Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.11 @ 21:31:12 Player: Legato Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (635) 635 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1910 Bonus ------- None Cogmind --------- Core Integrity 33/400 Matter 10/300 Energy 100/100 System Corruption 0% Temperature Cool (55) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Hacking Suite > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (10) --- Improved Ion Engine Armored Wheel Large Storage Unit Sensor Array Utility Shielding Mini Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Propulsion Shielding Utility Shielding Rocket Launcher Rocket Launcher Mining Claw [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Hackware Hacking Suite Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 26 | 7 11 1 7 Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads 2 | 2 . . . Leg 4 | . 2 . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 3 . 3 Device 3 | 1 1 . 1 Storage 3 | 1 1 . 1 Processor . | . . . . Hackware 1 | . . . 1 Protection 1 | . 1 . . Artifact . | . . . . Weapon 9 | 2 4 1 2 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher 5 | . 2 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . . 9 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 9 | . . . 9 To Critical Strikes . | . . . . Average Backups 7 | 4 7 8 9 Power 1 | . 1 1 1 Propulsion 2 | 1 2 2 1 Utility 1 | . 1 3 3 Weapon 2 | 1 2 2 3 Tool/Special . | . . . . Unused Backups 11 | . 7 . 4 Power 2 | . 1 . 1 Propulsion 2 | . 1 . 1 Utility 2 | . 1 . 1 Weapon 5 | . 4 . 1 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 100 100 97 Engine 12 | . 14 14 10 Treads 5 | . 8 . . Leg 23 | . 19 28 31 Device 11 | . 12 14 10 Storage 12 | . 14 14 11 Hackware 3 | . . . 10 Protection 1 | . 1 . . Ballistic Gun 12 | . 14 14 10 Launcher 7 | . 8 14 5 Slashing Weapon 4 | . 3 . 6 Peak Build Rating 15 | 7 11 11 15 Average Rating 9 | 5 9 11 13 On Entrance 7 | . 7 11 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 35 | 12 35 35 35 Greatest Support 40 | 40 40 20 30 Greatest Overweight (x) 3 | . 1 1 3 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 9 | 7 9 15 10 Most Carried 10 | 6 8 9 10 Average Carried 7 | 4 7 8 9 Final Capacity 15 | 8 15 15 10 Final Carried 9 | 6 8 9 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 510 | 280 110 . 120 Remotely . | . . . . Salvage Created 563 | 160 195 . 208 Parts 45 | 14 15 . 16 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 15 | . 5 . 10 Guns 1 | . 1 . . AOE 14 | . 4 . 10 Classes Destroyed 6 | 2 3 . 1 Tunneler 6 | 5 . . 1 Recycler 1 | 1 . . . Operator 2 | . 2 . . Watcher 3 | . 2 . 1 Swarmer 4 | . . . 4 Grunt 11 | . 5 . 6 Best Kill Streak 6 | 3 2 . 6 Combat Bots Only 5 | . 2 . 5 Max Kills in Single Turn 3 | 1 1 . 3 Gunslinging . | . . . . Exploded 2 | . 1 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 148 | . 17 . 131 Missed 40 | . 6 . 34 Hits 108 | . 11 . 97 Projectile 108 | . 11 . 97 Critical Strikes 1 | . . . 1 Damage Taken 1403 | . 169 . 1234 Core 385 | . 18 . 367 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . 3 . 47 Core Remaining (%) 96 | 100 . 92 . Volleys Fired 49 | 17 18 . 14 Largest 2 | 2 2 . 2 Hottest 70 | 70 70 . 60 Shots Fired 88 | 33 32 . 23 Gun 66 | 33 21 . 12 Cannon . | . . . . Launcher 22 | . 11 . 11 Special . | . . . . Kinetic 47 | 17 18 . 12 Thermal 19 | 16 3 . . Explosive 22 | . 11 . 11 Electromagnetic . | . . . . Robot Hit Streak 8 | 8 5 . 4 Robot Miss Streak 4 | 3 4 . 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 45 | 19 14 . 12 Core Hits 40 | 8 10 . 22 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | 2 . . . Burn 2 | 2 . . . Melee Attacks 21 | . 13 . 8 Impact . | . . . . Slashing 21 | . 13 . 8 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1812 | 204 602 . 1006 Guns 395 | 204 101 . 90 Cannons . | . . . . Explosions 1364 | . 496 . 868 Melee 48 | . . . 48 Ramming 5 | . 5 . . Kinetic 245 | 54 101 . 90 Thermal 150 | 150 . . . Explosive 1364 | . 496 . 868 Electromagnetic . | . . . . Impact . | . . . . Slashing 48 | . . . 48 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 56 | . 26 . 30 Projectiles . | . . . . Explosions 56 | . 26 . 30 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 72 | . 33 . 39 Shots 4 | . 1 . 3 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 77 | 70 50 . 77 Average Temperature 23 | 26 15 . 26 Received Heat Transfer 672 | . 78 . 594 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 592 | 592 . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 197 | 5 124 12 197 Initial 12 | . . 12 . Average 27 | 1 31 8 47 Influence Increases 690 | 30 303 . 357 Destroy 0b10 Robot/C 300 | . 100 . 200 Destroy 0b10 Robot/NC 60 | 30 20 . 10 Destroy Leader 66 | . 34 . 32 Successful Hack 25 | . 17 . 8 Disable Machine 120 | . 45 . 75 Destroy Structure 119 | . 87 . 32 Influence Decreases 503 | 30 271 30 172 Entered New Map 22 | . . 20 2 Time Decay 287 | 30 167 10 80 Lost Part 90 | . . . 90 Purge Threat 104 | . 104 . . Squads Dispatched 5 | . 3 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 12 . 24 Peak Tracking Total 13 | . 3 . 13 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 8 | . 3 . 5 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 3 . 1 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 12 . 3 Successful 5 | . 3 . 2 Failed 10 | . 9 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 10 | . 10 . . Terminals 15 | . 12 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 . 2 Prototype ID Bank 1 | . . . 1 Terminal Index 1 | . 1 . . Unreport Threat 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 786 | 24 464 30 268 Sensors 628 | . 330 30 268 Seismic 158 | 24 134 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1117 | 273 523 30 291 Spaces Moved 599 | 133 286 13 167 Core 3 | 2 . . 1 Treads 210 | 131 79 . . Legs 386 | . 207 13 166 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 120 Average Speed 141 | 158 140 190 125 Slowest Speed 260 | 160 190 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 9 58 6 30 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 8 | . 6 . 2 Terrain Destroyed 128 | . 97 . 31 Melee 8 | . 6 . 2 Projectile . | . . . . AOE 120 | . 91 . 29 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 740 | 162 352 18 208 Wait 5 | . . 5 . Move 596 | 132 285 12 167 Hop . | . . . . Pick Up 21 | 6 10 . 5 Fast Attach 7 | 7 . . . Attach 5 | . . . 5 Detach . | . . . . Swap 21 | . 14 1 6 Drop 14 | . 11 . 3 Fire 49 | 17 18 . 14 Melee 21 | . 13 . 8 Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 274 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 612 | -10/Materials | Discovered new exit (range 3) 761 | -10/Materials | Discovered new exit (range 13) 797 | -10/Materials | Entered Mines 804 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 817 | -10/Mines | Discovered new exit (range 6) 827 | -10/Mines | Entered Materials 827 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1088 | -9/Materials | Discovered new exit (range 9) 1107 | -9/Materials | Core integrity fell below 50% 1117 | -9/Materials | Core integrity fell below 20% 1118 | -9/Materials | Self-destructed Last Messages --------------- 01109_ U-05 Engineer lays Concrete. 01110_ G-34 Mercenary destroyed. 01110_ U-05 Engineer lays Concrete. 01111_ Propulsion Shielding destroyed. 01111_ U-05 Engineer lays Concrete. 01111_ U-05 Engineer builds a Wall. 01112_ U-05 Engineer lays Concrete. 01113_ Aluminum Leg destroyed. 01113_ W-16 Scout destroyed. 01113_ G-34 Mercenary destroyed. 01114_ U-05 Engineer lays Concrete. 01115_ U-05 Engineer builds a Wall. 01115_ U-05 Engineer lays Concrete. 01115_ M-13 Machinist repairs R-06 Scavenger. 01116_ Mni. Grenade Launcher destroyed. 01116_ U-05 Engineer lays Concrete. 01117_ G-34 Mercenary destroyed. 01117_ U-05 Engineer lays Concrete. 01117_ R-06 Scavenger collects Heat Sink. 01118_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????????###+##### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#######???????????????? | | ???????????????????# ????? #???????????????? | | ???????????????????# ""???"" || #???????????????? | | ??????????????????## "R????" || #???????????????? | | ???????????? ?????# " ????" | #???????????????? | | ???????????? !???## ??? #??????????????? | | ???????????? ## ??? ? ???????? ??????? | | ????????????? #### ######?????# ????? | | ???????????####+ % ###Y## "###### ????? | | ??????????a [ = u ?????? | | ?????????? =*< t ?????? | | ?????????? @ |[[g ????? | | ???????????# # = g |[ g ????? | | ???????????# # "|"|" # g%* |[ #####+##+ | | ?????????????????#""|"|"?# %!g # | | ???????????????? ######### # | | ?????????????? muu # | | ?????????????? " # | | ?????????????? """""" "" u # | | ???????????????????""""""" %r "" + | | ????????????????????""""" # | | ??????????????????????"""" %= # | | ??????????????????????"""" # | | ???????????????????? % ###### | | ?????????????????? # | | ?????????????????+##+## ### # | | ??????????????????????# ??# # | | ??????????????????????#???# " # """""" | | ??????????????????????????# " + """""" | | ??????????????????????????# """ # """""" | | ??????????????????????????# ^ # """""" | | ??????????????????????????# ##### """""" | | ??????????????????????????# #???######## | | ??????????????????????????# #??????????? | | ??????????????????????????# #??????????? | | ??????????????????????????? #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedNeutronDiverter Manual? 0 Play Time 00:11:28 Cumulative 52.2 hours Start 2026.01.11 @ 21:20:23 End 2026.01.11 @ 21:31:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 39 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c5912ba-8954-4352-902e-ac84daf32af7