Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.27 @ 19:46:24 Player: Fazzonamite Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (79) 395 Value Destroyed (2940) 2940 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2979) 2979 TOTAL SCORE: 12454 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 2061 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -15 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 82/100 System Corruption 9% Temperature Hot (203) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Melee Analysis Suite Advanced Hacking Suite Relay Coupler [NC] (9) Relay Coupler [Brawler] (35) Relay Coupler [Hunter] (19) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Array Experimental Thermal Generator Drone Bay (2/2) Railgun Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Advanced Melee Analysis Suite Heavy Armor Plating Hacking Suite Advanced Hacking Suite Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Hunter] Improved System Restoration Module > --- WEAPON ----------- Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Impulse Thruster Array Experimental Thermal Generator Drone Bay Railgun [Rating: 104] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Enhanced Force Lance Energy Gun Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Gar Fac Gar Res Slots Evolved 14 | . . 2 2 2 2 . . 2 2 . . . 2 Power 1 | . . . . 1 . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . 1 . . . 1 Utility 8 | . . 2 1 1 1 . . 2 . . . . 1 Weapon 1 | . . . . . . . . . 1 . . . . Parts Attached 155 | 7 9 25 27 15 6 3 7 2 . 4 11 10 29 Power 22 | 1 2 3 5 2 1 . 1 . . 1 . 1 5 Engine 15 | 1 2 2 3 2 1 . 1 . . 1 . 1 1 Core 3 | . . 1 2 . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 4 Propulsion 37 | 2 . 6 5 4 2 . 3 . . 2 4 2 7 Treads 13 | . . 1 4 1 . . . . . . 4 . 3 Leg 3 | . . . . . . . 3 . . . . . . Wheel 13 | 2 . 5 1 . 2 . . . . . . . 3 Hover 1 | . . . . . . . . . . . . . 1 Flight 7 | . . . . 3 . . . . . 2 . 2 . Utility 59 | 2 4 8 7 5 2 2 3 2 . . 6 6 12 Device 22 | 2 2 3 1 3 1 . 1 1 . . 1 3 4 Storage 6 | . 2 . 1 1 . . 1 . . . 1 . . Processor 3 | . . 1 . . . 1 . . . . . . 1 Hackware 8 | . . . 1 . . . . . . . 1 2 4 Protection 20 | . . 4 4 1 1 1 1 1 . . 3 1 3 Artifact . | . . . . . . . . . . . . . . Weapon 37 | 2 3 8 10 4 1 1 . . . 1 1 1 5 Energy Gun 13 | 1 2 6 2 1 . . . . . . . . 1 Energy Cannon 2 | . . . . . . . . . . . . . 2 Ballistic Gun 7 | 1 . . 6 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 5 | . . 1 2 1 . . . . . 1 . . . Special Weapon 5 | . 1 1 . . 1 . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . . Special Melee Weapon 3 | . . . . 1 . . . . . . 1 . 1 Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 69 | . 3 6 13 6 . . . . . . 2 17 22 Power 9 | . . . 3 . . . . . . . . 3 3 Propulsion 18 | . . 2 5 2 . . . . . . . 5 4 Utility 26 | . . 2 3 1 . . . . . . 2 7 11 Weapon 16 | . 3 2 2 3 . . . . . . . 2 4 Highest Loss Streak 15 | . 2 3 6 2 . . . . . . 2 15 12 To Critical Strikes 1 | . . . 1 . . . . . . . . . . Average Slot Usage (%) 86 | . 90 93 87 67 76 93 99 100 89 99 97 87 63 Engine 6 | . 14 5 4 2 7 13 13 11 10 10 10 8 1 Core 2 | . . 5 4 4 . . . . . . . . . Treads 6 | . . 3 13 . . . . . . . 9 19 3 Leg 2 | . . . . . . . 17 17 15 15 8 . . Wheel 6 | . 28 17 1 . 7 13 6 5 5 . . . 2 Flight 1 | . . . . 4 6 6 . . . 8 5 . . Device 12 | . 17 13 9 10 20 20 14 17 15 15 12 10 8 Storage 6 | . 10 11 9 5 . . 4 5 5 5 5 4 . Processor 6 | . . 6 9 7 6 6 6 5 5 5 5 5 5 Hackware 7 | . . . 8 7 6 6 6 5 5 5 9 10 22 Protection 9 | . . 12 9 7 7 13 13 17 15 15 13 12 2 Energy Gun 4 | . 14 14 4 4 . . . . . . . . . Ballistic Gun 3 | . 1 . 13 4 . . . . . . . . . Launcher 1 | . . . . . . . . . . 5 5 4 . Piercing Weapon 1 | . . . . . . 4 6 5 5 5 5 5 1 Special Melee Weapon 2 | . . . . 1 6 6 6 5 5 5 5 4 1 Peak Build Rating 104 | 9 10 17 25 33 30 40 56 60 60 69 84 84 104 Average Rating 36 | 4 8 13 19 20 23 36 52 59 60 68 75 74 63 On Entrance 34 | . 9 8 12 18 20 30 40 52 60 60 69 84 26 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 101 | 11 27 33 101 94 15 23 41 44 44 49 53 53 68 Greatest Support 162 | 26 26 32 62 21 26 26 66 60 60 60 162 162 84 Greatest Overweight (x) 30 | . 1 2 30 30 . . . . . . . . 2 Average Overweight (x) . | . . . 2 1 . . . . . . . . . Largest Inventory Capacity 25 | 5 15 15 25 25 5 5 8 8 8 8 10 10 5 Average Capacity 13 | 5 11 15 21 19 5 5 7 8 8 8 8 9 5 Most Carried 25 | 5 11 15 25 19 5 5 8 7 7 8 10 10 5 Average Carried 11 | 3 7 13 18 14 4 4 7 6 7 7 8 8 2 Final Capacity 25 | 5 15 15 25 5 5 5 8 8 8 8 10 5 5 Final Carried 18 | 5 11 15 18 4 5 5 8 7 7 8 10 5 5 Class Distribution -------------------- 73% | Scavenger-Mutant 17% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Gar Fac Gar Res Matter Collected 2372 | 250 114 265 646 . 197 140 70 . . 60 112 133 385 Remotely . | . . . . . . . . . . . . . . Salvage Created 3178 | 65 217 618 1031 26 55 . 26 . . . 451 227 462 Parts 164 | 7 13 36 42 4 3 . . . . . 10 16 33 Haulers Intercepted 3 | . . 2 1 . . . . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Gar Fac Gar Res Combat Hostiles Destroyed 54 | . 7 10 22 1 . . . . . . 2 7 5 Melee 5 | . . . . . . . . . . . 2 3 . Guns 34 | . 5 9 20 . . . . . . . . . . Cannons 7 | . 2 . . . . . . . . . . . 5 AOE 7 | . . . 2 1 . . . . . . . 4 . Classes Destroyed 12 | 1 2 5 3 1 . . . . . . . . . Worker 5 | . . . 2 . 2 . 1 . . . . . . Builder 8 | . . 3 1 1 . . . . . . 1 . 2 Tunneler 4 | 3 . . . . . . . . . . 1 . . Hauler 3 | . . 2 1 . . . . . . . . . . Recycler 3 | . . . 1 . . . . . . . 2 . . Operator 1 | . . 1 . . . . . . . . . . . Watcher 1 | . . 1 . . . . . . . . . . . Swarmer 13 | . 2 . 7 . . . . . . . . 4 . Grunt 21 | . 5 8 7 . . . . . . . . 1 . Sentry 11 | . . 2 5 . . . . . . . . . 4 Hunter 3 | . . . 3 . . . . . . . . . . Programmer 5 | . . . . 1 . . . . . . 1 2 1 Thug 1 | . . . . . . . . . . . 1 . . Best Kill Streak 6 | 2 3 3 6 2 2 . 1 . . . 2 4 5 Combat Bots Only 5 | . 3 2 4 1 . . . . . . 1 4 5 Max Kills in Single Turn 3 | 1 1 1 3 2 1 . 1 . . . 1 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . 2 1 . . . . . . . 2 . Melee 1 | . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Gar Fac Gar Res Hostile Shots Fired 869 | . 43 64 200 65 . . 3 . . . 48 234 212 Missed 264 | . 9 15 51 25 . . 2 . . . 12 89 61 Damage Taken 11160 | 28 458 643 2005 688 . . 58 . . . 770 2759 3751 Core 2532 | . 108 163 253 209 . . 34 . . . 100 346 1319 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 375 | . . 12 27 33 . . 15 . . . 118 170 . Regen/Repaired (Parts) 27 | . . . . . . 9 3 15 . . . . . Core Remaining (%) 74 | 100 56 59 54 70 . . 96 100 . . . 61 . Volleys Fired 240 | 8 35 60 98 3 2 11 . . . . . 7 16 Largest 3 | 2 2 2 2 2 1 1 . . . . . 1 3 Hottest 334 | 60 150 150 105 89 20 20 . . . . . 30 334 Shots Fired 407 | 14 49 92 187 6 2 11 . . . . 1 9 36 Gun 334 | 14 45 82 186 3 . . . . . . . . 4 Cannon 32 | . . . . . . . . . . . . . 32 Launcher 15 | . . 2 1 3 . . . . . . 1 8 . Special 26 | . 4 8 . . 2 11 . . . . . 1 . Kinetic 167 | 8 5 . 154 . . . . . . . . . . Thermal 213 | . 39 90 32 3 2 11 . . . . . . 36 Explosive 15 | . . 2 1 3 . . . . . . 1 8 . Electromagnetic 11 | 6 5 . . . . . . . . . . . . Robot Hit Streak 20 | 3 5 11 20 6 2 13 . . . . . 2 7 Robot Miss Streak 4 | 4 3 4 4 3 . . . . . . . 2 2 Penetration Max 1 | . . . 1 . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 318 | 8 29 62 126 12 5 11 1 . . . 13 12 39 Core Hits 142 | 4 15 26 53 5 2 1 . . . . 5 19 12 Critical Kills 2 | . . . 2 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 14 | 1 2 6 2 2 . . . . . . . 1 . Burn 8 | . 2 6 . . . . . . . . . . . Destroy 2 | . . . 2 . . . . . . . . . . Corrupt 1 | 1 . . . . . . . . . . . . . Sever 2 | . . . . 2 . . . . . . . . . Impale 1 | . . . . . . . . . . . . 1 . Melee Attacks 76 | . . . . 16 3 . 5 . . 2 18 15 17 Impact . | . . . . . . . . . . . . . . Slashing 16 | . . . . 16 . . . . . . . . . Piercing 39 | . . . . . . . 5 . . 2 12 9 11 Sneak Attacks 14 | . . . . . 3 . 1 . . . 4 . 6 Combat Hostiles 3 | . . . . . 3 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7755 | 131 407 916 1860 479 22 121 120 . . . 586 1229 1884 Guns 3154 | 105 318 847 1704 34 . . . . . . . . 146 Cannons 1191 | . . . . . . . . . . . . . 1191 Explosions 1386 | 26 41 . 156 155 . . . . . . . 1008 . Melee 1756 | . . . . 290 . . 120 . . . 586 221 539 Ramming 8 | . . . . . . . . . . . . . 8 Kinetic 1507 | 54 24 . 1429 . . . . . . . . . . Thermal 3157 | 26 344 916 275 116 22 121 . . . . . . 1337 Explosive 1237 | . . . 156 73 . . . . . . . 1008 . Electromagnetic 90 | 51 39 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 290 | . . . . 290 . . . . . . . . . Piercing 1466 | . . . . . . . 120 . . . 586 221 539 Highest Corruption 14 | . . . . 5 . . . . . . 9 14 9 Average Corruption 4 | . . . . 2 . . . . . . 3 9 3 Corruption Purged 8 | . . . . . . . . . . . 3 . 5 Corruption Blocked . | . . . . . . . . . . . . . . Effects 37 | . . . . 6 . . . . . . 7 15 9 Message Errors 9 | . . . . 2 . . . . . . 2 3 2 Matter Fused 6 | . . . . 1 . . . . . . 1 3 1 Heat Flow Errors 11 | . . . . . . . . . . . 1 5 5 Energy Discharges 3 | . . . . 1 . . . . . . . 1 1 Data Loss (minor) 3 | . . . . 2 . . . . . . 1 . . Data Loss (major) 2 | . . . . . . . . . . . 1 1 . Misfires 3 | . . . . . . . . . . . 1 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 523 | . . . 4 80 . . 80 . . . 165 . 194 Projectiles 38 | . . . . . . . . . . . . . 38 Explosions 46 | . . . 4 42 . . . . . . . . . Melee 439 | . . . . 38 . . 80 . . . 165 . 156 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 231 | 28 32 . 15 87 . . . . . . 23 43 3 Shots 9 | 1 1 . 1 2 . . . . . . 1 3 . Rammed 3 | . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 728 | 20 88 270 108 30 . . . . . . 81 243 728 Average Temperature 85 | 16 32 54 17 15 . . . . . . 45 102 280 Received Heat Transfer 2142 | . 234 330 585 108 . . 9 . . . 156 276 444 Effects 12 | . . . . . . . . . . . . . 12 Shutdowns 3 | . . . . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . . . . 3 Matter Decay 3 | . . . . . . . . . . . . . 3 Short Circuit 2 | . . . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . Parts Melted 13 | . 1 11 . . . . . . . . . . 1 Heat Transferred 6180 | 50 1006 2776 633 124 74 407 . . . . . . 1110 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Gar Fac Gar Res Peak Influence 1451 | 15 234 168 355 114 112 39 1451 710 347 775 625 314 227 Initial 710 | . 9 48 61 39 7 39 27 710 347 242 406 137 111 Average 177 | 5 94 94 153 29 72 39 323 710 347 528 340 227 124 Maximum Alert Level 4 | . 1 . 1 . . . 4 3 1 3 2 1 1 Low Security (%) 75 | 100 98 100 80 100 100 100 69 . . . 38 30 77 Level 1 15 | . 1 . 19 . . . 7 . 100 37 25 69 22 Level 2 5 | . . . . . . . 1 . . 43 36 . . Level 3 3 | . . . . . . . 14 100 . 19 . . . Level 4 . | . . . . . . . 6 . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 2 3 2 1 . 4 . . . 3 . 5 Investigation 4 | . 1 . 1 . . . . . . . 1 . 1 Extermination 5 | . . . . 2 . . . . . . 1 . 2 Reinforcement 11 | . . 2 2 . 1 . 3 . . . 1 . 2 Assault 1 | . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced 3 | . . . . . . . 2 . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Gar Fac Gar Res Distress Signals 6 | . 2 1 2 . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 162 | . 16 22 34 8 3 . 24 . . 3 8 21 23 Peak Tracking Total 8 | . 5 4 7 4 2 . 5 . . 2 4 8 7 Tactical Retreats 14 | . 1 3 5 1 . . . . . . . . 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Gar Fac Gar Res Traps Triggered 5 | . . 2 1 . 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 13 | . . . . . 13 . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Gar Fac Gar Res Machines Disabled 16 | . . . . 2 . . 7 . . 1 3 3 . Max in Single Turn 2 | . . . . 1 . . . . . 1 . 2 . Garrison Access 1 | . . . . 1 . . . . . . . . . Garrison Relay 2 | . . . . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Gar Fac Gar Res Machines Accessed 29 | . 6 5 5 2 . . 1 . 1 1 4 . 4 Terminals 19 | . 5 4 5 1 . . . . . 1 2 . 1 Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 1 1 . . . . 1 . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . 1 Garrison Access 4 | . . . . 1 . . . . 1 . 1 . 1 Total Hacks 59 | . 15 10 15 3 . . 1 . 1 1 7 . 6 Successful 34 | . 6 6 8 2 . . 1 . 1 . 6 . 4 Failed 25 | . 9 4 7 1 . . . . . 1 1 . 2 Catastrophic 2 | . . . 1 . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 36 | . 8 6 12 2 . . . . . 1 4 . 3 Terminals 47 | . 14 9 15 2 . . . . . 1 5 . 1 Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 1 1 . . . . 1 . . . . . 1 Scanalyzers 2 | . . . . . . . . . . . . . 2 Garrison Access 5 | . . . . 1 . . . . 1 . 1 . 2 Terminal Hacks 12 | . 1 1 5 . . . . . . . 4 . 1 Robot Analysis 1 | . . 1 . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 Level Access Points 1 | . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Alert Level 3 | . . . 1 . . . . . . . 2 . . Unreport Threat 3 | . . . 1 . . . . . . . 2 . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 1 . . . . 1 . . . . . 1 Report Inventory 4 | . 1 1 . . . . 1 . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . . . 1 . 1 . 1 Unlock Access 2 | . . . . . . . . . 1 . 1 . . Seal Access 1 | . . . . 1 . . . . . . . . . Coupler Status 1 | . . . . . . . . . . . . . 1 Unauthorized Hacks 14 | . 4 4 3 1 . . . . . . 1 . 1 Terminals 12 | . 4 4 3 1 . . . . . . . . . Botnet 11 | . 4 3 3 1 . . . . . . . . . Operators 1 | . . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . Overload 1 | . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Reprogram 1 | . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . 4 3 3 . . . 1 . . 1 3 . 2 Full Trace Events 1 | . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Gar Fac Gar Res Used RIF Installer 1 | . . . . . . . . . . 1 . . . Robots Hacked 10 | . . . . . . . . . . . 2 5 3 Non-combat 3 | . . . . . . . . . . . . . 3 Combat 7 | . . . . . . . . . . . 2 5 . Robot Hacks Applied 11 | . . . . . . . . . . . 2 5 4 map_walls 1 | . . . . . . . . . . . . . 1 purge_threat 1 | . . . . . . . . . . . . . 1 overload_power 1 | . . . . . . . . . . . 1 . . streamctrl_high 6 | . . . . . . . . . . . 1 5 . formatsys_low 2 | . . . . . . . . . . . . . 2 Relay Couplers Released 8 | . . . . . . . . . . 4 . 4 . Machine Destruction 8 | . . . . . . . . . . 4 . 4 . Attached 5 | . . . . . . . . . . . 1 2 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Gar Fac Gar Res Total Allies 34 | . . . . . 2 20 . . . . 1 5 6 Largest Group 21 | . . . . . 2 21 21 18 18 18 14 2 6 Highest-Rated Group 808 | . . . . . 44 808 808 700 700 700 569 94 233 Highest-Rated Ally 50 | . . . . . 32 50 50 50 50 50 50 47 47 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 308 | . . . . . 7 . 149 . . 62 60 9 21 Total Damage 9627 | . . . . . 267 . 5031 . . 1831 1641 295 562 Kills 66 | . . . . . 3 . 35 . . 13 9 1 5 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 5 | . . . . . . . . . . . 1 3 1 Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Gar Fac Gar Res Robot Analysis Total 1 | . . 1 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Gar Fac Gar Res Turns Passed 7141 | 87 492 1114 1762 607 114 276 441 89 18 383 651 345 762 Spaces Moved 4037 | 50 357 497 482 399 133 242 309 57 10 243 406 194 658 Core 185 | 13 . . 34 24 . . . . . . . 32 82 Treads 853 | . . 88 368 9 . . . . . . 144 148 96 Legs 837 | . . . . . . . 265 57 10 243 262 . . Wheels 1421 | 37 357 409 80 . 46 242 44 . . . . . 206 Hover 274 | . . . . . . . . . . . . . 274 Flight 467 | . . . . 366 87 . . . . . . 14 . Fastest Speed 29 | 50 90 100 90 29 35 80 80 120 120 120 120 35 50 Average Speed 130 | 79 93 130 286 132 50 80 114 120 120 120 134 134 84 Slowest Speed 1550 | 90 105 240 1550 1550 80 80 120 120 120 120 163 163 240 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 4 | . . . . 4 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 59 43 48 12 3 91 10 2 1 34 12 35 25 Regions Visited 13 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . . 1 1 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 19 | . . 10 . 3 . . 3 . . . 2 . 1 Terrain Destroyed 148 | . 7 23 8 33 . . 3 . . . 8 60 6 Melee 9 | . . . . 3 . . 3 . . . 2 . 1 Projectile 8 | . 2 1 . . . . . . . . . . 5 AOE 131 | . 5 22 8 30 . . . . . . 6 60 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Gar Fac Gar Res Total 5411 | 82 459 854 719 446 176 302 387 77 16 332 490 257 814 Wait 688 | 7 42 246 69 2 12 43 57 18 6 72 35 20 59 Move 4018 | 49 356 496 481 390 133 241 308 56 10 242 405 193 658 Hop 4 | . . . . 4 . . . . . . . . . Pick Up 130 | 11 12 18 27 2 6 1 4 1 . 7 10 7 24 Fast Attach 31 | 1 1 6 4 5 1 2 5 . . 1 2 . 3 Attach 91 | 6 3 6 15 8 5 1 1 2 . 2 7 9 26 Detach 2 | . . . . . . . . . . . 1 . 1 Swap 33 | . 5 13 8 2 . . 1 . . 1 2 1 . Drop 82 | . 5 9 17 14 1 3 6 . . 5 10 5 7 Fire 240 | 8 35 60 98 3 2 11 . . . . . 7 16 Melee 76 | . . . . 16 3 . 5 . . 2 18 15 17 Ram 2 | . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 13 | . . . . . 13 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -4/Garrison -4/Factory -4/Garrison -3/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 547 | -10/Materials | Discovered new exit (range 12) 580 | -10/Materials | Entered another Materials area 580 | -9/Materials | Evolved 2 slots: Utility x2 1141 | -9/Materials | Lost 3 parts (1n2w) 1388 | -9/Materials | Build established: Scavenger-Mutant 1692 | -9/Materials | Discovered new exit (range 3) 1694 | -9/Materials | Entered another Materials area 1694 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2455 | -8/Materials | Identified exit to Factory 2680 | -8/Materials | Lost 3 parts (1p2n) 2973 | -8/Materials | Lost 6 parts (1p1n2u2w) 3456 | -8/Materials | Entered Factory 3456 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4061 | -7/Factory | Discovered new exit (range 7) 4063 | -7/Factory | Entered another Factory area 4063 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4177 | -6/Factory | Sucked down chute 4177 | -6/Factory | Entered Waste 4178 | -6/Waste | Joined by Warlord forces that had cleared the area 4197 | -6/Waste | 1 allies followed down the chute 4348 | -6/Waste | Discovered new exit (range 16) 4439 | -6/Waste | Identified exit to Factory 4453 | -6/Waste | Entered Factory 4453 | -6/Factory | Accompanied by 21 allies 4803 | -6/Factory | First assault squad dispatched 4844 | -6/Factory | Discovered new exit (range 15) 4890 | -6/Factory | Identified exit to Factory 4894 | -6/Factory | Entered another Factory area 4894 | -5/Factory | Accompanied by 18 allies 4894 | -5/Factory | Evolved 2 slots: Utility x2 4926 | -5/Factory | Discovered new exit (range 14) 4959 | -5/Factory | Identified exit to Factory 4983 | -5/Factory | Entered another Factory area 4983 | -4/Factory | Accompanied by 18 allies 4983 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4995 | -4/Factory | Identified exit to Garrison 5001 | -4/Factory | Entered Garrison 5001 | -4/Garrison | Accompanied by 18 allies 5053 | -4/Garrison | Garrison Relay disabled 5147 | -4/Garrison | Triggered checkpoint 5203 | -4/Garrison | Installed Relay Interface Framework 5309 | -4/Garrison | Triggered checkpoint 5334 | -4/Garrison | Discovered new exit (range 14) 5349 | -4/Garrison | Identified exit to Factory 5384 | -4/Garrison | Entered Factory 5384 | -4/Factory | Accompanied by 14 allies 5520 | -4/Factory | P-70 Sage assimilated allied ND-7HJ(g) 5565 | -4/Factory | Lost 14 allies 6024 | -4/Factory | Identified exit to Garrison 6035 | -4/Factory | Entered Garrison 6083 | -4/Garrison | Triggered checkpoint 6123 | -4/Garrison | Garrison Relay disabled 6304 | -4/Garrison | System corruption reached 10% 6321 | -4/Garrison | Triggered checkpoint 6341 | -4/Garrison | Triggered checkpoint 6358 | -4/Garrison | Lost 3 allies 6373 | -4/Garrison | Discovered new exit (range 15) 6379 | -4/Garrison | Identified exit to Research 6380 | -4/Garrison | Entered Research 6380 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6395 | -3/Research | Lost 15 parts (2p5n6u2w) 6712 | -3/Research | Lost 12 parts (2p3n4u3w) 6741 | -3/Research | Lost 4 allies 6933 | -3/Research | Core integrity fell below 50% 7131 | -3/Research | Spotted B-86 Titan 7137 | -3/Research | Core integrity fell below 20% 7142 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07133_ Potential Refractor disabled. 07133_ Dropped Quantum Rifle. 07133_ Dropped Enh. Nova Cannon. 07133_ Enh. Nova Cannon destroyed. 07134_ Overheating: Matter decay (-60). 07134_ Dropped Broken Med. Treads. 07134_ Dropped Med. Treads. 07135_ P-80 Master heat damages Sml. Battery. 07135_ Dropped Med. Treads. 07136_ P-80 Master heat damages Adv. Heat Sink, Adv. Remote Datajack, Sml. Battery, Imp. Antigrav System. 07137_ System corrupted: Heat flow error (+141). 07138_ P-80 Master heat damages core (-17). 07139_ P-80 Master heat short circuits Adv. Heat Sink. 07139_ Acquired 110 matter. 07139_ Knocked back. 07140_ Hacking Suite destroyed. 07141_ B-86 Titan activates siege mode. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####################?????????????????????????????? | | # #?????????????????????????????? | | # #?????????????????????????????? | | """ # #?????????????????????????????? | | """ !# """ #?????????????????????????????? | | """ # "" #?????????????????????????????? | | # << #?????????????????????????????? | | [ # ####??????????????????????????? | | # u # #??????????????????????????? | | ####+######+#######;BB######### #????????????????? | | p= % #????????????????? | | =p] @ #????????????????? | | =p % #????????????????? | | #????????????????? | | #### ######## #????????????????? | | ???# """" " #?????????????????????????? | | ???# """""" #?????????????????????????? | | ?? " """""" #?????????????????????????? | | ? # #?????????????????????????? | | ???# #?????????????????????????? | | ???# ^ #?????????????????????????? | | ???# #?????????????????????????? | | ???# #?????????????????????????? | | #### #?????????????????????????? | | #?????????????????????????? | | "" "" ? +?????????????????????????? | | ""F?? ???? ??????????????????????????? | | ""?????????? ??????????????????????????? | | ##########??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | + ! #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 29 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Base Temperature (-) 150 Armor Coverage 600 Core Shielding 20 Power Shielding 33 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 64 Melee Accuracy 8 Recoil Reduction 5 Offensive Hacking 24 Relay Coupler Types 3 Relay Coupler Value 89 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed CompanionProcessingComputer Manual? 0 Play Time 03:00:50 Cumulative 101.0 hours Start 2024.12.27 @ 16:26:13 End 2024.12.27 @ 19:46:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 45 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e641c1d0-3bda-4772-92fd-19cec33007fa