Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.22 @ 12:25:16 Player: birb Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (13) 65 Value Destroyed (293) 293 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1238 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 53/100 System Corruption 0% Temperature Warning (326) Movement Core (100) Ox1 Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Signal Interpreter > --- WEAPON (2) ------- Heavy Laser > --- INVENTORY (5) ---- Light Armor Plating Authchip [Propulsion] Authchip [Weapon] Shock Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Gravmag System Flight Unit > --- UTILITY ---------- Sensor Array Signal Interpreter > --- WEAPON ----------- Improved EM Pulse Cannon Light Assault Rifle > --- INVENTORY -------- Flight Unit Flight Unit Light Armor Plating Small Laser [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 20 | 6 7 1 2 4 Power 3 | 1 1 1 . . Engine 3 | 1 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 2 . 2 1 Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover 1 | . . . . 1 Flight 4 | . 2 . 2 . Utility 4 | 1 3 . . . Device 1 | . 1 . . . Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 6 | 2 1 . . 3 Energy Gun 3 | 1 . . . 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . 1 3 5 Power 2 | . . 1 . 1 Propulsion 3 | . . . 2 1 Utility 1 | . . . . 1 Weapon 3 | . . . 1 2 Highest Loss Streak 5 | . . 1 2 5 To Critical Strikes . | . . . . . Average Backups 3 | . . 3 4 4 Power . | . . . . . Propulsion 1 | . . 1 2 1 Utility 1 | . . 1 1 1 Weapon 1 | . . 1 1 2 Tool/Special . | . . . . . Unused Backups 7 | . . . . 7 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon 3 | . . . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 89 98 98 83 Engine 13 | . 14 12 14 13 Wheel 2 | . 12 . . . Hover 5 | . . . . 10 Flight 13 | . 15 28 26 5 Device 11 | . 1 14 14 13 Storage 1 | . 5 . . . Processor 11 | . 1 14 14 14 Protection 2 | . 9 . . . Energy Gun 3 | . 11 . . 2 Energy Cannon 4 | . . . . 8 Ballistic Gun 13 | . 14 14 14 13 Special Weapon 4 | . 2 14 14 . Peak Build Rating 13 | 6 7 7 7 13 Average Rating 8 | 4 6 6 6 11 On Entrance 5 | . 6 7 7 6 Naked Turns . | . . . . . Heaviest Build 15 | 12 15 6 6 12 Greatest Support 32 | 32 32 8 8 9 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 7 6 5 5 5 Most Carried 5 | . 4 5 5 5 Average Carried 3 | . . 3 4 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | . 3 5 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 411 | 177 53 35 78 68 Remotely . | . . . . . Salvage Created 244 | . 69 15 . 160 Parts 18 | . 6 3 2 7 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . . . . 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . . 7 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 11 | . 3 2 3 3 Guns 8 | . 3 2 . 3 Cannons 3 | . . . 3 . Classes Destroyed 5 | . 2 . . 3 Watcher 2 | . 2 . . . Swarmer 8 | . 3 2 3 . Grunt 1 | . . . . 1 Sentry 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 3 | . 3 2 3 2 Combat Bots Only 3 | . 3 2 3 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 160 | . 6 25 30 99 Missed 61 | . 2 9 14 36 Hits 99 | . 4 16 16 63 Projectile 99 | . 4 16 16 63 Damage Taken 611 | . 29 94 96 392 Core 253 | . . 25 20 208 Absorbed by Shields . | . . . . . Ignored by Resistances 207 | . 8 32 32 135 Core Remaining (%) 100 | 100 . . . . Volleys Fired 52 | . 15 10 4 23 Largest 2 | . 2 1 2 2 Hottest 120 | . 100 100 120 89 Shots Fired 74 | . 26 10 8 30 Gun 63 | . 24 7 4 28 Cannon 2 | . . . . 2 Launcher . | . . . . . Special 9 | . 2 3 4 . Kinetic 41 | . 13 7 4 17 Thermal 31 | . 13 3 4 11 Explosive . | . . . . . Electromagnetic 2 | . . . . 2 Robot Hit Streak 23 | . 5 5 2 23 Robot Miss Streak 2 | . 2 1 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 53 | . 13 7 5 28 Core Hits 25 | . 7 3 4 11 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 3 | . . . . 3 Destroy 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 626 | . 133 68 104 321 Guns 496 | . 109 44 32 311 Cannons 10 | . . . . 10 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 268 | . 54 44 32 138 Thermal 348 | . 79 24 72 173 Explosive . | . . . . . Electromagnetic 10 | . . . . 10 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 308 | . 75 86 . 308 Average Temperature 72 | . 22 45 . 146 Received Heat Transfer 180 | . . . 30 150 Effects 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 708 | . 175 50 150 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 87 | . 85 40 . 87 Initial 15 | . . 15 . 3 Average 28 | . 39 9 . 30 Influence Increases 491 | . 114 50 70 257 Destroy 0b10 Robot/C 220 | . 60 40 60 60 Destroy 0b10 Robot/NC 10 | . 10 . . . Destroy Leader 34 | . 14 10 10 . Successful Hack 44 | . 6 . . 38 Select Force Hacks 150 | . . . . 150 Disable Machine 18 | . 9 . . 9 Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 462 | . 66 68 90 238 Entered New Map 58 | . . 33 18 7 Time Decay 314 | . 66 25 42 181 Lost Part 90 | . . 10 30 50 Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 23 | . 7 3 9 4 Peak Tracking Total 5 | . 4 3 5 2 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 13 | . 2 . . 11 Terminals 6 | . 2 . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . . . . 6 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 4 . . 23 Successful 19 | . 2 . . 17 Failed 8 | . 2 . . 6 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 7 | . . . . 7 Terminals 17 | . 4 . . 13 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 9 | . . . . 9 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 2 . . 9 Record 1 | . . . . 1 Part Schematic 4 | . . . . 4 Prototype ID Bank 2 | . 1 . . 1 Branch Access Points 1 | . 1 . . . Scanalyzer Index 1 | . . . . 1 Registered Components 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . . 2 Report Inventory 2 | . . . . 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . . . . 6 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . . . . 6 Reject 1 | . . . . 1 Tunnel 5 | . . . . 5 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . . . 5 Full Trace Events 4 | . . . . 4 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . . 4 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 1 | . . . 1 . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 751 | . 19 109 151 472 Sensors 751 | . 19 109 151 472 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 988 | 42 191 109 151 495 Spaces Moved 1258 | 35 240 135 328 520 Core 4 | 2 . . 2 . Treads . | . . . . . Legs . | . . . . . Wheels 94 | 33 61 . . . Hover 352 | . . . . 352 Flight 808 | . 179 135 326 168 Fastest Speed 37 | 50 37 37 37 37 Average Speed 59 | 97 53 37 37 80 Slowest Speed 120 | 100 100 37 100 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . 1 . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 38 25 22 73 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 5 | . . . . 5 Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 1401 | 40 272 178 340 571 Wait 50 | . 4 31 7 8 Move 1252 | 34 237 134 327 520 Hop 1 | . 1 . . . Pick Up 15 | . 5 2 . 8 Fast Attach 9 | 6 1 1 1 . Attach 5 | . 2 . 1 2 Detach . | . . . . . Swap 8 | . 5 . . 3 Drop 9 | . 2 . . 7 Fire 52 | . 15 10 4 23 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Subcaves (discovered 2 exits: *Mat / *Rec) -7/Recycling History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Identified exit to Mines 154 | -10/Materials | Discovered new exit (range 16) 234 | -10/Materials | Entered Mines 265 | -10/Mines | Discovered new exit (range 5) 312 | -10/Mines | Build established: Mutant 343 | -10/Mines | Identified exit to Subcaves 343 | -10/Mines | Entered Subcaves 368 | -10/Subcaves | Discovered new exit (range 8) 370 | -10/Subcaves | Learned Materials emergency access door positions 371 | -10/Subcaves | Identified exit to Materials 375 | -10/Subcaves | Learned 2 Materials zone layouts 376 | -10/Subcaves | Ambushed by swarm of Subdwellers 415 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 476 | -10/Subcaves | Shifting Twisted Machinery released Flamer 476 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 491 | -10/Subcaves | Discovered new exit (range 9) 494 | -10/Subcaves | Identified exit to Recycling 494 | -10/Subcaves | Entered Recycling 510 | -7/Recycling | Scanned before Scraplab entrance 515 | -7/Recycling | Entered Scraplab 973 | -7/Recycling | Core integrity fell below 50% 983 | -7/Recycling | Core integrity fell below 20% 989 | -7/Recycling | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 00936_ Terminal unresponsive. 00939_ Y-54 Guardian springs to life. 00961_ Y-54 Guardian suffers critical hit (Destroy). 00961_ Destroyed Lgt. Treads. 00963_ Gravmag System destroyed. 00964_ Y-54 Guardian suffers critical hit (Destroy). 00964_ Destroyed Imp. Deuterium Engine. 00966_ Sensor Array destroyed. 00969_ Lgt. Ion Engine destroyed. 00972_ Processing Tank disabled. 00972_ Hvy. Laser destroyed. 00976_ Overheating: System interference. 00976_ Signal Interpreter temporarily disabled. 00977_ Y-54 Guardian suffers critical hit (Destroy). 00979_ Y-54 Guardian destroyed. 00979_ Lgt. Assault Rifle destroyed. 00987_ R-06 Scavenger collects Lgt. Treads. 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"???# | | ?????????????????????????? ##??# | | ????????????????????????? #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Lightning Gun | -7/Recycling | Hacked Nuclear Pulse Thruster | -7/Recycling | Hacked Imp. Kinecellerator | -7/Recycling | Hacked Adv. System Shield | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityGodSabre Manual? 0 Play Time 00:18:46 Cumulative 74.1 hours Start 2025.05.22 @ 12:04:20 End 2025.05.22 @ 12:25:16 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 44 Rogue 0 Adventurer 44 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 52 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb866c97-44ac-4885-9387-e66feabf80b7