Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.04 @ 08:54:28 Player: Smie Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (75) 375 Value Destroyed (2133) 2133 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 6099 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 566/700 Matter 290/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Walking (125) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Makeshift Leg > --- UTILITY (6) ------ Improved Cooling System Large Storage Unit Improved Sensor Array Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Cooled Pulse Rifle CR-A16's Pointy Stick > --- INVENTORY (15) --- Nuclear Core Light Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Launcher Guidance Computer Layered Medium Armor Plating Hacking Drone Bay Shock Rifle Shock Rifle Shock Rifle Cooled Particle Cannon Heavy Missile Launcher Heavy Missile Launcher Rocket Array Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Sensor Array Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Cooled Pulse Rifle Powered Hammer > --- INVENTORY -------- Nuclear Core Light Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Launcher Guidance Computer Layered Medium Armor Plating Hacking Drone Bay Shock Rifle Shock Rifle Shock Rifle Cooled Particle Cannon Missile Launcher Heavy Missile Launcher Heavy Missile Launcher [Rating: 50] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Wheel Utility Advanced Targeting Computer Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Powered Hammer Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 4 | . . . . . 3 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 86 | 6 9 . . 4 29 27 6 3 2 . Power 5 | 1 . . . . 1 3 . . . . Engine 4 | 1 . . . . 1 2 . . . . Core 1 | . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 24 | 2 3 . . 1 9 7 2 . . . Treads . | . . . . . . . . . . . Leg 18 | . . . . . 9 7 2 . . . Wheel 6 | 2 3 . . 1 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 21 | 1 2 . . . 9 9 . . . . Device 11 | . . . . . 7 4 . . . . Storage 5 | 1 1 . . . 1 2 . . . . Processor 4 | . 1 . . . . 3 . . . . Hackware . | . . . . . . . . . . . Protection 1 | . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 36 | 2 4 . . 3 10 8 4 3 2 . Energy Gun 19 | . . . . 3 6 5 2 2 1 . Energy Cannon 1 | . . . . . . 1 . . . . Ballistic Gun 6 | 2 4 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . . . . . 2 1 2 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon 2 | . . . . . 2 . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 4 . . . . Parts Lost 10 | . . . . 1 5 4 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . . . 1 1 1 . . . . Utility 4 | . . . . . 3 1 . . . . Weapon 2 | . . . . . 1 1 . . . . Highest Loss Streak 2 | . . . . 1 2 1 . . . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 87 100 100 99 96 99 100 100 99 . Engine 8 | . 14 14 14 14 9 3 7 7 7 . Leg 23 | . . . . . 26 29 30 30 30 . Wheel 5 | . 28 28 28 27 . . . . . . Device 12 | . . . . . 21 12 15 15 15 . Storage 9 | . 14 14 14 14 10 10 7 7 7 . Processor 16 | . 2 14 14 14 9 21 23 23 23 . Energy Gun 5 | . . . . 15 9 6 3 7 6 . Ballistic Gun 5 | . 28 28 28 12 . . . . . . Impact Weapon 3 | . . . . . . 5 7 7 5 . Slashing Weapon 2 | . . . . . 8 1 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 47 | 12 29 29 29 31 37 47 47 45 45 . Greatest Support 74 | 20 20 20 20 20 38 72 74 74 74 . Greatest Overweight (x) 3 | . 1 1 1 3 1 1 . . . . Average Overweight (x) . | . . 1 1 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 . Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 . Most Carried 15 | 8 15 15 15 15 15 15 15 15 15 . Average Carried 14 | 4 12 15 14 14 14 14 14 15 14 . Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 15 15 15 15 15 15 15 15 15 15 Class Distribution -------------------- 69% | Mutant 18% | Scavenger-Mutant 10% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Assassin | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 1550 | 266 232 152 . 65 331 292 130 62 20 . Remotely . | . . . . . . . . . . . Salvage Created 2767 | 69 258 219 . 179 975 705 227 135 . . Parts 145 | 3 27 10 . 7 56 23 7 12 . . Haulers Intercepted 3 | . 1 . . . 1 . 1 . . . Recyclers Shooed 3 | . 1 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 7 11 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 46 | . 3 3 . 2 19 8 5 6 . . Melee 9 | . . . . . 8 1 . . . . Guns 20 | . 3 3 . 2 7 2 1 2 . . AOE 12 | . . . . . 4 . 4 4 . . Classes Destroyed 12 | 1 6 . . . 3 1 . 1 . . Worker 3 | . . . . . 2 1 . . . . Builder 8 | . 3 . . . 2 3 . . . . Tunneler 1 | . 1 . . . . . . . . . Hauler 3 | . 1 . . . 1 . 1 . . . Recycler 7 | 1 . 1 . 1 1 3 . . . . Operator 1 | . . . . . 1 . . . . . Watcher 6 | . 2 . . . 3 1 . . . . Swarmer 11 | . 1 3 . . 3 . . 4 . . Grunt 23 | . 2 . . 2 11 3 5 . . . Sentry 7 | . . . . . 5 2 . . . . Hunter 1 | . . . . . . . . 1 . . Programmer 4 | . . . . . . 3 . 1 . . Best Kill Streak 6 | 1 4 4 . 2 5 3 6 4 . . Combat Bots Only 5 | . 1 3 . 1 4 3 5 4 . . Max Kills in Single Turn 4 | 1 2 1 . 1 4 1 3 3 . . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 3 . 3 3 . . Melee 1 | . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 2027 | . 75 40 . 104 980 637 87 104 . . Core 296 | . . 9 . 20 133 102 15 17 . . Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 87 | 100 . . . 88 75 . . . . . Volleys Fired 178 | 3 35 9 . 10 72 35 8 6 . . Largest 2 | 2 2 2 . 2 2 1 1 1 . . Hottest 120 | 40 40 40 . 100 120 80 60 60 . . Shots Fired 241 | 6 70 18 . 19 76 35 9 8 . . Gun 228 | 6 70 18 . 19 70 34 5 6 . . Cannon 1 | . . . . . . 1 . . . . Launcher 12 | . . . . . 6 . 4 2 . . Special . | . . . . . . . . . . . Kinetic 104 | 6 70 18 . 10 . . . . . . Thermal 125 | . . . . 9 70 35 5 6 . . Explosive 12 | . . . . . 6 . 4 2 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 17 | 3 6 5 . 5 10 17 5 9 . . Robot Miss Streak 8 | 1 8 2 . 7 5 1 1 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 199 | 4 38 10 . 13 79 45 6 4 . . Core Hits 110 | 2 17 6 . 8 40 16 15 6 . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . 6 . . . . Critical Strikes 11 | . . . . . 3 8 . . . . Burn 4 | . . . . . 2 2 . . . . Smash 6 | . . . . . . 6 . . . . Sever 1 | . . . . . 1 . . . . . Melee Attacks 61 | . . . . . 34 24 3 . . . Impact 27 | . . . . . . 24 3 . . . Slashing 34 | . . . . . 34 . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . . 3 3 . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5963 | 32 485 129 . 200 2573 1448 679 417 . . Guns 2668 | 32 485 129 . 200 760 770 114 178 . . Cannons 26 | . . . . . . 26 . . . . Explosions 1364 | . . . . . 560 . 565 239 . . Melee 1905 | . . . . . 1253 652 . . . . Ramming . | . . . . . . . . . . . Kinetic 714 | 32 485 129 . 68 . . . . . . Thermal 1980 | . . . . 132 760 796 114 178 . . Explosive 1364 | . . . . . 560 . 565 239 . . Electromagnetic . | . . . . . . . . . . . Impact 652 | . . . . . . 652 . . . . Slashing 1253 | . . . . . 1253 . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . . 8 8 8 8 . Average Corruption 7 | . . . . . . 5 8 8 8 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 51 | . . . . . . 20 15 13 3 . Message Errors 19 | . . . . . . 10 4 4 1 . Matter Fused 7 | . . . . . . 4 1 1 1 . Heat Flow Errors 3 | . . . . . . . 2 . 1 . Energy Discharges 10 | . . . . . . 3 2 5 . . Data Loss (minor) 4 | . . . . . . 1 2 1 . . Data Loss (major) 3 | . . . . . . . 3 . . . Misfires 3 | . . . . . . . 1 2 . . Alerts 2 | . . . . . . 2 . . . . Overload Shots 14 | . . . . . . 6 4 4 . . Overflow Damage 577 | . . . . . 82 495 . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 577 | . . . . . 82 495 . . . . Knockbacks 6 | . . . . . . 6 . . . . Impact 4 | . . . . . . 4 . . . . Kinetic . | . . . . . . . . . . . Secondary 2 | . . . . . . 2 . . . . Self-Inflicted Damage 53 | . . . . . 36 . . 17 . . Shots 3 | . . . . . 2 . . 1 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 204 | . . 6 . 188 60 . 204 . 190 . Average Temperature 67 | . . 6 . 93 14 . 95 . 118 . Received Heat Transfer 618 | . 36 . . 57 396 84 45 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 11 | . . . . . . 11 . . . . Impact Corruptions 16 | . . . . . . 16 . . . . Robots Melted 2 | . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . 2 . . . . Parts Melted 9 | . . . . 1 3 4 . 1 . . Heat Transferred 4079 | . . . . 300 1942 1487 150 200 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 424 | 5 147 137 . 45 424 252 . . . . Initial 150 | . 3 57 . . 17 150 . . . . Average 121 | 2 69 114 . 20 203 95 . . . . Maximum Alert Level 2 | . . . . . 2 1 . . . . Low Security (%) 79 | 100 100 100 . 100 50 89 . . . . Level 1 19 | . . . . . 45 10 . . . . Level 2 1 | . . . . . 4 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 2 . . 1 3 4 . . . . Investigation 3 | . 1 . . 1 . 1 . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 5 | . 1 . . . 3 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 3 | . 1 . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 81 | . 16 3 . 6 34 11 5 6 . . Peak Tracking Total 7 | . 3 3 . 4 7 3 5 4 . . Tactical Retreats 7 | . 1 . . . 5 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 4 | . 2 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 2 | . . . . . 2 . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 18 | . 5 . 1 1 6 5 . . . . Terminals 13 | . 5 . . . 4 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 41 | . 8 . 4 1 15 13 . . . . Successful 22 | . 6 . 4 1 7 4 . . . . Failed 19 | . 2 . . . 8 9 . . . . Catastrophic 8 | . 1 . . . 5 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 19 | . 2 . . . 4 8 . . 5 . Terminals 32 | . 8 . . . 12 12 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 18 | . 5 . 4 1 5 3 . . . . Record 4 | . . . 4 . . . . . . . Open Door 1 | . . . . 1 . . . . . . Level Access Points 1 | . . . . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . Locate Traps 2 | . 1 . . . 1 . . . . . Dispatch Records 1 | . . . . . 1 . . . . . Patrol Status 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 4 | . 2 . . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 3 | . 1 . . . 1 1 . . . . Terminals 3 | . 1 . . . 1 1 . . . . Botnet 3 | . 1 . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 4 . . . 5 5 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 13 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 5392 | 62 657 109 139 166 1117 1221 520 438 963 . Spaces Moved 3811 | 46 544 85 145 127 570 827 387 316 764 . Core 1 | 1 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 2864 | . . . . . 570 827 387 316 764 . Wheels 946 | 45 544 85 145 127 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 120 120 120 125 125 . Average Speed 116 | 79 93 95 95 95 130 120 124 125 125 . Slowest Speed 190 | 80 95 95 95 125 190 190 125 125 125 . Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 3 61 25 49 40 46 21 55 55 81 . Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 7 | . . 1 . . . . 1 1 4 . Spaces Dug 53 | . . . . . 14 10 3 26 . . Terrain Destroyed 128 | . . . . . 60 11 31 26 . . Melee 17 | . . . . . 4 10 3 . . . Projectile 2 | . . . . . . 1 1 . . . AOE 109 | . . . . . 56 . 27 26 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total 4424 | 63 629 95 146 160 813 983 410 351 774 . Wait 163 | 1 16 2 . . 74 36 4 27 3 . Move 3801 | 45 543 84 144 126 569 826 386 315 763 . Hop . | . . . . . . . . . . . Pick Up 62 | 8 14 . 1 9 15 12 1 . 2 . Fast Attach 25 | 6 4 . . 2 4 8 . . 1 . Attach 12 | . 1 . . 1 5 4 . . 1 . Detach 4 | . 1 . . . 1 1 . . 1 . Swap 50 | . 4 . . 1 20 16 6 3 . . Drop 68 | . 11 . 1 11 19 21 2 . 3 . Fire 178 | 3 35 9 . 10 72 35 8 6 . . Melee 61 | . . . . . 34 24 3 . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 15) 239 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 611 | -10/Materials | Discovered new exit (range 16) 719 | -10/Materials | Identified exit to Mines 720 | -10/Materials | Entered Mines 738 | -10/Mines | Learned 2 Materials zone layouts 741 | -10/Mines | Discovered new exit (range 10) 779 | -10/Mines | Identified exit to Materials 826 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 826 | -10/Mines | Discovered new exit (range 5) 828 | -10/Mines | Identified exit to Exiles 829 | -10/Mines | Entered Exiles 851 | -10/Exiles | Met 8R-AWN 868 | -10/Exiles | Met EX-HEX 905 | -10/Exiles | Met EX-DEC 911 | -10/Exiles | Learned location of Zion (-7) 960 | -10/Exiles | Discovered new exit (range 10) 967 | -10/Exiles | Identified exit to Mines 968 | -10/Exiles | Entered Mines 997 | -9/Mines | Met a Derelict shopkeep closing up shop 1120 | -9/Mines | Learned Materials non-interactive machine intel 1124 | -9/Mines | Discovered new exit (range 11) 1133 | -9/Mines | Identified exit to Materials 1134 | -9/Mines | Entered Materials 1134 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1136 | -8/Materials | Loaded intel: 27 non-interactive machine locations 1856 | -8/Materials | Build established: Scavenger-Assassin 2034 | -8/Materials | Identified exit to Factory 2251 | -8/Materials | Entered Factory 2251 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2304 | -7/Factory | Build established: Scavenger-Mutant 2867 | -7/Factory | Discovered new exit (range 12) 2879 | -7/Factory | Identified exit to Factory 2974 | -7/Factory | Found Prototype Launcher 2974 | -7/Factory | Identified Rocket Array 3064 | -7/Factory | Build established: Mutant 3106 | -7/Factory | Discovered exit to Factory (range 5) 3466 | -7/Factory | Discovered new exit (range 4) 3470 | -7/Factory | Identified exit to Lower Caves 3472 | -7/Factory | Entered Lower Caves 3980 | -7/Lower Caves | Discovered new exit (range 11) 3991 | -7/Lower Caves | Identified exit to Lower Caves 3992 | -7/Lower Caves | Entered another Lower Caves area 4024 | -7/Lower Caves | Discovered exit to Factory (range 3) 4393 | -7/Lower Caves | Learned Factory stockpile data 4404 | -7/Lower Caves | Encountered a Warlord checkpoint 4419 | -7/Lower Caves | Discovered new exit (range 10) 4429 | -7/Lower Caves | Identified exit to Zion 4430 | -7/Lower Caves | Entered Zion 4480 | -7/Zion | System corruption cleaned by Quarantine Array 4513 | -7/Zion | Given the Hacking Drone Bay 4514 | -7/Zion | Found Prototype Device 4555 | -7/Zion | Discovered new exit (range 11) 4561 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4722 | -7/Zion | Learned location of Extension (-5) 4752 | -7/Zion | Given A8's code to call for help 4840 | -7/Zion | Received a visual enhancement algorithm 5125 | -7/Zion | Found Rocket Array 5215 | -7/Zion | Found CR-A16's Pointy Stick 5371 | -7/Zion | Opened final containment barrier to the Deep Caves 5390 | -7/Zion | Discovered new exit (range 3) 5390 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5391 | -7/Zion | Identified exit to Deep Caves 5393 | -7/Zion | Entered Deep Caves 5393 | -7/Deep Caves | Self-destructed Last Messages --------------- 05365_ Containment barrier disabled. Are you sure about this? >>\\6F7E Containment barrier disabled. Are you sure about this? 05368_ Connecting with Deep Containment System... 05368_ Containment barrier disabled. You'd better know what you're doing. >>\\GFNF Containment barrier disabled. You'd better know what you're doing. 05371_ Connecting with Deep Containment System... 05371_ Containment barrier disabled. Signature recorded so we know who to blame when the place goes to hell. Again. >>\\RJEE Containment barrier disabled. Signature recorded so we know who to blame when the place goes to hell. Again. 05390_ EXIT=FOUND 05390_ The room is plastered with warning signs of various forms. 05391_ EXIT=IDENTIFIED: DEEP CAVES LOCATION=DEEP CAVES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????????????????? ???????? | | ??????????????????????? ???????? | | ??????????????????????? ???????? | | ??????????????????????? ???????? | | ??????????????????????? ???????? | | ??????????????????????? ???????? | | ??????????????????????? ???????? | | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????????# ##?????? | | ???????????????????????# #?????? | | ???????????????????????# #?????? | | ???????????????????????# @#??????? | | ???????????????????????####??????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 16 Item Schematics ----------------- Imp. Carbon-fiber Leg | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive H-55 Commando | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterSpacefoldCompactor Manual? 0 Play Time 01:15:45 Cumulative 141.8 hours Start 2022.09.02 @ 09:14:08 End 2022.09.04 @ 08:54:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 73 Adventurer 16 Explorer 3 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 59 Achievement% 50 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 56d0a161-02e8-4c63-aaa4-a81c5cc0f0b1