Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.08 @ 21:13:59 Player: onyhow Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (206) 1030 Value Destroyed (8374) 8374 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (3039) 3039 TOTAL SCORE: 21483 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1739 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 270/300 Energy 90/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Melee Analysis Suite Advanced Target Analyzer > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (4) ---- Thermal Barrier Compact HERF Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Medium Storage Unit Advanced Energy Well Advanced Energy Well Advanced Melee Analysis Suite Advanced Target Analyzer Improved Actuator Array Improved Stasis Canceller Advanced Transmission Jammer Advanced ECM Suite Thermal Barrier > --- WEAPON ----------- Powered Hammer Powered Hammer Powered Hammer > --- INVENTORY -------- Advanced Heat Sink Layered Medium Armor Plating Improved System Backup Module Compact HERF Cannon Gamma Bomb Array Powered Hammer Powered Hammer Powered Hammer [Rating: 163] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Spear Energy Gun Pulse Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Precision Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Res Res Tes Acc Slots Evolved 18 | . . 2 . . . 2 2 2 2 . . 2 . . 2 2 . 2 Power 2 | . . . . . . . . 1 . . . . . . 1 . . . Propulsion 4 | . . . . . . 1 1 . 1 . . . . . 1 . . . Utility 11 | . . 2 . . . 1 1 1 1 . . 2 . . . 2 . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Parts Attached 361 | 5 11 18 2 2 1 29 44 42 13 1 23 48 10 2 43 41 3 23 Power 45 | 1 1 5 . . . 3 6 5 2 . 3 4 1 . 3 8 . 3 Engine 18 | 1 1 5 . . . 2 2 3 1 . 1 1 . . 1 . . . Core 17 | . . . . . . 1 4 1 1 . 2 3 1 . 1 2 . 1 Reactor 10 | . . . . . . . . 1 . . . . . . 1 6 . 2 Propulsion 83 | 1 3 2 1 . . 6 11 15 2 . 4 8 3 1 9 14 1 2 Treads 27 | . 2 2 1 . . 5 11 6 . . . . . . . . . . Leg 2 | 1 1 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 54 | . . . . . . 1 . 9 2 . 4 8 3 1 9 14 1 2 Flight . | . . . . . . . . . . . . . . . . . . . Utility 163 | 1 4 5 . 2 . 11 11 17 5 1 12 30 5 1 30 15 1 12 Device 93 | . 2 2 . 1 . 5 4 7 2 1 7 15 1 1 22 13 1 9 Storage 19 | 1 2 1 . . . . . 1 2 . 5 3 1 . 2 1 . . Processor 3 | . . . . . . . . . 1 . . 1 . . . 1 . . Hackware 1 | . . . . . . . . . . . . 1 . . . . . . Protection 47 | . . 2 . 1 . 6 7 9 . . . 10 3 . 6 . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 70 | 2 3 6 1 . 1 9 16 5 4 . 4 6 1 . 1 4 1 6 Energy Gun 20 | . 2 3 . . 1 6 6 1 1 . . . . . . . . . Energy Cannon 12 | . . 2 . . . . 2 1 . . 3 3 . . . 1 . . Ballistic Gun 6 | 2 . 1 1 . . 1 . . . . . . 1 . . . . . Ballistic Cannon 12 | . 1 . . . . . 5 1 3 . 1 1 . . . . . . Launcher 6 | . . . . . . 2 2 1 . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . Impact Weapon 7 | . . . . . . . . . . . . . . . . 1 1 5 Slashing Weapon 2 | . . . . . . . 1 1 . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . 1 . . 1 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . . 2 6 . . . 2 1 . . 1 3 . 2 Parts Lost 112 | . 1 3 1 . 1 7 4 29 1 . 3 4 . 1 9 13 2 33 Power 12 | . . 1 . . . . . 3 . . . . . . . 3 1 4 Propulsion 44 | . . . 1 . . 2 2 13 . . 1 3 . 1 6 6 1 8 Utility 37 | . . 1 . . . 3 . 9 . . 1 1 . . 3 4 . 15 Weapon 19 | . 1 1 . . 1 2 2 4 1 . 1 . . . . . . 6 Highest Loss Streak 12 | . 1 1 1 . 1 2 2 8 1 . 1 2 . 1 3 5 2 12 Average Slot Usage (%) 90 | . 94 99 100 100 100 96 98 61 59 65 78 91 100 98 98 98 93 80 Engine 4 | . 14 10 11 11 11 6 3 2 3 5 2 . . . 2 . . . Core 3 | . . . . . . 2 3 2 2 5 8 10 10 10 8 2 4 1 Reactor 1 | . . . . . . . . . . . . . . . 1 9 8 7 Treads 14 | . 16 22 22 22 22 26 29 10 . . . . . . . . . . Hover 9 | . . . . . . . . 6 16 17 16 18 26 25 26 25 26 20 Device 14 | . 9 11 11 12 11 10 13 10 12 12 18 18 14 10 16 25 19 18 Storage 16 | . 14 21 22 22 22 18 15 10 9 11 14 21 21 21 19 17 17 12 Processor 2 | . . . . . . . . . 4 5 5 4 5 5 4 5 8 8 Protection 7 | . . 10 11 9 11 14 14 6 . . . 2 5 10 1 . . 2 Energy Gun 4 | . 11 7 11 11 11 12 4 2 1 . . . . . . . . . Energy Cannon 1 | . . 5 . . . . 2 . . . 7 . . . . . . . Ballistic Gun 2 | . 13 5 11 11 11 4 2 . . . . . 4 5 . . . . Ballistic Cannon 2 | . 2 2 . . . . 4 1 4 5 2 4 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 4 5 5 8 7 . . Naked Turns 118 | . . . . . . . . 118 . . . . . . . . . . Heaviest Build 101 | 9 26 51 49 53 53 61 74 72 42 37 61 70 56 54 79 87 71 101 Greatest Support 131 | 10 40 40 40 40 40 60 98 104 70 70 72 80 83 83 98 116 131 131 Greatest Overweight (x) 9 | 1 . 2 2 1 1 2 . 9 . . 1 . . . 1 1 . . Average Overweight (x) . | . . . 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 10 16 16 16 16 16 16 20 8 8 12 12 12 12 12 12 12 12 Average Capacity 13 | 5 8 15 16 16 16 16 16 12 7 8 9 12 12 12 12 12 12 11 Most Carried 16 | 5 9 16 16 16 16 16 16 16 6 3 12 12 12 12 12 12 10 12 Average Carried 11 | 3 6 14 15 15 15 15 15 7 3 2 8 11 11 11 11 11 8 6 Final Capacity 16 | 6 10 16 16 16 16 16 16 4 8 8 12 12 12 12 12 12 12 4 Final Carried 16 | 5 9 16 15 15 16 15 16 4 3 2 12 12 12 11 12 10 7 2 Class Distribution -------------------- 59% | Scavenger-Mutant 32% | Mutant 5% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Infiltrator-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Testing Generator-Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Res Res Tes Acc Matter Collected 5396 | 140 335 314 53 . 55 368 1074 599 1 . 871 468 161 . 423 396 . 138 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 9687 | . 503 1040 40 . 29 1172 1524 851 1 . 586 878 227 . 1190 1109 . 537 Parts 529 | . 29 57 6 . 4 77 86 31 1 . 22 35 19 . 69 70 . 23 Haulers Intercepted 4 | . 1 . . . . 2 . . . . . . . . 1 . . . Recyclers Shooed 12 | . . 3 . . . . 1 . . . 4 . . . . 3 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . . 15 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Res Res Tes Acc Combat Hostiles Destroyed 164 | . 12 23 4 . 3 25 35 20 . . 4 8 4 . 9 9 . 8 Melee 44 | . . . . . . . . 13 . . . 8 4 . 9 9 . 1 Guns 49 | . 7 12 4 . 3 11 12 . . . . . . . . . . . Cannons 36 | . 3 8 . . . . 23 . . . 2 . . . . . . . AOE 30 | . 2 3 . . . 13 . 7 . . . . . . . . . 5 Classes Destroyed 15 | . 5 4 . . . 2 2 . . . . . . . . 1 . 1 Worker 7 | . . . . . . 2 1 . 1 . . . . . 2 1 . . Builder 7 | . . 2 . . . 4 . . . . 1 . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 Hauler 4 | . 1 . . . . 2 . . . . . . . . 1 . . . Recycler 13 | . 1 1 . . . . . . . . 2 3 . . 3 2 . 1 Operator 1 | . . . . . . . . . . . . . . . . 1 . . Watcher 9 | . 2 1 . . . . 1 . . . 2 . . . . 3 . . Swarmer 33 | . 5 6 4 . 3 6 . 3 . . . . . . . . . 6 Grunt 57 | . 7 7 . . . 10 18 13 . . . . 1 . . 1 . . Brawler 4 | . . 1 . . . . 1 2 . . . . . . . . . . Duelist 5 | . . 2 . . . 1 1 1 . . . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . Sentry 29 | . . 7 . . . 6 4 1 . . 1 4 . . 3 3 . . Hunter 3 | . . . . . . 2 1 . . . . . . . . . . . Programmer 32 | . . . . . . . 9 . . . 3 4 3 . 6 5 . 2 Best Kill Streak 9 | . 4 4 2 . 3 9 5 4 1 . 2 3 3 . 3 5 . 5 Combat Bots Only 8 | . 3 4 2 . 3 8 5 4 . . 1 2 3 . 3 2 . 5 Max Kills in Single Turn 6 | . 3 2 1 . 1 6 2 2 1 . 2 1 1 . 1 1 . 3 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . Exploded 4 | . 2 1 . . . 4 . 2 . . . . . . . . . 3 Melee 1 | . . . . . . . . 1 . . . 1 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Res Res Tes Acc Damage Taken 19764 | . 603 869 198 . 158 1467 2567 3991 430 . 746 1022 385 72 1000 1519 241 4496 Core 3353 | . 72 127 16 . 25 188 112 483 . . 106 160 71 . 49 231 107 1606 Absorbed by Shields 1353 | . . . . . . . . . . . . . . . 515 838 . . Core Remaining (%) 76 | 100 71 . . . 58 65 84 43 . . 89 . . 79 96 . 76 . Volleys Fired 360 | 4 45 56 9 . 9 59 112 15 7 . 40 . . . 1 . . 3 Largest 2 | 2 2 2 2 . 2 2 2 1 2 . 2 . . . 1 . . 1 Hottest 162 | 40 80 136 86 . 86 126 119 69 113 . 162 . . . 30 . . 80 Shots Fired 687 | 8 90 110 18 . 18 113 220 15 11 . 80 . . . 1 . . 3 Gun 404 | 8 76 79 18 . 18 99 98 3 4 . . . . . 1 . . . Cannon 254 | . 14 31 . . . . 122 . 7 . 80 . . . . . . . Launcher 29 | . . . . . . 14 . 12 . . . . . . . . . 3 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 327 | 8 70 46 9 . 9 40 113 . 7 . 24 . . . 1 . . . Thermal 217 | . . 30 9 . 9 59 107 3 . . . . . . . . . . Explosive 12 | . . . . . . . . 12 . . . . . . . . . . Electromagnetic 131 | . 20 34 . . . 14 . . 4 . 56 . . . . . . 3 Robot Hit Streak 25 | 3 9 24 5 . 4 25 24 20 22 . 17 . . . 4 . . 2 Robot Miss Streak 7 | 1 4 2 2 . 3 2 4 . 2 . 7 . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . 1 2 . 1 2 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 1 1 . . . . . . . . . . . Shots Hit Robots 743 | 5 52 80 10 . 9 76 184 50 8 . 66 40 6 . 54 55 . 48 Core Hits 403 | 1 23 37 4 . 3 52 117 38 2 . 20 20 5 . 29 28 . 24 Critical Hits 14 | . 1 . . . . . 1 2 2 . 1 2 1 . 1 3 . . Critical Kills 5 | . . . . . . . . . . . . 1 . . 1 3 . . Critical Parts Destroyed 8 | . 1 . . . . . 1 2 2 . 1 . 1 . . . . . Melee Attacks 338 | . . . . . . . . 50 . . . 49 6 . 68 79 . 86 Impact 90 | . . . . . . . . . . . . . . . . 4 . 86 Slashing 50 | . . . . . . . . 50 . . . . . . . . . . Piercing 198 | . . . . . . . . . . . . 49 6 . 68 75 . . Sneak Attacks 24 | . . . . . . . . . . . . 5 . . 6 11 . 2 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks 38 | . . . . . . . . . . . . . . . 7 9 . 22 Damage Inflicted 23233 | 40 817 1625 147 . 127 2414 4081 3468 190 . 1366 1629 243 . 2355 2699 . 2032 Guns 4593 | 40 537 914 147 . 127 1097 1612 58 36 . . . . . 25 . . . Cannons 4530 | . 152 485 . . . . 2469 . 154 . 1270 . . . . . . . Explosions 4355 | . 128 226 . . . 1317 . 2076 . . 96 . . . . . . 512 Melee 9755 | . . . . . . . . 1334 . . . 1629 243 . 2330 2699 . 1520 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 3748 | 40 414 428 29 . 25 301 1930 . 154 . 402 . . . 25 . . . Thermal 5375 | . 128 710 118 . 102 1602 2151 324 . . 96 . . . . . . 144 Explosive 1810 | . . . . . . . . 1810 . . . . . . . . . . Electromagnetic 2545 | . 275 487 . . . 511 . . 36 . 868 . . . . . . 368 Impact 1612 | . . . . . . . . . . . . . . . . 92 . 1520 Slashing 1334 | . . . . . . . . 1334 . . . . . . . . . . Piercing 6809 | . . . . . . . . . . . . 1629 243 . 2330 2607 . . Highest Corruption 23 | . . . . . . 1 4 23 . . 6 3 4 4 12 13 12 14 Average Corruption 5 | . . . . . . 1 2 21 . . 4 1 3 4 5 7 12 8 Corruption Purged 7 | . . . . . . . . . . . . . . . . 4 . 3 Effects 221 | . . . . . . 3 43 72 . . 11 8 8 . 26 28 3 19 Message Errors 42 | . . . . . . . 13 9 . . 1 1 2 . 7 4 . 5 Matter Fused 42 | . . . . . . . 9 15 . . 4 1 2 . 3 4 . 4 Heat Flow Errors 18 | . . . . . . . 6 7 . . 1 . . . 2 . . 2 Energy Discharges 26 | . . . . . . 1 7 8 . . 1 2 2 . 2 . 1 2 Parts Rejected 2 | . . . . . . . . 1 . . . . . . . 1 . . Data Loss (minor) 31 | . . . . . . 1 6 9 . . 2 3 . . 4 6 . . Data Loss (major) 6 | . . . . . . . . 1 . . 1 . . . 1 2 1 . Alerts 3 | . . . . . . . . 2 . . . . . . . 1 . . Misdirections 21 | . . . . . . . . 11 . . . . . . 4 3 1 2 Targeting Errors 30 | . . . . . . 1 2 9 . . 1 1 2 . 3 7 . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1308 | . 9 7 . . . 67 18 292 . . 95 45 . . 149 414 . 212 Projectiles 109 | . . 7 . . . . 18 . . . 84 . . . . . . . Explosions 327 | . 9 . . . . 67 . 238 . . 11 . . . . . . 2 Melee 872 | . . . . . . . . 54 . . . 45 . . 149 414 . 210 Knockbacks 74 | . 2 2 . . . . 46 . 1 . 15 . . . . . . 8 Impact 8 | . . . . . . . . . . . . . . . . . . 8 Kinetic 55 | . 2 1 . . . . 36 . 1 . 15 . . . . . . . Secondary 11 | . . 1 . . . . 10 . . . . . . . . . . . Self-Inflicted Damage 578 | . 88 116 . . . 159 . 125 . . 90 . . . . . . . Shots 20 | . 3 4 . . . 8 . 4 . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 340 | . 28 126 . . . 171 257 232 . . 199 . 340 . 186 5 . 213 Average Temperature 67 | . 7 43 . . . 45 73 102 . . 106 . 160 . 66 5 . 92 Received Heat Transfer 3425 | . 120 222 . . 9 477 708 1368 9 . 18 117 9 12 49 109 36 162 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . . . . Parts Fried 18 | . 1 1 . . . . . . . . 10 . . . . . . 6 Impact Corruptions 16 | . . . . . . . . . . . . . . . . . . 16 Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . Parts Melted 9 | . . . 1 . 1 2 4 . . . . . . . . . . 1 Heat Transferred 8514 | . 150 1225 259 . 222 2839 3408 261 . . 50 . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . 3 4 . . . 9 . . . . 1 . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Res Res Tes Acc Peak Influence 1695 | . 155 498 288 . 70 590 1044 1123 572 201 616 846 . . 573 381 1695 1133 Initial 1100 | . . 40 193 . . . 212 511 522 166 140 301 . . 426 300 83 1100 Average 432 | . 45 209 260 . 28 196 526 839 486 185 191 556 . . 476 190 1583 1047 Maximum Alert Level 5 | . . 2 1 . . 2 3 4 2 1 2 3 . . 2 1 5 4 Low Security (%) 31 | 100 100 56 16 . 100 53 12 . . 46 81 . . . . 52 2 . Level 1 15 | . . 29 83 . . 35 10 . 24 53 . 26 . . 6 47 . . Level 2 33 | . . 13 . . . 10 54 25 75 . 17 48 . . 93 . . . Level 3 16 | . . . . . . . 22 70 . . . 25 . . . . . 41 Level 4 2 | . . . . . . . . 3 . . . . . . . . . 58 Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . 97 . Squads Dispatched 51 | . 3 2 . . . 6 15 9 1 . 3 3 . . 2 3 . 4 Investigation 5 | . 2 . . . . 1 1 1 . . . . . . . . . . Extermination 19 | . . . . . . . 8 1 . . 2 2 . . 2 2 . 2 Reinforcement 15 | . 1 2 . . . 1 4 2 1 . 1 1 . . . 1 . 1 Assault 10 | . . . . . . 2 2 5 . . . . . . . . . 1 Garrison 2 | . . . . . . 2 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 1 . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Res Res Tes Acc Distress Signals 15 | . 2 4 . . . 2 4 . . . . 2 . . . . 1 . Communications Jammed 75 | . . . . . . . . . . . 16 4 . . 10 31 . 14 Distress Signals 75 | . . . . . . . . . . . 16 4 . . 10 31 . 14 Times Spotted 411 | . 22 33 5 . 6 51 60 55 19 6 8 27 16 5 20 28 10 40 Peak Tracking Total 15 | . 4 6 4 . 3 12 7 10 12 6 2 8 9 5 4 5 9 15 Tactical Retreats 44 | . 2 3 1 . . . 3 8 2 . . 4 4 1 4 5 1 6 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Res Res Tes Acc Traps Triggered 15 | . 2 . . . . 2 1 1 1 . 3 1 1 . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Res Res Tes Acc Machines Disabled 13 | . . 1 . . . 7 . 4 . . 1 . . . . . . . Max in Single Turn 5 | . . 1 . . . 5 . 2 . . 1 . . . . . . . Garrison Access 3 | . . . . . . . 2 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . 1 1 . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Res Res Tes Acc Machines Accessed 53 | . 4 4 . 3 . 3 9 6 2 . 4 7 1 1 4 5 . . Terminals 23 | . 4 4 . . . 2 1 3 . . 2 3 . . 1 3 . . Fabricators 8 | . . . . . . . 3 2 . . . . . . 2 1 . . Repair Stations 3 | . . . . . . . . . . . 1 2 . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . Scanalyzers 8 | . . . . . . 1 3 . . . 1 2 . . . 1 . . Garrison Access 5 | . . . . . . . 2 1 1 . . . . . 1 . . . Total Hacks 144 | . 14 13 . 5 . 8 20 16 2 . 13 21 1 1 11 19 . . Successful 71 | . 4 5 . 5 . 3 9 6 1 . 8 11 1 1 4 13 . . Failed 73 | . 10 8 . . . 5 11 10 1 . 5 10 . . 7 6 . . Catastrophic 14 | . 4 1 . . . . 2 2 1 . . 2 . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 35 | . 7 7 . 1 . 1 1 4 . . 1 4 . . . 9 . . Terminals 66 | . 14 13 . . . 4 1 7 . . 3 9 . . 3 12 . . Fabricators 19 | . . . . . . . 5 5 . . . . . . 7 2 . . Repair Stations 12 | . . . . . . . . . . . 7 5 . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . Scanalyzers 30 | . . . . . . 4 11 . . . 3 7 . . . 5 . . Garrison Access 9 | . . . . . . . 3 4 1 . . . . . 1 . . . Terminal Hacks 33 | . 4 5 . 5 . . . 2 . . 2 6 1 1 1 6 . . Record 6 | . . . . 4 . . . 1 . . 1 . . . . . . . Part Schematic 4 | . . . . . . . . 1 . . . 1 . . . 2 . . Prototype ID Bank 4 | . . 3 . . . . . . . . . . . . . 1 . . Open Door 2 | . . . . . . . . . . . . . 1 1 . . . . Branch Access Points 2 | . . 1 . . . . . . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . 2 . . . . . . Alert Level 4 | . 2 . . . . . . . . . 1 . . . . 1 . . Unreport Threat 2 | . . . . . . . . . . . . 1 . . . 1 . . Locate Traps 2 | . 1 . . . . . . . . . . . . . . 1 . . Zone Layout 4 | . 1 1 . . . . . . . . . 1 . . 1 . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . 2 3 . . . . . . 3 2 . . Load Schematic 5 | . . . . . . . . 2 . . . . . . 2 1 . . Build 5 | . . . . . . . 2 1 . . . . . . 1 1 . . Repair Station Hacks 7 | . . . . . . . . . . . 5 2 . . . . . . Scan Component 4 | . . . . . . . . . . . 3 1 . . . . . . Repair 3 | . . . . . . . . . . . 2 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . . . . . Scanalyzer 17 | . . . . . . 3 5 . . . 1 3 . . . 5 . . Insert Component 10 | . . . . . . 2 3 . . . 1 2 . . . 2 . . Analyze 7 | . . . . . . 1 2 . . . . 1 . . . 3 . . Garrison Access Hacks 3 | . . . . . . . 2 1 . . . . . . . . . . Seal Access 3 | . . . . . . . 2 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 4 4 . . . 3 7 6 1 . 3 5 . . 3 5 . . Full Trace Events 4 | . 1 . . . . 1 1 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . 1 1 1 . . . 1 . . . 4 . . Parts Built 8 | . . . . . . . 3 1 . . . . . . 2 2 . . Matter 1023 | . . . . . . . 402 219 . . . . . . 234 168 . . Time 407 | . . . . . . . 148 58 . . . . . . 117 84 . . Total Part Build Rating 42 | . . . . . . . 17 3 . . . . . . 14 8 . . Parts Repaired 3 | . . . . . . . . . . . 2 1 . . . . . . Time 145 | . . . . . . . . . . . 120 25 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . . 2 2 . . . 1 2 . . . 2 . . Part Schematics Acquired 5 | . . . . . . 1 1 . . . . 1 . . . 2 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 2 . . 4 . . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . . . . . Programmers 4 | . . . . . . . . . . . 4 . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Res Res Tes Acc Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Total Orders 10 | . . . . 2 . 2 1 2 1 1 . . . . . . . 1 EXPLORE 7 | . . . . 1 . 1 1 1 1 1 . . . . . . . 1 RETURN 3 | . . . . 1 . 1 . 1 . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Res Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . 1 . . . . . Drone Launches 12 | . . . . 1 . 2 1 1 3 1 . . . . . . . 3 Drone Recoveries 8 | . . . . 1 . 2 1 1 1 . . . . . . . . 2 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Res Res Tes Acc Turns Passed 16534 | 63 883 1091 136 462 590 1208 3935 1547 649 41 1048 1283 385 56 1173 1235 38 711 Spaces Moved 13121 | 35 481 461 59 255 292 536 1863 1182 777 67 1118 1724 636 121 1296 1384 75 759 Core 301 | 8 . . . . . . . 231 . . . . . . . . . 62 Treads 4155 | . 274 461 59 255 292 536 1863 415 . . . . . . . . . . Legs 234 | 27 207 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 8431 | . . . . . . . . 536 777 67 1118 1724 636 121 1296 1384 75 697 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 120 160 180 180 180 160 150 45 52 52 52 42 40 44 40 40 45 45 Average Speed 86 | 108 142 179 180 180 180 162 155 100 56 52 52 49 43 44 44 40 45 49 Slowest Speed 500 | 120 160 200 200 180 180 200 160 500 60 52 106 52 44 48 112 104 45 60 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 83 39 17 90 50 49 51 28 19 87 20 39 76 14 31 30 17 22 Regions Visited 18 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . 1 . . . . . . . . . 1 . . . . . . Unknown Exits Taken 14 | 1 1 . 1 1 1 1 1 1 . . 1 . 1 1 1 1 1 . Scrap Searched 4 | . . . 1 . 1 . . . . . . . 1 1 . . . . Spaces Dug 28 | . . . . . . . . 1 . . . . . . 3 6 . 18 Terrain Destroyed 231 | . 7 20 . . . 52 1 96 2 . 12 . . . 3 6 . 32 Melee 28 | . . . . . . . . 1 . . . . . . 3 6 . 18 Projectile 3 | . . . . . . . 1 . 2 . . . . . . . . . AOE 200 | . 7 20 . . . 52 . 95 . . 12 . . . . . . 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Upp Upp Res Res Tes Acc Total 17132 | 53 600 616 71 258 339 759 2697 1446 976 73 1496 2081 735 122 1777 1938 78 1017 Wait 2472 | . 37 44 . . 36 99 587 112 165 4 269 198 60 . 321 376 . 164 Move 13104 | 34 480 460 58 254 291 535 1862 1181 777 66 1117 1723 635 120 1295 1383 74 759 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 336 | 10 17 25 1 1 2 22 50 26 10 . 33 36 12 . 35 45 . 11 Fast Attach . | . . . . . . . . . . . . . . . . . . . Attach 167 | 5 4 5 1 . 1 11 15 36 13 1 13 14 1 1 9 18 2 17 Detach 9 | . . . . . . . . 4 3 . 1 . . . . . . 1 Swap 194 | . 7 13 1 2 . 18 29 6 . . 10 34 9 1 34 23 1 6 Drop 211 | . 10 13 1 1 . 15 42 16 1 2 13 27 12 . 25 31 1 1 Fire 360 | 4 45 56 9 . 9 59 112 15 7 . 40 . . . 1 . . 3 Melee 279 | . . . . . . . . 50 . . . 49 6 . 57 62 . 55 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 666 | -10/Materials | Discovered new exit (range 3) 937 | -10/Materials | Discovered new exit (range 4) 947 | -10/Materials | Entered another Materials area 947 | -9/Materials | Evolved 2 slots: Utility x2 1122 | -9/Materials | Discovered new exit (range 16) 1512 | -9/Materials | Identified exit to Mines 1512 | -9/Materials | Identified exit to Storage 1733 | -9/Materials | Build established: Scavenger-Mutant 2038 | -9/Materials | Entered Mines 2044 | -9/Mines | Discovered new exit (range 8) 2167 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2167 | -9/Mines | Discovered new exit (range 5) 2174 | -9/Mines | Entered Exiles 2216 | -9/Exiles | Met 8R-AWN 2250 | -9/Exiles | Met EX-HEX 2299 | -9/Exiles | Met EX-BIN 2324 | -9/Exiles | Aligned with FarCom system 2326 | -9/Exiles | Given EX-Vault access code 2412 | -9/Exiles | Opened EX-Vault 2423 | -9/Exiles | Found Supersonic Drone Bay 2462 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2502 | -9/Exiles | Discovered new exit (range 53) 2508 | -9/Exiles | Discovered new exit (range 70) 2510 | -9/Exiles | Met EX-DEC 2636 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 2636 | -9/Exiles | Entered Mines 3215 | -8/Mines | Discovered new exit (range 7) 3226 | -8/Mines | Entered Materials 3226 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4268 | -8/Materials | Garrison activated, responded to threat 4323 | -8/Materials | Destroyed 8 combat bots 4415 | -8/Materials | Discovered new exit (range 4) 4426 | -8/Materials | First assault squad dispatched 4434 | -8/Materials | Entered Factory 4434 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4792 | -7/Factory | Fabricated Lyr. Medium Armor Plating (x1) 4998 | -7/Factory | Fabricated Adv. Reclamation Unit (x2) 5335 | -7/Factory | Local fabrication network quarantined 5622 | -7/Factory | Discovered new exit (range 7) 5634 | -7/Factory | First assault squad dispatched 7299 | -7/Factory | Build established: Mutant 8166 | -7/Factory | Found Prototype Launcher 8167 | -7/Factory | Identified Rocket Array 8344 | -7/Factory | Discovered new exit (range 4) 8369 | -7/Factory | Entered another Factory area 8369 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8600 | -6/Factory | Fabricated Aerolev Unit (x1) 8719 | -6/Factory | First assault squad dispatched 8770 | -6/Factory | Local fabrication network quarantined 8836 | -6/Factory | System corruption reached 10% 8866 | -6/Factory | Lost 5 parts (2n2u1w) 8970 | -6/Factory | Lost 8 parts (4n4u) 9368 | -6/Factory | Build established: Scavenger-Mutant 9621 | -6/Factory | Core integrity fell below 50% 9640 | -6/Factory | Lost 8 parts (2p4n2u) 9869 | -6/Factory | Build established: Mutant 9913 | -6/Factory | Discovered new exit (range 6) 9916 | -6/Factory | Entered another Factory area 9916 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10565 | -5/Factory | Sucked down chute 10565 | -5/Factory | Entered Waste 10573 | -5/Waste | Discovered new exit (range 56) 10578 | -5/Waste | Spotted C-40 Crusher 10578 | -5/Waste | Spotted C-40 Crusher 10581 | -5/Waste | Spotted C-40 Crusher 10582 | -5/Waste | Spotted C-40 Crusher 10589 | -5/Waste | Spotted C-40 Crusher 10590 | -5/Waste | Spotted C-40 Crusher 10595 | -5/Waste | 1 allies followed down the chute 10606 | -5/Waste | Entered Factory 10704 | -5/Factory | Repaired Gravmag Array 10894 | -5/Factory | Repaired Broken Gravmag Array 11119 | -5/Factory | Discovered new exit (range 13) 11640 | -5/Factory | Discovered new exit (range 15) 11654 | -5/Factory | Entered another Factory area 11654 | -4/Factory | Evolved 2 slots: Utility x2 11721 | -4/Factory | Found Quantum Capacitor 11875 | -4/Factory | Discovered new exit (range 13) 11929 | -4/Factory | Discovered new exit (range 14) 11996 | -4/Factory | Identified exit to Upper Caves 11996 | -4/Factory | Identified exit to Extension 12014 | -4/Factory | Build established: Infiltrator-Mutant 12294 | -4/Factory | Repaired Adv. ECM Suite 12889 | -4/Factory | Build established: Scavenger-Mutant 12937 | -4/Factory | Entered Upper Caves 12942 | -4/Upper Caves | Learned Research terminal intel 13187 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13262 | -4/Upper Caves | Spotted B-86 Titan 13319 | -4/Upper Caves | Discovered new exit (range 7) 13322 | -4/Upper Caves | Entered another Upper Caves area 13330 | -4/Upper Caves | Discovered new exit (range 10) 13378 | -4/Upper Caves | Entered Research 13378 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 13379 | -3/Research | Loaded intel: 18 terminal locations 13720 | -3/Research | Fabricated Imp. Gyrokinetic Inverter (x2) 14081 | -3/Research | Found Gamma Bomb Array 14227 | -3/Research | System corruption reached 10% 14489 | -3/Research | Lost 3 parts (2n1u) 14502 | -3/Research | Spotted B-86 Titan 14534 | -3/Research | Discovered new exit (range 10) 14551 | -3/Research | Entered another Research area 14551 | -2/Research | Evolved 2 slots: Utility x2 15523 | -2/Research | Fabricated Lyr. Light Armor Plating (x2) 15621 | -2/Research | System corruption reached 10% 15661 | -2/Research | Lost 5 parts (2p2n1u) 15733 | -2/Research | Lost 5 parts (1p2n2u) 15775 | -2/Research | Discovered new exit (range 3) 15786 | -2/Research | Entered Testing 15787 | -2/Testing | Maximum security lockdown engaged 15820 | -2/Testing | Discovered new exit (range 7) 15824 | -2/Testing | Entered Access 15824 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 16040 | -1/Access | Found Prototype Device 16041 | -1/Access | Identified Thermal Barrier 16099 | -1/Access | First assault squad dispatched 16192 | -1/Access | Build established: Generator-Mutant 16292 | -1/Access | Lost 8 parts (2p1n5u) 16389 | -1/Access | System corruption reached 10% 16427 | -1/Access | Lost 12 parts (1p3n5u3w) 16468 | -1/Access | Core integrity fell below 50% 16495 | -1/Access | Lost 10 parts (1p2n4u3w) 16504 | -1/Access | Core integrity fell below 20% 16535 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 16496_ Dropped Lgt. Quantum Reactor. 16497_ Scanalyzer disabled. 16503_ Imp. Gyrokinetic Inverter destroyed. 16506_ :Z5WTX 4BD:CBV% /T=|| 16506_ Slug penetrates Wall. 16509_ Imp. System Backup Module purges 1% of system corruption (13%). 16521_ Slug penetrates Wall. 16521_ Door malfunctions. 16521_ Wave Collapse Detector explodes. 16521_ Imp. System Backup Module destroyed. 16521_ U-05 Engineer destroyed. 16522_ Slug penetrates Wall. 16524_ K-01 Serf collects debris. 16524_ Slug penetrates Wall. 16533_ Sneak attack on T-07 Excavator. 16533_ Destroyed Lgt. Ion Engine. 16533_ Destroyed Unknown Special Weapon. 16533_ T-07 Excavator system corrupted by crushing effect. 16534_ T-07 Excavator system terminally corrupted. 16534_ Wheel fried. Map ----- +----------------------------------------------------+ | ???##################/################# #??# | | ???# #??# | | ???# #??# | | ???# #??# | | ???# #??? | | #??# #??? | | ??# #??? | | ?# h #### | | ?# #################h########## | | # # #?????h?????????# | | # # #?????p?s???????# | | + g = #???????ss??????# | | # # = #???????????????# | | # #???????????????# | | ?# Yg #???????????????# | | ?# #???????????????############ | | ??# #???????????????????????# | | ??# g #???????????????????????# | | ???# h #???????????????????????# | | ???# #????????????Y??????????# | | ???# #???????????????????????# | | ???# ] #???????????????????????# | | # #???????????????????????# | | # #???????????????????????# | | ##/ ######### #????????????????# | | p @% +????????????????# | | ########## #????????????????# | | ? #???????????????????????????# | | ? p#???????????????????????????#### | | ??#####+##+##+# #??????????????????????????????? | | ??????????????# #????????????????????????????### | | ??????????????# #?????????w?????????pp | | ??????????????# #????????????????????????????### | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# ???????????????????????????????? | | ??????????????# ???????????????????????????????? | | ??????????????# ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 210 Energy Generation 63 Energy Capacity 1960 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Armor Coverage 600 Resistance: KI 20 Resistance: EM 15 Evasion (%) 71 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 4 Stasis Canceling 2 Offensive Hacking 12 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Aerolev Unit | -7/Factory | Scanalyzed Med. Storage Unit | -6/Factory | Hacked Imp. Gyrokinetic Inverter | -4/Factory | Scanalyzed Lgt. Quantum Reactor | -2/Research | Scanalyzed Imp. Antigrav System | -2/Research | Scanalyzed System Restoration Module | -2/Research | Hacked Lyr. Light Armor Plating | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Lyr. Medium Armor Plating | x1 | -7/Factory | Preloaded Adv. Reclamation Unit | x2 | -7/Factory | Preloaded Aerolev Unit | x1 | -6/Factory Imp. Gyrokinetic Inverter | x2 | -3/Research Lyr. Light Armor Plating | x2 | -2/Research Alien Tech Used ----------------- None Achievements -------------- Denied? Challenges ------------ None Game ------ Seed GravitonSwordNetwork Manual? 0 Play Time 03:50:04 Cumulative 76.3 hours Start 2021.04.04 @ 12:57:45 End 2021.04.08 @ 21:13:59 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 42 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fa661d3-57a5-4af4-aec1-039a4b6fa34a