Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.05 @ 18:37:23 Player: telemetry Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (122) 610 Value Destroyed (3544) 3544 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (505) 505 TOTAL SCORE: 7579 Bonus ------- High Alert Combat Kills 199 Follower Combat Kills 28 Aligned with FarCom 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/550 Matter 175/300 Energy 70/100 System Corruption 7% Temperature Cool (9) Movement Rolling (95) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (5) ------ Large Storage Unit Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Improved VTOL Module Superbattery (1500) Targeting Computer ECM Suite Hacking Suite Hacking Suite System Shield Improved Trap Extractor (0/6) Ion Burst Cannon Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved VTOL Module > --- UTILITY ---------- Large Storage Unit Signal Interpreter Hardened Medium Armor Plating Hacking Suite Improved Trap Extractor > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Treads Large Storage Unit Superbattery Targeting Computer ECM Suite Hardened Light Armor Plating Hardened Medium Armor Plating Hacking Suite Hacking Suite System Shield Improved Assault Rifle Mini Grenade Launcher Improved Datajack Plasma Cutter Katana [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Trap Extractor Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Lightning Gun Energy Cannon Ion Burst Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 3 . Weapon . | . . . . . . . Parts Attached 74 | 7 7 2 . 4 32 22 Power 14 | 1 1 . . . 7 5 Engine 4 | 1 1 . . . 2 . Core 10 | . . . . . 5 5 Reactor . | . . . . . . . Propulsion 20 | 2 1 . . 2 7 8 Treads 17 | 2 1 . . 2 6 6 Leg . | . . . . . . . Wheel 1 | . . . . . . 1 Hover 1 | . . . . . 1 . Flight 1 | . . . . . . 1 Utility 20 | 2 3 2 . 1 9 3 Device 4 | 1 . 1 . . 2 . Storage 5 | 1 1 1 . . 1 1 Processor 1 | . . . . . 1 . Hackware 1 | . . . . . 1 . Protection 9 | . 2 . . 1 4 2 Artifact . | . . . . . . . Weapon 20 | 2 2 . . 1 9 6 Energy Gun 2 | . . . . . 2 . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 11 | 2 2 . . 1 3 3 Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . . 2 1 Special Weapon 1 | . . . . . . 1 Impact Weapon 1 | . . . . . 1 . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 . . 2 2 Parts Lost 27 | . 2 . . 3 10 12 Power 6 | . 1 . . 1 3 1 Propulsion 10 | . . . . 1 5 4 Utility 6 | . 1 . . 1 2 2 Weapon 5 | . . . . . . 5 Highest Loss Streak 4 | . 1 . . 2 4 4 To Critical Strikes 1 | . . . . . . 1 Average Backups 13 | . 7 14 15 15 14 14 Power . | . 1 . . . . . Propulsion . | . . . . . . 1 Utility 7 | . 3 8 9 9 8 7 Weapon 3 | . 1 3 4 4 3 3 Tool/Special . | . . . . . . . Unused Backups 19 | . . 3 1 . 8 7 Power 1 | . . 1 . . . . Propulsion . | . . . . . . . Utility 8 | . . 1 1 . 1 5 Weapon 8 | . . 1 . . 6 1 Tool/Special 2 | . . . . . 1 1 Average Slot Usage (%) 93 | . 94 100 100 93 90 89 Engine 6 | . 13 14 14 12 1 . Core 4 | . . . . . 6 8 Treads 24 | . 28 28 28 23 22 22 Device 5 | . 1 . . . 15 1 Storage 11 | . 14 14 14 14 10 9 Processor 5 | . . . . . 8 9 Hackware 2 | . . . . . 2 9 Protection 9 | . 7 14 14 13 6 13 Ballistic Gun 20 | . 27 28 28 28 16 15 Peak Build Rating 33 | 7 11 19 13 13 32 33 Average Rating 19 | 4 8 11 12 12 26 26 On Entrance 12 | . 7 11 12 13 12 32 Avg Prop Armor Cover (%) 16 | . . . . . . 16 Naked Turns . | . . . . . . . Heaviest Build 56 | 14 34 34 34 34 56 49 Greatest Support 62 | 40 40 40 40 40 62 62 Greatest Overweight (x) 9 | . . . . 1 1 9 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 Most Carried 15 | 1 15 15 15 15 15 15 Average Carried 13 | . 7 14 15 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 1 15 15 15 15 15 12 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Matter Collected 3585 | 282 380 132 . 76 1335 1380 Remotely 160 | 103 57 . . . . . Salvage Created 4631 | 90 711 157 . 199 1770 1704 Parts 280 | 3 56 12 . 7 100 102 Haulers Intercepted 11 | . 2 . . . 4 5 Recyclers Shooed 2 | . 1 . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 90 | . 15 8 . 4 31 32 Guns 83 | . 15 8 . 4 26 30 AOE 7 | . . . . . 5 2 Classes Destroyed 16 | 1 6 1 . 1 3 4 Worker 3 | . . . . . 2 1 Builder 3 | . 3 . . . . . Tunneler 1 | . . 1 . . . . Hauler 11 | . 2 . . . 4 5 Recycler 3 | 1 2 . . . . . Mechanic 1 | . . . . . . 1 Operator 5 | . 2 . . . 2 1 Watcher 5 | . 1 . . . 3 1 Swarmer 25 | . 9 6 . . 4 6 Grunt 42 | . 6 2 . 2 15 17 Brawler 2 | . . . . . . 2 Duelist 1 | . . . . . . 1 Protector 1 | . . . . . . 1 Sentry 14 | . . . . 2 7 5 Specialist 2 | . . . . . 2 . Hunter 3 | . . . . . 3 . Best Kill Streak 7 | 1 6 4 . 2 5 7 Combat Bots Only 5 | . 5 3 . 2 5 5 Max Kills in Single Turn 4 | 1 1 2 . 1 4 3 Gunslinging 1 | . . 1 . . . . Exploded 3 | . . . . . 3 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Hostile Shots Fired 509 | . 72 22 . 24 189 202 Missed 126 | . 20 6 . 6 58 36 Hits 383 | . 52 16 . 18 131 166 Melee 14 | . . . . . . 14 Projectile 369 | . 52 16 . 18 131 152 AOE 1 | . . . . 1 . . Critical Strikes 18 | . 1 . . . 7 10 Damage Taken 6279 | . 568 198 . 311 2240 2962 Core 1093 | . 23 8 . 55 303 704 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 488 | . . . . . 365 123 Core Remaining (%) 82 | 100 . . . 65 . . Volleys Fired 376 | 3 63 12 . 12 119 167 Largest 2 | 2 2 2 . 2 2 2 Hottest 125 | 40 46 46 . 46 110 125 Shots Fired 684 | 6 126 24 . 24 227 277 Gun 674 | 6 126 24 . 24 223 271 Cannon 3 | . . . . . . 3 Launcher 7 | . . . . . 4 3 Special . | . . . . . . . Kinetic 668 | 6 126 24 . 24 217 271 Thermal 3 | . . . . . . 3 Explosive 7 | . . . . . 4 3 Electromagnetic 6 | . . . . . 6 . Robot Hit Streak 15 | 4 7 5 . 6 12 15 Robot Miss Streak 7 | 1 4 4 . 3 7 5 Penetration Max . | . . . . . . . Secondary Targets 9 | . 2 2 . . 4 1 Max Gunslinging Chain 1 | . 1 1 . . 1 1 Shots Hit Robots 451 | 4 73 18 . 18 146 192 Core Hits 222 | 2 45 11 . 10 76 78 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 5 | 1 . . . . 1 3 Critical Strikes 6 | 1 . . . . 2 3 Destroy 6 | 1 . . . . 2 3 Melee Attacks 7 | . . . . . 5 2 Impact 3 | . . . . . 3 . Slashing 4 | . . . . . 2 2 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8376 | 41 882 318 . 275 2946 3914 Guns 7177 | 41 882 287 . 275 2437 3255 Cannons 122 | . . . . . . 122 Explosions 996 | . . . . . 492 504 Melee 27 | . . . . . . 27 Ramming 54 | . . 31 . . 17 6 Kinetic 7112 | 41 882 287 . 275 2372 3255 Thermal 169 | . . . . . 47 122 Explosive 949 | . . . . . 445 504 Electromagnetic 65 | . . . . . 65 . Impact . | . . . . . . . Slashing 27 | . . . . . . 27 Piercing . | . . . . . . . Highest Corruption 7 | . 1 1 1 1 . 7 Average Corruption 1 | . 1 1 1 1 . 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 30 | . 6 7 4 5 . 8 Message Errors 9 | . 3 2 2 . . 2 Matter Fused 3 | . . 1 . . . 2 Heat Flow Errors 7 | . . 2 2 2 . 1 Energy Discharges 2 | . . . . 1 . 1 Data Loss (minor) 8 | . 3 1 . 2 . 2 Alerts 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 87 | . . . . . 19 68 Projectiles . | . . . . . . . Explosions 70 | . . . . . 19 51 Melee 17 | . . . . . . 17 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 119 | . . . . . 27 92 Shots 3 | . . . . . 1 2 Rammed 7 | . . 2 . . 5 . Targets Rammed 9 | . . 3 . . 5 1 Kicked . | . . . . . . . Crushed 2 | . . 1 . . . 1 Highest Temperature 514 | . 12 106 156 88 141 514 Average Temperature 115 | . 6 62 71 26 39 166 Received Heat Transfer 2268 | . 141 57 . 72 729 1269 Effects 17 | . . . . . . 17 Shutdowns 6 | . . . . . . 6 Energy Bleed 2 | . . . . . . 2 Interference 6 | . . . . . . 6 Matter Decay 2 | . . . . . . 2 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 110 | . . . . . . 110 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Maximum Alert Level 2 | . . . . . 2 2 Low Security (%) 66 | 100 100 100 . 100 64 17 Level 1 21 | . . . . . 26 49 Level 2 11 | . . . . . 8 33 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 474 | 5 167 90 . 119 470 474 Initial 197 | . . 10 . . . 197 Average 159 | . 67 25 . 38 161 332 Influence Increases 3010 | 5 531 240 . 224 1032 978 Destroy 0b10 Robot/C 1860 | . 300 160 . 160 620 620 Destroy 0b10 Robot/NC 165 | 5 50 5 . . 55 50 Destroy Leader 442 | . 86 30 . 20 184 122 Allied During Kill 14 | . . . . 14 . . Successful Hack 90 | . 65 . . . 11 14 Disable Machine 90 | . . . . 15 15 60 Destroy Structure 64 | . . . . . 42 22 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 270 | . 30 45 . 15 105 75 Influence Decreases 2557 | 5 502 269 . 224 564 993 Entered New Map 290 | . . 19 . . . 271 Time Decay 1918 | 5 482 250 . 155 464 562 Lost Part 260 | . 20 . . 20 100 120 Lost Ally 89 | . . . . 49 . 40 Squads Dispatched 20 | . 4 . . . 9 7 Investigation 7 | . 3 . . . 4 . Extermination . | . . . . . . . Reinforcement 7 | . 1 . . . 3 3 Assault 4 | . . . . . . 4 Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Distress Signals 8 | . 1 . . . 4 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 154 | . 29 11 . 15 48 51 Peak Tracking Total 9 | . 6 3 . 5 5 9 Tactical Retreats 12 | . 2 2 . 1 5 2 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Traps Triggered 5 | . 3 1 . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Machines Disabled 6 | . . . . 1 1 4 Max in Single Turn 1 | . . . . . 1 1 Garrison Access 2 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled 2 | . . . . . . 2 Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Machines Accessed 23 | . 5 1 1 . 11 5 Terminals 14 | . 5 . . . 6 3 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 2 1 Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access 2 | . . . . . 1 1 Total Hacks 77 | . 18 1 1 . 45 12 Successful 46 | . 10 1 1 . 28 6 Failed 31 | . 8 . . . 17 6 Catastrophic 4 | . 1 . . . 2 1 Database Lockouts . | . . . . . . . Manual 28 | . 10 . 1 . 9 8 Terminals 52 | . 18 . . . 26 8 Fabricators . | . . . . . . . Repair Stations 9 | . . . . . 7 2 Recycling Units . | . . . . . . . Scanalyzers 11 | . . . . . 11 . Garrison Access 3 | . . . . . 1 2 Terminal Hacks 17 | . 7 1 1 . 7 1 Robot Analysis 5 | . 3 . . . 2 . Prototype ID Bank 5 | . 2 . . . 3 . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . 1 . . . . . Locate Traps 1 | . . . . . 1 . Recall Reinforcements 1 | . . . . . . 1 Zone Layout 2 | . 1 . . . 1 . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . . . . . 6 2 Scan Component 4 | . . . . . 3 1 Repair 4 | . . . . . 3 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 11 | . . . . . 11 . Insert Component 6 | . . . . . 6 . Analyze 4 | . . . . . 4 . Retrieve Study 1 | . . . . . 1 . Garrison Access Hacks 2 | . . . . . 1 1 Seal Access 2 | . . . . . 1 1 Unauthorized Hacks 8 | . 3 . . . 3 2 Terminals 8 | . 3 . . . 3 2 Botnet 8 | . 3 . . . 3 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 17 | . 4 . . . 9 4 Full Trace Events 6 | . 3 . . . 3 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . . 1 . Parts Repaired 4 | . . . . . 3 1 Time 206 | . . . . . 146 60 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . Part Schematics Acquired 4 | . . . . . 4 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Total Allies 5 | . . 3 . . . 2 Largest Group 3 | . . 3 3 3 . 2 Highest-Rated Group 62 | . . 40 40 40 . 62 Highest-Rated Ally 31 | . . 16 16 16 . 31 Total Orders . | . . . . . . . Ally Attacks 50 | . . . . 40 . 10 Total Damage 571 | . . . . 383 . 188 Kills 7 | . . . . 7 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Active Infowar (turns) 161 | . . 1 . . 160 . Sensors 2 | . . 1 . . 1 . ECM 160 | . . . . . 160 . Robot Analysis Total 5 | . 3 . . . 2 . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Turns Passed 7350 | 71 1358 831 417 421 2577 1675 Spaces Moved 3239 | 34 713 481 257 202 1138 414 Core 16 | 2 . . . . . 14 Treads 3223 | 32 713 481 257 202 1138 400 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 152 155 Average Speed 167 | 153 160 160 160 178 174 170 Slowest Speed 500 | 160 160 160 160 240 240 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 63 | 4 96 98 62 38 69 74 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 5 | . . . . . 5 . Terrain Destroyed 60 | . . . . . 41 19 Melee 5 | . . . . . 5 . Projectile . | . . . . . . . AOE 55 | . . . . . 36 19 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Total 4628 | 44 813 517 263 239 1579 1173 Wait 789 | . 12 11 5 20 222 519 Move 3233 | 33 712 480 256 201 1137 414 Hop . | . . . . . . . Pick Up 41 | 1 15 3 1 . 18 3 Fast Attach 39 | 7 3 1 . 2 21 5 Attach 12 | . 1 . . . 8 3 Detach 2 | . . . . . 2 . Swap 53 | . 3 3 . 2 16 29 Drop 51 | . 4 4 1 2 26 14 Fire 376 | 3 63 12 . 12 119 167 Melee 7 | . . . . . 5 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush 9 | . . 3 . . 5 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 16 | . . . . . . 16 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 16) 860 | -10/Materials | Discovered new exit (range 12) 1131 | -10/Materials | Discovered new exit (range 15) 1197 | -10/Materials | Identified exit to Mines 1430 | -10/Materials | Entered Mines 1443 | -10/Mines | Learned Materials interactive machine intel 1506 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1537 | -10/Mines | Discovered new exit (range 10) 1633 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1637 | -10/Mines | Found Prototype Device 1638 | -10/Mines | Identified Exp. Sensor Array 2177 | -10/Mines | Discovered new exit (range 7) 2195 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2196 | -10/Mines | Discovered new exit (range 5) 2225 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2261 | -10/Mines | Entered Exiles 2261 | -10/Exiles | Accompanied by 3 allies 2282 | -10/Exiles | Discovered new exit (range 15) 2301 | -10/Exiles | Met 8R-AWN 2327 | -10/Exiles | Met EX-HEX 2389 | -10/Exiles | Met EX-DEC 2431 | -10/Exiles | Met EX-BIN 2453 | -10/Exiles | Aligned with FarCom system 2455 | -10/Exiles | Given EX-Vault access code 2492 | -10/Exiles | Opened EX-Vault 2505 | -10/Exiles | Found Superbattery 2538 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2653 | -10/Exiles | Discovered new exit (range 10) 2678 | -10/Exiles | Left Exiles lab with Superbattery 2678 | -10/Exiles | Entered Mines 2678 | -9/Mines | Accompanied by 3 allies 2784 | -9/Mines | Assembled infested the area 2855 | -9/Mines | Lost 3 allies 2927 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3004 | -9/Mines | Discovered new exit (range 9) 3099 | -9/Mines | Entered Materials 3099 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3100 | -8/Materials | Identified exit to Storage 3101 | -8/Materials | Loaded intel: 19 interactive machine locations 3262 | -8/Materials | Repaired Lgt. Treads 3620 | -8/Materials | Build established: Scavenger-Mutant 3704 | -8/Materials | Discovered new exit (range 15) 3743 | -8/Materials | Identified exit to Factory 4172 | -8/Materials | Build established: Mutant 4351 | -8/Materials | Garrison activated, responded to threat 4395 | -8/Materials | Discovered exit to Factory (range 16) 5088 | -8/Materials | Repaired Enh. Autogun 5150 | -8/Materials | Repaired Enh. Autogun 5265 | -8/Materials | Lost 4 parts (1p2n1u) 5472 | -8/Materials | Core integrity fell below 50% 5676 | -8/Materials | Entered Storage 5775 | -8/Storage | Build established: Scavenger-Mutant 5963 | -8/Storage | Repaired Enh. Autogun 6876 | -8/Storage | First assault squad dispatched 6910 | -8/Storage | Met a pair of Derelict thieves 7059 | -8/Storage | Lost 4 parts (3n1u) 7110 | -8/Storage | Lost 4 parts (1p1u2w) 7301 | -8/Storage | Build established: Mutant 7346 | -8/Storage | Core integrity fell below 20% 7351 | -8/Storage | Destroyed by L-31 Rogue with Katana Last Messages --------------- 07330_ Lgt. Nuclear Core severed. 07335_ System corrupted: Component data lost. 07336_ Broken Lgt. Treads destroyed. 07339_ Enh. Autogun destroyed. 07340_ Destroyed Wheel. 07342_ Critical hit (Burn: +37). 07343_ Mni. Grenade Launcher+ severed. 07344_ Acquired Mni. Grenade Launcher+. 07345_ G-47 Trooper destroyed. 07345_ Destroyed Imp. Aluminum Leg. 07345_ Mni. Grenade Launcher+ destroyed. 07345_ Destroyed Mni. Grenade Launcher+. 07345_ M-28 Smith destroyed. 07345_ L-31 Rogue destroyed. 07345_ U-05 Engineer lays Concrete. 07347_ U-05 Engineer builds a Wall. 07348_ K-01 Serf collects debris. 07348_ Destroyed Melee Analysis Suite. 07348_ Katana destroyed. 07351_ Acquired Wheel. 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" # = k #???????????????? | | ?????????#! +! =* #???????????????? | | ?????????# " # *u!*[ = % #???????????????? | | ?????????# !! #T###### =% #???????????????? | | ?????????#! !?###?# [*% %@ ##+###???????????????? | | ?????????####????# / gm%l # ##???????????????? | | ????????????????# *= / T#???????????????? | | ????????????????# ## ###??????????????? | | ????????????????# *** ##! #??????????????? | | ????????????????## ** ##! ]]#??????????????? | | ?????????????????## ##]]] ]]#??????????????? | | ??????????????????# ##]]] ]]#??????????????? | | ??????????????????# "T" #########??????????????? | | ??????????????????# """ /#??????????????????????? | | ??????????????????#########??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 19% | -8/Materials Enh. Autogun | 20% | -8/Materials Enh. Autogun | 21% | -8/Materials Enh. Autogun | 23% | -8/Storage Studied --------- Mni. Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonDispersionRipteeth Manual? 0 Play Time 00:52:47 Cumulative 40.2 hours Start 2026.01.05 @ 17:40:50 End 2026.01.05 @ 18:37:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9c030c4-b529-4baa-b51c-9d96a5344e56