Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.15 @ 20:06:36 Player: MarKhan Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (98) 490 Value Destroyed (2247) 2247 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (320) 320 TOTAL SCORE: 10517 Bonus ------- High Alert Combat Kills 20 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 20/300 Energy 99/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- Enhanced Optical Array Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Advanced Target Analyzer Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- ECM Suite Enhanced Nova Cannon Fusion Bomb Launcher Improved Plasma Cutter Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Weight Redist. System Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Advanced Target Analyzer Improved Utility Shielding Experimental Utility Shielding Graphene Brace Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield Experimental System Shield > --- WEAPON ----------- Lance Enhanced Force Lance > --- INVENTORY -------- ECM Suite Mass Driver Improved Plasma Cutter [Rating: 112] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion None Utility Hacking Suite Device Advanced Terrain Scanner Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Utility Shielding Weapon Katana Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 18 | . . . . . 4 2 2 2 2 2 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 172 | 3 16 1 1 3 31 36 9 12 7 12 16 25 Power 21 | . 3 . . . 5 5 1 . . 2 3 2 Engine 17 | . 3 . . . 4 5 1 . . 2 1 1 Core 1 | . . . . . 1 . . . . . . . Reactor 3 | . . . . . . . . . . . 2 1 Propulsion . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 75 | 1 4 1 1 . 15 9 7 7 5 6 4 15 Device 38 | 1 3 1 . . 10 3 2 2 4 2 1 9 Storage . | . . . . . . . . . . . . . Processor 17 | . 1 . 1 . 4 2 2 1 1 2 1 2 Hackware 11 | . . . . . . 3 3 3 . . 1 1 Protection 9 | . . . . . 1 1 . 1 . 2 1 3 Artifact . | . . . . . . . . . . . . . Weapon 76 | 2 9 . . 3 11 22 1 5 2 4 9 8 Energy Gun 3 | . 2 . . . . 1 . . . . . . Energy Cannon 11 | . . . . . 4 5 1 . . . . 1 Ballistic Gun 19 | 2 5 . . 2 2 8 . . . . . . Ballistic Cannon 11 | . . . . . . 1 . 2 2 . 5 1 Launcher 8 | . 2 . . 1 1 2 . 1 . . . 1 Special Weapon 2 | . . . . . . . . 1 . 1 . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . 4 2 . 1 . 2 . . Piercing Weapon 13 | . . . . . . 3 . . . 1 4 5 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . . 1 1 . Parts Lost 33 | . . . . . 3 4 1 3 . 3 8 11 Power 10 | . . . . . 2 2 . . . 2 3 1 Propulsion . | . . . . . . . . . . . . . Utility 17 | . . . . . . . 1 3 . 1 3 9 Weapon 6 | . . . . . 1 2 . . . . 2 1 Highest Loss Streak 6 | . . . . . 2 2 1 3 . 2 6 4 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 57 57 57 71 67 70 80 76 83 80 79 58 Engine 5 | . 12 14 14 14 7 5 5 5 5 2 1 1 Device 15 | . 26 28 21 14 16 14 13 11 14 18 14 7 Processor 22 | . . . 6 14 33 26 13 18 26 22 28 30 Hackware 15 | . . . . . . 9 32 28 26 23 24 15 Protection 3 | . . . . . . 5 6 4 5 7 4 1 Ballistic Gun 3 | . 16 14 14 27 3 2 . . . . . . Slashing Weapon 2 | . . . . . 4 1 6 4 5 3 . . Piercing Weapon 1 | . . . . . . 1 . . . . 4 2 Peak Build Rating 112 | 3 8 6 8 10 27 36 43 61 76 87 112 87 Average Rating 48 | 1 5 6 6 9 22 28 39 51 68 75 91 73 On Entrance 31 | . 2 6 6 8 10 22 31 40 58 70 85 66 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 24 | 3 10 7 7 9 13 14 8 17 10 11 24 19 Greatest Support 12 | 3 9 9 9 9 9 9 9 9 12 12 12 12 Greatest Overweight (x) 5 | . 1 . . . 1 4 . 1 1 3 5 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 5 4 4 4 4 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 4 5 5 5 5 5 5 5 5 Class Distribution -------------------- 24% | Hacker-Scout 23% | Mutant 12% | Scout 11% | Wizard-Ninja 10% | Wizard-Scout 8% | Wizard-Assassin 7% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Ninja | -3/Research Wizard-Assassin | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2475 | 271 310 48 150 11 393 439 217 . 22 277 184 153 Remotely . | . . . . . . . . . . . . . Salvage Created 3042 | 116 478 . . 22 751 679 159 . 14 103 214 506 Parts 212 | 9 44 . . 4 46 41 13 . 1 8 13 33 Haulers Intercepted 6 | . 1 . . . 4 1 . . . . . . Recyclers Shooed 8 | 1 . . . . 2 2 . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 42 | . 12 . . 4 8 3 . . . . 2 13 Melee 9 | . . . . . 4 . . . . . 2 3 Guns 12 | . 9 . . . . 3 . . . . . . Cannons 1 | . . . . . 1 . . . . . . . AOE 20 | . 3 . . 4 3 . . . . . . 10 Classes Destroyed 13 | 2 6 . . . 2 2 . . . . . 1 Worker 19 | . 2 . . . 3 1 2 . 1 2 2 6 Builder 3 | . . . . . . 3 . . . . . . Tunneler 5 | 2 . . . . . 1 . . . . . 2 Hauler 6 | . 1 . . . 4 1 . . . . . . Recycler 8 | 1 . . . . 1 6 . . . . . . Mechanic 3 | . . . . . 1 . 1 . . 1 . . Operator 3 | . 1 . . . 1 1 . . . . . . Watcher 9 | . 2 . . . 3 . 2 . . 1 1 . Swarmer 19 | . 6 . . 4 3 . . . . . . 6 Grunt 11 | . 6 . . . 3 . . . . . . 2 Brawler 1 | . . . . . . . . . . . . 1 Sentry 2 | . . . . . 2 . . . . . . . Programmer 9 | . . . . . . 3 . . . . 2 4 Best Kill Streak 11 | 2 7 . . 4 5 4 1 . 1 1 1 11 Combat Bots Only 10 | . 7 . . 4 3 1 . . . . 1 10 Max Kills in Single Turn 4 | 1 3 . . 3 2 3 1 . 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 2 . . 3 2 . . . . . . 3 Melee 1 | . . . . . 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 444 | . 52 . . 3 60 69 . . . 61 71 128 Missed 154 | . 21 . . 1 24 23 . . . 33 19 33 Damage Taken 6207 | . 322 . . 34 497 706 57 127 . 426 1788 2250 Core 3672 | . 80 . . 13 223 343 . 29 . 166 1210 1608 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 493 | . . . . . . 9 37 63 . 118 237 29 Regen/Repaired (Parts) 133 | . . . . . 57 . 34 8 . 34 . . Core Remaining (%) 74 | 100 . . . 62 59 51 100 97 100 87 16 . Volleys Fired 196 | 22 49 . . 2 30 53 6 4 9 . 10 11 Largest 2 | 2 2 . . 1 1 2 1 1 1 . 1 1 Hottest 120 | 40 60 . . 30 75 103 90 57 57 . 57 120 Shots Fired 264 | 44 83 . . 2 30 66 6 4 9 . 10 10 Gun 164 | 44 78 . . . 7 35 . . . . . . Cannon 76 | . . . . . 20 24 6 4 9 . 10 3 Launcher 24 | . 5 . . 2 3 7 . . . . . 7 Special . | . . . . . . . . . . . . . Kinetic 177 | 44 67 . . . 7 35 . 4 9 . 10 1 Thermal 51 | . . . . . 20 23 6 . . . . 2 Explosive 24 | . 5 . . 2 3 7 . . . . . 7 Electromagnetic 12 | . 11 . . . . 1 . . . . . . Robot Hit Streak 22 | 8 12 . . . 12 22 . . . . . 3 Robot Miss Streak 4 | 4 3 . . 2 1 3 . . . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 217 | 21 52 . . . 38 42 11 . 1 9 13 30 Core Hits 129 | 4 24 . . 4 24 31 3 . . 4 5 30 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . . . Critical Strikes 13 | 1 . . . . 4 1 1 . . 1 1 4 Destroy 1 | 1 . . . . . . . . . . . . Sever 6 | . . . . . 4 . 1 . . 1 . . Impale 6 | . . . . . . 1 . . . . 1 4 Melee Attacks 344 | . . . . . 47 27 34 23 22 70 67 54 Impact . | . . . . . . . . . . . . . Slashing 202 | . . . . . 47 7 34 23 22 69 . . Piercing 142 | . . . . . . 20 . . . 1 67 54 Sneak Attacks 34 | . . . . . 7 3 4 . 1 3 5 11 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 . Damage Inflicted 10446 | 219 930 . . 154 2212 1380 521 . 68 428 627 3907 Guns 1714 | 219 730 . . . 128 637 . . . . . . Cannons 330 | . . . . . 175 155 . . . . . . Explosions 3023 | . 200 . . 154 210 387 . . . . . 2072 Melee 5373 | . . . . . 1699 201 521 . 68 428 621 1835 Ramming 6 | . . . . . . . . . . . 6 . Kinetic 1612 | 219 645 . . . 128 620 . . . . . . Thermal 430 | . . . . . 175 255 . . . . . . Explosive 2923 | . 200 . . 154 210 287 . . . . . 2072 Electromagnetic 102 | . 85 . . . . 17 . . . . . . Impact . | . . . . . . . . . . . . . Slashing 2716 | . . . . . 1699 . 521 . 68 428 . . Piercing 2657 | . . . . . . 201 . . . . 621 1835 Highest Corruption 20 | . . . . . 1 2 . 7 . . 10 20 Average Corruption 6 | . . . . . 1 1 . 6 . . 4 11 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 77 | . . . . . 2 10 . 11 . . 5 49 Message Errors 26 | . . . . . 1 5 . 6 . . 2 12 Matter Fused 15 | . . . . . . 4 . 2 . . 1 8 Heat Flow Errors 15 | . . . . . . . . 2 . . 1 12 Energy Discharges 6 | . . . . . 1 1 . . . . . 4 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . . . . . 6 Data Loss (major) 1 | . . . . . . . . 1 . . . . Misdirections 6 | . . . . . . . . . . . 1 5 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1036 | . 6 . . . 180 45 55 . 28 51 114 557 Projectiles 21 | . . . . . . 21 . . . . . . Explosions 118 | . 6 . . . 9 24 . . . . . 79 Melee 897 | . . . . . 171 . 55 . 28 51 114 478 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 190 | . 13 . . 21 . 154 . . . . 2 . Shots 4 | . 1 . . 1 . 2 . . . . . . Rammed 2 | . . . . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 315 | . 37 . . . 168 64 110 263 18 . 315 229 Average Temperature 52 | . 16 . . . 51 21 46 113 13 . 134 90 Received Heat Transfer 642 | . 108 . . . 162 171 . . . 39 54 108 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 494 | . . . . . 259 235 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 423 | 15 415 40 . 132 355 300 90 42 81 388 288 423 Initial 212 | . 9 40 . . 51 161 29 16 9 18 212 44 Average 108 | 9 213 40 . 6 188 180 40 17 32 70 122 69 Maximum Alert Level 2 | . 2 . . . 1 1 . . . 1 1 2 Low Security (%) 77 | 100 28 100 . 100 53 65 100 100 100 92 69 98 Level 1 21 | . 66 . . . 46 34 . . . 7 30 . Level 2 . | . 4 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 37 | . 1 . . . 4 10 4 3 1 2 7 5 Investigation 13 | . . . . . 2 2 2 2 1 1 3 . Extermination 12 | . . . . . . 3 1 1 . 1 3 3 Reinforcement 9 | . 1 . . . 2 2 1 . . . 1 2 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 15 | . 2 . . . 5 3 . . 1 1 . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 153 | . 22 . . 7 24 12 7 . 6 21 12 42 Peak Tracking Total 14 | . 5 . . 7 10 4 2 1 5 5 7 14 Tactical Retreats 29 | . . . . 1 8 3 . . 1 7 3 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 11 | . . . . . . . 2 2 1 1 4 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . 1 . . 1 . Reused 1 | . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 4 | . . . . . . 1 . 1 1 1 . . Max in Single Turn 1 | . . . . . . 1 . 1 1 1 . . Garrison Access 8 | . . . . . 1 . . . . 2 2 3 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 90 | . 8 . 2 . 12 14 11 10 10 6 9 8 Terminals 50 | . 7 . . . 6 9 7 6 3 2 5 5 Fabricators 9 | . . . . . . 2 1 2 2 1 1 . Repair Stations 9 | . . . . . 2 1 2 1 2 1 . . Recycling Units 7 | . 1 . . . 1 1 . . 3 . 1 . Scanalyzers 4 | . . . . . 2 . 1 1 . . . . Garrison Access 9 | . . . . . 1 1 . . . 2 2 3 Total Hacks 305 | . 28 . 2 . 45 33 38 42 49 18 33 17 Successful 202 | . 15 . 2 . 33 17 31 29 33 12 18 12 Failed 100 | . 12 . . . 12 15 6 13 16 6 15 5 Catastrophic 9 | . . . . . 2 2 . 1 1 1 1 1 Database Lockouts 3 | . 1 . . . . 1 1 . . . . . Manual 176 | . 26 . 1 . 23 20 24 25 30 5 14 8 Terminals 195 | . 26 . . . 23 19 28 28 25 6 27 13 Fabricators 30 | . . . . . . 6 4 7 5 5 3 . Repair Stations 18 | . . . . . 3 2 4 3 2 4 . . Recycling Units 25 | . 2 . . . 3 2 . . 17 . 1 . Scanalyzers 20 | . . . . . 14 . 2 4 . . . . Garrison Access 15 | . . . . . 2 4 . . . 3 2 4 Terminal Hacks 56 | . 3 . 2 . 2 4 12 8 10 1 11 3 Record 6 | . . . 1 . . . . . 3 . 2 . Part Schematic 9 | . 2 . . . . 1 4 2 . . . . Robot Analysis 2 | . . . . . 1 . . 1 . . . . Open DSF 1 | . . . . . . . . . . . 1 . Level Access Points 3 | . . . . . . . 1 1 1 . . . Branch Access Points 2 | . . . . . . . 1 . . . 1 . Emergency Access Points 3 | . . . . . . . . . 1 1 1 . Machine Index 3 | . . . . . . . 1 1 1 . . . Terminal Index 5 | . 1 . . . . 1 . 1 . . 2 . Garrison Index 1 | . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . . . . 1 Reprogram Traps 2 | . . . . . . . . 1 . . 1 . Dispatch Records 1 | . . . . . . . . . . . 1 . Maintenance Status 2 | . . . . . . . 1 . 1 . . . Security Status 2 | . . . . . . . 1 . 1 . . . Patrol Status 1 | . . . . . . . 1 . . . . . Recall Extermination 5 | . . . . . . 1 1 1 . . 1 1 Hauler Manifests 1 | . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . Zone Layout 2 | . . . . . 1 . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 15 | . . . . . . 3 2 4 2 2 2 . Network Status 1 | . . . . . . 1 . . . . . . Load Schematic 7 | . . . . . . 1 1 2 1 1 1 . Build 7 | . . . . . . 1 1 2 1 1 1 . Repair Station Hacks 11 | . . . . . 2 . 3 2 . 4 . . Scan Component 6 | . . . . . 1 . 2 1 . 2 . . Repair 5 | . . . . . 1 . 1 1 . 2 . . Recycling Unit Hacks 9 | . 1 . . . . 1 . . 6 . 1 . Process 2 | . 1 . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . 1 . . . Retrieve Matter 2 | . . . . . . . . . 2 . . . Retrieve Components 4 | . . . . . . 1 . . 2 . 1 . Scanalyzer 19 | . . . . . 13 . 2 4 . . . . Insert Component 9 | . . . . . 6 . 1 2 . . . . Analyze 10 | . . . . . 7 . 1 2 . . . . Garrison Access Hacks 8 | . . . . . 1 . . . . 2 2 3 Seal Access 8 | . . . . . 1 . . . . 2 2 3 Unauthorized Hacks 84 | . 11 . . . 15 9 12 11 15 3 2 6 Terminals 64 | . 10 . . . 12 7 11 7 7 2 2 6 Track 2 | . . . . . 1 . . . 1 . . . Assimilate 6 | . 1 . . . 2 . 1 . 1 1 . . Botnet 17 | . 3 . . . 3 2 2 2 1 . 2 2 Disrupt 1 | . . . . . . . . . 1 . . . Operators 6 | . 1 . . . 1 . 2 1 1 . . . Skim 32 | . 5 . . . 5 5 6 4 2 1 . 4 Fabricators 7 | . . . . . . 1 1 3 1 1 . . Prioritize 5 | . . . . . . . 1 2 1 1 . . Liberate 1 | . . . . . . 1 . . . . . . Haulers 1 | . . . . . . . . 1 . . . . Repair Stations 4 | . . . . . 1 . . 1 2 . . . Mechanics 4 | . . . . . 1 . . 1 2 . . . Recycling Units 9 | . 1 . . . 2 1 . . 5 . . . Monitor 1 | . . . . . . . . . 1 . . . Reject 4 | . . . . . 1 1 . . 2 . . . Recyclers 3 | . 1 . . . 1 . . . 1 . . . Mask 1 | . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 73 | . 8 . . . 10 14 11 9 6 3 6 6 Full Trace Events 11 | . . . . . 1 2 2 2 1 1 2 . Feedback Events 1 | . . . . . 1 . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 17 | . 1 . . . 6 1 5 4 . . . . Parts Built 9 | . . . . . . 1 1 3 2 1 1 . Authchips . | . . . . . . . . . . . . . Time 315 | . . . . . . 73 93 71 18 25 35 . Total Part Build Rating 39 | . . . . . . 3 7 12 6 5 6 . Parts Repaired 5 | . . . . . 1 . 1 1 . 2 . . Time 93 | . . . . . 26 . 13 16 . 38 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 251 | . 187 . . . . . . . 64 . . . Retrieved Matter 64 | . . . . . . . . . 64 . . . Retrieved Components 11 | . . . . . . 10 . . . . 1 . Parts Scanalyzed 9 | . . . . . 6 . 1 2 . . . . Part Schematics Acquired 9 | . . . . . 6 . 1 2 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 11 | . 1 . . . 1 3 1 3 1 1 . . Largest Group 3 | . 1 . . . 1 3 1 3 2 1 . . Highest-Rated Group 93 | . 10 . . . 10 48 26 93 41 26 . . Highest-Rated Ally 31 | . 10 . . . 10 16 26 31 31 26 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 18 | . . . . . . 14 . 2 2 . . . Total Damage 180 | . . . . . . 158 . 22 . . . . Kills 1 | . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 2 | . . . . . 1 . . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 9998 | 114 999 35 124 376 1196 1272 1012 585 545 899 1320 1521 Spaces Moved 10787 | 58 557 66 242 327 1092 1635 1235 856 859 951 1311 1598 Core 10787 | 58 557 66 242 327 1092 1635 1235 856 859 951 1311 1598 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 57 | 50 62 50 50 50 57 54 50 50 51 65 63 67 Slowest Speed 300 | 50 100 50 50 50 100 250 50 100 100 200 300 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . 1 . 1 1 1 Exploration Rate (%) 38 | 4 84 29 62 51 82 36 26 24 26 21 35 25 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 3 | . 2 . 1 . . . . . . . . . Known Exits Taken 9 | . 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug 264 | . 14 . . . 28 34 25 28 31 34 52 18 Terrain Destroyed 390 | . 29 . . 18 47 73 26 28 31 34 52 52 Melee 191 | . . . . . 16 23 20 22 21 34 39 16 Projectile 57 | . . . . . 13 7 6 6 10 . 13 2 AOE 142 | . 29 . . 18 18 43 . . . . . 34 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 13691 | 102 1137 66 244 536 1535 1903 1570 960 915 1117 1692 1914 Wait 1996 | 14 495 . . 204 303 118 265 48 1 72 273 203 Move 10773 | 57 556 65 241 326 1091 1634 1234 855 858 950 1309 1597 Hop . | . . . . . . . . . . . . . Pick Up 42 | 4 6 . 1 . 7 8 4 4 . 2 1 5 Fast Attach 65 | 3 4 . . . 15 13 2 6 2 9 4 7 Attach 64 | . 5 . 1 2 9 10 4 3 2 3 12 13 Detach 64 | 1 5 . . 1 11 14 2 3 2 1 12 12 Swap 43 | . 7 1 . 1 7 13 3 3 3 . . 5 Drop 57 | 1 10 . 1 . 15 13 1 4 1 4 2 5 Fire 196 | 22 49 . . 2 30 53 6 4 9 . 10 11 Melee 343 | . . . . . 47 27 34 23 22 70 66 54 Ram 3 | . . . . . . . . . . . 2 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . 15 . 15 . 1 1 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 13 | . . . . . . . . 7 . 6 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: Mat / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 6 exits: *Fac x4 / [*Upp] / Ext) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Res / *Arm) -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 15) 225 | -10/Materials | Destroyed 7 combat bots 261 | -10/Materials | Discovered new exit (range 14) 321 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 5) 547 | -10/Materials | Discovered new exit (range 9) 559 | -10/Materials | Discovered new exit (range 16) 594 | -10/Materials | Identified exit to Mines 611 | -10/Materials | Central database locked down 648 | -10/Materials | Identified exit to Subcaves 718 | -10/Materials | Learned location of Mines (-9) 776 | -10/Materials | Loaded intel: 1 repair station location 825 | -10/Materials | Learned location of 2 exits from Mines 864 | -10/Materials | Learned 2 Mines zone layouts 895 | -10/Materials | Identified exit to Materials 945 | -10/Materials | Learned location of 3 exits from Materials 985 | -10/Materials | Learned location of Subcaves (-10) 1036 | -10/Materials | Learned 4 Subcaves zone layouts 1095 | -10/Materials | Learned location of 1 exit from Recycling 1114 | -10/Materials | Entered Mines 1116 | -10/Mines | Identified exit to Exiles 1147 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1149 | -10/Mines | Entered Exiles 1162 | -10/Exiles | Met 8R-AWN 1169 | -10/Exiles | Met EX-HEX 1185 | -10/Exiles | Met EX-BIN 1191 | -10/Exiles | Aligned with FarCom system 1192 | -10/Exiles | Given EX-Vault access code 1209 | -10/Exiles | Opened EX-Vault 1213 | -10/Exiles | Found PSU Rigger 1224 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1237 | -10/Exiles | Met EX-DEC 1242 | -10/Exiles | Learned location of Zion (-7) 1266 | -10/Exiles | Discovered new exit (range 15) 1273 | -10/Exiles | Left Exiles lab with PSU Rigger 1273 | -10/Exiles | Entered Mines 1274 | -9/Mines | Assembled infested the area 1611 | -9/Mines | Learned Materials emergency access door positions 1643 | -9/Mines | Discovered new exit (range 12) 1649 | -9/Mines | Entered Materials 1649 | -8/Materials | Evolved 4 slots: Utility x4 1650 | -8/Materials | Identified exit to Factory 1650 | -8/Materials | Identified exit to Storage 1868 | -8/Materials | Discovered exit to Factory (range 7) 2296 | -8/Materials | Build established: Scout 2486 | -8/Materials | Learned location of 1 exit from Recycling 2555 | -8/Materials | Learned location of 3 exits from Factory 2638 | -8/Materials | Repaired Grenade Launcher 2664 | -8/Materials | Learned location of 1 exit from Lower Caves 2703 | -8/Materials | Learned Factory trap positions 2814 | -8/Materials | Learned Storage interactive machine intel 2845 | -8/Materials | Entered Factory 2845 | -7/Factory | Evolved 2 slots: Utility x2 2846 | -7/Factory | Identified exit to Factory 2847 | -7/Factory | Identified exit to Lower Caves 2848 | -7/Factory | Loaded intel: 106 trap records 3821 | -7/Factory | Fabricated Hacking Suite? 3904 | -7/Factory | Build established: Hacker-Scout 3995 | -7/Factory | Central database locked down 4117 | -7/Factory | Entered another Factory area 4117 | -6/Factory | Evolved 2 slots: Utility x2 4344 | -6/Factory | Identified exit to Lower Caves 4344 | -6/Factory | Central database locked down 4664 | -6/Factory | Identified exit to Factory 4767 | -6/Factory | Fabricated Exp. System Shield? 5053 | -6/Factory | Learned Hub_04(d) emergency access door positions 5076 | -6/Factory | Learned 8 Factory zone layouts 5096 | -6/Factory | Learned 2 Upper Caves zone layouts 5123 | -6/Factory | Repaired Lgt. Ion Engine 5129 | -6/Factory | Entered another Factory area 5129 | -5/Factory | Evolved 2 slots: Utility x2 5130 | -5/Factory | Identified exit to Extension 5289 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 5313 | -5/Factory | Crushed by falling debris 5344 | -5/Factory | Lost 3 parts (3u) 5375 | -5/Factory | Fabricated Imp. Utility Shielding (x2) 5385 | -5/Factory | Allied Derelicts emerged from ambush trap array 5436 | -5/Factory | Repaired Adv. Terrain Scanner 5555 | -5/Factory | Identified exit to Factory 5581 | -5/Factory | Discovered new exit (range 19) 5714 | -5/Factory | Entered another Factory area 5714 | -4/Factory | Accompanied by 1 ally 5714 | -4/Factory | Evolved 2 slots: Utility x2 5738 | -4/Factory | Build established: Wizard-Scout 5820 | -4/Factory | Identified exit to Research 6190 | -4/Factory | Fabricated Adv. Weight Redist. System (x2) 6259 | -4/Factory | Entered Research 6259 | -3/Research | Evolved 2 slots: Utility x2 6420 | -3/Research | Fabricated Exp. Utility Shielding? 6553 | -3/Research | Repaired Imp. Utility Shielding 6573 | -3/Research | Repaired Adv. Weight Redist. System 6824 | -3/Research | Discovered new exit (range 20) 6826 | -3/Research | Discovered new exit (range 3) 6868 | -3/Research | Spotted B-86 Titan 6918 | -3/Research | Crushed by falling debris 6980 | -3/Research | Build established: Wizard-Ninja 7124 | -3/Research | Identified exit to Armory 7150 | -3/Research | Identified exit to Research 7158 | -3/Research | Entered another Research area 7158 | -2/Research | Evolved 2 slots: Utility x2 7197 | -2/Research | Fabricated Adv. Hacking Suite? 7576 | -2/Research | Spotted B-90 Cyclops 7707 | -2/Research | Crushed by falling debris 8032 | -2/Research | Build established: Wizard-Assassin 8417 | -2/Research | Identified exit to Quarantine 8463 | -2/Research | Core integrity fell below 50% 8469 | -2/Research | Discovered new exit (range 8) 8471 | -2/Research | System corruption reached 10% 8477 | -2/Research | Identified exit to Access 8478 | -2/Research | Core integrity fell below 20% 8478 | -2/Research | Entered Access 8478 | -1/Access | Evolved 2 slots: Utility x2 8481 | -1/Access | Lost 6 parts (1p3u2w) 8521 | -1/Access | Spotted B-99 Colossus 8984 | -1/Access | System corruption reached 10% 9297 | -1/Access | Build established: Hacker-Scout 9591 | -1/Access | Found Fusion Bomb Launcher 9624 | -1/Access | Crushed by falling debris 9943 | -1/Access | Core integrity fell below 50% 9971 | -1/Access | Core integrity fell below 20% 9981 | -1/Access | Lost 4 parts (4u) 9999 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09979_ System corrupted: Matter fused (-5). 09980_ Destroyed Adv. Heat Sink. 09980_ G-73 Enforcer destroyed. 09982_ Destroyed Imp. Antigrav System. 09982_ G-73 Enforcer destroyed. 09983_ The unstable cave ceiling collapses. 09984_ Imp. Hacking Suite destroyed. 09986_ B-74 Champion destroyed. 09986_ Destroyed Gamma Rifle. 09986_ P-80 Master destroyed. 09989_ The unstable cave ceiling collapses. 09991_ W-44 Eye sends out distress signal. 09991_ U-05 Engineer lays Concrete. 09992_ The unstable cave ceiling collapses. 09993_ U-05 Engineer lays Concrete. 09996_ 3:OGIYUXLIEYXSCSCV|P88#LHJ5YM8P4 M61 09996_ U-05 Engineer lays Concrete. 09997_ The unstable cave ceiling collapses. 09997_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Map ----- +----------------------------------------------------+ | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ???????????????#######??# pw#????????????????????? | | ???????????????# ?# #?#########??????????? | | ???????????????# ?# #? 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System | -8/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Greatsword | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Hacked Katana | -6/Factory | Scanalyzed Adv. Hacking Suite | -6/Factory | Hacked Imp. Plasma Cutter | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Exp. System Shield | -6/Factory | Hacked Mass Driver | -5/Factory | Scanalyzed Lrn. Missile Launcher | -5/Factory | Scanalyzed Exp. Utility Shielding | -5/Factory | Hacked Adv. Weight Redist. System | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Exp. System Shield | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Imp. Utility Shielding | x2 | -5/Factory Adv. Weight Redist. System | x2 | -4/Factory Exp. Utility Shielding | x1 | -3/Research Adv. Hacking Suite | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravMediumShielding Manual? 0 Play Time 03:00:56 Cumulative 107.1 hours Start 2024.11.15 @ 16:43:00 End 2024.11.15 @ 20:06:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 52 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fa88f19-1a0a-4ed5-bae1-286fce1e6b99