Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.01 @ 16:22:50 Player: BionicBot Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (860) 860 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (-1250) -1250 TOTAL SCORE: 3175 Bonus ------- Registered with UFD 300 Friendly Fire -1550 Cogmind --------- Core Integrity 817/850 Matter 255/300 Energy 255/265 System Corruption 0% Temperature Danger (474) Movement Flying (154) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (6) --- Cesium-ion Thruster Flightbrick > --- UTILITY (3+2) ---- High-capacity Storage Unit Seismic Detector (+) Hardened Light Armor Plating (+) Hardened Medium Armor Plating > --- WEAPON (4) ------- Overtuned Pulse Rifle Overtuned Barrage Gun Overtuned Barrage Gun > --- INVENTORY (20) --- Overtuned Scrapsphere Overtuned Scrapsphere Scrap Suit Large Storage Unit Overtuned Pulse Rifle Rocket Launcher CPS Tube (2) CPS Tube (1) CPS Tube (1) Flail Heavy Pick Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Nuclear Pulse Thruster Flightbrick > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Seismic Detector Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Overtuned Barrage Gun Overtuned Barrage Gun CPS Tube Heavy Pick > --- INVENTORY -------- Scrap Suit Large Storage Unit Battle Cannon Flak Cannon Rocket Launcher CPS Tube CPS Tube Flail Botcube [Rating: 78] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flightbrick Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Special Weapon CPS Tube Impact Weapon Flail Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Parts Attached 42 | 6 10 6 3 4 13 Power 5 | 1 2 . 1 1 . Engine 5 | 1 2 . 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 1 2 . . 3 Treads 5 | 2 1 2 . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . . . . 3 Utility 12 | 1 3 2 2 1 3 Device 2 | . . . . . 2 Storage 5 | 1 2 1 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . 1 1 1 1 1 Artifact . | . . . . . . Weapon 17 | 2 4 2 . 2 7 Energy Gun 3 | 1 1 . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 3 1 . . 1 Ballistic Cannon 3 | . . 1 . 2 . Launcher . | . . . . . . Special Weapon 3 | . . . . . 3 Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 4 | . 1 . 1 . 2 Power 1 | . . . 1 . . Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon 2 | . 1 . . . 1 Highest Loss Streak 1 | . 1 . 1 . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 89 85 94 100 68 Engine 13 | . 13 14 13 14 5 Treads 26 | . 27 28 28 28 . Storage 12 | . 14 4 14 14 5 Protection 11 | . 4 9 8 14 11 Energy Gun 1 | . 9 . . . 2 Ballistic Gun 13 | . 18 19 14 11 9 Ballistic Cannon 12 | . . 8 14 16 3 Peak Build Rating 78 | 6 8 12 15 21 78 Average Rating 17 | 4 6 9 14 18 74 On Entrance 10 | . 6 8 12 15 21 Naked Turns . | . . . . . . Heaviest Build 78 | 14 30 30 57 64 78 Greatest Support 40 | 40 40 40 40 40 35 Greatest Overweight (x) 25 | . 1 . 1 1 25 Average Overweight (x) . | . . . . 1 2 Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 16 | 7 11 8 17 20 20 Most Carried 20 | 4 11 15 16 20 20 Average Carried 14 | 2 7 8 15 18 11 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 20 | 4 11 15 16 20 12 Class Distribution -------------------- 96% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Scrapper | -6/Factory Resources | -11 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1136 | 266 274 150 139 40 267 Remotely . | . . . . . . Salvage Created 1704 | 78 612 89 105 . 820 Parts 120 | 7 40 12 9 . 52 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . 6 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 20 | . 11 3 2 . 4 Guns 20 | . 11 3 2 . 4 Classes Destroyed 12 | 2 4 2 1 . 3 Worker 2 | . 1 . . . 1 Builder 1 | . . . . . 1 Tunneler 2 | 1 1 . . . . Hauler 2 | . 2 . . . . Recycler 3 | 1 . . . . 2 Watcher 2 | . 2 . . . . Swarmer 3 | . . 1 . . 2 Grunt 12 | . 11 . . . 1 Sentry 2 | . . . 2 . . Programmer 1 | . . . . . 1 Subdweller 2 | . . 2 . . . Scrapoid 5 | . . . . . 5 Best Kill Streak 5 | 2 3 1 1 . 5 Combat Bots Only 3 | . 2 1 1 . 3 Max Kills in Single Turn 2 | 1 2 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 93 | . 49 12 8 . 24 Missed 16 | . 9 2 3 . 2 Damage Taken 1078 | . 505 138 71 . 364 Core 134 | . 78 23 . . 33 Absorbed by Shields . | . . . . . . Redirected to Shielding 12 | . 12 . . . . Core Remaining (%) 79 | 100 . . . 59 . Volleys Fired 112 | 2 53 26 4 . 27 Largest 4 | 2 2 2 2 . 4 Hottest 170 | 70 100 59 59 . 170 Shots Fired 214 | 4 106 37 8 . 59 Gun 184 | 4 106 16 4 . 54 Cannon 25 | . . 21 4 . . Launcher . | . . . . . . Special 5 | . . . . . 5 Kinetic 161 | 2 66 37 8 . 48 Thermal 48 | 2 40 . . . 6 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | 3 16 11 14 . 5 Robot Miss Streak 2 | . 2 2 1 . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 149 | 3 81 11 5 . 49 Core Hits 61 | 2 30 4 4 . 21 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 3 . . . 2 Burn 3 | . 3 . . . . Destroy 1 | . . . . . 1 Impale 1 | . . . . . 1 Melee Attacks 16 | . . . . . 16 Impact 2 | . . . . . 2 Slashing . | . . . . . . Piercing 14 | . . . . . 14 Sneak Attacks 16 | . . . . . 16 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3061 | 40 1050 92 77 . 1802 Guns 1931 | 40 1050 77 42 . 722 Cannons 50 | . . 15 35 . . Explosions 30 | . . . . . 30 Melee 1050 | . . . . . 1050 Ramming . | . . . . . . Kinetic 1471 | 15 649 92 77 . 638 Thermal 510 | 25 401 . . . 84 Explosive . | . . . . . . Electromagnetic 30 | . . . . . 30 Impact 240 | . . . . . 240 Slashing . | . . . . . . Piercing 810 | . . . . . 810 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 38 | . . . . . 38 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 38 | . . . . . 38 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 474 | 18 156 . 9 . 474 Average Temperature 111 | 10 48 . 9 . 205 Received Heat Transfer 414 | . 273 42 9 . 90 Effects 4 | . . . . . 4 Shutdowns 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 6 . . . 1 Heat Transferred 1680 | 74 1406 . . . 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Peak Influence 204 | 10 204 . 66 . 159 Initial 6 | . 6 . . . . Average 53 | 4 96 . 16 . 34 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 90 | 100 77 . 100 . 100 Level 1 9 | . 22 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 3 . . . 1 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 3 | . 3 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 34 | . 20 5 2 . 7 Peak Tracking Total 6 | . 6 2 1 . 3 Tactical Retreats 4 | . 2 1 . . 1 Traps | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 3 | . . 1 . . 2 Max in Single Turn 2 | . . 1 . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 10 | . 2 1 5 1 1 Terminals 7 | . 2 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 29 | . 5 1 20 1 2 Successful 18 | . 4 1 11 1 1 Failed 11 | . 1 . 9 . 1 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 25 | . 5 . 18 . 2 Terminals 25 | . 5 . 20 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . 1 2 1 . Prototype ID Bank 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Derelict Proto ID Bank 2 | . . 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 14 | . 4 . 9 . 1 Terminals 13 | . 4 . 9 . . Botnet 6 | . 2 . 4 . . Skim 7 | . 2 . 5 . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scrapoids 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . 4 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 6 | . . . . . 6 Largest Group 5 | . . . . . 5 Highest-Rated Group 143 | . . . . . 143 Highest-Rated Ally 36 | . . . . . 36 Total Orders 1 | . . . . . 1 STAY 1 | . . . . . 1 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 5 | . . 1 . 4 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 7592 | 87 1027 1137 903 4095 343 Spaces Moved 3408 | 45 498 623 443 1698 101 Core 4 | 3 . . . . 1 Treads 3304 | 42 498 623 443 1698 . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 100 | . . . . . 100 Fastest Speed 50 | 50 160 160 160 240 154 Average Speed 205 | 152 160 160 199 240 175 Slowest Speed 1300 | 160 240 160 240 240 1300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 3 76 18 81 85 1 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 2 1 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 7 | . . . . . 7 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 6 | . . . . . 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 3799 | 57 619 729 457 1723 214 Wait 141 | . 45 47 6 . 43 Move 3403 | 44 497 622 442 1697 101 Hop . | . . . . . . Pick Up 42 | 5 7 15 1 11 3 Fast Attach 19 | 5 7 2 2 2 1 Attach 11 | 1 1 . . . 9 Detach 9 | . 3 . . . 6 Swap 12 | . 2 4 1 2 3 Drop 33 | . 4 12 1 11 5 Fire 112 | 2 53 26 4 . 27 Melee 16 | . . . . . 16 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 1 | . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac x2 / Low x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 12) 435 | -10/Materials | Discovered new exit (range 15) 865 | -10/Materials | Discovered new exit (range 3) 1107 | -10/Materials | Discovered new exit (range 5) 1115 | -10/Materials | Entered Subcaves 1120 | -10/Subcaves | Learned 4 Materials zone layouts 1130 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1191 | -10/Subcaves | Discovered new exit (range 9) 1192 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1194 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1286 | -10/Subcaves | Discovered new exit (range 5) 1322 | -10/Subcaves | Discovered new exit (range 12) 1639 | -10/Subcaves | Visited 4L-MR0's lab 2174 | -10/Subcaves | Found Flightbrick 2252 | -10/Subcaves | Entered Recycling 2598 | -8/Recycling | Learned 2 Storage zone layouts 2673 | -8/Recycling | Learned 4 Factory zone layouts 2738 | -8/Recycling | Learned 4 Factory zone layouts 2745 | -8/Recycling | Discovered new exit (range 7) 2795 | -8/Recycling | Learned location of 2 exits from Factory 2842 | -8/Recycling | Learned location of Lower Caves (-7) 2879 | -8/Recycling | Learned location of Storage (-8) 2905 | -8/Recycling | Learned Storage emergency access door positions 2989 | -8/Recycling | Identified exit to Scraptown 3049 | -8/Recycling | Learned 4 Factory zone layouts 3098 | -8/Recycling | Scanned before Scraplab entrance 3131 | -8/Recycling | Entered Scraplab 3155 | -8/Recycling | Entered Scraptown 3566 | -8/Scraptown | Visited IN-MT5's Study 3626 | -8/Scraptown | Visited Fellowship of the Rings 3736 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3741 | -8/Scraptown | Learned Research emergency access door positions 3743 | -8/Scraptown | Learned location of Armory (-4) 3746 | -8/Scraptown | Learned Factory trap positions 3748 | -8/Scraptown | Learned Factory stockpile data 3798 | -8/Scraptown | Discovered new exit (range 7) 4462 | -8/Scraptown | Visited The Evicted 4488 | -8/Scraptown | Visited Artisan Demo Area 4587 | -8/Scraptown | Visited UFD Registry 4587 | -8/Scraptown | Registered with UFD as "Rusthacker" 4663 | -8/Scraptown | Visited Scrap Suit Storage 4673 | -8/Scraptown | Found Scrap Suit 4676 | -8/Scraptown | Found Scrap Suit 4761 | -8/Scraptown | Visited Observation Area 4865 | -8/Scraptown | Visited Curators Association 4908 | -8/Scraptown | Visited Chapter 10 4944 | -8/Scraptown | Visited Junk Repository 5213 | -8/Scraptown | Visited Derelict Rescue Squad 5270 | -8/Scraptown | Visited Science Guys 5397 | -8/Scraptown | Delivered Scrap Shield to a Scientist 6097 | -8/Scraptown | Visited Botcube Research 6114 | -8/Scraptown | Found Botcube 7089 | -8/Scraptown | Discovered new exit (range 3) 7250 | -8/Scraptown | Entered Factory 7250 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x4, Utility x1, Weapon x2 7251 | -6/Factory | Identified exit to Factory 7252 | -6/Factory | Identified exit to Lower Caves 7253 | -6/Factory | Loaded intel: 117 trap records 7253 | -6/Factory | Attached Flightbrick, gained temporary slots: Utility x3 7321 | -6/Factory | Scrapoid reinforcements arrived 7411 | -6/Factory | Murdered 3 allies 7491 | -6/Factory | Botcube activated 7593 | -6/Factory | Self-destructed Last Messages --------------- 07538_ Overheating: Short circuit. 07539_ Power failure, Imp. Ion Engine shutdown. 07542_ Overheating: Cesium-ion Thruster damaged (-5). 07542_ Nuclear Pulse Thruster destroyed. 07545_ P-60 Hacker destroyed. 07546_ K-01 Serf collects debris. 07547_ Acquired 49 matter. 07555_ K-01 Serf collects debris. 07560_ K-01 Serf destroyed. 07564_ Acquired 26 matter. 07575_ Ovr. Barrage Gun suddenly begins malfunctioning. 07577_ G-50 Soldier destroyed. 07578_ K-01 Serf collects debris. 07584_ K-01 Serf destroyed. 07585_ Ovr. Barrage Gun suddenly begins malfunctioning. 07591_ Ovr. Pulse Rifle suddenly begins malfunctioning. 07591_ Ovr. Barrage Gun suddenly begins malfunctioning. 07592_ Ovr. Barrage Gun destroyed. 07593_ Discarded Broken Scrap Suit. 07593_ Temporary Utility slot lost. Map ----- +----------------------------------------------------+ | "#???############## ^^ ########???? | | "##### # ^^ #??????????? | | # # # #####+##+##+######?????? | | ##### # # #?????? | | #???# # # """"" """"" #?????? | | #???# """ """ # ????????????????????????? | | #???# """ """ + ????????????????????????? | | #???# """ """ # ????????????????????????? | | #???# # ????????????????????????? | | #???# """ """ # ????????????????????????? | | #???# """ """ + ????????????????????????? | | #???# """ """ #### ##????????????????????????? | | ##???# #??# #?????????????????????????? | | ?????##############??# #??#######????????????????? | | ?????????????????????# #??#!*!%%#????????????????? | | ?????????????????????# #??# !!%!#????????????????? | | ?????????????????????# #??# =*#????????????????? | | ?????????????????????# #??#=]] !#????????????????? | | ?????????????????????# ####= =!*#????????????????? | | ?????????????????????# # ##!%!!!#????????????????? | | ?????????????????#####+####%!!* #????????????????? | | ?????????????????# % # ! #????????????????? | | ?????????????????# !#!*= #????????????????? | | ??##############?# [|#= #????????????????? | | ??# #?# %[=g%* #????????????????? | | ??# #?# *=@#* #????????????????? | | ??# #?# =# #????????????????? | | #?# #?# # #????????????????? | | #?# """" """" #?# # #????????????????? | | #?# """" """" #?# # #????????????????? | | ?????????????????########## #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ????????????????########### #????????????????? | | ????????????????# ^ ^ ^ ^ #????????????????? | | ????????????????# #????????????????? | | ????????????????# """ """ ^ #????????????????? | | ??????????????????^""" """ %= #????????????????? | | ????????????????????"" """ #????????????????? | | ?????????????????? #????????????????? | | ?????????????? #????????????????? | | ??????????????? #????????????????? | | ???????????????#+######"" ""#####????????????????? | | ??????????????????????#""F""?????????????????????? | | ??????????????????????# """ ?????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActivePropulsionArmor Manual? 0 Play Time 00:43:18 Cumulative 196.7 hours Start 2024.10.01 @ 15:34:35 End 2024.10.01 @ 16:22:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 62 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87061177-c365-4918-8955-d36d3f337f25