Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 15:54:20 Player: f_ Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (4) 20 Value Destroyed (148) 148 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1987) 1987 TOTAL SCORE: 6855 Bonus ------- Pacifist 1987 Cogmind --------- Core Integrity 637/1000 Matter 275/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Improved Terrain Scan Processor Hacking Suite Improved System Shield > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (5) ---- Light Nuclear Core Advanced Surge Thruster Advanced Sensor Array Stasis Canceller Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Medium Treads Heavy Siege Treads > --- UTILITY ---------- Improved Terrain Scan Processor 0b10 Decoder Chip [Looter] Hacking Suite Improved System Shield > --- WEAPON ----------- Powered Hammer Makeshift Hammer > --- INVENTORY -------- Light Nuclear Core Advanced Surge Thruster Advanced Sensor Array Stasis Canceller [Rating: 50] Favorites ----------- Power None Propulsion Improved Treads Treads Improved Treads Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Sensor Array Processor Improved Terrain Scan Processor Hackware Hacking Suite Weapon Powered Hammer Impact Weapon Powered Hammer Slashing Weapon Ripper Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Slots Evolved 10 | . . . 2 2 2 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . . . 2 . 2 . . . . . Utility 6 | . . . 2 . 2 . . . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 18 | . . 1 1 2 7 . 2 1 2 . 2 Power . | . . . . . . . . . . . . Engine . | . . . . . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 7 | . . . . 1 4 . 2 . . . . Treads 5 | . . . . . 4 . 1 . . . . Leg . | . . . . . . . . . . . . Wheel 1 | . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . Utility 7 | . . . 1 1 2 . . 1 1 . 1 Device 2 | . . . 1 1 . . . . . . . Storage . | . . . . . . . . . . . . Processor 2 | . . . . . . . . 1 1 . . Hackware 3 | . . . . . 2 . . . . . 1 Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 4 | . . 1 . . 1 . . . 1 . 1 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . . . 1 . 1 Slashing Weapon 1 | . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 11 | . . . 1 2 . 1 . . . . 7 Power . | . . . . . . . . . . . . Propulsion 6 | . . . . 1 . . . . . . 5 Utility 3 | . . . . 1 . 1 . . . . 1 Weapon 2 | . . . 1 . . . . . . . 1 Highest Loss Streak 7 | . . . 1 2 . 1 . . . . 7 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 34 | . . 9 11 10 19 45 43 46 58 60 50 Treads 16 | . . . . . 3 26 28 33 33 33 20 Processor 4 | . . . . . . . . . 11 13 10 Hackware 6 | . . . . . 12 12 6 6 6 6 9 Impact Weapon 4 | . . . . . 3 6 6 6 5 6 7 Slashing Weapon 1 | . . 9 10 . . . . . . . . Naked Turns 130 | . 37 27 7 16 43 . . . . . . Heaviest Build 6 | . . 3 4 1 3 3 3 3 3 3 6 Greatest Support 23 | 3 3 3 3 5 3 3 3 3 3 3 23 Greatest Overweight (x) 1 | . . . 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 2 1 3 5 5 5 5 4 4 Average Carried 2 | . . . 1 1 2 4 4 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 2 1 3 5 5 5 4 4 4 Class Distribution -------------------- 66% | Mutant 33% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Matter Collected 309 | . . 31 . . 54 . . . 57 . 167 Remotely . | . . . . . . . . . . . . Salvage Created 268 | . . . . . . . . . . . 268 Parts 5 | . . . . . . . . . . . 5 Haulers Intercepted 1 | . . . . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Combat Hostiles Destroyed 2 | . . . . . . . . . . . 2 Classes Destroyed 3 | . . . . . . . . . . . 3 Builder 1 | . . . . . . . . . . . 1 Hauler 1 | . . . . . . . . . . . 1 Sentry 2 | . . . . . . . . . . . 2 Best Kill Streak 2 | . . . . . . . . . . . 2 Combat Bots Only 1 | . . . . . . . . . . . 1 Max Kills in Single Turn 1 | . . . . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Hostile Shots Fired 293 | . 4 . 45 51 81 . . 21 23 . 68 Missed 119 | . 3 . 15 22 39 . . 14 11 . 15 Damage Taken 2965 | . 14 . 347 309 693 . . 154 197 . 1251 Core 1489 | . 14 . 283 256 508 . . . 65 . 363 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 65 | 100 . 94 29 53 27 . . . . 92 . Volleys Fired . | . . . . . . . . . . . . Largest . | . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 23 | . . . . . . . . . . . 23 Core Hits 4 | . . . . . 1 . . . . . 3 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . 4 Critical Strikes 5 | . . . . . . . . . . . 5 Smash 5 | . . . . . . . . . . . 5 Melee Attacks 67 | . . 1 9 . 7 3 . 5 . . 42 Impact 57 | . . . . . 7 3 . 5 . . 42 Slashing 10 | . . 1 9 . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . 4 Damage Inflicted 868 | . . . . . 7 . . . . . 861 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 847 | . . . . . . . . . . . 847 Ramming 21 | . . . . . 7 . . . . . 14 Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 847 | . . . . . . . . . . . 847 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . 1 . . 2 2 3 3 3 . Average Corruption 2 | . . . 1 . . 1 2 2 3 3 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 5 | . . . . . . . . 2 3 . . Message Errors 1 | . . . . . . . . . 1 . . Matter Fused 2 | . . . . . . . . . 2 . . Energy Discharges 2 | . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 205 | . . . . . . . . . . . 205 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 205 | . . . . . . . . . . . 205 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 10 | . . . . . 3 . . . . . 7 Shots . | . . . . . . . . . . . . Rammed 4 | . . . . . 3 . . . . . 1 Targets Rammed 4 | . . . . . 3 . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 11 | . . . . 9 11 . . . . . . Average Temperature 10 | . . . . 9 11 . . . . . . Received Heat Transfer 930 | . 9 . 144 99 354 . . 45 . . 279 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 Impact Corruptions 5 | . . . . . . . . . . . 5 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Peak Influence 417 | . 45 18 80 189 417 254 115 130 . . 189 Initial 203 | . . 17 6 33 85 203 85 80 . . 39 Average 122 | . 15 17 36 97 208 222 99 101 . . 128 Maximum Alert Level 2 | . . . . . 2 1 . . . . . Low Security (%) 77 | 100 100 100 100 100 46 . 100 100 . . 100 Level 1 19 | . . . . . 41 100 . . . . . Level 2 2 | . . . . . 12 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 21 | . . . 5 2 3 4 . 4 . . 3 Investigation 16 | . . . 4 2 1 4 . 3 . . 2 Extermination . | . . . . . . . . . . . . Reinforcement 5 | . . . 1 . 2 . . 1 . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Distress Signals 5 | . 1 . 1 1 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 92 | . 6 . 15 20 27 2 5 6 2 . 9 Peak Tracking Total 21 | . 7 . 13 21 12 3 6 4 2 . 4 Tactical Retreats 9 | . 1 . 1 1 4 . . 1 . . 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Traps Triggered 3 | . . . . 1 . 1 . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Machines Accessed 21 | . . . 4 3 2 4 . 3 2 . 3 Terminals 16 | . . . 4 3 1 4 . 2 . . 2 Fabricators 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 . . 1 Garrison Access . | . . . . . . . . . . . . Total Hacks 66 | . . . 10 12 8 12 . 10 5 . 9 Successful 23 | . . . 3 3 3 3 . 4 5 . 2 Failed 43 | . . . 7 9 5 9 . 6 . . 7 Catastrophic 12 | . . . 3 2 2 2 . 2 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 40 | . . . 8 4 6 12 . 3 . . 7 Terminals 50 | . . . 10 12 2 12 . 6 . . 8 Fabricators 6 | . . . . . 6 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . 4 . . 1 Garrison Access . | . . . . . . . . . . . . Terminal Hacks 12 | . . . 2 2 1 1 . . 5 . 1 Record 4 | . . . . . . . . . 4 . . Open Door 1 | . . . . . . . . . 1 . . Level Access Points 2 | . . . 1 1 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Terminal Index 4 | . . . . 1 1 1 . . . . 1 Fabricator Hacks 1 | . . . . . 1 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . 4 . . . Insert Component 1 | . . . . . . . . 1 . . . Analyze 3 | . . . . . . . . 3 . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 6 | . . . 1 1 1 2 . . . . 1 Terminals 5 | . . . 1 1 . 2 . . . . 1 Botnet 5 | . . . 1 1 . 2 . . . . 1 Fabricators 1 | . . . . . 1 . . . . . . Fabnet 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . . . 4 3 2 4 . 3 . . 3 Full Trace Events 16 | . . . 4 2 1 4 . 3 . . 2 Feedback Events 5 | . . . 1 . . 3 . 1 . . . Corruption 4 | . . . 1 . . 2 . 1 . . . Hackware Fried 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . 3 3 3 3 3 1 Robots Rewired 1 | . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Total Allies 1 | . . . . . 1 . . . . . . Largest Group 1 | . . . . . 1 . . . . . . Highest-Rated Group 30 | . . . . . 30 . . . . . . Highest-Rated Ally 30 | . . . . . 30 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 4 | . . . . . 4 . . . . . . Total Damage 109 | . . . . . 109 . . . . . . Kills 1 | . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 16 | . . . . . . . . . . . 16 Items 16 | . . . . . . . . . . . 16 Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Turns Passed 1362 | 9 37 100 147 69 248 104 46 114 250 38 200 Spaces Moved 2278 | 18 73 191 222 157 407 187 81 198 489 75 180 Core 2191 | 18 73 191 222 79 407 187 81 198 489 75 171 Treads 9 | . . . . . . . . . . . 9 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 78 | . . . . 78 . . . . . . . Fastest Speed 35 | 50 50 50 50 35 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 54 42 50 50 50 50 50 50 55 Slowest Speed 160 | 50 50 50 100 50 50 50 50 50 50 50 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 27 | 3 20 50 27 27 19 6 65 10 78 12 10 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . . . . . Unknown Exits Taken 7 | 1 1 1 . . 1 . . 1 1 1 . Scrap Searched 3 | . . 1 . . . . . . 2 . . Spaces Dug 33 | . . 1 9 . 7 3 . 5 . . 8 Terrain Destroyed 33 | . . 1 9 . 7 3 . 5 . . 8 Melee 33 | . . 1 9 . 7 3 . 5 . . 8 Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Low Fac Total 2392 | 17 72 192 233 156 435 192 85 203 494 74 239 Wait 16 | . . . . . . . . . . . 16 Move 2264 | 17 72 190 221 152 406 187 80 197 488 74 180 Hop 2 | . . . . 2 . . . . . . . Pick Up 7 | . . . 1 . 1 2 2 . 1 . . Fast Attach 16 | . . 1 1 1 7 . 1 1 2 . 2 Attach 2 | . . . . 1 . . 1 . . . . Detach 1 | . . . 1 . . . . . . . . Swap . | . . . . . . . . . . . . Drop 4 | . . . . . . . 1 . 3 . . Fire . | . . . . . . . . . . . . Melee 63 | . . 1 9 . 7 3 . 5 . . 38 Ram 4 | . . . . . 3 . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 13 | . . . . . 11 . . . . . 2 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / Min x2) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 10 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Discovered new exit (range 3) 47 | -10/Materials | Entered Mines 48 | -10/Mines | Learned location of Storage (-8) 73 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 109 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 143 | -10/Mines | Discovered new exit (range 8) 147 | -10/Mines | Entered Materials 147 | -9/Materials | Evolved 2 slots: Utility x2 233 | -9/Materials | Identified exit to Materials 270 | -9/Materials | Core integrity fell below 50% 284 | -9/Materials | Identified exit to Mines 294 | -9/Materials | Entered another Materials area 294 | -8/Materials | Evolved 2 slots: Propulsion x2 315 | -8/Materials | Build established: Mutant 327 | -8/Materials | Identified exit to Factory 339 | -8/Materials | Discovered new exit (range 16) 363 | -8/Materials | Entered Factory 363 | -7/Factory | Evolved 2 slots: Utility x2 544 | -7/Factory | Core integrity fell below 50% 605 | -7/Factory | Discovered new exit (range 12) 611 | -7/Factory | Entered another Factory area 611 | -6/Factory | Evolved 2 slots: Propulsion x2 705 | -6/Factory | Hacking Suite fried by hacking feedback 715 | -6/Factory | Sucked down chute 715 | -6/Factory | Entered Waste 728 | -6/Waste | Spotted C-40 Crusher 730 | -6/Waste | Spotted C-40 Crusher 731 | -6/Waste | Spotted C-40 Crusher 732 | -6/Waste | Found Enh. Force Lance 733 | -6/Waste | Spotted C-40 Crusher 747 | -6/Waste | Spotted C-40 Crusher 750 | -6/Waste | Discovered new exit (range 16) 761 | -6/Waste | Entered Factory 869 | -6/Factory | Discovered new exit (range 6) 875 | -6/Factory | Entered Lower Caves 917 | -6/Lower Caves | Learned Factory trap positions 917 | -6/Lower Caves | Learned Armory trap positions 917 | -6/Lower Caves | Learned Research terminal intel 1022 | -6/Lower Caves | Encountered a Warlord checkpoint 1120 | -6/Lower Caves | Discovered new exit (range 11) 1125 | -6/Lower Caves | Entered another Lower Caves area 1155 | -6/Lower Caves | Discovered new exit (range 9) 1163 | -6/Lower Caves | Entered Factory 1163 | -5/Factory | Evolved 2 slots: Utility x2 1164 | -5/Factory | Loaded intel: 72 trap records 1363 | -5/Factory | Self-destructed Last Messages --------------- 01339_ Penetrated by Slug. 01341_ K-01 Serf collects debris. 01342_ Penetrated by Slug. 01344_ >> DECODED: Arm. Leg location. 01345_ K-01 Serf cleans the Power Conduit. 01345_ Y-64 Sentinel suffers critical hit (Smash). 01347_ Powered Hammer destroyed. 01348_ K-01 Serf cleans the Power Conduit. 01349_ Destroyed Adv. Heat Sink. 01349_ Y-64 Sentinel system corrupted by crushing effect. 01351_ K-01 Serf cleans the Power Conduit. 01353_ K-01 Serf destroyed. 01353_ Penetrated by Slug. 01355_ >> DECODED: Imp. Shield Generator location. 01355_ Y-64 Sentinel suffers critical hit (Smash). 01355_ Destroyed KE Penetrator. 01355_ Y-64 Sentinel system corrupted by crushing effect. 01356_ Y-64 Sentinel system terminally corrupted. 01357_ Acquired 58 matter. 01357_ 0b10 Decoder Chip [Looter] destroyed. Map ----- +----------------------------------------------------+ | ?^?^?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?^???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????!????????????????????????? | | ??????????????????!??????????????!???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ??????!?????????????????????????? | | ???????????# ??????!?????????????????????????? | | ???????????# ????!??????????????????????????? | | ???????????# ###+##########??????????????????? | | ???????????# # #??^???????????????? | | ???????????# # """"""""" +??????????????????? | | ???????????# # #??????????????????? | | ???????????# + """""""""gg#??????????????????? | | ???????????# # *%g#??????????????????? | | ???????????# # """""""""g #??????????????????? | | ???????????# # #??????????????????? | | ???????????# # /@ ###????????????????? | | ???=???????# # // % ;#????????????????? | | ???????????# # /! ###????????????????? | | ???????????# ; #??????????????????? | | ???????????# ; = #??????????????????? | | ?????????### ##############??????????????????? | | ?????????# ########??????????????????????? | | ########## ???????????????????? | | = ???????????????????? | | T ???????????????????? | | "" ???????????????????? | | ????????????????????? | | ????????????????????? | | ########## ?????????????????????? | | ?????????# ###### T#?????????????????????? | | ?????????## ###############?????????????!??? | | ??????????# #? ????????????????? | | ??????????# + ???????????????? | | ??????????# # ???????????????? | | ??????????# + ???????????????? | | ??????????# # ???????????????? | | ??????????# # ???????????????? | | ?########## #? ????????????????? | | ?# ^ #?#############????????????????? | | ?# #####"#####+#######???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 5 Energy Capacity 100 Matter Stores 275 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 110 Evasion (%) 63 Recoil Reduction 1 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Adv. Sensor Array | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridProcessingLattice Manual? 0 Play Time 00:27:45 Cumulative 177.6 hours Start 2024.04.10 @ 15:27:22 End 2024.04.10 @ 15:54:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 163 Adventurer 0 Explorer 5 Win Type - Total 5 Types 2/0/1/2/0/0/0/0/0 Lore% 54 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Tamsyn Map View 83x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 647f3cb9-1930-4100-a708-d4d2f2090cb0