Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.10 @ 21:12:29 Player: fezeral Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (113) 565 Value Destroyed (4325) 4325 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (589) 589 TOTAL SCORE: 9199 Bonus ------- High Alert Combat Kills 602 Follower Combat Kills 35 Friendly Fire -48 Cogmind --------- Core Integrity 0/850 Matter 257/300 Energy 14/100 System Corruption 14% Temperature Warm (100) Movement Core (300) Ox5 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Target Analyzer Graphene Brace > --- WEAPON (3) ------- Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY (5) ---- Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Energy Well Advanced Targeting Computer Target Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Fusion Compressor Cold Fusion Reactor Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Signal Interpreter Energy Filter Transmission Jammer Thermal Defense Suite Heavy Laser Gatling Laser Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon Gauss Rifle Gauss Rifle Gauss Rifle Coil Gun Magnetic Acceleration Cannon [Rating: 74] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Leg Treads Improved Treads Leg Armored Leg Wheel Wheel Hover Unit Gravmag System Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Cooled Plasma Cannon Energy Gun Advanced Beam Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Special Weapon Remote Datajack Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Slots Evolved 8 | . . . . . 4 2 2 . Power . | . . . . . . . . . Propulsion 3 | . . . . . 2 . 1 . Utility 4 | . . . . . 2 1 1 . Weapon 1 | . . . . . . 1 . . Parts Attached 145 | 6 3 5 . 16 20 2 74 19 Power 14 | 1 . . . 3 2 . 6 2 Engine 9 | 1 . . . 3 . . 4 1 Core 4 | . . . . . 2 . 2 . Reactor 1 | . . . . . . . . 1 Propulsion 38 | 2 . . . 6 8 . 17 5 Treads 3 | . . . . 1 . . 1 1 Leg 31 | 2 . . . 5 7 . 16 1 Wheel 2 | . . . . . 1 . . 1 Hover 2 | . . . . . . . . 2 Flight . | . . . . . . . . . Utility 48 | 1 2 5 . 1 5 1 29 4 Device 23 | . 1 1 . 1 3 . 17 . Storage 6 | 1 1 1 . . . . 3 . Processor 4 | . . . . . 1 1 2 . Hackware 1 | . . . . . . . . 1 Protection 14 | . . 3 . . 1 . 7 3 Artifact . | . . . . . . . . . Weapon 45 | 2 1 . . 6 5 1 22 8 Energy Gun 11 | . . . . 3 3 . 4 1 Energy Cannon 9 | . . . . . 1 . 4 4 Ballistic Gun 6 | 2 . . . . . . 2 2 Ballistic Cannon 6 | . . . . . . 1 5 . Launcher 8 | . . . . 1 1 . 6 . Special Weapon 3 | . . . . 1 . . 1 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . 1 . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . 2 1 Parts Lost 65 | . . . . 6 2 . 40 17 Power 10 | . . . . 1 1 . 5 3 Propulsion 21 | . . . . 2 1 . 12 6 Utility 15 | . . . . 1 . . 12 2 Weapon 19 | . . . . 2 . . 11 6 Highest Loss Streak 10 | . . . . 5 2 . 10 10 To Critical Strikes 1 | . . . . 1 . . . . Average Slot Usage (%) 89 | . 89 100 100 90 99 95 94 60 Engine 6 | . 14 14 14 10 7 . 2 2 Core 1 | . . . . . 1 7 3 . Leg 25 | . 28 28 28 23 34 30 29 5 Device 8 | . 4 10 . 4 22 7 8 6 Storage 9 | . 14 14 14 14 9 7 8 5 Processor 6 | . . . . . 1 12 13 6 Protection 4 | . . 3 14 6 2 7 6 . Energy Gun 6 | . . . . 12 9 15 6 . Energy Cannon 4 | . . . . . 5 . 4 11 Ballistic Gun 4 | . 24 14 14 5 . . 2 4 Ballistic Cannon 1 | . . . . . . 4 4 . Launcher 1 | . . . . 4 3 . . . Slashing Weapon 2 | . 3 14 14 4 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 119 | 11 18 20 20 25 34 33 119 117 Greatest Support 87 | 20 20 20 20 20 72 71 87 35 Greatest Overweight (x) 38 | 3 . . . 2 1 . 5 38 Average Overweight (x) . | . . . . . . . . 2 Largest Inventory Capacity 25 | 8 10 10 10 10 10 10 25 25 Average Capacity 15 | 7 9 10 10 10 10 10 23 13 Most Carried 25 | 6 10 10 10 10 10 10 25 21 Average Carried 12 | 2 9 9 9 9 9 9 17 11 Final Capacity 25 | 8 10 10 10 10 10 10 25 5 Final Carried 21 | 6 10 10 10 10 10 10 21 1 Class Distribution -------------------- 43% | Mutant 26% | Scavenger-Gunner 19% | Gunner 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Matter Collected 2461 | 191 75 113 . 184 240 . 1415 243 Remotely . | . . . . . . . . . Salvage Created 4598 | . 75 94 . 219 970 . 2654 586 Parts 240 | . 5 5 . 26 58 . 124 22 Haulers Intercepted 2 | . . . . . 2 . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . 21 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Combat Hostiles Destroyed 99 | . 2 2 . 9 19 . 54 13 Melee 2 | . . 1 . 1 . . . . Guns 40 | . 2 1 . 7 6 . 20 4 Cannons 44 | . . . . . 7 . 29 8 AOE 9 | . . . . . 6 . 3 . Classes Destroyed 15 | . 1 . . 2 3 . 7 2 Worker 5 | . . . . 1 1 . 3 . Builder 4 | . . . . . 2 . 2 . Hauler 2 | . . . . . 2 . . . Recycler 3 | . . . . . . . 3 . Swarmer 28 | . . . . 7 5 . 11 5 Cutter 4 | . . . . . . . 4 . Grunt 34 | . 2 2 . 2 11 . 15 2 Brawler 3 | . . . . . . . 1 2 Duelist 1 | . . . . . . . . 1 Sentry 7 | . . . . . 3 . 3 1 Specialist 3 | . . . . . . . 3 . Hunter 4 | . . . . . . . 4 . Programmer 12 | . . . . . . . 11 1 Heavy 2 | . . . . . . . 2 . Behemoth 1 | . . . . . . . . 1 Best Kill Streak 13 | . 2 2 . 3 7 . 13 4 Combat Bots Only 13 | . 2 2 . 2 4 . 13 4 Max Kills in Single Turn 2 | . 1 1 . 2 1 . 2 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . 1 . 1 . Melee 1 | . . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Damage Taken 10480 | . . 101 . 773 1058 . 6282 2266 Core 1105 | . . . . 162 87 . 528 328 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 79 | 100 . . . 35 84 100 . . Volleys Fired 245 | . 3 9 . 30 56 . 114 33 Largest 3 | . 2 1 . 2 2 . 3 3 Hottest 213 | . 40 20 . 115 140 . 213 155 Shots Fired 563 | . 6 9 . 51 107 . 299 91 Gun 287 | . 6 9 . 51 65 . 128 28 Cannon 243 | . . . . . 29 . 151 63 Launcher 33 | . . . . . 13 . 20 . Special . | . . . . . . . . . Kinetic 173 | . 6 9 . 18 . . 115 25 Thermal 357 | . . . . 33 94 . 164 66 Explosive . | . . . . . . . . . Electromagnetic 33 | . . . . . 13 . 20 . Robot Hit Streak 23 | . 3 6 . 6 7 . 23 15 Robot Miss Streak 6 | . 1 1 . 5 5 . 5 6 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 1 | . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 378 | . 4 9 . 28 75 . 207 55 Core Hits 223 | . 3 4 . 10 41 . 144 21 Critical Kills 5 | . . . . . . . 3 2 Critical Parts Destroyed 5 | . . 1 . 1 . . 2 1 Critical Strikes 20 | . . 1 . 2 2 . 12 3 Burn 7 | . . . . 1 2 . 4 . Meltdown 3 | . . . . . . . 2 1 Destroy 7 | . . 1 . 1 . . 3 2 Blast 3 | . . . . . . . 3 . Melee Attacks 26 | . 13 3 . 10 . . . . Impact . | . . . . . . . . . Slashing 26 | . 13 3 . 10 . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10577 | . 43 124 . 485 2270 . 5882 1773 Guns 3739 | . 43 99 . 367 776 . 2190 264 Cannons 5194 | . . . . . 650 . 3035 1509 Explosions 1432 | . . . . . 808 . 624 . Melee 141 | . . 25 . 116 . . . . Ramming 71 | . . . . 2 36 . 33 . Kinetic 2687 | . 43 99 . 124 . . 2193 228 Thermal 6558 | . . . . 243 1738 . 3032 1545 Explosive . | . . . . . . . . . Electromagnetic 1120 | . . . . . 496 . 624 . Impact . | . . . . . . . . . Slashing 141 | . . 25 . 116 . . . . Piercing . | . . . . . . . . . Highest Corruption 14 | . . . . . . . 14 14 Average Corruption 9 | . . . . . . . 7 14 Corruption Purged 5 | . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . Effects 110 | . . . . . . . 64 46 Message Errors 25 | . . . . . . . 12 13 Matter Fused 23 | . . . . . . . 12 11 Heat Flow Errors 10 | . . . . . . . 4 6 Energy Discharges 12 | . . . . . . . 4 8 Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 13 | . . . . . . . 11 2 Data Loss (major) 4 | . . . . . . . 2 2 Misfires 9 | . . . . . . . 8 1 Alerts 2 | . . . . . . . 1 1 Misdirections 2 | . . . . . . . 2 . Weapon Failures 9 | . . . . . . . 7 2 Overload Shots . | . . . . . . . . . Overflow Damage 221 | . . . . 29 42 . 115 35 Projectiles 70 | . . . . . 2 . 33 35 Explosions 122 | . . . . . 40 . 82 . Melee 29 | . . . . 29 . . . . Knockbacks 37 | . . . . . . . 37 . Impact . | . . . . . . . . . Kinetic 32 | . . . . . . . 32 . Secondary 5 | . . . . . . . 5 . Self-Inflicted Damage 286 | . . . . . 189 . 97 . Shots 10 | . . . . . 8 . 2 . Rammed . | . . . . . . . . . Targets Rammed 9 | . . . . 1 4 . 4 . Kicked 9 | . . . . 1 4 . 4 . Crushed . | . . . . . . . . . Highest Temperature 468 | . . . . 358 208 . 468 227 Average Temperature 100 | . . . . 140 59 . 97 107 Received Heat Transfer 1581 | . . 63 . 135 405 . 681 297 Effects 5 | . . . . . . . 5 . Shutdowns 2 | . . . . . . . 2 . Energy Bleed 2 | . . . . . . . 2 . Damage (minor) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . 2 . Parts Fried 2 | . . . . . 1 . 1 . Impact Corruptions . | . . . . . . . . . Robots Melted 4 | . . . . 1 . . 2 1 Combat Hostiles 2 | . . . . 1 . . . 1 Parts Melted 22 | . . . . 2 3 . 14 3 Heat Transferred 11943 | . . . . 666 3175 . 5752 2350 Parts Sabotaged 5 | . . . . . . . 5 . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . . . 5 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Peak Influence 927 | . 108 102 . 170 515 233 927 . Initial 233 | . . 42 . . 13 233 114 . Average 277 | . 53 87 . 33 257 233 464 . Maximum Alert Level 3 | . . . . . 2 1 3 . Low Security (%) 50 | 100 100 100 . 100 36 . 22 . Level 1 19 | . . . . . 47 100 19 . Level 2 18 | . . . . . 16 . 34 . Level 3 10 | . . . . . . . 23 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . 1 . . . 3 . 16 . Investigation 1 | . . . . . 1 . . . Extermination 5 | . . . . . . . 5 . Reinforcement 14 | . 1 . . . 2 . 11 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Distress Signals 7 | . 1 . . . 4 . 2 . Communications Jammed 1 | . . . . . . . 1 . Distress Signals . | . . . . . . . . . Times Spotted 155 | . 7 2 . 16 30 2 80 18 Peak Tracking Total 11 | . 4 2 . 4 6 2 11 7 Tactical Retreats 16 | . 1 . . 2 4 . 7 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Traps Triggered 7 | . . . . . . . 7 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Exploded 1 | . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Machines Disabled 10 | . . . . . 5 . 5 . Max in Single Turn 2 | . . . . . 2 . 2 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Machines Accessed 15 | . 2 1 1 . 4 . 7 . Terminals 11 | . 2 1 . . 3 . 5 . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . 1 . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 51 | . 5 1 23 . 8 . 14 . Successful 35 | . 3 1 23 . 4 . 4 . Failed 16 | . 2 . . . 4 . 10 . Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 2 | . . . . . . . 2 . Terminals 24 | . 5 1 . . 7 . 11 . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . 1 . 2 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 33 | . 3 1 23 . 3 . 3 . Record 24 | . . . 23 . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . Open DSF 2 | . . . . . . . 2 . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . Locate Traps 1 | . . . . . 1 . . . Investigation Status 1 | . 1 . . . . . . . Assault Status 1 | . . 1 . . . . . . Registered Components 1 | . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Report Inventory 1 | . . . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 2 . . . 3 . 7 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Total Allies 4 | . . 1 . 3 . . . . Largest Group 3 | . . 1 1 3 1 . . . Highest-Rated Group 40 | . . 31 31 40 16 . . . Highest-Rated Ally 31 | . . 31 31 31 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 18 | . . . . 17 1 . . . Total Damage 144 | . . . . 127 17 . . . Kills 5 | . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Turns Passed 6360 | 81 356 314 194 1073 776 174 2400 992 Spaces Moved 2955 | 52 224 217 160 537 404 138 932 291 Core 54 | 21 . . . . . . . 33 Treads 112 | . . . . 17 . . 3 92 Legs 2789 | 31 224 217 160 520 404 138 929 166 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 122 120 190 Average Speed 168 | 127 120 120 120 166 126 122 190 292 Slowest Speed 1950 | 200 120 120 120 260 190 122 570 1950 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 4 48 45 54 84 42 3 26 58 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . 1 1 . . . . . . Unknown Exits Taken 6 | 1 . . 1 1 1 1 1 . Scrap Searched 5 | . . . . 2 . . . 3 Spaces Dug 14 | . 13 1 . . . . . . Terrain Destroyed 84 | . 13 1 . . 18 . 39 13 Melee 14 | . 13 1 . . . . . . Projectile 39 | . . . . . 2 . 24 13 AOE 31 | . . . . . 16 . 15 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Total 3789 | 63 280 257 163 646 564 144 1308 364 Wait 270 | . 30 16 . 39 55 . 126 4 Move 2947 | 51 223 216 159 536 403 137 931 291 Hop . | . . . . . . . . . Pick Up 83 | 6 5 3 2 6 8 3 47 3 Fast Attach 34 | 6 2 . . 3 7 1 9 6 Attach 59 | . . . . 5 4 1 36 13 Detach 9 | . 1 . . . 4 . 1 3 Swap 52 | . 1 5 . 8 9 . 29 . Drop 55 | . 2 5 2 8 14 2 11 11 Fire 245 | . 3 9 . 30 56 . 114 33 Melee 26 | . 13 3 . 10 . . . . Ram . | . . . . . . . . . Kick 9 | . . . . 1 4 . 4 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Identified exit to Mines 294 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 438 | -10/Materials | Entered Mines 460 | -10/Mines | Identified exit to Exiles 596 | -10/Mines | Assembled infested the area 652 | -10/Mines | Met 8R-AWN 675 | -10/Mines | Discovered new exit (range 13) 704 | -10/Mines | Received a Mining Laser from a helpful Derelict 752 | -10/Mines | Entered Exiles 752 | -10/Exiles | Accompanied by 1 ally 789 | -10/Exiles | Welcomed by 8R-AWN 812 | -10/Exiles | Met EX-HEX 863 | -10/Exiles | Met EX-DEC 889 | -10/Exiles | Learned location of Zion (-7) 935 | -10/Exiles | Discovered new exit (range 10) 946 | -10/Exiles | Entered Mines 946 | -9/Mines | Accompanied by 1 ally 987 | -9/Mines | Learned 2 Materials zone layouts 1384 | -9/Mines | Core integrity fell below 50% 1453 | -9/Mines | Lost 5 parts (2n1u2w) 1686 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1994 | -9/Mines | Discovered new exit (range 12) 2019 | -9/Mines | Entered Materials 2019 | -8/Materials | Accompanied by 1 ally 2019 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2756 | -8/Materials | Discovered new exit (range 16) 2795 | -8/Materials | Entered Factory 2795 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2818 | -7/Factory | Discovered new exit (range 5) 2969 | -7/Factory | Entered another Factory area 2969 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3141 | -6/Factory | Build established: Gunner 3144 | -6/Factory | Spotted B-75 Beast 3942 | -6/Factory | Cargo convoy interrupted 4005 | -6/Factory | System corruption reached 10% 4044 | -6/Factory | Lost 10 parts (1p3n4u2w) 4051 | -6/Factory | Destroyed 13 combat bots 4238 | -6/Factory | Build established: Scavenger-Gunner 4977 | -6/Factory | Lost 4 parts (2n2u) 5288 | -6/Factory | Core integrity fell below 50% 5312 | -6/Factory | Destroyed 7 combat bots 5316 | -6/Factory | Lost 5 parts (2p2n1w) 5328 | -6/Factory | Discovered new exit (range 13) 5369 | -6/Factory | Entered Lower Caves 5399 | -6/Lower Caves | Lost 7 parts (2n3u2w) 5531 | -6/Lower Caves | Build established: Scavenger-Mutant 5772 | -6/Lower Caves | Core integrity fell below 20% 5814 | -6/Lower Caves | Lost 7 parts (1p2n4w) 6016 | -6/Lower Caves | Spotted B-75 Beast 6057 | -6/Lower Caves | Destroyed B-75 Beast 6116 | -6/Lower Caves | Learned Factory security intel 6145 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6325 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6361 | -6/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 06348_ System corrupted: Cld. Plasma Cannon failed to cycle. 06348_ Destroyed Microactuators. 06349_ Cold Fusion Reactor destroyed. 06350_ Penetrated by Slug. 06351_ Core Shielding melted. 06351_ L-41 Fighter destroyed. 06352_ Imp. Treads destroyed. 06353_ Carbon-fiber Leg fries itself beyond repair. 06353_ Penetrated by Slug. 06353_ Thermic Laser destroyed. 06355_ Imp. Melee Analysis Suite fries itself beyond repair. 06355_ Penetrated by Slug. 06356_ Imp. Carbon-fiber Leg destroyed. 06358_ System corrupted: Matter fused (-6). 06358_ Axe fries itself beyond repair. 06358_ Wheel destroyed. 06358_ Lgt. Angular Momentum Engine destroyed. 06358_ Penetrated by Slug. 06361_ Y-64 Sentinel heat short circuits Adv. Heat Sink. 06361_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #??????######????????????????????????????????????? | | ##????## #????????????????????????????????????? | | ##??## ##???????????????????????????????????? | | # #??# #???????????????????????????????????? | | #### #????????????????????????????????????? | | ##????????????????????????????????????? | | # [ ###???????????????????????????????????? | | ####### #???????????????????????????????????? | | #?????## #???????????????????????????????????? | | ?????## #???????????????????????????????????? | | ????## #####???????????????????????????????????? | | ##### ##????????###????????????????????????????? | | # #??####???# ##?????#?????????????????????? | | # #?## ##??# ##???# ##?????? ????????? | | ## #?# #??# ####;#;#### #??????? | | ?## ### #### %sY % ??????? | | ### # g ??????? | | % ### @;## ## #####?????????? | | ##; %=#? #??? #????????????? | | ## #; ##??#??????????????????? | | ### #### #??????????????????????? | | %% #?# ##??# #??????????????????????? | | ""[" #?# #### ??????????????????????? | | """% ####?# ??????????????????????? | | ##" ###### ??????????????????????? | | "## # #### ###?????????????????????? | | #### %! #??? ????????????????????????? | | #?## !* ##?####????????????????????????? | | #??## #?????????????????????????????? | | ##???# ## #?????????????????????????????? | | #????#### ##????????????????????????????? | | ##???????# ##???????????????????????????? | | ?????????#### #???????????????????????????? | | ????????????# #???????????????????????????? | | ????????????### #???????????????????????????? | | ??????????????## #??????? ##?????????????????? | | ??????????????## #?????? #?????????????????? | | ??????????????# ##????? ????????????????? | | ??????????????## ###?### ????????????????? | | ??????????????## ## ?????????????????? | | ?????????????## #???????????????????? | | ?????????????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 25 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: TH 20 Evasion (%) 55 Targeting Accuracy 21 Target Analysis 5 Recoil Reduction 1 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Let's See Who's Tougher Challenges ------------ None Game ------ Seed BlastMeleeMicroactuators Manual? 0 Play Time 02:35:21 Cumulative 23.5 hours Start 2022.09.02 @ 08:15:07 End 2022.09.10 @ 21:12:29 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a09fe0b-0ef3-4ce2-980a-5c2be0c369f5