Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.20 @ 17:05:00 Player: Sen Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (68) 340 Value Destroyed (2669) 2669 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (519) 519 TOTAL SCORE: 10368 Bonus ------- Follower Combat Kills 247 Aligned with FarCom 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/1300 Matter 63/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Improved Signal Interpreter Advanced Terrain Scan Processor Improved Armor Integrity Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Improved Field Recycling Unit (3) Magnetic Acceleration Cannon Linear Accelerator Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Gravmag Array Antigrav System Impulse Thruster > --- UTILITY ---------- Experimental Thermal Generator Advanced Cooling System High-capacity Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Improved Armor Integrity Analyzer Matter Filter Improved Weapon Cycler Component Analysis Suite Improved Dynamic Insulation System > --- WEAPON ----------- Proton Cannon Compact HERF Cannon Slug Cannon Magnetic Acceleration Cannon Linear Accelerator > --- INVENTORY -------- Light Antimatter Reactor Carbon-fiber Leg Advanced Armor Integrity Analyzer Advanced ECM Suite Improved Field Recycling Unit Slug Cannon Slug Cannon Mass Driver [Rating: 116] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Impulse Thruster Utility Large Storage Unit Device Improved Weapon Cycler Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy Flak Cannon Energy Gun Pulse Rifle Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 . . . . 2 2 Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . . . . . . 1 . . . . . 1 Utility 8 | . . . 2 . . . 1 2 1 . . . . . 1 1 Weapon 3 | . . . . . . . . . 1 1 . . . . 1 . Parts Attached 152 | 5 3 1 5 16 2 . 5 31 3 9 2 23 18 9 11 9 Power 17 | 1 2 . 1 1 . . 1 5 . 1 . 2 1 1 . 1 Engine 9 | 1 2 . 1 . . . 1 2 . 1 . 1 . . . . Core 7 | . . . . 1 . . . 3 . . . 1 1 1 . . Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 37 | 2 . . . 8 . . 1 4 . 4 . 7 4 1 4 2 Treads 6 | . . . . 2 . . . 3 . 1 . . . . . . Leg 19 | 2 . . . 6 . . 1 1 . 3 . 4 1 1 . . Wheel 7 | . . . . . . . . . . . . 3 3 . 1 . Hover 3 | . . . . . . . . . . . . . . . 2 1 Flight 2 | . . . . . . . . . . . . . . . 1 1 Utility 56 | . 1 1 2 2 1 . 3 14 3 1 . 10 9 2 5 2 Device 32 | . . . . 1 . . 1 12 . 1 . 2 7 2 4 2 Storage 8 | . 1 1 . . 1 . . 1 2 . . 1 1 . . . Processor 8 | . . . 2 . . . 2 . 1 . . 1 1 . 1 . Hackware . | . . . . . . . . . . . . . . . . . Protection 8 | . . . . 1 . . . 1 . . . 6 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 42 | 2 . . 2 5 1 . . 8 . 3 2 4 4 5 2 4 Energy Gun 15 | . . . . 1 1 . . 6 . 2 1 3 . 1 . . Energy Cannon 4 | . . . . . . . . 1 . 1 . . . . . 2 Ballistic Gun 10 | 2 . . 2 3 . . . 1 . . 1 1 . . . . Ballistic Cannon 10 | . . . . . . . . . . . . . 4 3 2 1 Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . . . . . . Parts Lost 65 | . 1 . . 12 . . 1 10 . 1 4 12 3 9 1 11 Power 10 | . 1 . . 2 . . . 2 . . . 2 1 1 . 1 Propulsion 16 | . . . . 4 . . . 4 . . . 3 1 2 . 2 Utility 19 | . . . . 1 . . 1 1 . . 3 3 1 3 1 5 Weapon 20 | . . . . 5 . . . 3 . 1 1 4 . 3 . 3 Highest Loss Streak 12 | . 1 . . 4 . . 1 10 . 1 3 12 2 4 1 9 Average Slot Usage (%) 85 | . 65 87 87 84 83 77 74 87 85 89 70 86 97 83 90 77 Engine 3 | . 8 14 11 1 . . 6 4 6 5 5 4 1 . . . Core 5 | . . . . 4 . . . 5 6 5 5 5 9 10 10 7 Treads 1 | . . . . 2 . . . 2 6 4 . . . . . . Leg 8 | . 28 28 22 15 22 22 18 9 . 8 11 8 . 1 1 . Wheel 2 | . . . . . . . . . . . . . 16 5 1 . Device 14 | . . . . 6 . . . 20 13 10 5 2 27 22 27 21 Storage 11 | . . 16 22 13 15 22 18 22 19 11 11 11 6 5 5 3 Processor 11 | . . . 10 22 17 11 14 8 13 11 11 10 8 11 10 14 Protection 3 | . . . . 1 11 11 8 . 6 5 3 19 . . . . Energy Gun 5 | . . . . . 7 11 9 8 13 15 9 16 . 1 . . Ballistic Gun 3 | . 28 28 21 13 . . . . . . . 2 . . . . Ballistic Cannon 7 | . . . . . . . . . . . . . 22 18 25 14 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 106 | 6 8 24 29 30 29 29 32 47 45 64 64 81 83 83 101 106 Greatest Support 60 | 20 20 20 20 40 23 23 23 40 20 60 60 50 36 36 44 44 Greatest Overweight (x) 33 | . . 1 1 5 1 1 1 2 2 3 2 4 5 4 33 5 Average Overweight (x) 1 | . . . 1 . . 1 1 1 1 . . 2 1 3 4 1 Largest Inventory Capacity 12 | 4 4 10 10 10 10 10 10 10 10 10 10 10 12 12 12 12 Average Capacity 10 | 4 4 4 10 10 10 10 10 10 9 10 10 10 11 12 12 10 Most Carried 12 | . 1 3 4 9 6 5 10 10 10 10 10 10 10 12 9 12 Average Carried 7 | . . 1 3 5 5 5 7 9 8 9 9 8 6 10 6 6 Final Capacity 12 | 4 4 10 10 10 10 10 10 10 10 10 10 10 12 12 12 4 Final Carried 10 | . 1 3 4 4 5 5 10 10 10 10 9 6 10 10 7 4 Class Distribution -------------------- 30% | Mutant 22% | Derelict-Gunner 13% | Scavenger-Mutant 8% | Skirmisher 6% | Derelict-Skirmisher 6% | Scavenger-Skirmisher 5% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/Waste Tank | -5/Factory Derelict-Gunner | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Derelict-Skirmisher | -4/Factory Derelict-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Matter Collected 2637 | 197 91 83 156 267 . . 70 330 . 150 . 226 527 455 85 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2575 | . 91 . 14 274 . . 329 935 . 150 . 165 293 160 85 79 Parts 109 | . 4 . 1 9 . . 14 50 . 2 . 4 5 10 6 4 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . . Parts Field Recycled 22 | . . . . . . . . . . . . . . . 17 5 Retrieved Matter 162 | . . . . . . . . . . . . . . . 130 32 Parts Self-Destructed 12 | . . . . . . . . . . . . . 3 9 . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Combat Hostiles Destroyed 59 | . 2 . 1 15 . . 5 13 . 2 . 3 9 6 2 1 Melee 5 | . . . . 4 . . . . . . . . . . . 1 Guns 36 | . 2 . 1 11 . . 5 13 . . . 3 . 1 . . Cannons 17 | . . . . . . . . . . 1 . . 9 5 2 . Classes Destroyed 13 | . 1 . 1 1 . . 3 6 . . . . 1 . . . Worker 3 | . . . . . . . . 3 . . . . . . . . Builder 1 | . . . . . . . . 1 . . . . . . . . Recycler 2 | . . . . . . . . 2 . . . . . . . . Operator 2 | . . . . . . . . 2 . . . . . . . . Watcher 5 | . . . . . . . 2 3 . . . . . . . . Swarmer 16 | . . . 1 9 . . . 2 . . . . 1 3 . . Grunt 18 | . 2 . . 2 . . 2 4 . . . 2 5 . . 1 Brawler 1 | . . . . . . . . . . . . . 1 . . . Duelist 2 | . . . . . . . . 1 . . . . 1 . . . Sentry 8 | . . . . . . . 2 2 . 2 . . 1 1 . . Hunter 5 | . . . . . . . 1 1 . . . 1 . 2 . . Programmer 5 | . . . . . . . . 3 . . . . . . 2 . Assembled 4 | . . . . 4 . . . . . . . . . . . . Best Kill Streak 7 | . 1 . 1 3 . . 2 7 . 1 . 2 5 3 2 1 Combat Bots Only 5 | . 1 . 1 3 . . 2 5 . 1 . 2 5 3 2 1 Max Kills in Single Turn 4 | . 1 . 1 2 . . 1 4 . 1 . 1 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Damage Taken 11162 | . 207 101 106 1311 . . 319 1895 257 236 146 2200 463 1010 564 2347 Core 2951 | . 22 . 8 351 . . 101 312 38 23 . 444 129 196 22 1305 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 91 . . . 10 81 55 95 . . . . 20 98 . Volleys Fired 176 | . 10 5 9 48 . . . 32 . 7 5 16 18 21 3 2 Largest 5 | . 2 2 2 2 . . . 2 . 4 4 4 4 4 5 5 Hottest 336 | . 40 40 43 43 . . . 126 . 210 165 181 216 216 250 336 Shots Fired 508 | . 19 9 18 81 . . 36 103 . 26 17 50 68 60 13 8 Gun 350 | . 19 9 18 81 . . 36 97 . 19 12 50 . 9 . . Cannon 158 | . . . . . . . . 6 . 7 5 . 68 51 13 8 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 304 | . 19 9 18 81 . . . 24 . . 3 13 68 51 13 5 Thermal 186 | . . . . . . . 36 73 . 26 14 37 . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 18 | . . . . . . . . 6 . . . . . 9 . 3 Robot Hit Streak 25 | . 3 4 7 9 . . 17 25 . 14 12 18 6 6 2 3 Robot Miss Streak 13 | . 4 2 4 3 . . 2 4 . 2 1 2 11 13 6 2 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Capacitor 1 | . . . . . . . . . . . 1 . . . . . Autonomous 88 | . . . . . . . 36 52 . . . . . . . . Shots Hit Robots 358 | . 9 6 9 53 . . 30 76 . 21 16 34 51 43 3 7 Core Hits 181 | . 4 1 2 31 . . 10 36 . 6 1 9 46 27 4 4 Critical Hits 3 | . . . . . . . . . . . . 2 . . . 1 Critical Kills 2 | . . . . . . . . . . . . 2 . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 11 | . . . . . . . . . . . . . . 3 . 8 Impact . | . . . . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . . . . . . . 8 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 7588 | . 97 77 74 553 . . 912 2496 . 414 329 498 1020 602 286 230 Guns 4488 | . 97 77 74 503 . . 912 1810 . 291 175 498 . 51 . . Cannons 2247 | . . . . . . . . 47 . 123 154 . 1020 551 260 92 Explosions 625 | . . . . . . . . 625 . . . . . . . . Melee 100 | . . . . . . . . . . . . . . . . 100 Ramming 128 | . . . . 50 . . . 14 . . . . . . 26 38 Kinetic 3045 | . 97 77 74 503 . . . 303 . . 24 67 1020 551 260 69 Thermal 4229 | . . . . . . . 912 2167 . 414 305 431 . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 86 | . . . . . . . . 12 . . . . . 51 . 23 Impact . | . . . . . . . . . . . . . . . . . Slashing 100 | . . . . . . . . . . . . . . . . 100 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 29 | . 2 2 . 2 2 2 . 4 . . 17 27 29 29 6 3 Average Corruption 16 | . 2 2 . 2 2 2 . 3 . . 10 17 28 27 4 2 Corruption Purged 10 | . . . . . . . . . . . . . . 8 2 . Effects 318 | . 3 4 . 3 3 2 . 9 . . 4 54 125 97 14 . Message Errors 49 | . 2 1 . 1 . 1 . 2 . . 2 6 18 10 6 . Matter Fused 38 | . . . . . . . . 4 . . . 8 10 11 5 . Heat Flow Errors 19 | . . 1 . 1 1 . . . . . . 7 7 2 . . Energy Discharges 33 | . . . . 1 1 . . 1 . . . 7 11 12 . . Parts Rejected 4 | . . . . . . . . . . . . 2 2 . . . Data Loss (minor) 21 | . . 1 . . 1 1 . 1 . . . 4 7 3 3 . Data Loss (major) 8 | . . . . . . . . . . . . 1 4 3 . . Misfires 8 | . . . . . . . . . . . 1 2 . 5 . . Alerts 3 | . . . . . . . . . . . . 1 1 1 . . Misdirections 75 | . . . . . . . . . . . . 5 43 27 . . Targeting Errors 49 | . . . . . . . . 1 . . 1 8 18 21 . . Weapon Failures 11 | . 1 1 . . . . . . . . . 3 4 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 268 | . . . . . . . . 266 . . . . . . . 2 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 266 | . . . . . . . . 266 . . . . . . . . Melee 2 | . . . . . . . . . . . . . . . . 2 Knockbacks 34 | . . . . . . . . . . . . . 26 6 2 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 28 | . . . . . . . . . . . . . 20 6 2 . Secondary 6 | . . . . . . . . . . . . . 6 . . . Self-Inflicted Damage 30 | . . . . 1 . . . . . . . . . . 12 17 Shots . | . . . . . . . . . . . . . . . . . Rammed 44 | . . . . 33 . . . . . . . . . . 5 6 Targets Rammed 49 | . . . . 36 . . . 2 . . . . . . 5 6 Kicked 2 | . . . . . . . . 2 . . . . . . . . Crushed 3 | . . . . 3 . . . . . . . . . . . . Highest Temperature 700 | . 6 123 . 241 233 . . 135 . 327 117 700 193 411 394 293 Average Temperature 146 | . 3 36 . 56 117 . . 52 . 137 65 193 102 120 181 159 Received Heat Transfer 1227 | . 48 60 9 282 . . 99 192 36 45 . 36 150 27 . 243 Effects 30 | . . . . . . . . . . . . 27 . 2 1 . Shutdowns 9 | . . . . . . . . . . . . 8 . 1 . . Energy Bleed 3 | . . . . . . . . . . . . 3 . . . . Interference 8 | . . . . . . . . . . . . 7 . . 1 . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . Damage (minor) 2 | . . . . . . . . . . . . 1 . 1 . . Damage (major) 5 | . . . . . . . . . . . . 5 . . . . Damage (core) 2 | . . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . Parts Melted 16 | . . . . . . . 2 4 . 7 . 3 . . . . Heat Transferred 5868 | . . . . . . . 1184 2596 . 756 481 851 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Peak Influence 246 | . 85 89 192 227 . . 196 246 130 95 . 95 . . 54 240 Initial 74 | . . 33 . 74 . . . 20 65 63 . . . . . 6 Average 55 | . 45 49 108 109 . . 58 94 71 41 . 18 . . 4 17 Maximum Alert Level 1 | . . . . 1 . . . 1 . . . . . . . 1 Low Security (%) 96 | 100 100 100 100 90 . 100 100 88 100 100 100 100 . . 100 98 Level 1 3 | . . . . 9 . . . 11 . . . . . . . 1 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . 2 1 . . 2 3 . . . 4 . . 2 4 Investigation 2 | . . . . 1 . . . . . . . 1 . . . . Extermination 6 | . . . . . . . . 2 . . . 1 . . 2 1 Reinforcement 9 | . 1 . 2 . . . 2 1 . . . 2 . . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Distress Signals 7 | . 2 . . . . . . 2 . 1 . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 139 | . 5 2 9 21 . . 11 23 6 4 6 11 11 8 2 20 Peak Tracking Total 11 | . 3 2 4 4 . . 2 6 4 2 6 5 5 4 2 11 Tactical Retreats 10 | . . . . 2 . . . . 1 . . . 1 1 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Traps Triggered 8 | . 2 . . . . . . 3 . 1 . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . 1 3 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Machines Disabled 7 | . . . 1 . . . . 6 . . . . . . . . Max in Single Turn 5 | . . . 1 . . . . 5 . . . . . . . . Machines Sabotaged 1 | . . . . 1 . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Machines Accessed 17 | . . . . 1 . . 3 3 2 3 . 3 1 . 1 . Terminals 9 | . . . . 1 . . 3 1 . 2 . 1 . . 1 . Fabricators 3 | . . . . . . . . 1 1 . . 1 . . . . Repair Stations 2 | . . . . . . . . . 1 . . 1 . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 30 | . . . . 1 . . 6 9 5 3 . 3 1 . 2 . Successful 19 | . . . . 1 . . 4 6 2 3 . 1 1 . 1 . Failed 11 | . . . . . . . 2 3 3 . . 2 . . 1 . Catastrophic 3 | . . . . . . . . . 1 . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 4 | . . . . 1 1 . 2 . . . . . . . . . Terminals 15 | . . . . 1 . . 6 3 . 2 . 1 . . 2 . Fabricators 4 | . . . . . . . . 2 1 . . 1 . . . . Repair Stations 5 | . . . . . . . . . 4 . . 1 . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . Scanalyzers 4 | . . . . . . . . 4 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 10 | . . . . . . . 3 2 . 2 . 1 1 . 1 . Record 1 | . . . . . . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . 1 . . . . Open Door 2 | . . . . . . . . . . 1 . . 1 . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . Locate Traps 3 | . . . . . . . 2 . . . . . . . 1 . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . Scanalyzer 3 | . . . . . . . . 3 . . . . . . . . Insert Component 2 | . . . . . . . . 2 . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . 1 . . 1 . . . . . . . . . Terminals 2 | . . . . 1 . . 1 . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . Sabotage 1 | . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . Hacking Detections 10 | . . . . . . . 2 2 2 1 . 2 . . 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . Time 26 | . . . . . . . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . 2 . . parse_system 2 | . . . . . . . . . . . . . . 2 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Total Allies 3 | . . 2 . . . . . . . . . . . 1 . . Largest Group 2 | . . 2 1 1 . . . . . . . . . 1 . . Highest-Rated Group 35 | . . 35 31 31 . . . . . . . . . 12 . . Highest-Rated Ally 31 | . . 31 31 31 . . . . . . . . . 12 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 38 | . . 4 13 18 . . . . . . . . . 3 . . Total Damage 647 | . . 85 231 291 . . . . . . . . . 40 . . Kills 12 | . . 2 6 4 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Turns Passed 10797 | 58 197 411 158 1113 374 112 588 1419 375 827 166 885 1440 1181 756 737 Spaces Moved 6516 | 46 134 304 81 605 308 19 347 706 163 506 104 342 1308 721 304 518 Core 255 | 5 . . . 43 . . . . . . . . . . 3 204 Treads 603 | . . . . 50 . . . 197 163 193 . . . . . . Legs 3173 | 41 134 304 81 512 308 19 347 509 . 313 104 334 12 155 . . Wheels 2012 | . . . . . . . . . . . . 8 1296 566 142 . Hover 470 | . . . . . . . . . . . . . . . 156 314 Flight 3 | . . . . . . . . . . . . . . . 3 . Fastest Speed 50 | 50 120 120 150 120 120 150 150 150 190 120 120 86 96 106 150 50 Average Speed 142 | 112 120 123 150 145 120 150 150 170 209 150 142 201 103 151 186 120 Slowest Speed 1700 | 120 120 150 150 300 150 150 150 210 210 210 180 240 270 240 1700 360 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 27 76 15 69 69 10 24 23 4 10 97 6 93 65 5 14 Regions Visited 16 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 1 1 1 1 . 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . 1 . . . . . . . . Scrap Searched 12 | . . . . 2 . . . . . . . . 5 5 . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 41 | . . . . . . . 3 18 . 3 . . 10 3 2 2 Melee . | . . . . . . . . . . . . . . . . . Projectile 27 | . . . . . . . 3 4 . 3 . . 10 3 2 2 AOE 14 | . . . . . . . . 14 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp Fac Res Total 7662 | 50 151 329 100 729 313 103 414 884 196 553 111 495 1364 771 484 615 Wait 614 | . 4 18 3 11 . 85 53 70 24 21 . 103 5 11 151 55 Move 6501 | 45 133 303 80 604 307 18 346 705 162 506 103 341 1307 720 303 518 Hop . | . . . . . . . . . . . . . . . . . Pick Up 64 | . . 2 . 9 1 . 7 18 6 2 . 5 9 2 1 2 Fast Attach 75 | 5 3 1 3 2 . . 3 15 1 6 . 13 8 4 7 4 Attach 62 | . . . . 11 2 . 1 13 1 2 2 9 8 4 4 5 Detach 43 | . 1 . 1 2 3 . . 7 . 3 1 4 4 2 5 10 Swap 15 | . . . 2 3 . . 1 3 1 1 . 1 2 1 . . Drop 50 | . . . 2 3 . . 3 19 1 5 . 3 3 1 5 5 Fire 176 | . 10 5 9 48 . . . 32 . 7 5 16 18 21 3 2 Melee 11 | . . . . . . . . . . . . . . 3 . 8 Ram 22 | . . . . 11 . . . . . . . . . . 5 6 Kick 2 | . . . . . . . . 2 . . . . . . . . Crush 25 | . . . . 25 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . 2 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / Arm) -3/Research History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 11) 256 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 537 | -10/Mines | Found a hidden stash of uninstalled traps 643 | -10/Mines | Discovered new exit (range 14) 667 | -10/Mines | Entered Materials 667 | -9/Materials | Accompanied by 1 ally 667 | -9/Materials | Evolved 2 slots: Utility x2 668 | -9/Materials | Identified exit to Mines 672 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 825 | -9/Materials | Entered Mines 825 | -9/Mines | Accompanied by 1 ally 829 | -9/Mines | Met a Derelict bent on vengeance 943 | -9/Mines | Assembled infested the area 1016 | -9/Mines | Build established: Scavenger-Mutant 1046 | -9/Mines | Lost 3 parts (1p2w) 1325 | -9/Mines | Build established: Scavenger-Skirmisher 1541 | -9/Mines | Core integrity fell below 50% 1562 | -9/Mines | Lost 4 parts (1p1n2w) 1672 | -9/Mines | Core integrity fell below 20% 1696 | -9/Mines | Lost 3 parts (2n1u) 1913 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1924 | -9/Mines | Learned location of 1 exit from Materials 1930 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1931 | -9/Mines | Discovered new exit (range 5) 1936 | -9/Mines | Identified exit to Exiles 1938 | -9/Mines | Entered Exiles 1939 | -9/Exiles | Identified exit to Mines 1983 | -9/Exiles | Met 8R-AWN 2003 | -9/Exiles | Met EX-HEX 2045 | -9/Exiles | Met EX-BIN 2062 | -9/Exiles | Aligned with FarCom system 2063 | -9/Exiles | Given EX-Vault access code 2100 | -9/Exiles | Opened EX-Vault 2105 | -9/Exiles | Build established: Scavenger-Mutant 2114 | -9/Exiles | Found Prototype Energy Gun 2141 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2219 | -9/Exiles | Met EX-DEC 2309 | -9/Exiles | Identified AWS/Thermal 2312 | -9/Exiles | Left Exiles lab with AWS/Thermal 2312 | -9/Exiles | Entered Mines 2412 | -8/Mines | Discovered new exit (range 8) 2421 | -8/Mines | Identified exit to Materials 2424 | -8/Mines | Entered Materials 2424 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2425 | -8/Materials | Identified exit to Factory 2596 | -8/Materials | Build established: Mutant 3012 | -8/Materials | Entered Factory 3012 | -7/Factory | Evolved 2 slots: Utility x2 4044 | -7/Factory | Lost 10 parts (2p4n1u3w) 4402 | -7/Factory | Discovered new exit (range 10) 4431 | -7/Factory | Entered another Factory area 4431 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4494 | -6/Factory | Repaired Lrg. Storage Unit 4731 | -6/Factory | Build established: Scavenger-Mutant 4772 | -6/Factory | Discovered new exit (range 16) 4803 | -6/Factory | Identified exit to Factory 4806 | -6/Factory | Entered another Factory area 4806 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4882 | -5/Factory | Found Quantum Capacitor 5168 | -5/Factory | Build established: Skirmisher 5324 | -5/Factory | Discovered new exit (range 5) 5328 | -5/Factory | Identified exit to Extension 5633 | -5/Factory | Sucked down chute 5633 | -5/Factory | Entered Waste 5648 | -5/Waste | EMP discharged 5667 | -5/Waste | Spotted C-40 Crusher 5687 | -5/Waste | Spotted C-40 Crusher 5698 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5722 | -5/Waste | Spotted C-40 Crusher 5726 | -5/Waste | Spotted C-40 Crusher 5732 | -5/Waste | Spotted C-40 Crusher 5732 | -5/Waste | Spotted C-40 Crusher 5733 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5736 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5748 | -5/Waste | EMP discharged 5748 | -5/Waste | System corruption reached 10% 5767 | -5/Waste | Lost 3 parts (2u1w) 5784 | -5/Waste | Discovered new exit (range 10) 5796 | -5/Waste | Identified exit to Factory 5799 | -5/Waste | Entered Factory 5978 | -5/Factory | Discovered new exit (range 7) 5993 | -5/Factory | Identified exit to Upper Caves 6130 | -5/Factory | Build established: Tank 6559 | -5/Factory | Build established: Mutant 6684 | -5/Factory | Entered Upper Caves 6711 | -5/Upper Caves | Lost 12 parts (2p3n3u4w) 6926 | -5/Upper Caves | Spotted B-75 Beast 6974 | -5/Upper Caves | Build established: Scavenger-Gunner 7149 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7164 | -5/Upper Caves | Core integrity fell below 50% 7251 | -5/Upper Caves | Learned Factory emergency access door positions 7448 | -5/Upper Caves | Encountered a Warlord checkpoint 7597 | -5/Upper Caves | Build established: Derelict-Gunner 7763 | -5/Upper Caves | Discovered new exit (range 7) 7768 | -5/Upper Caves | Identified exit to Upper Caves 8124 | -5/Upper Caves | Entered another Upper Caves area 8496 | -5/Upper Caves | Learned 8 Factory zone layouts 8573 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8870 | -5/Upper Caves | Discovered new exit (range 7) 8952 | -5/Upper Caves | Lost 4 parts (2u2w) 8974 | -5/Upper Caves | Identified exit to Factory 9305 | -5/Upper Caves | Entered Factory 9305 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9306 | -4/Factory | Identified exit to Armory 9614 | -4/Factory | Build established: Derelict-Skirmisher 10043 | -4/Factory | Discovered new exit (range 11) 10060 | -4/Factory | Identified exit to Research 10061 | -4/Factory | Entered Research 10061 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10284 | -3/Research | Build established: Derelict-Gunner 10645 | -3/Research | Garrison activated, responded to threat 10694 | -3/Research | Lost 9 parts (1p2n4u2w) 10729 | -3/Research | Core integrity fell below 50% 10764 | -3/Research | Core integrity fell below 20% 10798 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10662_ Matter Filter destroyed. 10663_ Dropped Hcp. Storage Unit. 10663_ Exp. Thermal Generator destroyed. 10663_ Dropped Mic. Fission Core. 10664_ Dropped Component Analysis Suite. 10692_ K-01 Serf cleans the Ion Accelerator. 10721_ Imp. Dynamic Insulation System destroyed. 10721_ K-01 Serf suffers critical hit. 10721_ P-80 Master resets K-01 Serf, system corruption cleaned. 10722_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10726_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R001. 10729_ Acquired Greatsword. 10755_ G-67 Veteran destroyed. 10756_ Greatsword destroyed. 10758_ Slammed into P-80 Master. 10777_ Slammed into A-15 Conveyor. 10778_ A-15 Conveyor sends out distress signal. 10779_ Slammed into A-15 Conveyor. 10788_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | +??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | ###??????????????????????????????????? | | !!! #????????????????????????????????????? | | !!! #????????????????????????????????????? | | !! #????????????????????????????????????? | | #????????????????????????????????????? | | #????? #?????????????????????????????? | | #????? #??? ?????????????????????????? | | ########### #???## #### ?????????????????????? | | ????????### #### ???????????????????? | | ????????# ## !] ????????????????? | | ????????# ## !/ ??????????????? | | ????????+ p ## ! ?????????????? | | ????????# Yp ## !!?????????????? | | ????????# ## !!?????????????? | | ????????## ### !!?????????????? | | ?????????# ### ?????????????? | | ?????????# s ??????????????? | | ?????????# ^ ???????????????? | | ?????????# ???????????????? | | ?????????# ?????????????????? | | ?????????# #?????????????????????? | | ?????????# #?????????????????????? | | ?????????# ##### @ +?????????????????????? | | ??????? #???# #?????????????????????? | | ??????########???# #?????????????????????? | | ?????????????????# ######?????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????######??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 80 Energy Generation 31 Energy Capacity 610 Matter Stores 400 Matter Capacity 450 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 210 EM Shielding 5 Corruption Prevention 12 Armor Coverage 900 Point Defense Rating 80 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 6 Armor Integrity Analysis 50 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- Adv. Beam Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Dangerous Findings True Hacker Universal Adapter Challenges ------------ None Game ------ Seed SingularityCoolingLaser Manual? 0 Play Time 01:50:16 Cumulative 19.5 hours Start 2021.03.17 @ 18:01:31 End 2021.03.20 @ 17:05:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04a60513-73a5-4cbe-84f9-01af90203a08