Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.09 @ 15:32:30 Player: Jack Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (258) 1290 Value Destroyed (17549) 17549 Prototype IDs (375) 7500 Alien Tech Used (7) 1400 Bonus (69648) 69648 TOTAL SCORE: 104687 Bonus ------- Triggered High Security 500 Triggered Max Security 3000 High Alert Combat Kills 9621 Follower Combat Kills 1227 Registered with UFD 300 Met Optimus in HQ 500 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Cogmind --------- Core Integrity 373/1600 Matter 280/300 Energy 986/990 System Corruption 5% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Zero-point Reactor (fused) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (6) ------ Experimental Energy Well Experimental Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Graphene Brace Advanced Force Field > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (5) ---- High-powered Transdimensional Reconstructor Core Stripper Sigix Corpse Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Energy Well Experimental Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Graphene Brace Advanced Force Field > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Stripper Sigix Corpse [Rating: 265] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Improved Quantum Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Terrain Scan Processor Device Microactuators Storage Experimental Energy Well Processor Terrain Scan Processor Protection Scrap Shield Weapon Subdweller Machine Gun Energy Gun Subdweller Laser Ballistic Gun Subdweller Machine Gun Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Slots Evolved 18 | . . . . . 8 2 2 2 . . 2 2 . . Power 1 | . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 . . 2 . . . . . . Utility 13 | . . . . . 6 2 2 . . . 2 1 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 93 | 7 . 10 . 1 9 9 4 13 7 6 13 6 8 . Power 12 | 1 . 2 . . . 1 1 2 1 2 . . 2 . Engine 3 | 1 . 2 . . . . . . . . . . . . Core 2 | . . . . . . 1 1 . . . . . . . Reactor 7 | . . . . . . . . 2 1 2 . . 2 . Propulsion 20 | 2 . 2 . . 1 3 1 7 3 1 . . . . Treads 2 | 2 . . . . . . . . . . . . . . Leg 2 | . . 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 16 | . . . . . 1 3 1 7 3 1 . . . . Utility 47 | 1 . 2 . . 6 5 2 3 1 2 13 6 6 . Device 29 | . . . . . 3 . 1 3 . 2 13 6 1 . Storage 2 | 1 . . . . . . . . . . . . 1 . Processor 14 | . . . . . 3 5 1 . 1 . . . 4 . Hackware . | . . . . . . . . . . . . . . . Protection 2 | . . 2 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 14 | 3 . 4 . 1 2 . . 1 2 1 . . . . Energy Gun 2 | 1 . 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 5 | 2 . 3 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . 1 . . . . Slashing Weapon 4 | . . . . 1 1 . . 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . Unidentified Prototypes 9 | . . 1 . 1 1 . . 1 1 1 1 . 2 . Parts Lost 19 | . . 2 . . . . . 12 2 2 1 . . . Power 2 | . . . . . . . . 2 . . . . . . Propulsion 9 | . . 1 . . . . . 6 2 . . . . . Utility 6 | . . . . . . . . 3 . 2 1 . . . Weapon 2 | . . 1 . . . . . 1 . . . . . . Highest Loss Streak 3 | . . 2 . . . . . 3 1 1 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 3 | 2 4 4 4 4 2 4 5 4 3 3 2 3 2 1 Power . | . 1 1 1 1 1 2 2 1 . . . . . . Propulsion . | 1 2 1 . . . . . . . 1 . . . . Utility . | . . . . . . 1 2 1 1 . . 1 . . Weapon 1 | . 1 2 3 3 1 1 1 . 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 6 | . . . . . . . . . 3 3 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . 1 2 . . . . Utility 2 | . . . . . . . . . 1 1 . . . . Weapon 1 | . . . . . . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 85 81 85 81 35 72 87 78 85 64 62 63 73 76 Engine 5 | . 14 12 14 14 . . . . . . . . . . Reactor 3 | . . . . . . . . 2 4 6 9 7 11 15 Treads 1 | . 28 7 . . . . . . . . . . . . Leg 11 | . . 10 28 28 . . . . . 3 9 7 7 7 Flight 4 | . . . . . 5 13 21 18 18 12 . . . . Device 13 | . . . . . 7 16 15 11 14 7 35 40 34 30 Storage 2 | . 14 7 . . . . . . . . . . 3 7 Processor 9 | . . . . . 14 33 39 38 41 27 . . 6 7 Protection 5 | . . 10 14 14 . . . . . . . . . . Ballistic Gun 10 | . 14 27 28 20 . . . . . . . . . . Slashing Weapon 3 | . . . . 3 5 5 5 3 4 4 9 7 3 4 Peak Build Rating 265 | 6 6 19 11 14 28 45 58 77 115 216 233 235 264 265 Average Rating 92 | 4 6 14 11 12 19 37 48 66 103 140 224 229 246 263 On Entrance 86 | . 6 6 11 11 . 27 44 55 77 114 216 227 235 262 Naked Turns 14 | . . . . 2 9 . . . . 3 . . . . Heaviest Build 58 | 12 12 29 27 31 6 11 13 18 21 30 38 52 58 55 Greatest Support 60 | 40 40 40 20 20 6 18 21 46 45 60 60 60 60 60 Greatest Overweight (x) 2 | . . 2 1 1 . . . . . . . . . . Average Overweight (x) . | . . . 1 . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 6 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 6 | 4 4 6 5 5 5 5 5 5 5 5 4 4 5 5 Average Carried 4 | 3 4 4 5 5 3 4 5 4 4 4 3 4 3 3 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 4 5 5 5 4 5 5 4 5 3 4 4 3 4 Class Distribution -------------------- 26% | Commander-Mutant 23% | Alien-Sigix 18% | Scavenger-Scout 17% | Mutant 6% | Scavenger-Sigix 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Scout | -5/Factory Scavenger-Scout | -4/Factory Scavenger-Scout | -3/Research Scavenger-Scout | -3/Quarantine Scavenger-Scout | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -1/Access Scavenger-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Matter Collected 1960 | 99 44 414 85 41 101 110 30 133 136 155 190 65 142 215 Remotely . | . . . . . . . . . . . . . . . Salvage Created 18509 | . 44 315 131 . 479 313 161 366 655 970 2932 4681 2888 4574 Parts 816 | . 9 25 9 . 29 26 22 29 49 49 146 142 86 195 Haulers Intercepted 2 | . . . . . . . . . . . . 2 . . Recyclers Shooed 2 | . . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . 13 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Combat Hostiles Destroyed 200 | . 3 9 1 . 1 . . 4 9 13 33 57 23 47 Melee 169 | . . . . . 1 . . 4 9 11 33 57 20 34 Guns 13 | . 3 9 1 . . . . . . . . . . . Classes Destroyed 25 | . 1 3 2 . 4 1 . . 3 2 4 4 1 . Worker 7 | . . . . . 1 1 . . . . 3 1 1 . Builder 19 | . . . . . 6 5 5 1 1 . 1 . . . Tunneler 3 | . . . . . 2 . . . . . . 1 . . Hauler 2 | . . . . . . . . . . . . 2 . . Recycler 10 | . . . 1 . 2 1 . . . . 3 1 2 . Mechanic 1 | . . . . . . . . . . . . 1 . . Operator 1 | . . . . . . . . . 1 . . . . . Turret 2 | . . 2 . . . . . . . . . . . . Watcher 7 | . . . . . . 1 1 2 . . 1 1 1 . Swarmer 27 | . 3 2 . . . . . . 4 3 6 3 6 . Cutter 4 | . . . . . . . . . . . . 4 . . Saboteur 2 | . . . . . . . . . . . 1 1 . . Grunt 27 | . . 1 . . . . . . . 2 6 18 . . Brawler 3 | . . . . . . . . . . . . 3 . . Duelist 7 | . . . . . . . . . . . 4 3 . . Protector 6 | . . . . . . . . . . . 3 3 . . Researcher 5 | . . . . . . . . . 3 2 . . . . Sentry 12 | . . . 1 . . . . . . 2 4 2 3 . Hunter 6 | . . . . . . . . . 2 . . 2 2 . Programmer 22 | . . . . . 1 . . 4 3 3 2 6 3 . Heavy 1 | . . . . . . . . . . . . . 1 . Behemoth 6 | . . . . . . . . . . 1 3 2 . . M Shell/Atk 2 | . . . . . . . . . . . . . 2 . M Shell/Def 1 | . . . . . . . . . . . . . 1 . Enhanced Grunt 32 | . . . . . . . . . . . . . . 32 Enhanced Sentry 3 | . . . . . . . . . . . . . . 3 Enhanced Hunter 6 | . . . . . . . . . . . . . . 6 Tracker 6 | . . . . . . . . . . . 2 4 . . Combat Programmer 6 | . . . . . . . . . . . 1 5 . . Striker 3 | . . . . . . . . . . . 1 1 1 . Executioner 4 | . . . . . . . . . . 2 . . 2 . Subdweller 6 | . . 6 . . . . . . . . . . . . Best Kill Streak 16 | . 3 2 1 . 6 3 5 2 4 5 16 9 11 7 Combat Bots Only 14 | . 3 2 1 . 1 . . 2 4 4 14 9 9 7 Max Kills in Single Turn 1 | . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . 1 1 1 1 1 1 1 Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . 2 7 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Hostile Shots Fired 2750 | . 6 67 8 13 16 . 4 158 83 334 624 651 309 477 Missed 1229 | . 2 27 2 4 9 . 2 74 39 112 303 275 154 226 Hits 1521 | . 4 40 6 9 7 . 2 84 44 222 321 376 155 251 Melee 24 | . . . . 2 . . . . . . 4 16 . 2 Projectile 1497 | . 4 40 6 7 7 . 2 84 44 222 317 360 155 249 AOE 14 | . . 6 . . . . . . . . 1 6 . 1 Critical Strikes 84 | . . . . . 1 . . 8 1 7 20 18 7 22 Actively Blocked 55 | . . . . . . . . . . . 8 18 7 22 Part Disruptions 5 | . . . . . . . . 1 1 . . 1 2 . Damage Taken 11248 | . 21 604 66 76 117 . 51 1461 728 1956 2158 2188 637 1185 Core 3114 | . 14 117 . 46 113 . . 567 56 435 617 612 184 353 Absorbed by Shields 2279 | . . . 2 21 . . . . . . 7 233 701 1315 Ignored by Resistances 25274 | . 8 172 19 29 25 . 9 402 199 3185 5494 6189 3345 6198 Regen/Repaired (Parts) 1288 | . . . . . . . . 33 534 606 49 26 17 23 Core Remaining (%) 64 | 100 . . . 29 86 100 100 . . 18 57 . . 23 Volleys Fired 63 | 8 3 43 9 . . . . . . . . . . . Largest 4 | 2 2 4 2 . . . . . . . . . . . Hottest 120 | 40 70 120 55 . . . . . . . . . . . Shots Fired 139 | 16 6 101 16 . . . . . . . . . . . Gun 139 | 16 6 101 16 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 123 | 16 3 88 16 . . . . . . . . . . . Thermal 16 | . 3 13 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 51 | 2 4 43 51 . . . . . . . . . . . Robot Miss Streak 1 | . 1 1 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . Shots Hit Robots 647 | 2 4 43 14 . 20 13 7 22 29 44 87 137 61 164 Core Hits 249 | 1 3 19 4 . 6 7 5 7 11 11 33 56 25 61 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . . . . . . . . Critical Strikes 25 | . . 2 1 . . 1 . 3 2 2 1 7 3 3 Destroy 3 | . . 2 1 . . . . . . . . . . . Sever 22 | . . . . . . 1 . 3 2 2 1 7 3 3 Melee Attacks 926 | . . . . . 51 30 28 90 55 56 115 189 107 205 Kinetic 89 | . . . . . . . . . . 3 . . 20 66 Impact 1 | . . . . . 1 . . . . . . . . . Slashing 835 | . . . . . 50 30 28 90 54 53 115 189 87 139 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 62 | . . . . . 13 10 4 2 4 1 7 10 9 2 Combat Hostiles 10 | . . . . . . . . . . . . 2 6 2 Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 86820 | 61 56 651 251 6 1277 934 431 957 2375 5254 16563 25581 9993 22430 Guns 1019 | 61 56 651 251 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 85773 | . . . . . 1265 934 431 957 2375 5244 16563 25581 9993 22430 Ramming 28 | . . . . 6 12 . . . . 10 . . . . Kinetic 6998 | 61 30 523 251 . . . . . . 116 . . 1424 4593 Thermal 154 | . 26 128 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 79640 | . . . . . 1265 934 431 957 2375 5128 16563 25581 8569 17837 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . 10 10 4 1 2 5 5 Average Corruption 4 | . . . . . . . . 5 4 3 1 1 4 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 95 | . . . . . . . . 16 12 7 1 3 26 30 Message Errors 23 | . . . . . . . . 1 4 2 1 1 7 7 Matter Fused 18 | . . . . . . . . 3 3 1 . 1 7 3 Heat Flow Errors 14 | . . . . . . . . 3 2 . . . 4 5 Energy Discharges 15 | . . . . . . . . 3 . 2 . 1 3 6 Parts Rejected 5 | . . . . . . . . 1 . 2 . . . 2 Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 12 | . . . . . . . . 3 2 . . . 4 3 Data Loss (major) 3 | . . . . . . . . . 1 . . . . 2 Alerts 4 | . . . . . . . . 2 . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 12558 | . . . . . 391 116 84 171 384 669 3439 3388 2044 1872 Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 12558 | . . . . . 391 116 84 171 384 669 3439 3388 2044 1872 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 45 | . . . . 2 12 . . . . . . 31 . . Shots 1 | . . . . . . . . . . . . 1 . . Rammed 2 | . . . . 2 . . . . . . . . . . Targets Rammed 3 | . . . . 2 . . . . . 1 . . . . Kicked 1 | . . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 270 | . 18 1 26 . . . . 270 151 . . . 198 128 Average Temperature 75 | . 9 1 11 . . . . 113 91 . . . 98 72 Received Heat Transfer 2063 | . . 168 34 18 6 . 9 57 9 553 867 165 128 49 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 1 . 1 . . Heat Transferred 261 | . 74 187 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped 264 | . . . . . . . . . . 13 . . 48 203 Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Maximum Alert Level 5 | . . . . . . 1 . 1 . 5 5 5 5 . Low Security (%) 61 | 100 100 . 100 . 100 89 100 98 100 68 . . . . Level 1 . | . . . . . . 10 . 1 . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . 11 . . . Level 4 2 | . . . . . . . . . . . 2 15 . . Level 5 14 | . . . . . . . . . . . . . 88 . High Security 1 | . . . . . . . . . . . . . 11 . Max Security 18 | . . . . . . . . . . 31 85 84 . . Peak Influence 3510 | . 70 . 50 . 60 296 186 206 126 1943 2814 3510 2473 . Initial 1974 | . . . 41 . . . 121 39 68 51 1100 1429 1974 . Average 681 | . 14 . 6 . 8 80 130 66 61 626 2130 2321 2179 . Influence Increases 8546 | . 70 230 137 . 317 656 207 635 407 633 1321 2330 1398 205 Destroy 0b10 Robot/C 3780 | . 60 100 60 . 100 280 80 80 240 300 620 1160 700 . Destroy 0b10 Robot/NC 325 | . . . 5 . 50 45 35 15 10 . 55 50 60 . Destroy Leader 732 | . 10 10 . . 30 62 12 24 20 30 122 276 136 . Allied During Kill 154 | . . . 3 . 10 65 20 . . . 20 34 2 . Successful Hack 54 | . . . . . 5 14 . 6 . . . . 29 . Select Force Hacks 60 | . . . 60 . . . . . . . . . . . Disable Machine 288 | . . . 9 . 36 36 . 9 45 27 . 18 36 72 Destroy Structure 828 | . . . . . 26 94 60 126 32 6 54 132 180 118 Partial Spotted 165 | . . . . . . 30 . 30 15 . 30 30 15 15 Lose Combat Pursuer 2160 | . . 120 . . 60 30 . 345 45 270 420 630 240 . Influence Decreases 10632 | . 30 170 237 . 317 368 407 583 441 225 1201 1745 2206 2702 Entered New Map 6948 | . . 22 59 . . . 167 49 72 55 991 1295 1536 2702 Time Decay 2168 | . 30 130 178 . 237 268 200 406 349 150 40 70 110 . Lost Part 176 | . . 18 . . . . . 108 20 20 10 . . . Lost Ally 1340 | . . . . . 80 100 40 20 . . 160 380 560 . Squads Dispatched 140 | . . . . . 8 8 2 11 4 14 33 52 8 . Investigation 12 | . . . . . 3 2 1 3 . . . . 3 . Extermination 14 | . . . . . 2 2 . 5 2 1 . 1 1 . Reinforcement 15 | . . . . . 3 3 1 3 2 1 . 2 . . Assault 88 | . . . . . . . . . . 12 30 42 4 . Garrison 1 | . . . . . . 1 . . . . . . . . Intercept 10 | . . . . . . . . . . . 3 7 . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 2 1 1 . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Distress Signals 48 | . 2 . . . 1 4 . 3 . 4 3 1 30 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 571 | . 9 14 3 6 9 7 8 40 21 64 145 121 60 64 Peak Tracking Total 40 | . 5 4 1 7 4 4 5 13 5 30 40 19 18 8 Tactical Retreats 75 | . . 3 . . 4 2 . 12 3 11 14 17 9 . Traps | -11 -10 -10 -9 -9 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Traps Triggered 14 | . . . . . 1 . 2 . 2 . 5 . 4 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Machines Disabled 36 | . . 3 1 . 4 4 . 1 6 3 . 2 4 8 Max in Single Turn 1 | . . 1 . . 1 1 . 1 1 1 . 1 1 1 Energy Cycler 1 | . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Machines Accessed 26 | . . 3 2 5 3 3 3 4 . . . . 2 1 Terminals 8 | . . . . . 1 1 2 2 . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . Recycling Units 8 | . . . 2 . 2 2 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 93 | . . 11 3 37 7 3 6 7 . . . . 3 16 Successful 79 | . . 11 2 37 2 3 2 4 . . . . 2 16 Failed 14 | . . . 1 . 5 . 4 3 . . . . 1 . Catastrophic 2 | . . . . . 1 . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 19 | . . . 3 . 5 2 4 4 . . . . 1 . Terminals 12 | . . . . . 2 1 3 3 . . . . 3 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . Recycling Units 15 | . . . 3 . 5 2 3 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 69 | . . 11 . 37 1 1 . 2 . . . . 1 16 Record 61 | . . 9 . 36 . . . . . . . . . 16 Open Door 3 | . . 1 . 1 . . . 1 . . . . . . Recycling Unit Index 3 | . . . . . 1 1 . 1 . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . . . 2 . 1 2 2 2 . . . . 1 . Terminals 2 | . . . . . . . 1 . . . . . 1 . Track 1 | . . . . . . . 1 . . . . . . . Botnet 1 | . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . 1 2 1 2 . . . . . . Patch 1 | . . . . . . . . 1 . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . Tunnel 2 | . . . 2 . . . . . . . . . . . Scrapoids 5 | . . . . . 1 2 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . . . 1 . 2 1 3 4 . . . . 2 . Full Trace Events 3 | . . . . . 1 . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 2 2 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . no_distress 1 | . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 13 | . . . 12 . . . . . . . . . . 1 Allies Hacked 3 | . . . . . . . . 3 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Total Allies 246 | . . . 12 . 5 10 5 5 . . 47 74 87 1 Largest Group 13 | . . . 12 9 5 5 5 5 . . 6 7 13 1 Highest-Rated Group 787 | . . . 165 134 143 235 235 323 . . 86 102 787 96 Highest-Rated Ally 234 | . . . 27 27 31 47 47 67 . . 15 15 234 96 Total Orders 1 | . . . . . . . 1 . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . Ally Attacks 491 | . . . 9 4 40 101 31 12 . . 29 72 193 . Total Damage 13999 | . . . 101 95 696 1958 731 449 . . 678 1347 7944 . Kills 69 | . . . 2 1 4 15 6 . . . 1 5 35 . Allies Corrupted 4 | . . . . . . . . 1 . . . 1 2 . Allies Melted 2 | . . . . 2 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Active Infowar (turns) 4187 | . . . . . 742 647 403 968 727 292 241 152 15 . Optics 3034 | . . . . . . 629 403 968 727 292 . . 15 . Sensors 3561 | . . . . . 718 647 403 774 727 292 . . . . Terrain 2530 | . . . . . 97 362 403 669 727 272 . . . . Structural 2311 | . . . . . 94 560 403 968 286 . . . . . ECM 393 | . . . . . . . . . . . 241 152 . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 3 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Turns Passed 14986 | 174 257 1972 1206 3092 786 647 403 968 727 453 678 1058 1465 1100 Spaces Moved 15867 | 95 154 844 508 1614 1031 880 527 1766 787 494 1085 1706 2032 2344 Core 35 | 13 . . . 3 15 . . . . 4 . . . . Treads 756 | 82 154 520 . . . . . . . . . . . . Legs 9809 | . . 324 508 1611 . . . . . 199 1085 1706 2032 2344 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 5267 | . . . . . 1016 880 527 1766 787 291 . . . . Fastest Speed 25 | 50 160 160 190 50 35 26 26 25 28 30 30 30 30 30 Average Speed 62 | 144 160 198 190 189 35 31 26 28 29 30 30 30 30 30 Slowest Speed 260 | 160 160 260 190 190 50 35 27 40 34 50 30 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . 1 2 . 4 2 1 . . . . Potential Cave-ins 11 | . . . . . . . . 3 . . . . 8 . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . Teleports 2 | . . . . . . . . . . . . . 1 1 Exploration Rate (%) 47 | 6 42 44 65 87 23 24 18 50 64 48 31 46 68 91 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 3 | . . . 2 1 . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . 1 1 1 . Scrap Searched 5 | . . . . 5 . . . . . . . . . . Spaces Dug 234 | . . . . . 24 14 20 66 15 3 18 26 25 23 Terrain Destroyed 259 | . . . . . 24 14 20 66 15 3 18 51 25 23 Melee 234 | . . . . . 24 14 20 66 15 3 18 26 25 23 Projectile . | . . . . . . . . . . . . . . . AOE 25 | . . . . . . . . . . . . 25 . . Terrain Rammed 1 | . . . . . 1 . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -5 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Fac Res Qua Sec Res Acc Com Ac0 Total 19742 | 115 159 1058 733 1643 1362 1190 739 2056 1175 686 1284 2099 2801 2642 Wait 2487 | . 3 148 111 23 260 270 153 181 305 102 45 194 632 60 Move 15835 | 94 153 843 507 1614 1028 876 526 1757 782 492 1084 1705 2031 2343 Hop 9 | . . . . . 1 1 . 4 2 1 . . . . Pick Up 33 | 6 . 5 . . 2 2 . 3 6 1 1 . 2 5 Fast Attach 79 | 4 . 3 . 1 9 9 2 10 8 7 12 6 6 2 Attach 43 | 2 . 5 . . 2 1 . 5 1 6 4 . 5 12 Detach 25 | . . . . . 3 . . . . 6 3 . 3 10 Swap 24 | 1 . 4 . 2 . . 2 3 1 2 3 . 5 1 Drop 62 | . . 5 . 2 5 1 2 3 10 9 9 5 8 3 Fire 63 | 8 3 43 9 . . . . . . . . . . . Melee 926 | . . . . . 51 30 28 90 55 56 115 189 107 205 Ram 2 | . . . . 1 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . 26 . 5 4 8 . . . Rewire 109 | . . . 106 . . . . . . . . . 2 1 Trap . | . . . . . . . . . . . . . . . Miscellaneous 2 | . . 2 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory -4/Factory -3/Research (discovered 4 exits: *Res x2 / *Arm / *Qua) -3/Quarantine (discovered 3 exits: *Res / *Sec / [*Frg]) -3/Section 7 -2/Research -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 175 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Met a group of wandering Federalists 259 | -10/Materials | Lost 3 allies 295 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 8) 429 | -10/Materials | Discovered new exit (range 3) 432 | -10/Materials | Entered Subcaves 433 | -10/Subcaves | Continued accompanying wandering Federalists (3) 435 | -10/Subcaves | Discovered new exit (range 14) 477 | -10/Subcaves | Lost 3 allies 496 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 623 | -10/Subcaves | Visited 4L-MR0's lab 640 | -10/Subcaves | Found Prototype Protection 641 | -10/Subcaves | Identified Gun Armor 642 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 896 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1118 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1157 | -10/Subcaves | Build established: Gunner 1380 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1424 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1729 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1762 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1919 | -10/Subcaves | Build established: Mutant 2116 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2122 | -10/Subcaves | Discovered new exit (range 13) 2337 | -10/Subcaves | Discovered new exit (range 11) 2338 | -10/Subcaves | Core integrity fell below 50% 2404 | -10/Subcaves | Entered Recycling 3087 | -9/Recycling | Build established: Commander-Mutant 3090 | -9/Recycling | Scanned before Scraplab entrance 3262 | -9/Recycling | Lost 3 allies 3563 | -9/Recycling | Entered Scraplab 3603 | -9/Recycling | Discovered new exit (range 3) 3610 | -9/Recycling | Entered Scraptown 3610 | -9/Scraptown | Accompanied by 9 allies 3941 | -9/Scraptown | Discovered new exit (range 9) 4080 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4111 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4117 | -9/Scraptown | Learned Research trap positions 4119 | -9/Scraptown | Learned location of Extension (-5) 4125 | -9/Scraptown | Learned Factory emergency access door positions 4295 | -9/Scraptown | Visited Supply Room 4812 | -9/Scraptown | Visited TADAMA 4935 | -9/Scraptown | Visited Assassins FH 4996 | -9/Scraptown | Visited SPCMW 5127 | -9/Scraptown | Visited Cyclists 5159 | -9/Scraptown | Visited Shadow of the Wyrm 5672 | -9/Scraptown | Visited UFD Registry 5672 | -9/Scraptown | Registered with UFD as "Metalback" 5773 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5780 | -9/Scraptown | Found DCF Scrap (29 items) 5834 | -9/Scraptown | Visited Sword Containment 5906 | -9/Scraptown | Visited Chapter 10 6235 | -9/Scraptown | Visited Scrapoid Pod Storage 6266 | -9/Scraptown | Visited Research Penetration Think Tank 6351 | -9/Scraptown | Visited Curators Association 6480 | -9/Scraptown | Met Optimus 6480 | -9/Scraptown | Accepted into 0bPrime 6669 | -9/Scraptown | Civil war broke out across Scraptown 6695 | -9/Scraptown | Discovered new exit (range 7) 6700 | -9/Scraptown | Released all parts (5) 6702 | -9/Scraptown | Entered Factory 6702 | -6/Factory | Accompanied by 1 ally 6702 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 6732 | -6/Factory | Lost 6 allies 6804 | -6/Factory | Discovered new exit (range 15) 6809 | -6/Factory | Identified exit to Factory 6997 | -6/Factory | Build established: Mutant 7109 | -6/Factory | Scrapoid reinforcements arrived 7163 | -6/Factory | Lost 3 allies 7316 | -6/Factory | Discovered new exit (range 5) 7322 | -6/Factory | Identified exit to Lower Caves 7484 | -6/Factory | Discovered exit to Factory (range 13) 7488 | -6/Factory | Entered another Factory area 7488 | -5/Factory | Evolved 2 slots: Utility x2 7616 | -5/Factory | Build established: Scout 7737 | -5/Factory | Scrapoid reinforcements arrived 8077 | -5/Factory | Garrison activated, responded to threat 8121 | -5/Factory | Scrapoids reinforcements arrived? 8125 | -5/Factory | Build established: Scavenger-Scout 8133 | -5/Factory | Discovered new exit (range 11) 8135 | -5/Factory | Identified exit to Factory 8135 | -5/Factory | Entered another Factory area 8135 | -4/Factory | Evolved 2 slots: Utility x2 8221 | -4/Factory | Scrapoid reinforcements arrived 8494 | -4/Factory | Crushed by falling debris 8527 | -4/Factory | Discovered new exit (range 18) 8538 | -4/Factory | Identified exit to Research 8538 | -4/Factory | Entered Research 8538 | -3/Research | Evolved 2 slots: Propulsion x2 8539 | -3/Research | Loaded intel: 75 trap records 8593 | -3/Research | Discovered new exit (range 5) 8594 | -3/Research | Identified exit to Armory 9008 | -3/Research | Spotted B-86 Titan 9060 | -3/Research | Discovered new exit (range 17) 9073 | -3/Research | Identified exit to Research 9122 | -3/Research | Lost 3 parts (1p1n1u) 9175 | -3/Research | Discovered exit to Research (range 17) 9185 | -3/Research | Scrapoid reinforcements arrived 9185 | -3/Research | System corruption reached 10% 9223 | -3/Research | Lost 5 allies 9504 | -3/Research | Discovered new exit (range 9) 9506 | -3/Research | Identified exit to Quarantine 9506 | -3/Research | Entered Quarantine 9543 | -3/Quarantine | Found Alien Energy Cannon 9608 | -3/Quarantine | Found Alien Impact Weapon 9700 | -3/Quarantine | Found Alien Slashing Weapon 9714 | -3/Quarantine | Found Alien Artifact 9714 | -3/Quarantine | Identified Core Reset Matrix 9714 | -3/Quarantine | Identified Sigix Broadsword 9714 | -3/Quarantine | Identified Core Stripper 9714 | -3/Quarantine | Used Core Reset Matrix 9718 | -3/Quarantine | Detected hypermatrix surge 9718 | -3/Quarantine | Sensed 12 artifacts in vicinity 9781 | -3/Quarantine | Discovered exit to Research (range 6) 9947 | -3/Quarantine | Scanned by Researcher 10104 | -3/Quarantine | Spotted Alpha 7 10207 | -3/Quarantine | Spotted Fortress 10232 | -3/Quarantine | Discovered new exit (range 5) 10232 | -3/Quarantine | Discovered new exit (range 6) 10233 | -3/Quarantine | Identified exit to Section 7 10233 | -3/Quarantine | Entered Section 7 10234 | -3/Section 7 | Detected hypermatrix surge 10234 | -3/Section 7 | Sensed 22 artifacts in vicinity 10243 | -3/Section 7 | Spotted S7 Guard 10266 | -3/Section 7 | Core integrity fell below 50% 10334 | -3/Section 7 | Discovered exit to Research (range 7) 10483 | -3/Section 7 | Spotted B-86 Titan 10497 | -3/Section 7 | Spotted Executioner 10498 | -3/Section 7 | Spotted Executioner 10525 | -3/Section 7 | Released all parts (15) 10532 | -3/Section 7 | Integrated with Sigix Exoskeleton 10546 | -3/Section 7 | Spotted Executioner 10546 | -3/Section 7 | Spotted Executioner 10565 | -3/Section 7 | Scanned by Researcher 10568 | -3/Section 7 | Found Transdimensional Reconstructor 10588 | -3/Section 7 | Destroyed Executioner 10598 | -3/Section 7 | Destroyed Executioner 10649 | -3/Section 7 | Destroyed B-86 Titan 10671 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 80% 10685 | -3/Section 7 | Core integrity fell below 20% 10686 | -3/Section 7 | Entered Research 10686 | -2/Research | Evolved 2 slots: Utility x2 10691 | -2/Research | Emitted hypermatrix ping 10696 | -2/Research | Assembled emerged from beneath the floor 10710 | -2/Research | Assembled emerged from beneath the floor 10740 | -2/Research | Discovered new exit (range 17) 10821 | -2/Research | Build established: Alien-Sigix 10892 | -2/Research | Sigix Exoskeleton integrity reduced to 60% 10898 | -2/Research | Spotted Striker 10923 | -2/Research | Assembled emerged from beneath the floor 10926 | -2/Research | Destroyed Striker 11012 | -2/Research | Destroyed 14 combat bots 11040 | -2/Research | Spotted Investigator 11076 | -2/Research | Assembled emerged from beneath the floor 11117 | -2/Research | Intercept squad dispatched 11126 | -2/Research | Assembled emerged from beneath the floor 11129 | -2/Research | Spotted Tracker 11130 | -2/Research | Destroyed Tracker 11133 | -2/Research | Spotted Tracker 11133 | -2/Research | Destroyed Tracker 11149 | -2/Research | Assembled emerged from beneath the floor 11174 | -2/Research | Spotted B-90 Cyclops 11178 | -2/Research | Destroyed B-90 Cyclops 11186 | -2/Research | Spotted Combat Programmer 11192 | -2/Research | Spotted Combat Programmer 11210 | -2/Research | Destroyed Combat Programmer 11222 | -2/Research | Spotted B-90 Cyclops 11225 | -2/Research | Destroyed B-90 Cyclops 11244 | -2/Research | Spotted B-90 Cyclops 11268 | -2/Research | Destroyed B-90 Cyclops 11280 | -2/Research | Spotted Executioner 11300 | -2/Research | Sigix Exoskeleton integrity reduced to 40% 11310 | -2/Research | Assembled emerged from beneath the floor 11364 | -2/Research | Entered Access 11364 | -1/Access | Evolved 2 slots: Power x1, Utility x1 11369 | -1/Access | Emitted hypermatrix ping 11374 | -1/Access | Assembled emerged from beneath the floor 11391 | -1/Access | Assembled emerged from beneath the floor 11415 | -1/Access | Assembled emerged from beneath the floor 11434 | -1/Access | Assembled emerged from beneath the floor 11519 | -1/Access | Spotted B-99 Colossus 11561 | -1/Access | Destroyed B-99 Colossus 11600 | -1/Access | Spotted B-99 Colossus 11603 | -1/Access | Spotted B-99 Colossus 11659 | -1/Access | Discovered new exit (range 18) 11744 | -1/Access | Destroyed 9 combat bots 11809 | -1/Access | Spotted Striker 11818 | -1/Access | Destroyed Striker 11835 | -1/Access | Destroyed B-99 Colossus 11840 | -1/Access | Sigix Exoskeleton integrity reduced to 20% 11889 | -1/Access | Intercept squad dispatched 11903 | -1/Access | Spotted Tracker 11904 | -1/Access | Spotted Tracker 11908 | -1/Access | Destroyed Tracker 11912 | -1/Access | Destroyed Tracker 11933 | -1/Access | Spotted Combat Programmer 11934 | -1/Access | Spotted Combat Programmer 11951 | -1/Access | Assembled emerged from beneath the floor 11961 | -1/Access | Destroyed Combat Programmer 11970 | -1/Access | Destroyed Combat Programmer 12011 | -1/Access | Assembled emerged from beneath the floor 12034 | -1/Access | Spotted Executioner 12072 | -1/Access | Assembled emerged from beneath the floor 12072 | -1/Access | Spotted Executioner 12082 | -1/Access | Assembled emerged from beneath the floor 12117 | -1/Access | Assembled emerged from beneath the floor 12118 | -1/Access | Lost 9 allies 12157 | -1/Access | Assembled emerged from beneath the floor 12192 | -1/Access | Intercept squad dispatched 12213 | -1/Access | Spotted Tracker 12215 | -1/Access | Spotted Tracker 12216 | -1/Access | Spotted Tracker 12218 | -1/Access | Destroyed Tracker 12223 | -1/Access | Destroyed Tracker 12232 | -1/Access | Spotted Combat Programmer 12235 | -1/Access | Spotted Combat Programmer 12265 | -1/Access | Energy Cycler disabled 12275 | -1/Access | Destroyed Combat Programmer 12288 | -1/Access | Assembled emerged from beneath the floor 12291 | -1/Access | Spotted Combat Programmer 12293 | -1/Access | Destroyed Combat Programmer 12295 | -1/Access | Destroyed Combat Programmer 12339 | -1/Access | Spotted Striker 12399 | -1/Access | Discovered new exit (range 18) 12422 | -1/Access | Entered Command 12427 | -1/Command | Emitted hypermatrix ping 12432 | -1/Command | Assembled emerged from beneath the floor 12454 | -1/Command | Assembled emerged from beneath the floor 12479 | -1/Command | Assembled emerged from beneath the floor 12505 | -1/Command | Assembled emerged from beneath the floor 12537 | -1/Command | Discovered new exit (range 15) 12570 | -1/Command | Spotted Striker 12571 | -1/Command | Destroyed Striker 12596 | -1/Command | Spotted Executioner 12598 | -1/Command | Destroyed Executioner 12599 | -1/Command | Spotted Executioner 12599 | -1/Command | Spotted Alpha 7 12601 | -1/Command | Found Prototype Processor 12601 | -1/Command | Identified Exp. Core Analyzer 12616 | -1/Command | Destroyed Executioner 12644 | -1/Command | Destroyed 9 combat bots 12651 | -1/Command | High security lockdown imminent 12672 | -1/Command | Disengaged cave seal 12672 | -1/Command | Assembled emerged from the dark tunnel 12696 | -1/Command | Assembled emerged from beneath the floor 12718 | -1/Command | Spotted Combat Programmer 12731 | -1/Command | High security lockdown engaged 12735 | -1/Command | Lost 3 allies 12757 | -1/Command | Met MAIN.C 12762 | -1/Command | 0b10 Conduit disabled 12818 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 12818 | -1/Command | Destroyed MAIN.C Shell 12818 | -1/Command | Spotted M Shell/Def 12818 | -1/Command | Spotted M Shell/Atk 12818 | -1/Command | Spotted M Shell/Def 12818 | -1/Command | Spotted M Shell/Atk 12818 | -1/Command | Spotted M Shell/Atk 12818 | -1/Command | Spotted M Shell/Def 12818 | -1/Command | Spotted M Shell/Atk 12818 | -1/Command | Spotted M Shell/Def 12819 | -1/Command | MAIN.C activated Command garrisons 12827 | -1/Command | Discovered new exit (range 17) 12844 | -1/Command | Destroyed MAIN.C 12845 | -1/Command | Discovered new exit (range 10) 12845 | -1/Command | Discovered new exit (range 127) 12845 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 12958 | -1/Command | All MAIN.C guards destroyed 13054 | -1/Command | Destroyed M Shell/Atk 13070 | -1/Command | Destroyed M Shell/Def 13108 | -1/Command | Destroyed M Shell/Atk 13332 | -1/Command | Build established: Scavenger-Sigix 13585 | -1/Command | Assembled emerged from beneath the floor 13598 | -1/Command | Assembled emerged from beneath the floor 13861 | -1/Command | Found Zero-point Reactor 13866 | -1/Command | Found Exp. Armor Integrity Analyzer 13870 | -1/Command | Found Femtoactuators 13883 | -1/Command | Warped through subspace to slip node 13883 | -1/Command | Discovered new exit (range 4) 13884 | -1/Command | Core integrity fell below 50% 13887 | -1/Command | Entered Access_0 13888 | -1/Access_0 | Sensed 1 artifact in vicinity 13888 | -1/Access_0 | Met Architect 13910 | -1/Access_0 | Architect warped through subspace 13912 | -1/Access_0 | Destroyed A8 13932 | -1/Access_0 | Architect warped through subspace 13951 | -1/Access_0 | Subspace Access Node disabled 13955 | -1/Access_0 | Architect warped through subspace 13968 | -1/Access_0 | Subspace Access Node disabled 13969 | -1/Access_0 | A6 warped into view 13972 | -1/Access_0 | Architect warped through subspace 13974 | -1/Access_0 | Destroyed A6 14004 | -1/Access_0 | Architect warped through subspace 14034 | -1/Access_0 | Found Sigix Corpse 14050 | -1/Access_0 | Architect warped through subspace 14104 | -1/Access_0 | Architect warped through subspace 14120 | -1/Access_0 | A5 warped into view 14123 | -1/Access_0 | Destroyed A5 14135 | -1/Access_0 | Destroyed A2 14137 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 14158 | -1/Access_0 | Architect warped through subspace 14166 | -1/Access_0 | Build established: Alien-Sigix 14167 | -1/Access_0 | Singularity Gate disabled 14170 | -1/Access_0 | Singularity Gate disabled 14209 | -1/Access_0 | Architect warped through subspace 14240 | -1/Access_0 | A4 warped into view 14242 | -1/Access_0 | Subspace Access Node disabled 14272 | -1/Access_0 | Architect warped through subspace 14302 | -1/Access_0 | Architect warped through subspace 14317 | -1/Access_0 | Destroyed A4 14336 | -1/Access_0 | Architect warped through subspace 14346 | -1/Access_0 | Architect warped through subspace 14355 | -1/Access_0 | Subspace Access Node disabled 14382 | -1/Access_0 | Destroyed Architect 14383 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 14384 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 14450 | -1/Access_0 | Destroyed 7 combat bots 14514 | -1/Access_0 | A3 warped into view 14541 | -1/Access_0 | Destroyed A3 14982 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 14983 | -1/Access_0 | Warped through subspace to slip node 14983 | -1/Access_0 | Discovered new exit (range 8) 14987 | *** | Heading to fleet! Last Messages --------------- [REDACTED] >>Record "Log L.OZLVE4D5" [REDACTED] >>Record "Log L.QL67S5A3" [REDACTED] >>Record "Log L.RSL58V7F" [REDACTED] >>Record "Log L.UHGC2ASH" Despite Warlord's aggressive stance, the Derelict army has been surprisingly slow to make its move. They're doing almost too much planning and preparation... >>Record "Log L.XLJZXWC5" [REDACTED] >>Record "Log L.Y1U23ASU" [REDACTED] System corrupted: Energy discharge (-207). Workstation disabled. Acquired Hpw. Transdimensional Reconstructor. Warped through subspace, drawn to slip node. EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????#############################?????????? | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????###################################??????? | | ????????################# #################??????? | | ????????################ ################??????? | | ???????################# X ################??????? | | ???????################# ################??????? | | ???????################ #################?????? | | ???????################ #################??????? | | ???????################# ################??????? | | ??????################# ################??????? | | ???????################ #################??????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ????????????##################???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 140 Coolant Potential 100 Energy Generation 83 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 460 ECM Strength 1 Power Amplification 20 Armor Coverage 800 Resistance: KI 70 Resistance: TH 70 Resistance: EX 70 Resistance: EM 70 Resistance: I 70 Resistance: S 70 Resistance: P 70 Point Defense Rating 80 Melee Speed Boost 50 Evasion (%) 81 Melee Accuracy 6 Armor Integrity Analysis 50 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Stealth Drone Bay | -3/Quarantine | Archive Impact Mace | -3/Quarantine | Archive Exp. Cooling System | -3/Section 7 | Archive Hvy. Dispersion Rifle | -3/Section 7 | Archive Robot Schematics ------------------ R-10 Processor | -3/Section 7 | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword Sigix Exoskeleton Sigix Sheargun Core Stripper Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- Deadly Force Sunderer Challenges ------------ None Game ------ Seed ForceChipFlightbrick Manual? 0 Play Time 02:31:03 Cumulative 103.0 hours Start 2025.05.09 @ 12:44:40 End 2025.05.09 @ 15:32:30 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 117 Rogue 18 Adventurer 92 Explorer 7 Win Type 2 Total 20 Types 4/0/9/0/2/0/4/1/0/0 Lore% 38 Gallery% 36 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 091985d9-9b58-46fc-b651-6780995d83c1