Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.24 @ 22:31:24 Player: Andru7428 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (1671) 1671 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (255) 255 TOTAL SCORE: 5001 Bonus ------- Follower Combat Kills 255 Cogmind --------- Core Integrity 468/700 Matter 233/300 Energy 160/160 System Corruption 4% Temperature Cool (0) Movement Walking (155) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (5) ------ Small Storage Unit High-capacity Storage Unit Hacking Suite Hacking Suite > --- WEAPON (3) ------- Flak Gun Spear Spear > --- INVENTORY (14) --- Light Angular Momentum Engine Advanced Heat Sink Melee Analysis Suite Shock Rifle Shock Rifle Gatling Laser Plasma Cannon Scythe Spear Spear Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Spear Spear Spear > --- INVENTORY -------- Light Angular Momentum Engine Advanced Heat Sink Melee Analysis Suite Shock Rifle Shock Rifle Gatling Laser Plasma Cannon Flak Gun Rocket Launcher Scythe Spear Spear [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Autogun Launcher Grenade Launcher Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 2 1 Weapon 1 | . . . . . . 1 Parts Attached 66 | 6 5 3 1 4 19 28 Power 8 | 1 . 1 . . 2 4 Engine 3 | 1 . 1 . . . 1 Core 5 | . . . . . 2 3 Reactor . | . . . . . . . Propulsion 15 | 2 . . . 1 7 5 Treads . | . . . . . . . Leg 15 | 2 . . . 1 7 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 1 . 1 . 5 5 Device 3 | . 1 . . . 1 1 Storage 3 | 1 . . 1 . . 1 Processor 1 | . . . . . 1 . Hackware 2 | . . . . . . 2 Protection 4 | . . . . . 3 1 Artifact . | . . . . . . . Weapon 30 | 2 4 2 . 3 5 14 Energy Gun 15 | 1 3 1 . 2 4 4 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 5 | 1 . . . . 1 3 Ballistic Cannon . | . . . . . . . Launcher 5 | . 1 1 . 1 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon 3 | . . . . . . 3 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 Parts Lost 24 | . . 1 . 1 10 12 Power 3 | . . 1 . . 1 1 Propulsion 8 | . . . . . 3 5 Utility 4 | . . . . . 2 2 Weapon 9 | . . . . 1 4 4 Highest Loss Streak 7 | . . 1 . 1 7 4 Average Slot Usage (%) 98 | . 100 100 100 100 90 99 Engine 7 | . 14 14 14 14 . 2 Core 2 | . . . . . 7 4 Leg 28 | . 28 28 28 28 30 29 Device 7 | . 14 14 8 . 6 4 Storage 17 | . 14 14 19 28 18 15 Processor 2 | . . . . . 3 4 Hackware 1 | . . . . . . 4 Protection 3 | . . . . . 6 6 Energy Gun 18 | . 27 27 28 27 8 12 Ballistic Gun 3 | . . . . . 9 4 Piercing Weapon 1 | . . . . . . 3 Naked Turns . | . . . . . . . Heaviest Build 61 | 10 14 15 16 17 24 61 Greatest Support 71 | 20 20 20 20 28 65 71 Greatest Overweight (x) 1 | . . . . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 14 | 6 6 6 8 8 8 14 Average Capacity 8 | 5 6 6 6 8 8 11 Most Carried 14 | 6 6 6 6 8 8 14 Average Carried 7 | 4 5 5 5 7 7 8 Final Capacity 14 | 6 6 6 8 8 8 14 Final Carried 11 | 6 6 5 5 8 8 11 Class Distribution -------------------- 59% | Mutant 18% | Scavenger-Gunner 10% | Scavenger-Mutant 6% | Hacker-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1194 | 191 62 112 . 75 342 412 Remotely . | . . . . . . . Salvage Created 1799 | . 84 78 . . 743 894 Parts 100 | . 13 6 . 2 33 46 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 38 | . 4 1 . 1 11 21 Melee 6 | . . . . . . 6 Guns 23 | . 3 . . . 10 10 Cannons 1 | . . . . . . 1 AOE 8 | . 1 1 . 1 1 4 Classes Destroyed 10 | . 3 1 . . 2 4 Worker 4 | . . 2 . . 2 . Builder 1 | . . . . . 1 . Recycler 2 | . . . . . 1 1 Operator 2 | . 1 . . . 1 . Swarmer 10 | . 3 . . 1 . 6 Grunt 22 | . 1 1 . . 11 9 Duelist 1 | . . . . . . 1 Sentry 1 | . . . . . . 1 Hunter 1 | . . . . . . 1 Programmer 3 | . . . . . . 3 Best Kill Streak 6 | . 3 3 . 1 6 3 Combat Bots Only 5 | . 3 1 . 1 5 3 Max Kills in Single Turn 3 | . 2 2 . 1 3 2 Gunslinging . | . . . . . . . Exploded 2 | . 1 1 . 1 1 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 3416 | . 86 43 . 134 1335 1818 Core 445 | . 7 . . 35 171 232 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 100 . . . 83 68 . Volleys Fired 125 | . 11 2 . 6 57 49 Largest 3 | . 2 1 . 2 2 3 Hottest 151 | . 95 30 . 95 91 151 Shots Fired 239 | . 21 2 . 9 108 99 Gun 228 | . 20 . . 6 108 94 Cannon 1 | . . . . . . 1 Launcher 10 | . 1 2 . 3 . 4 Special . | . . . . . . . Kinetic 101 | . . . . . 57 44 Thermal 86 | . 11 . . 2 31 42 Explosive 10 | . 1 2 . 3 . 4 Electromagnetic 42 | . 9 . . 4 20 9 Robot Hit Streak 22 | . 6 1 . 3 15 22 Robot Miss Streak 21 | . 7 2 . 2 3 21 Penetration Max 1 | . . . . . 1 . Secondary Targets . | . . . . . . . Shots Hit Robots 189 | . 13 1 . 5 79 91 Core Hits 97 | . 8 5 . 3 39 42 Critical Hits 1 | . . . . . . 1 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Melee Attacks 39 | . . . . . . 39 Impact . | . . . . . . . Slashing 11 | . . . . . . 11 Piercing 28 | . . . . . . 28 Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks 6 | . . . . . . 6 Damage Inflicted 4828 | . 251 336 . 227 1902 2112 Guns 2739 | . 131 . . 71 1469 1068 Cannons 27 | . . . . . . 27 Explosions 1408 | . 120 336 . 156 433 363 Melee 654 | . . . . . . 654 Ramming . | . . . . . . . Kinetic 1274 | . . . . . 826 448 Thermal 1244 | . 63 . . 12 663 506 Explosive 1026 | . 120 336 . 156 51 363 Electromagnetic 630 | . 68 . . 59 362 141 Impact . | . . . . . . . Slashing 95 | . . . . . . 95 Piercing 559 | . . . . . . 559 Highest Corruption 4 | . . . . . 1 4 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Effects 11 | . . . . . . 11 Message Errors 3 | . . . . . . 3 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Targeting Errors 3 | . . . . . . 3 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 150 | . . . . 8 87 55 Projectiles . | . . . . . . . Explosions 95 | . . . . 8 87 . Melee 55 | . . . . . . 55 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 227 | . . . . . 209 18 Shots 5 | . . . . . 4 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 273 | . . . . 100 273 260 Average Temperature 79 | . . . . 57 97 43 Received Heat Transfer 1092 | . 18 24 . 24 576 450 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . . 2 Heat Transferred 2322 | . 185 . . 37 1051 1049 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 287 | . 135 148 . 183 222 287 Initial 81 | . . 52 . . . 81 Average 80 | . 93 58 . 133 86 71 Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 98 | 100 100 100 . 100 98 96 Level 1 1 | . . . . . 1 3 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 2 1 . . 1 6 Investigation 2 | . 1 . . . . 1 Extermination 3 | . . . . . . 3 Reinforcement 4 | . 1 . . . 1 2 Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | . 9 8 . 7 19 30 Peak Tracking Total 5 | . 3 4 . 3 5 5 Tactical Retreats 5 | . 1 2 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 5 | . . . . . 5 . Max in Single Turn 2 | . . . . . 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 14 | . 1 . 1 1 2 9 Terminals 12 | . 1 . . . 2 9 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 56 | . 3 . 23 1 8 21 Successful 45 | . 2 . 23 1 7 12 Failed 11 | . 1 . . . 1 9 Catastrophic 2 | . . . . . . 2 Database Lockouts . | . . . . . . . Manual 11 | . 2 . . . 5 4 Terminals 32 | . 3 . . . 8 21 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 41 | . 2 . 23 1 5 10 Record 25 | . . . 23 . 1 1 Part Schematic 1 | . . . . . 1 . Robot Analysis 1 | . . . . . . 1 Prototype ID Bank 2 | . . . . . . 2 Open Door 1 | . . . . 1 . . Alert Level 4 | . 1 . . . 1 2 Unreport Threat 1 | . . . . . . 1 Locate Traps 2 | . . . . . 1 1 Recall Investigation 1 | . 1 . . . . . Recall Reinforcements 1 | . . . . . . 1 Registered Components 1 | . . . . . . 1 Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . . . . . 2 2 Terminals 4 | . . . . . 2 2 Track 1 | . . . . . . 1 Assimilate 1 | . . . . . 1 . Botnet 1 | . . . . . 1 . Disrupt 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 12 | . 1 . . . 2 9 Full Trace Events 1 | . . . . . . 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 6 | . . 4 . . 1 1 Largest Group 4 | . . 4 2 2 2 1 Highest-Rated Group 71 | . . 71 47 47 57 16 Highest-Rated Ally 31 | . . 31 31 31 31 16 Total Orders . | . . . . . . . Ally Attacks 71 | . . 30 . 27 12 2 Total Damage 962 | . . 398 . 318 208 38 Kills 14 | . . 5 . 7 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . . . . . . 1 Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 4257 | 71 313 627 587 451 714 1494 Spaces Moved 2753 | 49 208 478 444 322 379 873 Core 7 | 7 . . . . . . Treads . | . . . . . . . Legs 2746 | 42 208 478 444 322 379 873 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 122 | 110 120 120 120 120 120 128 Slowest Speed 155 | 120 120 120 120 120 150 155 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 3 35 90 59 64 36 20 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 46 | . . . . . 34 12 Terrain Destroyed 88 | . 5 9 . 2 45 27 Melee 10 | . . . . . . 10 Projectile 3 | . . . . . 1 2 AOE 75 | . 5 9 . 2 44 15 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 3370 | 65 252 529 498 378 528 1120 Wait 296 | . 14 43 50 36 52 101 Move 2747 | 48 207 477 443 321 378 873 Hop . | . . . . . . . Pick Up 64 | 11 7 2 2 7 15 20 Fast Attach 8 | 1 2 . . . 4 1 Attach 34 | 5 . 1 . 1 12 15 Detach 1 | . . . . . . 1 Swap 24 | . 3 2 1 3 3 12 Drop 31 | . 8 2 2 4 7 8 Fire 125 | . 11 2 . 6 57 49 Melee 31 | . . . . . . 31 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 9 | . . . . . . 9 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 10) 385 | -10/Materials | Entered Mines 463 | -10/Mines | Learned Materials trap positions 505 | -10/Mines | Discovered new exit (range 15) 547 | -10/Mines | Met a Derelict bent on vengeance 631 | -10/Mines | Met a Derelict testing a Signal Generator 645 | -10/Mines | Found Signal Generator 695 | -10/Mines | Discovered new exit (range 9) 872 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 962 | -10/Mines | Learned Materials stockpile data 988 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 989 | -10/Mines | Discovered new exit (range 5) 1012 | -10/Mines | Entered Exiles 1012 | -10/Exiles | Accompanied by 2 allies 1041 | -10/Exiles | Met 8R-AWN 1062 | -10/Exiles | Met EX-HEX 1110 | -10/Exiles | Met EX-DEC 1114 | -10/Exiles | Learned location of Zion (-7) 1581 | -10/Exiles | Discovered new exit (range 14) 1599 | -10/Exiles | Entered Mines 1599 | -9/Mines | Accompanied by 2 allies 1651 | -9/Mines | Identified exit to Materials 1758 | -9/Mines | Learned Materials terminal intel 1773 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1883 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1886 | -9/Mines | Found Prototype Device 1935 | -9/Mines | Found a hidden stash of uninstalled traps 1964 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2050 | -9/Mines | Entered Materials 2050 | -8/Materials | Accompanied by 1 ally 2050 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2051 | -8/Materials | Loaded intel: 12 trap records 2051 | -8/Materials | Identified Exp. Sensor Array 2053 | -8/Materials | Loaded intel: 12 terminal locations 2194 | -8/Materials | Discovered new exit (range 15) 2582 | -8/Materials | Lost 7 parts (3n2u2w) 2764 | -8/Materials | Entered Factory 2764 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3119 | -7/Factory | Build established: Scavenger-Gunner 3121 | -7/Factory | P-60 Hacker assimilated allied Trooper 4a 3404 | -7/Factory | Discovered new exit (range 15) 4258 | -7/Factory | Self-destructed Last Messages --------------- 04187_ System corrupted: Spear targeting data glitched. 04187_ P-60 Hacker destroyed. 04189_ System corrupted: Energy discharge (-60). 04193_ G-47 Trooper destroyed. 04193_ R-06 Scavenger collects Aluminum Leg. 04196_ R-06 Scavenger collects Lgt. Nuclear Core. 04204_ Spear follow-up attack on G-47 Trooper. 04208_ G-47 Trooper destroyed. 04217_ R-06 Scavenger collects Imp. Heat Sink. 04222_ R-06 Scavenger collects Shock Rifle. 04225_ R-06 Scavenger collects Aluminum Leg. 04234_ Hrd. Medium Armor Plating destroyed. 04235_ Carbon-fiber Leg destroyed. 04237_ The unstable cave ceiling collapses. 04237_ Imp. Carbon-fiber Leg destroyed. 04237_ S-27 Virus destroyed. 04239_ Rocket Launcher destroyed. 04240_ S-27 Virus destroyed. 04242_ System corrupted: Flak Gun targeting data glitched. 04254_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????? ????????????????????????????? | | ????????????? ? ??????????????????????? | | ????????????? ??????????????????????? | | ?????????????# ??????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# #?????????????????????? | | ?????????????# ###########???????????? | | ????? ??????# # #???????????? | | ?????"" ?!??# t # #???????????? | | ?????"" ???# # #???????????? | | ??????" !!?# w # #???????????? | | ???????? # + #???????????? | | ??????????? + # #???????????? | | ?????????????# # ][%!= ############# | | ?????????????# # [% + | | ?????????????# @ #####+########### ##### | | ?????????????# #???#%#?????????# #???? | | ?????????????# =% ??# #???#######+##### | | ?????????????# =% #### ##### | | ?????????????# %* % / """ | | ?????????????# ######## "R ! | | ?????????????# # ??????# """ | | ?????????????# # ?????# """ ] | | ?????????????# # ????# | | ?????????????# #? ????# """ """ | | ?????????????+ ? ???# """ """ | | ?????????????# ? ??# """ """ | | ?????????????# ?? ??# "" "" | | ?????????????# ??? ????# "" "? | | ?????????????# #?????????# ??? ?? | | ?????????????# ??????????##????#+##??? | | ?????????????# ??????????????????????? | | ?????????????? ??????????????????????? | | ???????????????? ??????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 8 Offensive Hacking 20 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlImpulseBoregun Manual? 0 Play Time 00:53:48 Cumulative 62.3 hours Start 2020.09.23 @ 23:35:05 End 2020.09.24 @ 22:31:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b22cdc86-07c0-4279-908c-b0edeecefb50