Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.08 @ 05:30:18 Player: Rocket Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (103) 515 Value Destroyed (2936) 2936 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (34) 34 TOTAL SCORE: 7485 Bonus ------- High Alert Combat Kills 34 Cogmind --------- Core Integrity 0/1000 Matter 16/300 Energy 150/150 System Corruption 10% Temperature Cool (9) Movement Core (1150) Ox22 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Large Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Improved Power Shielding Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Wheel Wheel Advanced Heat Sink Compact Matter Pod (0) Matter Compressor (0) Gravity Neutralizer Structural Scanner Structural Scanner Advanced Visual Processing Unit Terrain Scanner Terrain Scan Processor Kinecellerator Dynamic Insulation System Peak State ------------ > --- POWER ------------ Fission Core Cold Fusion Reactor > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Terrain Scanner Targeting Computer Improved Targeting Computer Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Ion Cannon Assault Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Fission Core Flexi-carbon Leg Armored Wheel Matter Compressor Advanced Visual Processing Unit Advanced Sensor Array Kinecellerator Hacking Suite Proton Cannon Missile Launcher Missile Launcher Heavy Missile Launcher Chainsword Chainsword [Rating: 73] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility Advanced Visual Processing Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Power Shielding Weapon Light Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . 1 . 1 . Utility 6 | . . 2 . 1 1 1 1 Weapon 1 | . . . . . 1 . . Parts Attached 122 | 7 6 12 2 21 6 21 47 Power 16 | 1 1 2 . 4 . 2 6 Engine 9 | 1 1 1 . 2 . . 4 Core 6 | . . 1 . 2 . 1 2 Reactor 1 | . . . . . . 1 . Propulsion 37 | 2 . 2 . 7 1 6 19 Treads 1 | . . . . . . . 1 Leg 14 | 2 . 2 . 3 1 6 . Wheel 22 | . . . . 4 . . 18 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 39 | 2 2 5 2 5 3 7 13 Device 15 | 1 . 2 1 1 2 3 5 Storage 6 | 1 2 . . 1 . . 2 Processor 11 | . . 2 . 3 1 2 3 Hackware 3 | . . . . . . 1 2 Protection 4 | . . 1 1 . . 1 1 Artifact . | . . . . . . . . Weapon 30 | 2 3 3 . 5 2 6 9 Energy Gun 5 | 1 1 . . . . . 3 Energy Cannon 2 | . . . . . . 2 . Ballistic Gun 5 | 1 . 1 . 1 1 1 . Ballistic Cannon 7 | . 1 1 . 3 . 1 1 Launcher 4 | . . . . 1 . . 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 5 | . . . . . 1 2 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . 1 1 . . . . . Unidentified Prototypes 3 | . . . . 1 . 1 1 Parts Lost 63 | . . . 2 3 3 10 45 Power 9 | . . . . 1 . 2 6 Propulsion 25 | . . . . 2 1 3 19 Utility 12 | . . . 1 . . 3 8 Weapon 17 | . . . 1 . 2 2 12 Highest Loss Streak 12 | . . . 2 2 3 8 12 To Critical Strikes 1 | . . . . . . . 1 Average Backups 11 | 2 6 9 8 12 13 14 13 Power . | . . 1 1 . 1 . . Propulsion 1 | 1 1 . . . . . 3 Utility 5 | . 2 5 5 6 5 5 6 Weapon 3 | . 2 2 1 4 7 7 2 Tool/Special . | . . . . . . . . Unused Backups 30 | . 3 2 . 2 1 6 16 Power 2 | . . . . . . 2 . Propulsion 2 | . 2 . . . . . . Utility 20 | . . 2 . 2 . 1 15 Weapon 5 | . 1 . . . 1 3 . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 92 | . 96 99 99 93 96 90 87 Engine 4 | . 10 10 . . 7 1 3 Core 3 | . . . 11 8 . . 3 Leg 17 | . 27 22 22 14 20 23 10 Wheel 4 | . . . . 7 . . 8 Device 11 | . 13 21 11 7 14 12 8 Storage 8 | . 14 11 11 9 7 6 6 Processor 16 | . . 11 11 27 23 21 17 Hackware 3 | . . . . . . . 8 Protection 1 | . . . 9 . . 1 1 Energy Gun 1 | . 12 . . . . . . Energy Cannon 1 | . . . . . . 2 2 Ballistic Gun 3 | . 13 . 9 5 2 1 . Ballistic Cannon 8 | . 1 21 11 12 17 4 3 Slashing Weapon 2 | . . . . . 1 9 3 Peak Build Rating 73 | 9 10 16 16 31 41 63 73 Average Rating 34 | 4 8 13 14 24 35 50 49 On Entrance 23 | . 9 10 16 15 31 41 63 Avg Prop Armor Cover (%) 10 | . . . . . . . 10 Naked Turns . | . . . . . . . . Heaviest Build 81 | 11 26 22 23 36 46 56 81 Greatest Support 70 | 20 20 29 29 36 42 70 70 Greatest Overweight (x) 26 | . 1 1 1 10 2 1 26 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 25 | 8 15 10 10 15 15 15 25 Average Capacity 13 | 7 8 10 10 14 15 15 16 Most Carried 20 | 3 9 10 10 15 15 15 20 Average Carried 11 | 2 6 9 8 12 13 14 13 Final Capacity 20 | 8 10 10 10 15 15 15 20 Final Carried 15 | 3 9 10 10 15 15 15 13 Class Distribution -------------------- 33% | Scavenger-Mutant 29% | Mutant 9% | Gunner 7% | Hacker-Mutant 5% | Hacker-Gunner 4% | Scientist-Mutant 3% | Gladiator 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gladiator | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Matter Collected 3672 | 115 465 409 223 911 . 499 1050 Remotely 1100 | . . 353 210 262 . 130 145 Salvage Created 3372 | 20 314 491 145 760 61 379 1202 Parts 216 | 5 17 35 8 48 5 17 81 Haulers Intercepted 5 | . 1 1 . 2 . . 1 Recyclers Shooed 7 | . 1 1 . 1 . . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 61 | . 3 14 4 16 1 5 18 Melee 9 | . . . . . . 5 4 Guns 11 | . 3 2 1 5 . . . Cannons 32 | . . 12 3 11 1 . 5 AOE 9 | . . . . . . . 9 Classes Destroyed 17 | 1 3 5 2 3 . 2 1 Worker 12 | . . . . 1 . 1 10 Builder 12 | . . . 1 . . . 11 Tunneler 2 | 1 . . 1 . . . . Hauler 5 | . 1 1 . 2 . . 1 Recycler 7 | . 2 . 1 2 . . 2 Mechanic 2 | . . . . . . 1 1 Operator 3 | . . 1 . 1 1 . . Watcher 3 | . . 1 . 1 1 . . Swarmer 11 | . . 6 . 5 . . . Grunt 18 | . 3 4 . 3 . 2 6 Brawler 1 | . . 1 . . . . . Duelist 2 | . . . . . . 1 1 Sentry 11 | . . 3 . 5 1 . 2 Specialist 2 | . . . . 2 . . . Hunter 7 | . . . . 1 . 2 4 Programmer 5 | . . . . . . . 5 Assembled 4 | . . . 4 . . . . Best Kill Streak 7 | 1 2 6 2 5 1 3 7 Combat Bots Only 6 | . 2 6 2 2 1 2 6 Max Kills in Single Turn 2 | 1 1 2 1 1 1 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Hostile Shots Fired 608 | . 10 44 25 91 33 85 320 Missed 176 | . 4 14 8 22 12 23 93 Hits 432 | . 6 30 17 69 21 62 227 Melee 5 | . . . 3 . . 2 . Projectile 427 | . 6 30 14 69 21 60 227 AOE 1 | . . . 1 . . . . Critical Strikes 10 | . . . . . . 2 8 Actively Blocked 1 | . . . . . . . 1 Damage Taken 7655 | . 69 298 284 1016 178 1066 4744 Core 1536 | . 35 59 78 209 34 103 1018 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 81 | . . . 6 . . . 75 Regen/Repaired (Parts) 151 | . . . . . . 68 83 Core Remaining (%) 82 | 100 86 . 65 62 95 87 . Volleys Fired 208 | 6 24 29 19 67 7 3 53 Largest 3 | 2 2 2 2 2 3 3 3 Hottest 179 | 60 60 60 60 67 93 179 158 Shots Fired 414 | 12 48 58 39 131 16 9 101 Gun 101 | 12 42 3 13 27 . . 4 Cannon 285 | . 6 55 26 103 16 9 70 Launcher 28 | . . . . 1 . . 27 Special . | . . . . . . . . Kinetic 320 | 6 30 58 39 130 16 4 37 Thermal 43 | 6 18 . . . . 2 17 Explosive 27 | . . . . . . . 27 Electromagnetic 24 | . . . . 1 . 3 20 Robot Hit Streak 13 | 2 7 9 6 10 3 7 13 Robot Miss Streak 6 | 3 6 5 3 4 1 2 4 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 314 | 4 28 31 19 85 10 27 110 Core Hits 186 | 2 13 19 10 34 5 16 87 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . . 1 1 1 . 2 4 Blast 5 | . . 1 1 1 . . 2 Sever 4 | . . . . . . 2 2 Melee Attacks 145 | . 2 . . . 5 32 106 Impact . | . . . . . . . . Slashing 143 | . . . . . 5 32 106 Piercing . | . . . . . . . . Sneak Attacks 30 | . 2 . . . . 3 25 Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks 3 | . . . . . . 2 1 Damage Inflicted 10405 | 61 259 601 356 1490 210 1065 6363 Guns 566 | 61 186 39 76 204 . . . Cannons 3932 | . 73 562 280 1286 210 134 1387 Explosions 2414 | . . . . . . . 2414 Melee 3482 | . . . . . . 931 2551 Ramming 11 | . . . . . . . 11 Kinetic 3911 | 28 171 601 356 1490 210 82 973 Thermal 446 | 33 88 . . . . 23 302 Explosive 2279 | . . . . . . . 2279 Electromagnetic 276 | . . . . . . 29 247 Impact . | . . . . . . . . Slashing 3482 | . . . . . . 931 2551 Piercing . | . . . . . . . . Highest Corruption 10 | . 3 3 8 . . . 10 Average Corruption 3 | . 1 2 7 . . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 69 | . 6 8 8 . . . 47 Message Errors 10 | . 1 . 1 . . . 8 Matter Fused 18 | . 3 5 2 . . . 8 Heat Flow Errors 11 | . . 2 1 . . . 8 Energy Discharges 9 | . 1 . 1 . . . 7 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 9 | . 1 1 . . . . 7 Data Loss (major) 7 | . . . 1 . . . 6 Misfires 2 | . . . 1 . . . 1 Alerts 2 | . . . 1 . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 735 | . . . . 2 . 89 644 Projectiles 34 | . . . . 2 . . 32 Explosions 127 | . . . . . . . 127 Melee 574 | . . . . . . 89 485 Knockbacks 41 | . . 5 4 9 . . 23 Impact . | . . . . . . . . Kinetic 34 | . . 4 2 7 . . 21 Secondary 7 | . . 1 2 2 . . 2 Self-Inflicted Damage 35 | . . . . . . . 35 Shots 1 | . . . . . . . 1 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 224 | 40 29 216 136 13 48 30 224 Average Temperature 35 | 20 10 105 75 5 18 13 44 Received Heat Transfer 1539 | . 42 66 . 198 30 360 843 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 671 | 75 200 . . . . 37 359 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Maximum Alert Level 2 | . . 1 . 1 . . 2 Low Security (%) 79 | 100 100 89 100 91 100 100 53 Level 1 18 | . . 10 . 8 . . 42 Level 2 1 | . . . . . . . 3 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 437 | 5 50 225 81 211 91 37 437 Initial 86 | . 3 . 81 . 86 . . Average 93 | . 5 58 14 89 30 5 184 Influence Increases 2699 | 5 119 425 15 506 89 149 1391 Destroy 0b10 Robot/C 1140 | . 60 280 . 320 20 100 360 Destroy 0b10 Robot/NC 230 | 5 15 15 15 35 10 10 125 Destroy Leader 336 | . 22 84 . 106 12 20 92 Successful Hack 70 | . 7 . . 9 42 . 12 Disable Machine 150 | . . 15 . . . . 135 Destroy Structure 308 | . . 1 . 6 5 4 292 Partial Spotted 30 | . . . . 15 . . 15 Lose Combat Pursuer 435 | . 15 30 . 15 . 15 360 Influence Decreases 2346 | . 124 216 224 315 279 150 1038 Entered New Map 236 | . 2 . 128 . 105 1 . Time Decay 1412 | . 122 216 76 285 164 99 450 Lost Part 548 | . . . 20 30 10 50 438 Purge Threat 150 | . . . . . . . 150 Squads Dispatched 25 | . 2 2 . 5 1 3 12 Investigation 5 | . 1 . . . . 1 3 Extermination 7 | . . . . . 1 1 5 Reinforcement 10 | . 1 2 . 2 . 1 4 Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . . 3 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Distress Signals 7 | . 1 2 . 1 . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 133 | . 6 19 21 20 2 6 59 Peak Tracking Total 12 | . 2 7 12 3 1 3 9 Tactical Retreats 15 | . 1 2 1 1 . 1 9 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Traps Triggered 14 | . 6 2 . . 1 . 5 Indirectly . | . . . . . . . . Trap Hack Attempts 6 | . . 6 . . . . . Triggered . | . . . . . . . . Disarmed 1 | . . 1 . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Disabled 10 | . . 1 . . . . 9 Max in Single Turn 3 | . . 1 . . . . 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Accessed 20 | . 1 3 . 3 3 2 8 Terminals 12 | . 1 2 . 2 2 . 5 Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . . 2 2 Recycling Units 1 | . . . . . . . 1 Scanalyzers 3 | . . 1 . 1 1 . . Garrison Access . | . . . . . . . . Total Hacks 65 | . 1 7 . 8 14 6 29 Successful 36 | . 1 2 . 6 8 3 16 Failed 29 | . . 5 . 2 6 3 13 Catastrophic 4 | . . 2 . 1 . . 1 Database Lockouts . | . . . . . . . . Manual 20 | . 1 3 . 3 1 . 12 Terminals 34 | . 1 3 . 3 9 . 18 Fabricators . | . . . . . . . . Repair Stations 11 | . . . . . . 6 5 Recycling Units 6 | . . . . . . . 6 Scanalyzers 14 | . . 4 . 5 5 . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 1 . . 1 5 . 6 Part Schematic 1 | . 1 . . . . . . Prototype ID Bank 1 | . . . . . 1 . . Open DSF 2 | . . . . . 1 . 1 Level Access Points 2 | . . . . 1 1 . . Emergency Access Points 1 | . . . . . 1 . . Fabricator Index 1 | . . . . . . . 1 Unreport Threat 1 | . . . . . . . 1 Dispatch Records 1 | . . . . . 1 . . Recall Investigation 2 | . . . . . . . 2 Recall Extermination 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . . . . . . 3 4 Scan Component 4 | . . . . . . 2 2 Repair 3 | . . . . . . 1 2 Recycling Unit Hacks 6 | . . . . . . . 6 Recycle Component 1 | . . . . . . . 1 Process 1 | . . . . . . . 1 Retrieve Matter 4 | . . . . . . . 4 Scanalyzer 10 | . . 2 . 5 3 . . Insert Component 2 | . . . . 2 . . . Analyze 2 | . . . . 2 . . . Retrieve Study 6 | . . 2 . 1 3 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . Used . | . . . . . . . . Hacking Detections 16 | . . 2 . 3 2 2 7 Full Trace Events 5 | . . . . 1 . 1 3 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . 1 . . 2 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 6 | . . 2 . 1 3 . . Parts Repaired 3 | . . . . . . 1 2 Time 97 | . . . . . . 53 44 Parts Recycled 1 | . . . . . . . 1 Recycled Matter 11 | . . . . . . . 11 Retrieved Matter 11 | . . . . . . . 11 Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . Part Schematics Acquired 2 | . . . . 2 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . 1 . . . . . . Non-combat 1 | . 1 . . . . . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . parse_system 1 | . 1 . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Active Infowar (turns) 6258 | 7 830 595 354 819 494 697 2462 Optics 5421 | . . 595 354 819 494 697 2462 Sensors 462 | . . . . . . . 462 Terrain 3541 | 7 830 131 . 357 488 697 1031 Structural 875 | . . . . . . . 875 Seismic 67 | . . . 62 5 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Turns Passed 6350 | 92 837 595 354 819 494 697 2462 Spaces Moved 3481 | 53 532 333 161 392 182 321 1507 Core 18 | 2 . . . 2 . . 14 Treads . | . . . . . . . . Legs 2506 | 51 532 333 161 236 182 321 690 Wheels 957 | . . . . 154 . . 803 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 105 105 86 168 103 80 Average Speed 120 | 117 120 119 169 124 184 119 108 Slowest Speed 1350 | 120 190 190 175 550 250 186 1350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 9 | . . . . . . . 9 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 3 69 38 38 35 5 7 21 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 61 | . . . . . 5 4 52 Terrain Destroyed 204 | . . . . 3 5 4 192 Melee 58 | . . . . . 5 4 49 Projectile 6 | . . . . 3 . . 3 AOE 140 | . . . . . . . 140 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total 4992 | 68 682 471 203 595 320 585 2068 Wait 807 | . 95 67 17 71 110 175 272 Move 3474 | 52 531 332 160 391 181 320 1507 Hop . | . . . . . . . . Pick Up 89 | 3 10 10 2 17 6 13 28 Fast Attach 62 | 7 6 . . 5 2 14 28 Attach 38 | . . 2 2 3 5 3 23 Detach 3 | . . . . 1 . . 2 Swap 99 | . 8 15 3 22 1 13 37 Drop 67 | . 6 10 . 18 3 16 14 Fire 208 | 6 24 29 19 67 7 3 53 Melee 138 | . 2 . . . 5 28 103 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 6 | . . 6 . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Met 8R-AWN 244 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 663 | -10/Materials | Discovered new exit (range 3) 930 | -10/Materials | Entered another Materials area 930 | -9/Materials | Evolved 2 slots: Utility x2 1334 | -9/Materials | Discovered new exit (range 6) 1479 | -9/Materials | Discovered new exit (range 5) 1525 | -9/Materials | Entered Mines 1526 | -9/Mines | Learned location of Storage (-8) 1526 | -9/Mines | Assembled infested the area 1857 | -9/Mines | Build established: Scavenger-Mutant 1875 | -9/Mines | Discovered new exit (range 3) 1879 | -9/Mines | Entered Materials 1879 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2035 | -8/Materials | Identified exit to Factory 2223 | -8/Materials | Garrison activated, responded to threat 2698 | -8/Materials | Entered Factory 2698 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2763 | -7/Factory | Identified exit to DSF 2841 | -7/Factory | Identified exit to Factory 3004 | -7/Factory | Lost 3 parts (1n2w) 3192 | -7/Factory | Entered another Factory area 3192 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3368 | -6/Factory | Lost 8 parts (1p2n3u2w) 3636 | -6/Factory | Repaired Broken Assault Cannon 3875 | -6/Factory | Discovered new exit (range 5) 3889 | -6/Factory | Entered another Factory area 3889 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3964 | -5/Factory | Identified exit to DSF 4252 | -5/Factory | Spotted B-75 Beast 4392 | -5/Factory | Repaired Hvy. Missile Launcher 4509 | -5/Factory | Lost 3 parts (1p2u) 4860 | -5/Factory | Lost 5 parts (1p1n1u2w) 5123 | -5/Factory | Lost 7 parts (2p1n1u3w) 5130 | -5/Factory | Core integrity fell below 50% 5209 | -5/Factory | Lost 8 parts (6n2w) 5516 | -5/Factory | Repaired Chainsword+ 5733 | -5/Factory | Lost 3 parts (1p1n1u) 6237 | -5/Factory | Core integrity fell below 20% 6243 | -5/Factory | System corruption reached 10% 6279 | -5/Factory | Lost 12 parts (1p6n2u3w) 6351 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06291_ K-01 Serf collects debris. 06293_ U-05 Engineer lays Concrete. 06296_ Acquired 3 matter. 06308_ Wheel destroyed. 06309_ System corrupted: Matter fused (-4). 06309_ Acquired 13 matter. 06314_ W-25 Informer sends out distress signal. 06315_ Slammed into W-25 Informer. 06329_ System corrupted: Energy discharge (-39). 06329_ Wheel destroyed. 06334_ Subcomponent Replicator disabled. 06334_ G-50 Soldier knocked back. 06335_ Wheel destroyed. 06341_ Imp. Targeting Computer destroyed. 06344_ System corrupted: Substantial component data lost. 06345_ Enh. Gauss Cannon destroyed. 06347_ Hpw. Shock Rifle destroyed. 06349_ ALERT: Cargo convoy en route, clear transfer corridor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ##????????????????????????????????????????????? | | ?? # ? ??????????????????????????????????????????? | | ?? # "" ?????????????????????????????????????????? | | ?? # "" ?????? ##???????????????????????????????? | | ?? + "" ????? ### ?????????????????????????????? | | ? # S "??? ### ?????????????????????????????? | | ? # "" """ ### ?????????????????????????????? | | ? # "" ###+##########???????????????????? | | ### "" """ # g @g #???????????????????? | | ##?? """ # " " g#???????????????????? | | ##???? """ ?# "" "g #???????????????????? | | ##????? ??# """"" #???????????????????? | | ### # g #???????????????????? | | ##########"##### """ g#???????????????????? | | # # """"" #???????????????????? | | + # """"" #???????????????????? | | # """"""""" # #???????????????????? | | # ! # #???????????????????? | | # ! # u #???????????????????? | | # """T""" # ## ?????????????? | | ######################/##########+#### ?????????? | | #####[###########?## ! ** ??????? | | # ##???????# !! ** ??????? | | ## ########## !! ??????? | | ## =########## ???????? | | ## %/ % ???????? | | ## ########## ????????? | | ## # =!= %# ????????? | | ## # """%#[ ##????????? | | ## # """ # #######?????????? | | ############ " # ####????????????? | | ############ "F" + # ??????????????? | | ##???????### """ # # ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Power Shielding 66 Utility Shielding 33 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 56 Targeting Accuracy 16 Melee Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- Aluminum Leg | -10/Materials | Hacked Lgt. Cannon | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Cannon | 54% | -6/Factory | Broken Hvy. Missile Launcher | 56% | -5/Factory Chainsword | 16% | -5/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Lgt. Cannon | -9/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Imp. Light Cannon | -7/Factory | Hacked VSS Leg | -7/Factory | Hacked Chainsword | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Slippery One Challenges ------------ None Game ------ Seed RainbowRapidThermoblaster Manual? 0 Play Time 01:22:47 Cumulative 57.0 hours Start 2026.01.08 @ 03:56:04 End 2026.01.08 @ 05:30:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 20% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82176ace-6d2b-4128-9302-6dc70ac360fa