Factory | Repaired Flight Unit+ 2035 | -7/Factory | Repaired Cesium-ion Thruster+ 2076 | -7/Factory | Repaired Cesium-ion Thruster+ 2117 | -7/Factory | Discovered new exit (range 5) 2119 | -7/Factory | Entered Lower Caves 2147 | -7/Lower Caves | Entered an active Warlord outpost 2148 | -7/Lower Caves | A Commander dispatched an escort 2149 | -7/Lower Caves | Learned 8 Research zone layouts 2149 | -7/Lower Caves | Learned Factory terminal intel 2220 | -7/Lower Caves | Learned location of 1 exit from Factory 2239 | -7/Lower Caves | Learned location of 1 exit from Factory 2362 | -7/Lower Caves | Identified exit to Lower Caves 2422 | -7/Lower Caves | Entered another Lower Caves area 2442 | -7/Lower Caves | Learned Factory stockpile data 2459 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2483 | -7/Lower Caves | Discovered new exit (range 13) 2486 | -7/Lower Caves | Entered Data Miner 2486 | -7/Data Miner | Discovered new exit (range 6) 2490 | -7/Data Miner | Met Data Miner 2500 | -7/Data Miner | Learned location of Section 7 (-2) 2500 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2503 | -7/Data Miner | Received God Mode back door access code from Data Miner 2508 | -7/Data Miner | Entered Proximity Caves 2540 | -6/Proximity Caves | Learned location of 1 exit from Factory 2575 | -6/Proximity Caves | Spotted B-75 Beast 2604 | -6/Proximity Caves | Spotted B-75 Beast 2605 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 2613 | -6/Proximity Caves | Lost 3 parts (1p2n) 2657 | -6/Proximity Caves | Discovered new exit (range 5) 2658 | -6/Proximity Caves | Entered Factory 2658 | -6/Factory | Evolved 2 slots: Utility x2 2659 | -6/Factory | Identified exit to Lower Caves 2659 | -6/Factory | Identified exit to Factory 2661 | -6/Factory | Loaded intel: 26 terminal locations 2729 | -6/Factory | Spotted B-75 Beast 2743 | -6/Factory | Crushed by falling debris 3202 | -6/Factory | Build established: Hacker-Mutant 3989 | -6/Factory | Lost 6 parts (1p3n2u) 3996 | -6/Factory | Build established: Scavenger-Mutant 4096 | -6/Factory | Garrison activated, responded to threat 4139 | -6/Factory | Incoming investigation squad redirected 4189 | -6/Factory | Core integrity fell below 50% 4208 | -6/Factory | System corruption reached 10% 4213 | -6/Factory | Lost 8 parts (1p5n2u) 4285 | -6/Factory | Lost 5 parts (2p2n1u) 4375 | -6/Factory | Core integrity fell below 20% 4411 | -6/Factory | Self-destructed Last Messages --------------- Acquired 15 matter. R-10 Processor inserts Autogun into recycling unit. Recycling unit begins recycling process. R-10 Processor inserts VTOL Module into recycling unit. Acquired Hvy. Laser. System corrupted: Component data lost. R-10 Processor inserts VTOL Module into recycling unit. R-10 Processor inserts Carbon-fiber Leg into recycling unit. Recycling unit begins recycling process. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Carbon-fiber Leg destroyed. Penetrated by Slug. Power Sword destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????? """" [ # #????????????? | | ??????????# """" # #????????????? | | ??????????# """" /% #????????????? | | ??????????# """" """%# #????????????? | | ??????????# """" """ # ###+####????????????? | | ??????????# R" # #???????????????????? | | ??????????# ! """ # #???????????????????? | | ??????????# "" # #???????????????????? | | ??????????# %! # #???????????????????? | | ??????????#######/###### #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# #g #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# %+ #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# # #?????*?????????????? | | ?????????????########### #???????????????????? | | ?????????????# # #???????????????????? | | ?????????????# """%# #???????????????????? | | ?????????????# "Y" #%^^ #????"?"????????????? | | ?????????????# """ " "%+% +????"T"????????????? | | ?????????????# """ %%!#% #????"""????????????? | | ?????????????# """ [#*@! #???????????????????? | | ?????????????# %# ##########??????????? | | ?????????????# # ?????????? | | ?????????????########### ?????????? | | ???????????????????????# ?????????? | | ???????????????????????# ?????????? | | ???????????????????????# ?????????? | | ???????????????????????# ###+######??????????? | | ???????????????????????# #?? ??????????????? | | ??????????????????????? #??? ????????????? | | ??????????????????????? #????"""????????????? | | ??????????????????????? #???????????????!???? | | ??????????????????????? #???????????????????? | | ??????????????????????? #???????????????????? | | ???????????????????????#######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Corruption Containment 8 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 66 Melee Accuracy 6 Target Analysis 7 Recoil Reduction 1 Offensive Hacking 20 Defensive Hacking 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Railgun | -7/Data Miner | Free Nuclear Pulse Thruster | -6/Factory | Hacked Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free D-63 Destroyer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 70% | -9/Materials Cesium-ion Thruster | 32% | -9/Materials Cesium-ion Thruster | 56% | -9/Materials Cesium-ion Thruster | 8% | -7/Factory Nuclear Core | 12% | -7/Factory Flight Unit | 15% | -7/Factory Cesium-ion Thruster | 40% | -7/Factory Cesium-ion Thruster | 44% | -7/Factory Flight Unit | 40% | -7/Factory Cesium-ion Thruster | 28% | -7/Factory Cesium-ion Thruster | 24% | -7/Factory Studied --------- Flight Unit | -9/Materials | Hacked Hvy. Hammer | -9/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Scythe | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Can't Catch Me Hammer Time Part-time Excavator The Oracle Unlikely Earthworm Challenges ------------ None Game ------ Seed DrainedDerelictNeutralizer Manual? 0 Play Time 01:25:16 Cumulative 19.5 hours Start 2026.03.27 @ 12:01:40 End 2026.03.27 @ 13:29:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 0 Adventurer 26 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bdec792b-72c6-46f3-8ad5-66875f331ba1