Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 22:26:25 Player: Edstelm Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (1066) 1066 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (387) 387 TOTAL SCORE: 3428 Bonus ------- Follower Combat Kills 87 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 228/300 Energy 270/275 System Corruption 0% Temperature Warning (351) Movement Walking (190) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Heavy Laser > --- INVENTORY (15) --- Nuclear Core Improved Heat Sink Improved Heat Sink Advanced Heat Sink High-capacity Battery (250) Large Matter Pod (150) Experimental Sensor Array Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit > --- WEAPON ----------- Rocket Launcher Plasma Flamer > --- INVENTORY -------- Light Angular Momentum Engine Aluminum Leg Aluminum Leg Huge Storage Unit High-capacity Battery Experimental Sensor Array Terrain Scan Processor Seismic Detector Shield Generator Spread Laser [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Visual Processing Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Rocket Launcher Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Flamer Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 55 | 7 5 7 17 6 1 12 Power 11 | 1 1 3 4 . . 2 Engine 7 | 1 1 1 2 . . 2 Core 4 | . . 2 2 . . . Reactor . | . . . . . . . Propulsion 16 | 2 1 2 7 1 . 3 Treads 2 | . . . 1 . . 1 Leg 11 | 2 1 . 5 1 . 2 Wheel 3 | . . 2 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 2 . . 1 1 3 Device 2 | . . . . 1 . 1 Storage 3 | 1 1 . . . 1 . Processor 1 | . 1 . . . . . Hackware 1 | . . . . . . 1 Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 20 | 3 1 2 6 4 . 4 Energy Gun 6 | 2 . 1 2 . . 1 Energy Cannon 6 | . 1 1 4 . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 1 | . . . . 1 . . Launcher 2 | . . . . 2 . . Special Weapon 4 | . . . . 1 . 3 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 23 | . 2 5 3 2 . 11 Power 3 | . 1 1 . . . 1 Propulsion 11 | . . 2 3 1 . 5 Utility 3 | . . . . 1 . 2 Weapon 6 | . 1 2 . . . 3 Highest Loss Streak 6 | . 1 4 1 2 . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 96 95 95 99 100 60 Engine 3 | . 14 4 2 . . 6 Core 7 | . . 9 8 11 11 . Treads 1 | . . . 2 . . 3 Leg 32 | . 27 6 31 44 44 20 Wheel 2 | . . 18 5 . . . Device 3 | . . . . . 11 5 Storage 10 | . 14 14 11 9 5 11 Processor 8 | . 11 14 11 11 5 . Energy Gun 6 | . 12 5 15 6 . . Energy Cannon 2 | . 1 18 6 . . . Ballistic Gun 2 | . 14 3 . . . . Ballistic Cannon 4 | . . . . 5 11 4 Launcher 4 | . . . . 7 11 4 Naked Turns . | . . . . . . . Heaviest Build 38 | 12 18 21 27 22 33 38 Greatest Support 45 | 20 20 26 45 45 45 45 Greatest Overweight (x) 6 | . . 6 2 . . 3 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 Average Capacity 10 | 6 8 10 10 9 10 15 Most Carried 10 | 5 9 8 10 10 6 8 Average Carried 6 | 1 5 7 8 9 5 6 Final Capacity 15 | 8 10 10 10 5 15 15 Final Carried 10 | 2 8 6 10 5 6 7 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 1154 | 270 95 135 200 133 76 245 Remotely . | . . . . . . . Salvage Created 1448 | 120 247 365 436 120 . 160 Parts 88 | 3 26 13 29 2 . 15 Haulers Intercepted 5 | . 2 . 3 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 36 | . 6 8 10 4 . 8 Guns 16 | . 6 2 8 . . . Cannons 13 | . . 6 2 3 . 2 AOE 7 | . . . . 1 . 6 Classes Destroyed 10 | 2 4 2 1 . . 1 Worker 2 | . 1 . . 1 . . Tunneler 2 | 1 . . . . . 1 Hauler 5 | . 2 . 3 . . . Recycler 3 | 1 . 1 . 1 . . Mechanic 1 | . . 1 . . . . Watcher 2 | . 2 . . . . . Swarmer 16 | . 6 3 3 . . 4 Grunt 16 | . . 5 5 4 . 2 Brawler 2 | . . . . . . 2 Sentry 2 | . . . 2 . . . Best Kill Streak 7 | 2 7 7 4 4 . 4 Combat Bots Only 6 | . 6 5 4 2 . 4 Max Kills in Single Turn 3 | 1 1 2 1 1 . 3 Gunslinging . | . . . . . . . Exploded 3 | . . . . 1 . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 274 | . 23 73 68 48 . 62 Missed 65 | . 4 17 16 13 . 15 Damage Taken 2703 | . 225 624 674 476 . 704 Core 592 | . 20 163 242 17 . 150 Absorbed by Shields . | . . . . . . . Core Remaining (%) 63 | 100 . 26 . . . . Volleys Fired 151 | 10 25 20 33 29 . 34 Largest 2 | 2 2 2 2 2 . 2 Hottest 135 | 90 60 120 130 135 . 135 Shots Fired 248 | 20 50 38 63 36 . 41 Gun 140 | 20 50 13 45 . . 12 Cannon 89 | . . 25 18 29 . 17 Launcher 8 | . . . . 3 . 5 Special 11 | . . . . 4 . 7 Kinetic 81 | . 25 10 . 29 . 17 Thermal 111 | 10 . 28 55 4 . 14 Explosive 8 | . . . . 3 . 5 Electromagnetic 43 | 10 25 . 8 . . . Robot Hit Streak 9 | 4 8 7 9 5 . 5 Robot Miss Streak 8 | 3 6 3 8 3 . 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 154 | 10 25 21 54 21 . 23 Core Hits 104 | 3 14 14 44 12 . 17 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | 1 . 1 . 1 . . Burn 2 | 1 . 1 . . . . Blast 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3132 | 131 524 388 747 576 . 766 Guns 1226 | 131 372 98 455 . . 170 Cannons 1066 | . . 264 292 368 . 142 Explosions 758 | . 152 . . 181 . 425 Melee . | . . . . . . . Ramming 28 | . . 26 . . . 2 Kinetic 750 | . 155 85 . 368 . 142 Thermal 1351 | 51 152 277 591 27 . 253 Explosive 550 | . . . . 181 . 369 Electromagnetic 453 | 80 217 . 156 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 55 | . 7 16 1 15 . 16 Projectiles 32 | . . 16 1 15 . . Explosions 23 | . 7 . . . . 16 Melee . | . . . . . . . Knockbacks 13 | . . . . 11 . 2 Impact . | . . . . . . . Kinetic 13 | . . . . 11 . 2 Secondary . | . . . . . . . Self-Inflicted Damage 124 | . 78 11 . . . 35 Shots 4 | . 2 . . . . 2 Rammed 9 | . . 9 . . . . Targets Rammed 11 | . . 9 . . . 2 Kicked 2 | . . . . . . 2 Crushed . | . . . . . . . Highest Temperature 556 | 184 12 507 556 339 . 342 Average Temperature 175 | 87 12 209 194 167 . 109 Received Heat Transfer 1152 | . . 258 207 291 . 396 Effects 17 | . . 5 11 . . 1 Shutdowns 3 | . . 1 2 . . . Energy Bleed 3 | . . . 3 . . . Interference 5 | . . 3 2 . . . Matter Decay 3 | . . 1 1 . . 1 Damage (minor) 2 | . . . 2 . . . Damage (core) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | 1 2 . 2 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 1 1 . . 1 Heat Transferred 2635 | 222 200 666 844 160 . 543 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 366 | 10 261 189 366 171 . 202 Initial 76 | . 6 23 73 76 . . Average 127 | 5 153 122 203 69 . 123 Maximum Alert Level 1 | . 1 . 1 . . 1 Low Security (%) 85 | 100 69 100 55 100 . 98 Level 1 14 | . 30 . 44 . . 1 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 1 2 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 64 | . 15 10 17 6 . 16 Peak Tracking Total 7 | . 4 5 7 2 . 4 Tactical Retreats 3 | . . . 2 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 2 | . 1 . . . . 1 Max in Single Turn 1 | . 1 . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 9 | . 3 . 2 . 4 . Terminals 5 | . 3 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 64 | . 6 . 9 . 49 . Successful 54 | . 2 . 3 . 49 . Failed 9 | . 3 . 6 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts 1 | . 1 . . . . . Manual 17 | . 4 . 7 . 6 . Terminals 15 | . 6 . 9 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 54 | . 2 . 3 . 49 . Record 50 | . . . 1 . 49 . Robot Analysis 4 | . 2 . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 3 . 2 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 6 | . . 2 . . . 4 Largest Group 1 | . . 1 1 . . 1 Highest-Rated Group 31 | . . 31 31 . . 29 Highest-Rated Ally 31 | . . 31 31 . . 29 Total Orders . | . . . . . . . Ally Attacks 26 | . . 5 2 . . 19 Total Damage 303 | . . 84 . . . 219 Kills 3 | . . 1 . . . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Field Lobotomies 4 | . . . . . . 4 Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total 4 | . 2 . 2 . . . Derelict Logs Recovered 5 | . . 2 . 3 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 3261 | 97 442 316 478 579 824 525 Spaces Moved 2137 | 50 286 241 262 411 681 206 Core 12 | 11 . 1 . . . . Treads 3 | . . . . . . 3 Legs 1914 | 39 286 50 244 411 681 203 Wheels 208 | . . 190 18 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 90 90 120 120 120 Average Speed 124 | 104 120 97 119 120 120 200 Slowest Speed 350 | 120 120 350 260 120 120 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 4 49 33 25 93 93 51 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 4 | . . . . 3 . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 97 | . 22 . . 29 . 46 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 97 | . 22 . . 29 . 46 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 2472 | 74 335 284 362 461 688 268 Wait 41 | . 8 1 29 1 1 1 Move 2131 | 49 285 240 261 410 680 206 Hop . | . . . . . . . Pick Up 61 | 8 11 5 14 8 4 11 Fast Attach 2 | . . . 2 . . . Attach 32 | 6 4 5 4 3 . 10 Detach 1 | . . . . . . 1 Swap 21 | 1 1 2 11 3 1 2 Drop 21 | . 1 2 8 7 2 1 Fire 151 | 10 25 20 33 29 . 34 Melee . | . . . . . . . Ram 9 | . . 9 . . . . Kick 2 | . . . . . . 2 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 8) 267 | -10/Materials | Discovered new exit (range 18) 275 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Build established: Mutant 404 | -10/Materials | Central database locked down 540 | -10/Materials | Entered Mines 549 | -10/Mines | Met a Derelict testing a Signal Generator 628 | -10/Mines | Core integrity fell below 50% 660 | -10/Mines | Lost 4 parts (1p2n1w) 690 | -10/Mines | Learned location of Storage (-7) 721 | -10/Mines | Discovered new exit (range 10) 767 | -10/Mines | Escorted by a lone wolf Derelict 856 | -10/Mines | Entered Materials 856 | -9/Materials | Accompanied by 1 ally 856 | -9/Materials | Evolved 2 slots: Propulsion x2 857 | -9/Materials | Identified exit to Mines 928 | -9/Materials | Build established: Scavenger-Mutant 1132 | -9/Materials | Discovered new exit (range 3) 1146 | -9/Materials | Core integrity fell below 50% 1334 | -9/Materials | Entered Mines 1340 | -9/Mines | Discovered new exit (range 7) 1394 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1424 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1454 | -9/Mines | Learned location of Zion (-7) 1460 | -9/Mines | Learned Materials security intel 1468 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1470 | -9/Mines | Found Prototype Device 1655 | -9/Mines | Discovered new exit (range 11) 1901 | -9/Mines | Learned 8 Materials zone layouts 1909 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1909 | -9/Mines | Discovered new exit (range 5) 1913 | -9/Mines | Entered Exiles 1934 | -9/Exiles | Discovered new exit (range 15) 1965 | -9/Exiles | Met 8R-AWN 1987 | -9/Exiles | Met EX-HEX 2026 | -9/Exiles | Met EX-BIN 2044 | -9/Exiles | Aligned with FarCom system 2045 | -9/Exiles | Given EX-Vault access code 2129 | -9/Exiles | Opened EX-Vault 2134 | -9/Exiles | Build established: Mutant 2136 | -9/Exiles | Found Prototype Special Weapon 2161 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2196 | -9/Exiles | Met EX-DEC 2322 | -9/Exiles | Discovered new exit (range 12) 2474 | -9/Exiles | Visited The Gauntlet 2737 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2737 | -9/Exiles | Entered Mines 2946 | -8/Mines | Core integrity fell below 20% 2958 | -8/Mines | Identified Field Lobotomy Kit 2959 | -8/Mines | Assimilated G-47 Trooper with FLK Orb 2996 | -8/Mines | Lost 6 parts (2n1u3w) 3164 | -8/Mines | Assimilated G-50 Soldier with FLK Orb 3177 | -8/Mines | Assimilated G-47 Trooper with FLK Orb 3195 | -8/Mines | Assimilated G-47 Trooper with FLK Orb 3214 | -8/Mines | Lost 3 allies 3262 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03175_ Acquired 36 matter. 03177_ G-47 Trooper assimilated. 03183_ Trooper 3b suffers critical hit (Burn). 03183_ Trooper 3b destroyed. 03189_ Critical hit (Burn: +37). 03190_ Acquired Aluminum Leg. 03195_ Field Lobotomy Kit expended. 03195_ G-47 Trooper assimilated. 03198_ Acquired 10 matter. 03203_ Acquired Hvy. Laser. 03206_ Acquired Aluminum Leg. 03209_ Acquired 10 matter. 03212_ Acquired Imp. Heat Sink. 03226_ Acquired Adv. Heat Sink. 03241_ T-07 Excavator destroyed. 03248_ Knocked back. 03249_ B-36 Bruiser destroyed. 03250_ Trooper 3c destroyed. 03258_ Aluminum Leg destroyed. 03261_ Overheating: Matter decay (-57). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ??????????????????????????????? | | ??????????????????????????????? | | ????????????????###???????????? | | ????????????????# #??????????? | | ???????????????# #?######??? | | ??????????????? ## ##?? | | ???##?????? ??? # ??? | | ??## ??????# # #??? | | ?## ??????# """ # #??? | | ?? #??????# """ # #??? | | ?? ????### """ ## ##??? | | ??# ??? #### | | ??? ??? | | ???# ??????###### | | ???# ##?????????## ## | | ??## ##?????????#### ### | | ??# #????????????## ###?# | | ??# #?????????????# #???# | | ??# =[###########???# #???# | | ???# *%g #####*#???# | | ??## @=%==g* ! #??## | | ?## ###%##### ########## | | ?# ### #???# #????# | | ?# %#??## #????# # | | ?# #### #?## ##???# ## | | ?## #???# #?# ??# ### | | ??######## ### ?# #?### | | ?????# """" ### ## #???? | | ?????# """%"#?#### # #???? | | ?????# """" #?????# #???? | | ?????# #?????## #???? | | ?????# #??????# #???? | | ?????# #?????# ##???? | | ?????########???? ####????? | | ???????????????? ????????? | | ???????????????# # ????????? | | ???????????????## # ?????????? | | ????????????????# ?# ?????????? | | ????????????????#??# ?????????? | | ???????????????????#??????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Tourist Challenges ------------ None Game ------ Seed XenonEfficiencyJammer Manual? 0 Play Time 01:35:44 Cumulative 4.8 hours Start 2024.04.12 @ 20:28:56 End 2024.04.12 @ 22:26:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 38x25 Zoom Use 14% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12a46bc4-65d3-41f2-bf13-961f1c228ff6