Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.20 @ 18:14:31 Player: winnking222 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (691) 691 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2821 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 254/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Ion Engine Advanced Treads Advanced Treads Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Seismic Detector Targeting Computer > --- WEAPON ----------- Medium Laser Spread Laser Spread Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Processor Targeting Computer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 2 | . . 2 . . Parts Attached 13 | 5 1 4 3 . Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . 1 . . Treads 2 | 2 . . . . Leg 1 | . . 1 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | . 1 1 1 . Device 1 | . 1 . . . Storage . | . . . . . Processor 1 | . . 1 . . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 . 2 2 . Energy Gun 3 | 1 . 2 . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . 4 4 1 Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility 2 | . . . 2 . Weapon 5 | . . 2 2 1 Highest Loss Streak 5 | . . 2 4 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 65 | . 83 84 25 1 Engine 7 | . 14 8 . . Treads 13 | . 28 14 . . Leg 1 | . . 3 . . Device 9 | . 12 11 7 . Processor 5 | . . 10 1 . Hackware 1 | . . . 7 . Energy Gun 16 | . 14 25 . . Ballistic Gun 9 | . 14 11 7 . Peak Build Rating 11 | 5 6 11 8 2 Average Rating 6 | 4 5 9 4 . On Entrance 3 | . 5 6 3 2 Naked Turns 100 | . . . . 100 Heaviest Build 13 | 6 7 13 3 1 Greatest Support 40 | 40 40 40 3 3 Greatest Overweight (x) 1 | . . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 2 4 5 4 Average Carried 2 | 1 1 2 3 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | 1 2 3 4 4 Class Distribution -------------------- 61% | Mutant 38% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 332 | 249 18 55 10 . Remotely . | . . . . . Salvage Created 868 | 92 128 471 177 . Parts 48 | 4 5 29 10 . Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 19 | . 3 11 5 . Melee 2 | . . . 2 . Guns 12 | . 3 9 . . AOE 5 | . . 2 3 . Classes Destroyed 10 | 2 1 6 1 . Worker 2 | 1 . 1 . . Builder 1 | . . . 1 . Hauler 1 | . . 1 . . Recycler 2 | 1 . 1 . . Watcher 1 | . . 1 . . Swarmer 4 | . . 4 . . Grunt 12 | . 3 4 5 . Brawler 1 | . . 1 . . Duelist 1 | . . 1 . . Sentry 1 | . . 1 . . Best Kill Streak 11 | 1 2 11 6 . Combat Bots Only 8 | . 2 8 5 . Max Kills in Single Turn 4 | 1 1 4 2 . Gunslinging 1 | . . 1 . . Exploded 2 | . . 2 2 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 142 | . 11 65 27 39 Missed 44 | . 6 20 6 12 Damage Taken 1353 | . 59 615 391 288 Core 666 | . 11 98 276 281 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 95 75 . . Volleys Fired 40 | 6 8 20 6 . Largest 4 | 2 2 4 1 . Hottest 200 | 70 70 200 30 . Shots Fired 86 | 12 16 52 6 . Gun 80 | 12 16 52 . . Cannon . | . . . . . Launcher 6 | . . . 6 . Special . | . . . . . Kinetic 34 | 6 8 20 . . Thermal 46 | 6 8 32 . . Explosive 6 | . . . 6 . Electromagnetic . | . . . . . Robot Hit Streak 9 | 2 6 7 9 . Robot Miss Streak 5 | 2 4 5 . . Penetration Max . | . . . . . Secondary Targets 5 | . . 5 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 64 | 6 8 40 10 . Core Hits 56 | 3 5 37 11 . Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 2 . . . Burn 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks 4 | . . . 4 . Impact . | . . . . . Slashing 4 | . . . 4 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1564 | 74 92 751 646 1 Guns 619 | 74 91 454 . . Cannons . | . . . . . Explosions 815 | . . 297 518 . Melee 128 | . . . 128 . Ramming 2 | . 1 . . 1 Kinetic 168 | 24 29 115 . . Thermal 451 | 50 62 339 . . Explosive 815 | . . 297 518 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 128 | . . . 128 . Piercing . | . . . . . Highest Corruption 10 | . 10 . . . Average Corruption 4 | . 4 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . 3 . . . Message Errors 1 | . 1 . . . Energy Discharges 1 | . 1 . . . Data Loss (minor) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 23 | . . 6 17 . Projectiles . | . . . . . Explosions 23 | . . 6 17 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 153 | . . 104 49 . Shots 2 | . . 1 1 . Rammed 4 | . 2 . 1 1 Targets Rammed 4 | . 2 . 1 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 511 | 50 108 511 3 . Average Temperature 142 | 22 44 198 2 . Received Heat Transfer 468 | . 30 186 189 63 Effects 5 | . . 5 . . Shutdowns 3 | . . 3 . . Energy Bleed 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 930 | 148 259 523 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 399 | 10 76 380 246 399 Initial 153 | . 6 31 76 153 Average 107 | 1 46 114 115 288 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 82 | 100 100 80 92 29 Level 1 17 | . . 19 7 70 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 2 3 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 4 | . 1 2 1 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 4 | . 1 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 5 23 8 18 Peak Tracking Total 12 | . 3 12 6 8 Tactical Retreats 4 | . . 1 . 3 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 6 | . 6 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 5 | . . . 4 1 Terminals 4 | . . . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 7 | . . . 6 1 Successful 2 | . . . 1 1 Failed 5 | . . . 5 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals 5 | . . . 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 1 | . . . . 1 Security Stations 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . . 4 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1079 | 111 214 494 148 112 Spaces Moved 676 | 64 115 186 114 197 Core 337 | 16 . 10 114 197 Treads 250 | 48 115 87 . . Legs 89 | . . 89 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 50 50 50 Average Speed 101 | 132 160 140 50 50 Slowest Speed 190 | 160 160 190 50 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 5 35 30 17 34 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 37 | . . 16 21 . Melee . | . . . . . Projectile . | . . . . . AOE 37 | . . 16 21 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 995 | 79 130 383 193 210 Wait 241 | . 3 166 60 12 Move 673 | 63 114 185 114 197 Hop . | . . . . . Pick Up 16 | 5 2 5 4 . Fast Attach 1 | 1 . . . . Attach 12 | 4 1 4 3 . Detach . | . . . . . Swap . | . . . . . Drop 4 | . . 3 1 . Fire 40 | 6 8 20 6 . Melee 4 | . . . 4 . Ram 2 | . . . 1 1 Kick . | . . . . . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 5) 289 | -10/Materials | System corruption reached 10% 304 | -10/Materials | Build established: Mutant 326 | -10/Materials | Entered another Materials area 326 | -9/Materials | Evolved 2 slots: Weapon x2 673 | -9/Materials | Destroyed 8 combat bots 705 | -9/Materials | Build established: Gunner 818 | -9/Materials | Discovered new exit (range 5) 820 | -9/Materials | Entered another Materials area 820 | -8/Materials | Evolved 2 slots: Propulsion x2 967 | -8/Materials | Core integrity fell below 50% 968 | -8/Materials | Identified exit to Garrison 968 | -8/Materials | Entered Garrison 1011 | -8/Garrison | Lost 5 parts (2u3w) 1018 | -8/Garrison | Triggered checkpoint 1024 | -8/Garrison | Learned Materials security intel 1025 | -8/Garrison | Core integrity fell below 20% 1063 | -8/Garrison | Discovered new exit (range 12) 1080 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00966_ Y-45 Defender emerges from the garrison. 00967_ Slammed into Y-45 Defender. 00968_ Connecting with Garrison Access... >>Unlock Access door unlocked. 00968_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 00980_ Mni. Grenade Launcher destroyed. Garrison Door activated. 01018_ Beams of light sweep through the air. An alarm sounds. 01024_ Connecting with Garrison Terminal... >>Download(Security) Retrieving Materials security records... Downloaded coordinate data. Data stored: Materials security intel. 01063_ EXIT=FOUND 01077_ C-30 ARC bursts open, deploying its payload. 01077_ S-10 Pest unfolds itself. 01078_ Slammed into S-10 Pest. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# | | ???????????????????????????????????????# ######## | | ?????????????????????????????????????### #??????## | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????### #???????? | | ???????????????????????????????????????# #???????? | | ???????????????????????????????????????# #???????? | | ???????????????????????????????????????# #####???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????##### #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????############# ##### | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# ######### ##### | | ???????????????????????????????# #???????# #???? | | ???????????????????????????????# #???????# #???? | | ?????????????????????#?????????# #???????# #???? | | ?????????????????????# ??####### #???????# #???? | | ?????????????????????# ?#CC%C## #???????# #???? | | ????????????????????## ## ss ## ##??????# #???? | | ????????????????????# @ s ######## #???? | | ????????????? #???? | | ???????????# s #???? | | ???????????########## ## ## ###########???? | | ????????????????????# ## ## s#?????????????? | | ????????????????????" ????????????? | | ????????????????????" #???????????? | | ????????????????????" #???????????? | | ????????????????????" ^ #???????????? | | ????????????????????# ## ## ###???????????? | | ????????????????????# ## ## ###########???? | | ????????????????????# #???? | | ????????????????????# #???? | | ????????????????????# ######## #???? | | ????????????????????## ##""""######??????# #???? | | ?????????????????????# ??????????????????# #???? | | ?????????????????????# ???????????????????# #???? | | ?????????????????????#????????????????????# #???? | | ??????????????????????????????????????????# #???? | | ??????????????????????????????????????????# #???? | | ??????????????????????????????????????????# #???? | | ??????????????????????????????????????????# #???? | | ??????????????????????????????????????????# #???? | | ??????????????????????????????????????????# #???? | | ??????????????????????????????????????????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GraphenePhaseObliterator Manual? 0 Play Time 00:13:03 Cumulative 59.7 hours Start 2025.04.20 @ 17:55:54 End 2025.04.20 @ 18:14:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 46 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 869292bf-80b3-49ad-8393-87d689e9d966