Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 09:49:13 Player: acra Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (10) 50 Value Destroyed (335) 335 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (975) 975 TOTAL SCORE: 2860 Bonus ------- Follower Combat Kills 375 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 225/400 Matter 300/300 Energy 21/100 System Corruption 0% Temperature Warm (142) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Medium Laser Heavy Laser > --- INVENTORY (10) --- Titanium Leg Titanium Leg Compact Wheel Advanced Visual Processing Unit 0b10 Decoder Chip [Scout] Layered Medium Armor Plating Hacking Suite Makeshift Hacking Suite EM Shotgun Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Medium Laser Heavy Laser > --- INVENTORY -------- Titanium Leg Titanium Leg Compact Wheel Advanced Visual Processing Unit 0b10 Decoder Chip [Scout] Layered Medium Armor Plating Hacking Suite Makeshift Hacking Suite EM Shotgun Medium Laser [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Titanium Leg Leg Titanium Leg Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 21 | 5 2 6 . 1 7 Power 5 | . 1 . . 1 3 Engine 4 | . 1 . . 1 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 5 | 2 . 2 . . 1 Treads . | . . . . . . Leg 5 | 2 . 2 . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 1 3 . . 1 Device 3 | . . 2 . . 1 Storage 2 | 1 . 1 . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 5 | 2 . 1 . . 2 Energy Gun 5 | 2 . 1 . . 2 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 7 | . . . . . 7 Power 2 | . . . . . 2 Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 2 | . . . . . 2 Highest Loss Streak 5 | . . . . . 5 To Critical Strikes . | . . . . . . Average Backups 8 | 1 4 6 10 10 9 Power 1 | 1 1 1 1 1 . Propulsion 2 | . 1 1 3 3 3 Utility 3 | . 1 1 4 4 4 Weapon 1 | . . 2 2 2 1 Tool/Special . | . . . . . . Unused Backups 14 | . 1 3 . . 10 Power 2 | . 1 1 . . . Propulsion 4 | . . 1 . . 3 Utility 7 | . . . . . 7 Weapon 1 | . . 1 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 95 95 100 100 99 Engine 10 | . 10 10 11 11 8 Leg 22 | . 28 21 22 22 21 Device 18 | . . 18 22 22 21 Storage 11 | . 14 11 11 11 11 Processor 11 | . 12 11 11 11 11 Energy Gun 22 | . 28 22 22 22 22 Peak Build Rating 25 | 5 7 16 16 18 25 Average Rating 15 | 4 6 10 16 17 21 On Entrance 10 | . 5 7 16 16 18 Naked Turns . | . . . . . . Heaviest Build 30 | 9 14 22 22 26 30 Greatest Support 34 | 20 20 34 34 34 34 Greatest Overweight (x) 1 | 1 . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 6 8 8 10 10 10 Most Carried 10 | 4 5 10 10 10 10 Average Carried 8 | 2 4 6 10 10 9 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 3 5 10 10 10 9 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 455 | 250 20 30 . 44 111 Remotely . | . . . . . . Salvage Created 350 | . 100 107 . . 143 Parts 21 | . 9 5 . . 7 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 17 | . . . . . 17 Prevented 15 | . . . . . 15 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 8 | . 2 2 . . 4 Guns 7 | . 2 1 . . 4 Classes Destroyed 4 | . 2 1 . . 1 Operator 1 | . 1 . . . . Watcher 1 | . . 1 . . . Swarmer 2 | . . . . . 2 Grunt 6 | . 2 2 . . 2 Best Kill Streak 2 | . 2 2 . . 2 Combat Bots Only 2 | . 2 2 . . 2 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 98 | . 5 8 . . 85 Missed 29 | . 1 2 . . 26 Hits 69 | . 4 6 . . 59 Projectile 69 | . 4 6 . . 59 Critical Strikes 3 | . . . . . 3 Damage Taken 973 | . 42 78 . . 853 Core 196 | . 21 . . . 175 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 31 | . . 31 . . . Core Remaining (%) 95 | 100 91 . . . . Volleys Fired 38 | . 8 7 . . 23 Largest 2 | . 2 2 . . 2 Hottest 119 | . 100 115 . . 119 Shots Fired 75 | . 16 14 . . 45 Gun 75 | . 16 14 . . 45 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 68 | . 16 14 . . 38 Explosive . | . . . . . . Electromagnetic 7 | . . . . . 7 Robot Hit Streak 18 | . 3 7 . . 18 Robot Miss Streak 3 | . 2 2 . . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 47 | . 7 9 . . 31 Core Hits 19 | . 5 5 . . 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 2 . . 2 Burn 4 | . . 2 . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 695 | . 95 114 . . 486 Guns 688 | . 88 114 . . 486 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 7 | . 7 . . . . Kinetic . | . . . . . . Thermal 568 | . 88 114 . . 366 Explosive . | . . . . . . Electromagnetic 120 | . . . . . 120 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 3 | . 3 . . . . Kicked 3 | . 3 . . . . Crushed . | . . . . . . Highest Temperature 219 | . 219 150 . . 142 Average Temperature 66 | . 93 68 . . 47 Received Heat Transfer 395 | . 24 39 . . 332 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 3 | . . 2 . . 1 Heat Transferred 1813 | . 259 481 . . 1073 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 50 | . 30 50 . . . Initial . | . . . . . . Average 6 | . 6 8 . . . Influence Increases 489 | . 56 82 . . 351 Destroy 0b10 Robot/C 360 | . 40 40 . . 280 Destroy 0b10 Robot/NC 15 | . 5 5 . . 5 Destroy Leader 32 | . . 12 . . 20 Allied During Kill 46 | . . . . . 46 Successful Hack 35 | . 11 24 . . . Destroy Structure 1 | . . 1 . . . Influence Decreases 489 | . 56 82 . . 351 Time Decay 389 | . 56 82 . . 251 Lost Part 60 | . . . . . 60 Lost Ally 40 | . . . . . 40 Squads Dispatched 2 | . 1 . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 24 | . 3 6 . . 15 Peak Tracking Total 5 | . 2 3 . . 5 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 4 | . 2 2 . . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 8 6 . . . Successful 8 | . 5 3 . . . Failed 6 | . 3 3 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 10 | . 10 . . . . Terminals 11 | . 8 3 . . . Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 5 1 . . . Part Schematic 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 13 | . . 13 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 156 | . . . . 156 156 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 49 | . . . . . 49 Total Damage 1217 | . . . . . 1217 Kills 12 | . . . . . 12 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 1625 | . . 390 81 527 627 Sensors 1625 | . . 390 81 527 627 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . . . 1 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1952 | 67 252 390 81 527 635 Spaces Moved 1218 | 51 167 198 63 353 386 Core 8 | 8 . . . . . Treads . | . . . . . . Legs 1210 | 43 167 198 63 353 386 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 130 130 125 Average Speed 128 | 110 120 137 130 130 127 Slowest Speed 190 | 120 120 190 130 130 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 28 23 30 48 63 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 5 | . . . . 1 4 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1534 | 59 202 304 62 421 486 Wait 213 | . 18 75 . 67 53 Move 1213 | 50 166 197 62 352 386 Hop . | . . . . . . Pick Up 24 | 4 4 9 . . 7 Fast Attach 12 | 4 1 5 . 1 1 Attach 6 | 1 1 1 . . 3 Detach . | . . . . . . Swap 9 | . . 4 . . 5 Drop 16 | . 1 6 . 1 8 Fire 38 | . 8 7 . . 23 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . 3 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 8) 201 | -10/Materials | Identified exit to Materials 310 | -10/Materials | Build established: Mutant 320 | -10/Materials | Entered another Materials area 320 | -9/Materials | Evolved 2 slots: Utility x2 561 | -9/Materials | Repaired Ion Engine 691 | -9/Materials | Discovered new exit (range 16) 709 | -9/Materials | Identified exit to Mines 710 | -9/Materials | Entered Mines 778 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 790 | -9/Mines | Identified exit to Zion 791 | -9/Mines | Entered Zion 981 | -7/Zion | Identified exit to Proximity Caves 1020 | -7/Zion | Met Imprinter 1039 | -7/Zion | Imprinted 1042 | -7/Zion | Declared Zion's savior 1318 | -7/Zion | Entered Proximity Caves 1318 | -6/Proximity Caves | Accompanied by 4 allies 1346 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1921 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1921 | -6/Proximity Caves | Discovered new exit (range 11) 1953 | -6/Proximity Caves | Self-destructed Last Messages --------------- Searching scrap... Found Corruption Screen. Found 0b10 Decoder Chip [Scout]. Found Imp. Terrain Scanner. Found 63 Matter. Dropped Med. Storage Unit. Acquired 0b10 Decoder Chip [Scout]. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." EXIT=FOUND S-27 Virus destroyed. Med. Laser destroyed. Lgt. Fission Core destroyed. VTOL Module fries itself beyond repair. S-27 Virus destroyed. Imp. Heat Sink destroyed. Sensor Array destroyed. Titanium Leg destroyed. Y-54 Guardian suffers critical hit (Burn). VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????##???????????????? | | ???????? ?????????????????????? ######??????????? | | ??????? ?????????????????? ??????????? | | ???????? ????????####?? ??????????? | | ?? ???? ####### ### ??????????? | | ## #??????? < % ??????????? | | # #??????????????# Y #?????????????????? | | #######????????# ### ##?????????????????? | | ## ###??????# #?##@ ###??????????????????? | | # #????### #??## #????????????????????? | | # #???## ####? ???????????????????? | | " ##### ##? ?????????????????? | | "" ## #? #????????????????? | | "" #?? #????????????????? | | "" ## ##?? #???????????????? | | " "" ## ######???? #??????????????? | | # "" "" ## #????????? #?????????????? | | # """ " ## ##?????????? ????????????? | | " #####???????????# ????????????? | | # "" #???????????????? ????????????? | | # " ## #????????????????? ??????????????? | | # !"! ## #??????????????????????????????????? | | # % ## #??????????????????????????????????? | | # ! #??????????????????????????????????? | | # ######### #??????????????????????????????????? | | # #???????# #??????????????????????????????????? | | #??????? #??????????????????????????????????? | | ####??????? ??????????????????????????????????? | | ??????????? ??????????????????????????????????? | | ??????????? ?????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ???????????? ????????????????????????????????? | | ????????????? ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Ion Engine | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 48% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionHeavyDerivative Manual? 0 Play Time 00:23:21 Cumulative 36.8 hours Start 2025.05.25 @ 09:24:48 End 2025.05.25 @ 09:49:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 45 Adventurer 17 Explorer 1 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 32 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c229dccf-5ef5-4aef-a084-8357e890e0db