Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.17 @ 18:05:16 Player: Lauriboy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1327) 1327 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3932 Bonus ------- None Cogmind --------- Core Integrity 671/700 Matter 18/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Flying (117) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Flight Unit Xenon Bombardment Thruster > --- UTILITY (5) ------ Small Storage Unit Advanced Visual Processing Unit Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Ion Engine Nuclear Core Seismic Detector Hacking Suite Hacking Suite Hacking Suite Advanced Assault Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Nuclear Core Seismic Detector Hacking Suite Hacking Suite Hacking Suite Mini Grenade Launcher [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Flak Cannon Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 1 1 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 48 | 6 4 16 18 4 Power 4 | 1 . 2 1 . Engine 3 | 1 . 2 . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 18 | 2 . 5 10 1 Treads 5 | . . 4 1 . Leg 3 | 2 . 1 . . Wheel . | . . . . . Hover . | . . . . . Flight 10 | . . . 9 1 Utility 14 | 1 3 5 3 2 Device 5 | . 2 2 1 . Storage 3 | 1 1 1 . . Processor 1 | . . . . 1 Hackware 2 | . . . 2 . Protection 3 | . . 2 . 1 Artifact . | . . . . . Weapon 12 | 2 1 4 4 1 Energy Gun 6 | . 1 2 3 . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 3 | . . 2 . 1 Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . 1 3 4 3 Power 1 | . . 1 . . Propulsion 8 | . . 1 4 3 Utility . | . . . . . Weapon 2 | . 1 1 . . Highest Loss Streak 3 | . 1 2 2 3 To Critical Strikes . | . . . . . Average Backups 9 | 3 9 9 8 7 Power 1 | . 1 2 1 2 Propulsion 2 | 2 4 2 1 . Utility 3 | . 1 3 4 4 Weapon 1 | . 2 1 1 1 Tool/Special . | . . . . . Unused Backups 14 | . 2 6 2 4 Power 4 | . . 2 1 1 Propulsion 2 | . 1 1 . . Utility 4 | . . 1 . 3 Weapon 4 | . 1 2 1 . Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 91 98 87 75 Engine 10 | . 14 10 7 . Treads 18 | . . 30 17 . Leg 7 | . 28 2 . . Flight 5 | . . . 14 29 Device 9 | . 9 11 8 3 Storage 13 | . 14 12 14 7 Hackware 2 | . . . 7 15 Protection 5 | . . 8 5 3 Energy Gun 6 | . 1 12 2 . Ballistic Gun 5 | . 22 1 . . Ballistic Cannon 6 | . . 7 9 . Peak Build Rating 30 | 6 8 18 22 30 Average Rating 13 | 4 7 13 18 25 On Entrance 10 | . 6 7 17 22 Avg Prop Armor Cover (%) 1 | . . . 1 . Naked Turns . | . . . . . Heaviest Build 41 | 13 20 40 41 17 Greatest Support 80 | 20 20 60 80 23 Greatest Overweight (x) 9 | 1 . 2 9 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 8 Average Capacity 9 | 7 9 10 9 8 Most Carried 10 | 6 10 10 10 8 Average Carried 9 | 4 9 9 8 7 Final Capacity 10 | 8 10 10 8 8 Final Carried 10 | 6 9 10 8 8 Class Distribution -------------------- 68% | Mutant 15% | Scavenger-Mutant 13% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1236 | 198 212 506 320 . Remotely . | . . . . . Salvage Created 1356 | . 329 674 353 . Parts 108 | . 17 53 38 . Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 44 | . 8 20 16 . Guns 26 | . 8 14 4 . Cannons 14 | . . 6 8 . AOE 4 | . . . 4 . Classes Destroyed 10 | . 3 3 4 . Worker 1 | . . . 1 . Hauler 1 | . . . 1 . Mechanic 1 | . . . 1 . Operator 1 | . . 1 . . Watcher 5 | . 2 2 1 . Swarmer 17 | . 3 8 6 . Cutter 3 | . . . 3 . Grunt 17 | . 5 8 4 . Brawler 1 | . . 1 . . Sentry 6 | . . 3 3 . Best Kill Streak 7 | . 4 7 6 . Combat Bots Only 7 | . 3 7 5 . Max Kills in Single Turn 2 | . 1 2 2 . Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 257 | . 47 84 90 36 Missed 78 | . 11 20 29 18 Hits 179 | . 36 64 61 18 Melee 10 | . . . 10 . Projectile 169 | . 36 64 51 18 AOE 2 | . . . 2 . Critical Strikes 10 | . 1 1 8 . Damage Taken 2211 | . 381 721 959 150 Core 341 | . 48 50 214 29 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 93 | . . 93 . . Core Remaining (%) 82 | 100 80 87 61 . Volleys Fired 139 | . 39 53 47 . Largest 2 | . 2 2 2 . Hottest 126 | . 40 96 126 . Shots Fired 254 | . 66 105 83 . Gun 165 | . 66 78 21 . Cannon 83 | . . 27 56 . Launcher 6 | . . . 6 . Special . | . . . . . Kinetic 156 | . 66 34 56 . Thermal 72 | . . 51 21 . Explosive 6 | . . . 6 . Electromagnetic 20 | . . 20 . . Robot Hit Streak 12 | . 10 12 9 . Robot Miss Streak 9 | . 2 7 9 . Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 189 | . 49 76 64 . Core Hits 128 | . 21 46 61 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . 6 . . Burn 6 | . . 6 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2795 | . 514 1068 1213 . Guns 1585 | . 514 816 255 . Cannons 930 | . . 252 678 . Explosions 280 | . . . 280 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1513 | . 514 321 678 . Thermal 799 | . . 544 255 . Explosive 280 | . . . 280 . Electromagnetic 203 | . . 203 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . 1 . Parts Rejected 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 25 | . . 11 14 . Impact . | . . . . . Kinetic 24 | . . 10 14 . Secondary 1 | . . 1 . . Self-Inflicted Damage 92 | . . . 92 . Shots 3 | . . . 3 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 216 | . 12 147 216 10 Average Temperature 48 | . 7 45 57 10 Received Heat Transfer 693 | . 174 267 198 54 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 4 . . Heat Transferred 2405 | . . 1850 555 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 1 . Low Security (%) 90 | 100 100 91 80 100 Level 1 9 | . . 8 19 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 307 | . 84 224 307 136 Initial 136 | . . 8 59 136 Average 74 | . 28 64 127 103 Influence Increases 1429 | . 261 525 643 . Destroy 0b10 Robot/C 880 | . 160 400 320 . Destroy 0b10 Robot/NC 45 | . 10 15 20 . Destroy Leader 182 | . 34 74 74 . Successful Hack 21 | . 12 2 7 . Disable Machine 30 | . . . 30 . Destroy Structure 31 | . . 4 27 . Partial Spotted 30 | . . . 30 . Lose Combat Pursuer 210 | . 45 30 135 . Influence Decreases 1363 | . 240 403 485 235 Entered New Map 262 | . . 13 84 165 Time Decay 1001 | . 230 370 361 40 Lost Part 100 | . 10 20 40 30 Squads Dispatched 7 | . 3 . 4 . Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 4 | . 1 . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 3 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 17 27 38 3 Peak Tracking Total 7 | . 4 4 7 3 Tactical Retreats 7 | . 1 2 4 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 8 | . 3 1 4 . Terminals 5 | . 1 . 4 . Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 5 4 7 . Successful 11 | . 4 2 5 . Failed 5 | . 1 2 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . 1 . . Terminals 9 | . 2 . 7 . Fabricators . | . . . . . Repair Stations 6 | . 2 4 . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 2 . 5 . Record 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Security Status 1 | . . . 1 . Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 1 2 . . Scan Component 2 | . 1 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 5 | . 2 . 3 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1263 | . 113 296 762 92 Optics 91 | . . . . 91 Seismic 1213 | . 113 296 762 42 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2928 | 59 663 1289 825 92 Spaces Moved 1971 | 39 399 606 744 183 Core 8 | 8 . . . . Treads 763 | . . 577 186 . Legs 459 | 31 399 29 . . Wheels . | . . . . . Hover . | . . . . . Flight 741 | . . . 558 183 Fastest Speed 27 | 50 120 120 29 27 Average Speed 103 | 114 120 158 64 43 Slowest Speed 760 | 190 120 260 760 117 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 15 | . . . 15 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 5 73 46 70 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 37 | . . . 37 . Melee . | . . . . . Projectile . | . . . . . AOE 37 | . . . 37 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2598 | 50 523 835 995 195 Wait 354 | . 73 120 156 5 Move 1937 | 38 398 605 713 183 Hop 15 | . . . 15 . Pick Up 45 | 6 6 18 13 2 Fast Attach 17 | 6 1 5 5 . Attach 25 | . 2 4 16 3 Detach 8 | . 1 . 6 1 Swap 23 | . 1 10 11 1 Drop 35 | . 2 20 13 . Fire 139 | . 39 53 47 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 13) 60 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 3) 490 | -10/Materials | Discovered new exit (range 15) 625 | -10/Materials | Discovered new exit (range 14) 660 | -10/Materials | Derelicts attacked the area 723 | -10/Materials | Entered another Materials area 723 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1104 | -9/Materials | Build established: Scavenger-Mutant 1188 | -9/Materials | Discovered new exit (range 12) 1352 | -9/Materials | Discovered new exit (range 8) 1443 | -9/Materials | Repaired Lgt. Treads 1485 | -9/Materials | Build established: Mutant 1703 | -9/Materials | Destroyed 7 combat bots 1994 | -9/Materials | Discovered new exit (range 8) 2012 | -9/Materials | Entered another Materials area 2012 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2794 | -8/Materials | Build established: Hacker-Sprinter 2832 | -8/Materials | Discovered new exit (range 16) 2837 | -8/Materials | Entered Factory 2837 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2925 | -7/Factory | Lost 3 parts (3n) 2929 | -7/Factory | Self-destructed Last Messages --------------- ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. Acquired 6 matter. U-05 Engineer lays Concrete. EXIT=FOUND PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Connecting with DSF Access... Current location identified: Factory Acquired Med. Armor Plating. K-01 Serf pushes D-53 Grenadier. K-01 Serf collects debris. Acquired Adv. Assault Cannon. Surge Thruster destroyed. ALERT: All DSF locations entering lockdown mode. Xenon Bombardment Thruster destroyed. K-01 Serf pushes D-53 Grenadier. Flight Unit destroyed. K-01 Serf pushes D-53 Grenadier. 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Treads | 33% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed DeflectorAluminumAutogun Manual? 0 Play Time 00:57:39 Cumulative 30.4 hours Start 2025.12.17 @ 17:03:29 End 2025.12.17 @ 18:05:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7c1cb66a-383c-416e-81e5-5e0d2fde91fe