Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 23:36:52 Player: Skysub Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (50) 250 Value Destroyed (1183) 1183 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (877) 877 TOTAL SCORE: 7010 Bonus ------- Follower Combat Kills 103 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -26 Cogmind --------- Core Integrity 0/700 Matter 193/300 Energy 30/100 System Corruption 3% Temperature Cool (10) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Hacking Suite Improved Hacking Suite Makeshift System Shield Skeleton Box > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Tactical Coordination Suite Layered Medium Armor Plating Phasing AFG Shock Rifle Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Backup Power I Backup Power I > --- PROPULSION ------- Improved VTOL Module Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Improved Signal Interpreter Hacking Suite Phasing AFG > --- WEAPON ----------- Power Maul > --- INVENTORY -------- Advanced Weight Redist. System Tactical Coordination Suite Transmission Jammer Layered Medium Armor Plating Layered Medium Armor Plating Makeshift System Shield Skeleton Box Shock Rifle Heavy Battle Rifle Long-range Missile Launcher [Rating: 46] Favorites ----------- Power Backup Power I Engine Backup Power I Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit Cooled VTOL Module Utility Machine Analyzer Device Weight Redist. System Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Backup Plating I Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Slots Evolved 6 | . . . . . 4 . . 2 . . . . . Power 1 | . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . . . . 2 . . . . . Utility 3 | . . . . . 3 . . . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 57 | 7 2 . 1 3 12 3 4 14 2 . 3 1 5 Power 5 | 1 1 . . . 1 . 1 1 . . . . . Engine 4 | 1 . . . . 1 . 1 1 . . . . . Core 1 | . 1 . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 19 | 2 . . . . 4 2 . 9 . . . 1 1 Treads 2 | 2 . . . . . . . . . . . . . Leg 2 | . . . . . 2 . . . . . . . . Wheel 1 | . . . . . . . . 1 . . . . . Hover 8 | . . . . . 2 2 . 3 . . . 1 . Flight 6 | . . . . . . . . 5 . . . . 1 Utility 18 | 1 1 . 1 . 4 . 2 3 1 . 3 . 2 Device 8 | . . . . . 3 . 1 1 . . 3 . . Storage 3 | 1 . . 1 . . . . 1 . . . . . Processor 2 | . 1 . . . . . . 1 . . . . . Hackware 3 | . . . . . . . 1 . . . . . 2 Protection 2 | . . . . . 1 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 15 | 3 . . . 3 3 1 1 1 1 . . . 2 Energy Gun 1 | 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 7 | 2 . . . 1 2 . 1 . . . . . 1 Ballistic Cannon 1 | . . . . . . . . 1 . . . . . Launcher 4 | . . . . 2 . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 . . 4 . . 1 1 . Corrupted Parts 1 | . . . . . . . 1 . . . . . . System Corruption 2 | . . . . . . . 2 . . . . . . Parts Lost 27 | . . . . 3 2 7 2 . 2 1 . 5 5 Power 4 | . . . . 1 . 1 . . . . . 2 . Propulsion 11 | . . . . 1 . 3 . . 2 . . 2 3 Utility 8 | . . . . . 1 2 1 . . 1 . 1 2 Weapon 4 | . . . . 1 1 1 1 . . . . . . Highest Loss Streak 7 | . . . . 2 1 7 2 . 1 1 . 5 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 9 | 2 6 7 7 13 13 10 10 11 9 9 5 10 9 Power . | . 1 1 1 1 . . . . . . . . . Propulsion 1 | 1 2 2 2 3 3 2 . . . . . . . Utility 2 | . . . . 1 3 1 2 3 3 4 3 6 5 Weapon 4 | . 3 4 4 5 5 5 5 4 3 4 1 3 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 16 | . . . . 5 . . . 2 1 3 1 . 4 Power 1 | . . . . 1 . . . . . . . . . Propulsion 3 | . . . . 3 . . . . . . . . . Utility 9 | . . . . 1 . . . 2 . 2 1 . 3 Weapon 2 | . . . . . . . . . 1 . . . 1 Tool/Special 1 | . . . . . . . . . . 1 . . . Average Slot Usage (%) 84 | . 89 100 100 88 66 75 59 78 90 83 77 78 45 Engine 5 | . 5 . . . 2 5 . 13 15 15 15 12 . Core 5 | . 8 14 14 8 . . . . . . . . . Treads 12 | . 28 28 28 22 1 2 . . . . . . . Hover 2 | . . . . . 11 . 17 7 . . . . . Flight 6 | . . . . . . . . 14 26 23 23 22 8 Device 2 | . . . . . 7 16 11 3 . . 1 7 6 Storage 10 | . 14 14 14 14 9 9 9 7 7 7 7 7 7 Processor 12 | . 4 14 14 14 9 9 9 10 15 15 15 12 1 Hackware 2 | . . . . . . . 4 7 7 7 7 7 18 Protection 1 | . . . . . 4 5 . . 6 6 . . . Energy Gun 1 | . . . . 5 2 . . . . . . . . Ballistic Gun 11 | . 28 28 28 14 10 5 . . . . . . . Launcher 2 | . . . . 7 4 4 1 . 2 . . . . Impact Weapon 2 | . . . . . . 2 6 7 7 7 7 6 . Peak Build Rating 46 | 6 11 11 12 16 37 28 26 34 40 33 43 46 27 Average Rating 20 | 5 8 11 11 13 25 23 21 28 34 32 32 38 23 On Entrance 20 | . 6 11 11 12 12 27 18 24 34 33 32 38 24 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 36 | 13 13 13 28 31 36 35 24 24 17 16 35 35 18 Greatest Support 40 | 40 40 40 40 40 30 30 24 37 28 16 16 18 13 Greatest Overweight (x) 4 | 1 . . . 1 2 1 1 4 . . 2 2 3 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 10 10 10 10 10 Average Capacity 11 | 7 8 8 8 15 15 15 15 11 10 10 10 10 9 Most Carried 15 | 5 7 7 8 15 15 10 15 15 10 10 10 10 10 Average Carried 9 | 3 6 7 7 13 13 9 10 11 9 9 4 10 8 Final Capacity 15 | 8 8 8 15 15 15 15 15 10 10 10 10 10 5 Final Carried 15 | 5 7 7 8 15 11 8 15 10 10 10 10 10 5 Class Distribution -------------------- 62% | Mutant 17% | Sprinter 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Scout | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -7/Deep Caves Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Matter Collected 1640 | 235 161 32 . 336 368 38 17 228 84 76 . . 65 Remotely . | . . . . . . . . . . . . . . Salvage Created 1665 | 26 342 . . 309 497 40 64 254 . . . . 133 Parts 101 | 4 20 . . 17 33 1 13 3 . . . . 10 Haulers Intercepted 3 | . . . . . 1 . . 2 . . . . . Recyclers Shooed 2 | . 1 . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . 9 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 41 | . 4 . . 17 8 1 3 . . . . . 8 Guns 23 | . 4 . . 8 6 1 . . . . . . 4 AOE 18 | . . . . 9 2 . 3 . . . . . 4 Classes Destroyed 15 | 1 6 . . 3 3 . 2 . . . . . . Worker 4 | . 1 . . . 1 . 2 . . . . . . Builder 5 | . 1 . . 1 1 . . 2 . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 3 | . . . . . 1 . . 2 . . . . . Recycler 3 | . 1 . . 1 . . . 1 . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . Watcher 2 | . 1 . . . 1 . . . . . . . . Swarmer 11 | . . . . 3 . . . . . . . . 8 Cutter 3 | . . . . . . . 3 . . . . . . Grunt 10 | . 4 . . 2 4 . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . Sentry 3 | . . . . . 3 . . . . . . . . Hunter 2 | . . . . . 1 1 . . . . . . . Assembled 11 | . . . . 11 . . . . . . . . . Best Kill Streak 5 | 1 4 . . 5 4 1 5 2 . . . . 4 Combat Bots Only 4 | . 2 . . 3 4 1 3 . . . . . 4 Max Kills in Single Turn 3 | 1 1 . . 2 1 1 3 1 . . . . 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . 2 1 . 2 . . . . . 3 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Hostile Shots Fired 388 | . 23 . . 49 76 44 28 . 25 25 . 36 82 Missed 154 | . 5 . . 17 23 17 6 . 17 14 . 23 32 Hits 234 | . 18 . . 32 53 27 22 . 8 11 . 13 50 Melee 11 | . . . . 6 . . 4 . . . . 1 . Projectile 223 | . 18 . . 26 53 27 18 . 8 11 . 12 50 AOE 1 | . . . . . . . 1 . . . . . . Critical Strikes 8 | . . . . 1 2 2 2 . . 1 . . . Damage Taken 3916 | . 206 . . 470 799 406 548 33 117 112 . 365 860 Core 1331 | . 60 . . 117 183 101 165 . 33 31 . 144 497 Absorbed by Shields 23 | . . . . . . 23 . . . . . . . Core Remaining (%) 49 | 100 . . . 29 . . 18 . . . . . . Volleys Fired 145 | 5 27 3 . 49 34 6 7 . 1 . . . 13 Largest 2 | 2 2 2 . 2 2 2 2 . 1 . . . 1 Hottest 60 | 60 40 40 . 60 55 55 55 . 30 . . . 43 Shots Fired 250 | 10 54 6 . 86 63 9 8 . 1 . . . 13 Gun 216 | 10 54 6 . 72 54 6 5 . . . . . 9 Cannon . | . . . . . . . . . . . . . . Launcher 34 | . . . . 14 9 3 3 . 1 . . . 4 Special . | . . . . . . . . . . . . . . Kinetic 208 | 9 54 6 . 65 54 6 5 . . . . . 9 Thermal 8 | 1 . . . 7 . . . . . . . . . Explosive 34 | . . . . 14 9 3 3 . 1 . . . 4 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 19 | 3 19 3 . 8 13 3 2 . . . . . 4 Robot Miss Streak 4 | 2 2 1 . 4 2 1 2 . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . Shots Hit Robots 173 | 5 41 4 . 52 49 5 4 6 . 1 . . 6 Core Hits 98 | 4 16 . . 34 25 3 5 1 . . . . 10 Critical Kills 1 | . . . . . 1 . . . . . . . . Critical Parts Destroyed 5 | . . . . . 1 . 1 2 . 1 . . . Critical Strikes 6 | . . . . . 2 . 1 2 . 1 . . . Destroy 2 | . . . . . 2 . . . . . . . . Smash 4 | . . . . . . . 1 2 . 1 . . . Melee Attacks 27 | . . . . . 3 . 4 17 1 2 . . . Impact 27 | . . . . . 3 . 4 17 1 2 . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . 1 6 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3924 | 55 415 37 . 1116 1074 117 340 297 . 57 . . 416 Guns 1895 | 52 414 37 . 461 732 48 32 . . . . . 119 Cannons . | . . . . . . . . . . . . . . Explosions 1609 | . . . . 655 336 66 255 . . . . . 297 Melee 407 | . . . . . . . 53 297 . 57 . . . Ramming 13 | 3 1 . . . 6 3 . . . . . . . Kinetic 1831 | 42 414 37 . 407 732 48 32 . . . . . 119 Thermal 64 | 10 . . . 54 . . . . . . . . . Explosive 1609 | . . . . 655 336 66 255 . . . . . 297 Electromagnetic . | . . . . . . . . . . . . . . Impact 407 | . . . . . . . 53 297 . 57 . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 2 . . 1 1 3 3 Average Corruption 2 | . . . . . . . 2 . . 1 1 3 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 6 | . . . . . . . 1 . . . . 2 3 Message Errors 1 | . . . . . . . . . . . . 1 . Matter Fused 1 | . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . 1 . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 318 | . . . . 2 . . 95 151 13 57 . . . Projectiles . | . . . . . . . . . . . . . . Explosions 57 | . . . . 2 . . 42 . 13 . . . . Melee 261 | . . . . . . . 53 151 . 57 . . . Knockbacks 2 | . . . . . . . . 1 . 1 . . . Impact 2 | . . . . . . . . 1 . 1 . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 255 | . . . . . 21 . 151 . 29 . . . 54 Shots 6 | . . . . . 1 . 3 . 1 . . . 1 Rammed 2 | 1 1 . . . . . . . . . . . . Targets Rammed 6 | 1 1 . . . 3 1 . . . . . . . Kicked 4 | . . . . . 3 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 122 | 20 21 8 . 28 38 16 . . . . . 122 . Average Temperature 10 | 10 6 4 . 8 14 6 . . . . . 62 . Received Heat Transfer 822 | . 117 . . 66 261 192 . . 12 12 . 108 54 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 11 | . . . . . . . . 11 . . . . . Impact Corruptions 9 | . . . . . . . 1 6 . 2 . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 150 | 25 . . . 125 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Maximum Alert Level 1 | . . . . . 1 1 . . . . . . . Low Security (%) 93 | 100 100 100 . 100 55 58 100 100 . . . . . Level 1 6 | . . . . . 44 41 . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 275 | 5 97 30 . 93 275 226 76 28 . . . . . Initial 172 | . . 30 . . 1 172 76 28 . . . . . Average 43 | . 56 2 . 26 150 195 37 5 . . . . . Influence Increases 1477 | 5 169 . . 273 435 54 119 92 30 60 . . 240 Destroy 0b10 Robot/C 660 | . 80 . . 120 220 20 60 . . . . . 160 Destroy 0b10 Robot/NC 100 | 5 25 . . 10 20 . 15 25 . . . . . Destroy Leader 160 | . 22 . . 20 74 10 10 4 . . . . 20 Allied During Kill 10 | . . . . . 10 . . . . . . . . Successful Hack 42 | . 12 . . . 18 . . 12 . . . . . Select Force Hacks 60 | . 30 . . . 30 . . . . . . . . Disable Machine 105 | . . . . 45 15 . 15 30 . . . . . Destroy Structure 175 | . . . . 78 48 24 19 6 . . . . . Partial Spotted 15 | . . . . . . . . 15 . . . . . Lose Combat Pursuer 150 | . . . . . . . . . 30 60 . . 60 Influence Decreases 1327 | 5 90 79 . 268 175 163 213 133 46 35 30 . 90 Entered New Map 301 | . . 49 . . 4 93 80 34 9 2 30 . . Time Decay 811 | 5 90 30 . 238 131 . 113 99 32 23 . . 50 Lost Part 195 | . . . . 30 20 70 20 . 5 10 . . 40 Lost Ally 20 | . . . . . 20 . . . . . . . . Squads Dispatched 19 | . 2 . . . 11 . 3 2 . . . . 1 Investigation 5 | . 1 . . . 4 . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . . . Reinforcement 8 | . 1 . . . 3 . 3 1 . . . . . Assault 1 | . . . . . . . . . . . . . 1 Garrison 4 | . . . . . 4 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . 1 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Distress Signals 3 | . . . . . 2 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 106 | . 6 . . 23 17 5 9 . 3 7 . 15 21 Peak Tracking Total 13 | . 2 . . 11 4 4 4 . 1 6 . 13 9 Tactical Retreats 10 | . . . . 4 . . . . 2 2 . 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Traps Triggered 5 | . . . . . . 4 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Machines Disabled 7 | . . . . 3 1 . 1 2 . . . . . Max in Single Turn 2 | . . . . 2 1 . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Machines Accessed 19 | . 2 . 1 1 4 . 3 6 1 1 . . . Terminals 9 | . 1 . . . 2 . 1 5 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . Scanalyzers 2 | . . . . . . . 1 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 43 | . 5 . 1 1 9 . 8 17 1 1 . . . Successful 24 | . 4 . 1 1 5 . 3 8 1 1 . . . Failed 19 | . 1 . . . 4 . 5 9 . . . . . Catastrophic 4 | . . . . . 2 . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 25 | . 3 . 2 . 5 . 3 12 . . . . . Terminals 25 | . 3 . . . 6 . 3 13 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . Scanalyzers 6 | . . . . . . . 2 4 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Terminal Hacks 8 | . 1 . 1 1 . . . 3 1 1 . . . Open Door 3 | . . . . 1 . . . . 1 1 . . . Open DSF 1 | . . . . . . . . 1 . . . . . Branch Access Points 2 | . 1 . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . . . . Scanalyzer 4 | . . . . . . . 2 2 . . . . . Insert Component 2 | . . . . . . . 1 1 . . . . . Analyze 2 | . . . . . . . 1 1 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 9 | . 2 . . . 3 . 1 3 . . . . . Terminals 7 | . 1 . . . 2 . 1 3 . . . . . Botnet 7 | . 1 . . . 2 . 1 3 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . . . 4 . 3 5 . . . . . Full Trace Events 1 | . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 1 . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 1 . . . . . Part Schematics Acquired 2 | . . . . . . . 1 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Total Allies 2 | . . . . 2 . . . . . . . . . Largest Group 2 | . . . . 2 2 . . . . . . . . Highest-Rated Group 50 | . . . . 50 50 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 18 | . . . . . 18 . . . . . . . . Total Damage 255 | . . . . . 255 . . . . . . . . Kills 4 | . . . . . 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Active Infowar (turns) 4489 | . 64 398 722 1073 299 160 264 459 209 264 366 188 23 Sensors 31 | . . . . . 31 . . . . . . . . Structural 91 | . . . . . . . 91 . . . . . . Machine Analysis 4489 | . 64 398 722 1073 299 160 264 459 209 264 366 188 23 Jamming 3 | . . . . . . . . . . . 3 . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . 1 2 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Turns Passed 4853 | 104 208 398 722 1073 299 160 264 459 209 264 366 188 139 Spaces Moved 5294 | 53 76 244 451 472 128 74 217 485 678 814 975 404 223 Core 29 | 16 . . . . . . . 1 . . . . 12 Treads 1304 | 37 76 244 451 472 9 15 . . . . . . . Legs 74 | . . . . . 19 55 . . . . . . . Wheels 189 | . . . . . . . . 189 . . . . . Hover 451 | . . . . . 100 4 217 130 . . . . . Flight 3247 | . . . . . . . . 165 678 814 975 404 211 Fastest Speed 27 | 50 160 160 160 160 77 77 77 27 27 30 30 27 29 Average Speed 75 | 134 160 160 160 185 140 157 78 74 28 30 32 37 42 Slowest Speed 270 | 160 160 160 160 240 270 240 150 250 30 30 172 172 200 Overloaded Moves 56 | . . . . . . . . . . . . 48 8 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . 1 . 1 1 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 14 65 88 91 17 31 17 12 80 77 84 53 57 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 3 | . 1 . . . 1 . . . . . 1 . . Known Exits Taken 7 | . 1 . . . 1 . 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . . . 1 . Scrap Searched 16 | . . 1 . 1 . . . . 2 8 3 . 1 Spaces Dug 29 | . . . . . 1 . 10 6 11 1 . . . Terrain Destroyed 249 | . . . . 91 44 10 19 6 11 1 . . 67 Melee 11 | . . . . . 1 . 2 6 1 1 . . . Projectile . | . . . . . . . . . . . . . . AOE 238 | . . . . 91 43 10 17 . 10 . . . 67 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Total 5878 | 73 112 246 453 600 190 110 294 553 690 829 1036 438 254 Wait 203 | 1 5 . . 55 4 10 47 17 . 9 17 32 6 Move 5277 | 53 75 243 450 471 128 73 216 484 677 811 974 401 221 Hop 3 | . . . . . . . . . . 1 . 1 1 Pick Up 67 | 6 2 . 1 13 2 . 11 5 3 3 20 . 1 Fast Attach 22 | 4 1 . . 1 1 . 4 8 . . 1 1 1 Attach 29 | 2 . . . . 6 4 4 5 2 . 1 . 5 Detach 8 | . . . . . 1 1 . 2 1 . 1 . 2 Swap 26 | 2 1 . 1 5 7 2 1 1 2 . 2 2 . Drop 53 | . . . 1 6 1 . . 14 3 3 20 1 4 Fire 145 | 5 27 3 . 49 34 6 7 . 1 . . . 13 Melee 27 | . . . . . 3 . 4 17 1 2 . . . Ram . | . . . . . . . . . . . . . . Kick 4 | . . . . . 3 1 . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . Escape Stasis 13 | . . . . . . 13 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison -8/Materials -7/Factory (discovered 3 exits: *Low x2 / DSF) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 105 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 313 | -10/Materials | Entered Mines 634 | -10/Mines | Discovered new exit (range 10) 661 | -10/Mines | Learned Materials stockpile data 703 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 704 | -10/Mines | Discovered new exit (range 5) 711 | -10/Mines | Entered Exiles 751 | -10/Exiles | Met 8R-AWN 779 | -10/Exiles | Met EX-HEX 825 | -10/Exiles | Met EX-BIN 924 | -10/Exiles | Aligned with FarCom system 926 | -10/Exiles | Given EX-Vault access code 963 | -10/Exiles | Opened EX-Vault 974 | -10/Exiles | Found Skeleton Box 1007 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1055 | -10/Exiles | Met EX-DEC 1105 | -10/Exiles | Visited The Gauntlet 1421 | -10/Exiles | Discovered new exit (range 10) 1433 | -10/Exiles | Left Exiles lab with Skeleton Box 1433 | -10/Exiles | Entered Mines 1482 | -9/Mines | Assembled infested the area 1487 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1974 | -9/Mines | Learned location of 1 exit from Materials 2092 | -9/Mines | Core integrity fell below 50% 2149 | -9/Mines | Discovered new exit (range 16) 2253 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2358 | -9/Mines | Discovered new exit (range 12) 2430 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2435 | -9/Mines | Found Prototype Device 2506 | -9/Mines | Entered Materials 2506 | -8/Materials | Accompanied by 2 allies 2506 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2507 | -8/Materials | Identified exit to Factory 2511 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2731 | -8/Materials | Identified Exp. Sensor Array 2734 | -8/Materials | Garrison activated, responded to threat 2805 | -8/Materials | Identified exit to Garrison 2805 | -8/Materials | Entered Garrison 2887 | -8/Garrison | Triggered checkpoint 2954 | -8/Garrison | Discovered new exit (range 8) 2964 | -8/Garrison | Core integrity fell below 50% 2965 | -8/Garrison | Entered Materials 2992 | -8/Materials | Lost 7 parts (1p3n2u1w) 3177 | -8/Materials | Discovered exit to Factory (range 3) 3227 | -8/Materials | Core integrity fell below 20% 3229 | -8/Materials | Entered Factory 3229 | -7/Factory | Evolved 2 slots: Propulsion x2 3424 | -7/Factory | Discovered new exit (range 15) 3427 | -7/Factory | Build established: Scavenger-Mutant 3506 | -7/Factory | Identified exit to Lower Caves 3676 | -7/Factory | Identified exit to DSF 3688 | -7/Factory | Entered Lower Caves 3690 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3773 | -7/Lower Caves | Spotted B-75 Beast 3888 | -7/Lower Caves | Learned Factory emergency access door positions 3894 | -7/Lower Caves | Discovered new exit (range 11) 3896 | -7/Lower Caves | Identified exit to Lower Caves 3897 | -7/Lower Caves | Entered another Lower Caves area 3900 | -7/Lower Caves | Discovered new exit (range 8) 3928 | -7/Lower Caves | Identified exit to Factory 4010 | -7/Lower Caves | Build established: Sprinter 4110 | -7/Lower Caves | Learned Factory trap positions 4112 | -7/Lower Caves | Encountered a Warlord checkpoint 4143 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4146 | -7/Lower Caves | Learned Factory emergency access door positions 4151 | -7/Lower Caves | Discovered new exit (range 10) 4153 | -7/Lower Caves | Identified exit to Zion 4161 | -7/Lower Caves | Entered Zion 4177 | -7/Zion | Discovered new exit (range 13) 4186 | -7/Zion | System corruption cleaned by Quarantine Array 4292 | -7/Zion | Learned location of Armory (-3) 4323 | -7/Zion | Learned Factory interactive machine intel 4394 | -7/Zion | Rebuked by Imprinter 4422 | -7/Zion | Found Prototype Device 4422 | -7/Zion | Identified Phasing AFG 4508 | -7/Zion | Remotely autohacked Sealed Blast Doors 4521 | -7/Zion | Remotely autohacked Sealed Blast Doors 4521 | -7/Zion | Remotely autohacked Sealed Blast Doors 4521 | -7/Zion | Remotely autohacked Sealed Blast Doors 4526 | -7/Zion | Discovered new exit (range 3) 4526 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4526 | -7/Zion | Identified exit to Deep Caves 4527 | -7/Zion | Entered Deep Caves 4683 | -7/Deep Caves | Attacked by Z-Imprinter 4713 | -7/Deep Caves | Discovered new exit (range 7) 4715 | -7/Deep Caves | Entered Proximity Caves 4734 | -6/Proximity Caves | Lost 5 parts (2p2n1u) 4736 | -6/Proximity Caves | Spotted B-75 Beast 4758 | -6/Proximity Caves | Core integrity fell below 50% 4786 | -6/Proximity Caves | Lost 3 parts (2n1u) 4832 | -6/Proximity Caves | Spotter reported a threat 4839 | -6/Proximity Caves | Core integrity fell below 20% 4841 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4854 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- System corrupted: Matter fused (-5). ALERT: Unidentified potential threat approaching Complex 0b10. S-27 Virus destroyed. Lgt. Nuclear Core fries itself beyond repair. The unstable cave ceiling collapses. Adv. Weight Redist. System destroyed. S-27 Virus destroyed. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Y-64 Sentinel: "REQUESTING BACKUP." VTOL Module fries itself beyond repair. The unstable cave ceiling collapses. VTOL Module fries itself beyond repair. Dropped Hvy. Battle Rifle. Dropped Lyr. Medium Armor Plating. Dropped Transmission Jammer. Dropped Med. Storage Unit. Penetrated by Slug. VTOL Module destroyed. Acquired 13 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ??????????????????????????????? | | ??????????????? ??????????????????????????????? | | ???####???##### ???????????? ?????????????????? | | ???# #### ??????????? ?????????????????? | | ???# #?????????# ??????????????????? | | ??## ########## ??????????????????? | | ### ## # #??? "???????????? | | ## ####l#????????????? | | ## g ?????????????? | | ## ## n #####??????????? | | ?# # g ???????????? | | ## #g ?????????????? | | # ## Y # #???????????????? | | ### g s #????????????????? | | #### % #????????????????? | | # #?# %@ ##???????????????? | | ### ### ! #???????????????? | | ??## ## ####;#[! #???????????????? | | ???# ##??## ! ##???????????????? | | ???## ##????# ##????????????????? | | ????### #?????## ##????????????????? | | ??????## #????# #????????????????? | | ##?????## ##????## ##????????????????? | | #??????## #####??????# # ##?????????????????? | | #???????#####??????????#######??????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ######?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | # ##?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 11 Item Schematics ----------------- Mni. Grenade Launcher | -8/Materials | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Signs Are For Wimps Challenges ------------ None Game ------ Seed ExpertNodeMatterbank Manual? 0 Play Time 01:18:16 Cumulative 111.3 hours Start 2025.05.30 @ 19:40:34 End 2025.05.30 @ 23:36:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 55 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 47% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e6fb4f64-4755-48ed-94a7-aa3ea91e7161