Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.29 @ 16:13:06 Player: The Overplayer Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (191) 191 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 1419 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/400 Matter 229/300 Energy 89/100 System Corruption 0% Temperature Cool (6) Movement Flying (120) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (8) ---- Light Angular Momentum Engine Airjet Weight Redist. System Improved Sensor Array Advanced Targeting Computer Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Improved Propulsion Shielding > --- WEAPON ----------- Backup Laser I Improved Medium Laser > --- INVENTORY -------- Light Angular Momentum Engine Airjet Weight Redist. System Advanced Targeting Computer Improved Light Armor Plating Light EM Pulse Cannon Missile Launcher Heavy Hammer [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Missile Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 29 | 7 10 1 11 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 5 . 7 Treads 1 | . . . 1 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight 11 | . 5 . 6 Utility 5 | 2 2 1 . Device 1 | 1 . . . Storage 1 | 1 . . . Processor 2 | . 2 . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 8 | 2 3 . 3 Energy Gun 4 | 1 2 . 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 14 | . 4 . 10 Power 2 | . 1 . 1 Propulsion 8 | . 1 . 7 Utility 2 | . 1 . 1 Weapon 2 | . 1 . 1 Highest Loss Streak 9 | . 4 . 9 To Critical Strikes . | . . . . Average Backups 6 | . 5 8 7 Power 1 | . 1 1 1 Propulsion 1 | . 1 2 1 Utility 2 | . 1 2 3 Weapon 1 | . 1 2 2 Tool/Special . | . . . . Unused Backups 13 | . . 3 10 Power 3 | . . 1 2 Propulsion 2 | . . 1 1 Utility 5 | . . . 5 Weapon 3 | . . 1 2 Tool/Special . | . . . . Average Slot Usage (%) 84 | . 92 74 77 Engine 8 | . 9 . 8 Leg 9 | . 19 . . Flight 19 | . 8 28 31 Storage 12 | . 14 14 11 Processor 4 | . 9 3 . Protection 5 | . . 10 9 Energy Gun 11 | . 11 3 13 Ballistic Gun 10 | . 16 14 2 Peak Build Rating 15 | 9 9 9 15 Average Rating 8 | 5 6 7 11 On Entrance 6 | . 9 6 9 Avg Prop Armor Cover (%) 26 | . . . 26 Naked Turns . | . . . . Heaviest Build 14 | 12 12 8 14 Greatest Support 20 | 20 20 8 20 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 2 8 8 8 Average Carried 6 | . 5 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 8 8 6 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 579 | 217 240 . 122 Remotely . | . . . . Salvage Created 376 | 16 111 . 249 Parts 36 | 3 10 . 23 Haulers Intercepted 4 | . 1 . 3 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 13 | . 3 . 10 Melee 2 | . . . 2 Guns 6 | . 3 . 3 AOE 5 | . . . 5 Classes Destroyed 5 | 1 3 . 1 Worker 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 4 | . 1 . 3 Swarmer 12 | . 3 . 9 Sentry 1 | . . . 1 Best Kill Streak 7 | 1 2 . 7 Combat Bots Only 7 | . 2 . 7 Max Kills in Single Turn 5 | 1 1 . 5 Gunslinging . | . . . . Exploded 5 | . . . 5 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 225 | . 80 5 140 Missed 86 | . 29 2 55 Hits 139 | . 51 3 85 Melee 1 | . . . 1 Projectile 138 | . 51 3 84 Critical Strikes 6 | . 1 . 5 Actively Blocked 1 | . . . 1 Damage Taken 1522 | . 466 37 1019 Core 531 | . 104 22 405 Absorbed by Shields . | . . . . Redirected to Shielding 103 | . . . 103 Core Remaining (%) 74 | 100 . 49 . Volleys Fired 43 | 6 15 . 22 Largest 2 | 1 2 . 2 Hottest 86 | 50 70 . 86 Shots Fired 75 | 6 29 . 40 Gun 73 | 6 29 . 38 Cannon . | . . . . Launcher 2 | . . . 2 Special . | . . . . Kinetic 27 | . 25 . 2 Thermal 46 | 6 4 . 36 Explosive 2 | . . . 2 Electromagnetic . | . . . . Robot Hit Streak 7 | 6 7 . 6 Robot Miss Streak 4 | . 4 . 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 49 | 6 15 . 28 Core Hits 28 | 1 8 . 19 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 2 | 1 . . 1 Burn 1 | 1 . . . Smash 1 | . . . 1 Melee Attacks 6 | . . . 6 Impact 6 | . . . 6 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 932 | 73 140 . 719 Guns 417 | 73 140 . 204 Cannons . | . . . . Explosions 360 | . . . 360 Melee 155 | . . . 155 Ramming . | . . . . Kinetic 114 | . 114 . . Thermal 303 | 73 26 . 204 Explosive 360 | . . . 360 Electromagnetic . | . . . . Impact 155 | . . . 155 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 92 | . . . 92 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 109 | 30 64 . 109 Average Temperature 26 | 13 30 . 29 Received Heat Transfer 360 | . 93 21 246 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1147 | 296 74 . 777 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 90 | 100 100 100 74 Level 1 6 | . . . 17 Level 2 3 | . . . 8 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 467 | 5 47 13 467 Initial 13 | . . 13 . Average 49 | . 9 3 124 Influence Increases 839 | 5 142 . 692 Destroy 0b10 Robot/C 260 | . 60 . 200 Destroy 0b10 Robot/NC 30 | 5 10 . 15 Destroy Leader 48 | . 12 . 36 Successful Hack 11 | . . . 11 Disable Machine 15 | . . . 15 Destroy Structure 10 | . . . 10 Partial Spotted 30 | . . . 30 Lose Combat Pursuer 435 | . 60 . 375 Influence Decreases 372 | 5 106 36 225 Entered New Map 23 | . . 23 . Time Decay 214 | 5 71 13 125 Lost Part 135 | . 35 . 100 Squads Dispatched 3 | . 2 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 11 4 45 Peak Tracking Total 17 | . 5 2 17 Tactical Retreats 12 | . 3 . 9 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . . . 6 Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 9 | . 1 1 7 Terminals 4 | . 1 . 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . . . 1 Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Total Hacks 23 | . 3 1 19 Successful 13 | . 1 1 11 Failed 10 | . 2 . 8 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . . . 5 Terminals 12 | . 3 . 9 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units 3 | . . . 3 Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 4 | . 1 1 2 Open Door 1 | . . 1 . Reprogram Traps 2 | . . . 2 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Refit 1 | . . . 1 Recycling Unit Hacks 2 | . . . 2 Report Inventory 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer 3 | . . . 3 Retrieve Study 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . . . 3 Terminals 3 | . . . 3 Assimilate 1 | . . . 1 Botnet 1 | . . . 1 Skim 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 . 4 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . . 3 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . . 2 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 58 | 11 47 . . Terrain 58 | 11 47 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 959 | 94 425 88 352 Spaces Moved 1363 | 63 397 209 694 Core 10 | 9 . . 1 Treads 3 | . . . 3 Legs 247 | 54 193 . . Wheels . | . . . . Hover . | . . . . Flight 1103 | . 204 209 690 Fastest Speed 31 | 50 37 37 31 Average Speed 51 | 110 77 37 34 Slowest Speed 160 | 120 120 37 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 14 | . 1 . 13 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 3 65 56 70 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 11 | . . . 11 Melee . | . . . . Projectile . | . . . . AOE 11 | . . . 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1529 | 78 487 222 742 Wait 55 | . 53 . 2 Move 1334 | 62 394 208 670 Hop 12 | . 1 . 11 Pick Up 20 | 3 7 5 5 Fast Attach 21 | 6 6 1 8 Attach 6 | 1 1 . 4 Detach 4 | . 1 1 2 Swap 6 | . 4 . 2 Drop 22 | . 5 7 10 Fire 43 | 6 15 . 22 Melee 6 | . . . 6 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Met a group of wandering Federalists 160 | -10/Materials | Discovered new exit (range 11) 175 | -10/Materials | Identified exit to Mines 235 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Build established: Mutant 425 | -10/Materials | Lost 4 parts (1p1n1u1w) 520 | -10/Materials | Entered Mines 522 | -10/Mines | Learned Materials stockpile data 533 | -10/Mines | Met a Derelict shopkeep closing up shop 583 | -10/Mines | Learned Materials security intel 606 | -10/Mines | Discovered new exit (range 3) 608 | -10/Mines | Entered Materials 608 | -9/Materials | Evolved 2 slots: Propulsion x2 706 | -9/Materials | Discovered new exit (range 3) 748 | -9/Materials | Discovered new exit (range 12) 921 | -9/Materials | Core integrity fell below 50% 930 | -9/Materials | Core integrity fell below 20% 960 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00939_ Acquired 3 matter. 00940_ The unstable cave ceiling collapses. 00940_ 2 Matter crushed. 00940_ U-05 Engineer lays Concrete. 00940_ S-10 Pest destroyed. 00941_ U-05 Engineer lays Concrete. 00942_ U-05 Engineer builds a Wall. 00945_ Acquired Flight Unit+. 00946_ U-05 Engineer builds a Wall. 00948_ Acquired Flight Unit+. 00949_ Flight Unit+ destroyed. 00949_ Dropped Lgt. Treads. 00950_ U-05 Engineer lays Concrete. 00953_ U-05 Engineer builds a Wall. 00955_ Critical hit (Burn: +37). 00957_ TF Node disabled. 00957_ Sensor Array tumbles out of TF Node. 00957_ Signal Interpreter tumbles out of TF Node. 00960_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????????????###########???????? | | ???????????????????????????????# """ #???????? | | ???????????????????????????????# """ #???????? | | ???????????????????????????????# """ #???????? | | ???????????????????????????????# #???????? | | ##?????????????????????????????# "" #???????? | | #?????????????????????????????# T" #???????? | | #?????????????????????????????? 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Ion Engine | -9/Materials | Hacked Hvy. Hammer | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectileGrapheneProjector Manual? 0 Play Time 00:20:15 Cumulative 69.1 hours Start 2026.04.29 @ 15:55:40 End 2026.04.29 @ 16:13:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 44 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f6c2a9b-ba18-4bc3-9bcc-0f23e5b5db10