Cogmind - Beta 14 --- EXPLORER MODE // 2025.04.12 @ 19:37:36 Player: Kino Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (108) 540 Value Destroyed (4391) 4391 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 11212 Bonus ------- High Alert Combat Kills 21 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 259/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Targeting Computer System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Compact Matter Pod (150) Layered Heavy Armor Plating Advanced Component Analysis Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Fission Core Cold Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Targeting Computer Advanced Transmission Jammer Improved Shield Generator System Shield > --- WEAPON ----------- Shock Rifle Improved Arc Projector Long-range Proton Cannon Gauss Rifle > --- INVENTORY -------- Improved Fusion Compressor Particle Reactor Carbon-fiber Leg Myomer Leg Myomer Leg Biometal Leg High-capacity Battery Medium Matter Pod Compact Matter Pod Layered Heavy Armor Plating Mini Assault Cannon Shock Bomb Launcher [Rating: 91] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Core Shielding Weapon Phase Cannon Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Shotgun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Slots Evolved 15 | . 1 2 2 2 . . . . 2 2 2 2 Power 2 | . . . 1 . . . . . . . . 1 Propulsion 5 | . . 1 . 1 . . . . . 1 1 1 Utility 6 | . 1 1 1 1 . . . . 1 . 1 . Weapon 2 | . . . . . . . . . 1 1 . . Parts Attached 99 | 7 4 18 31 3 . 1 . 4 14 6 5 6 Power 19 | 1 1 2 10 . . . . 1 1 1 1 1 Engine 13 | 1 . 2 8 . . . . . 1 . 1 . Core 5 | . 1 . 2 . . . . 1 . . . 1 Reactor 1 | . . . . . . . . . . 1 . . Propulsion 26 | 2 1 5 6 2 . . . 1 4 2 2 1 Treads . | . . . . . . . . . . . . . Leg 26 | 2 1 5 6 2 . . . 1 4 2 2 1 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 25 | 2 1 5 8 1 . . . . 4 2 . 2 Device 9 | . . . 4 . . . . . 2 1 . 2 Storage 3 | 1 . 2 . . . . . . . . . . Processor 3 | 1 . . 2 . . . . . . . . . Hackware 1 | . . . . . . . . . . 1 . . Protection 9 | . 1 3 2 1 . . . . 2 . . . Artifact . | . . . . . . . . . . . . . Weapon 29 | 2 1 6 7 . . 1 . 2 5 1 2 2 Energy Gun 10 | 1 . 3 2 . . . . . 2 . 1 1 Energy Cannon 5 | . . . 2 . . . . . 2 . 1 . Ballistic Gun 7 | 1 . 3 2 . . . . . . 1 . . Ballistic Cannon 2 | . 1 . . . . 1 . . . . . . Launcher 4 | . . . 1 . . . . 2 . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . 1 . . . 1 . . Corrupted Parts 2 | . . . 2 . . . . . . . . . System Corruption 3 | . . . 3 . . . . . . . . . Parts Lost 48 | . . . 10 . . . . 9 8 . 3 18 Power 8 | . . . 2 . . . . 1 2 . . 3 Propulsion 13 | . . . 1 . . . . 4 2 . . 6 Utility 15 | . . . 3 . . . . 3 2 . 2 5 Weapon 12 | . . . 4 . . . . 1 2 . 1 4 Highest Loss Streak 10 | . . . 2 . . . . 6 3 . 3 10 To Critical Strikes 2 | . . . . . . . . . . . 1 1 Average Slot Usage (%) 88 | . 100 95 94 95 100 99 100 64 85 88 86 63 Engine 9 | . 6 9 11 14 14 14 14 9 5 . 4 1 Core 2 | . 5 . 3 . . . . 2 6 5 . 2 Leg 23 | . 25 27 24 27 28 28 28 11 21 27 30 19 Device 7 | . . . 6 14 14 14 14 6 8 11 10 12 Storage 7 | . 12 10 8 7 7 7 7 7 6 5 5 3 Processor 12 | . 12 10 16 14 14 14 14 14 12 11 8 4 Protection 7 | . 12 20 5 2 7 7 7 2 7 5 3 . Energy Gun 2 | . . 7 4 . . . . . 2 5 4 3 Energy Cannon 3 | . . . 3 7 7 . . . 7 5 5 1 Ballistic Gun 3 | . 12 10 7 . . . . . . 4 5 1 Ballistic Cannon 2 | . 11 . . . . 6 7 7 3 . . . Launcher 2 | . . . . 7 7 7 7 4 . . . . Peak Build Rating 91 | 7 11 14 29 33 33 33 33 34 60 65 76 91 Average Rating 32 | 4 9 11 23 30 33 32 33 21 50 60 68 60 On Entrance 29 | . 7 11 12 27 33 33 33 33 18 41 65 68 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 92 | 16 20 56 69 76 76 76 73 73 84 80 84 92 Greatest Support 128 | 20 20 30 37 42 42 42 42 42 63 80 108 128 Greatest Overweight (x) 19 | 1 . 1 2 1 1 1 1 19 5 . . 13 Average Overweight (x) 1 | . . . 1 1 1 1 1 4 1 . . . Largest Inventory Capacity 20 | 10 10 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 9 10 12 20 20 20 20 20 20 20 20 20 19 Most Carried 17 | 8 10 12 15 11 10 10 9 9 16 17 16 16 Average Carried 10 | 4 8 9 10 10 10 9 9 8 10 14 14 12 Final Capacity 20 | 10 10 20 20 20 20 20 20 20 20 20 20 5 Final Carried 16 | 5 10 10 11 10 10 9 9 8 16 16 14 5 Class Distribution -------------------- 54% | Hacker-Mutant 31% | Scavenger-Mutant 13% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Matter Collected 2666 | 76 201 683 751 80 30 154 . 57 455 . 80 99 Remotely . | . . . . . . . . . . . . . Salvage Created 4633 | . 119 1080 1346 115 112 227 . 70 1083 81 326 74 Parts 234 | . 8 81 65 4 5 3 . 5 45 1 14 3 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Combat Hostiles Destroyed 95 | . 4 28 23 3 2 8 . 4 17 1 4 1 Guns 45 | . 1 25 12 . . . . . 3 . 4 . Cannons 36 | . 3 3 10 2 2 2 . 2 12 . . . AOE 10 | . . . 1 1 . 6 . 2 . . . . Classes Destroyed 13 | . 3 4 1 . . . . 2 3 . . . Worker 5 | . . 1 2 . . . . . 2 . . . Builder 1 | . . . . . . . . . 1 . . . Recycler 5 | . 1 1 2 . . . . . 1 . . . Operator 1 | . . . . . . . . . 1 . . . Watcher 1 | . . . . . . . . . 1 . . . Swarmer 11 | . 2 6 . . . 1 . 2 . . . . Grunt 39 | . 2 14 8 2 . 4 . . 8 . 1 . Brawler 5 | . . 1 1 . . 2 . . . . 1 . Duelist 6 | . . 1 3 1 . . . . . . 1 . Sentry 21 | . . 6 9 . 1 1 . . 2 1 1 . Hunter 8 | . . . 2 . 1 . . . 4 . . 1 Programmer 4 | . . . . . . . . 1 3 . . . Behemoth 1 | . . . . . . . . 1 . . . . Best Kill Streak 5 | . 2 4 4 3 2 5 . 2 3 1 1 1 Combat Bots Only 5 | . 2 4 3 3 2 5 . 2 3 1 1 1 Max Kills in Single Turn 2 | . 1 2 2 1 1 2 . 2 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . 1 1 . 2 . 1 . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Hostile Shots Fired 1205 | . 22 108 244 10 24 36 . 80 216 6 77 382 Missed 365 | . 8 34 60 1 9 15 . 27 64 1 21 125 Damage Taken 8604 | . 116 636 1774 154 109 259 . 635 1436 58 832 2595 Core 2089 | . 19 68 219 10 7 34 . 98 237 . 92 1305 Absorbed by Shields 339 | . . . . . . . . . . 21 236 82 Redirected to Shielding 364 | . 4 9 214 . . . . . 122 . 15 . Ignored by Resistances 5368 | . 73 399 1077 91 74 161 . 368 865 47 615 1598 Core Remaining (%) 84 | 100 92 83 60 . . . . 78 72 100 92 . Volleys Fired 296 | 1 13 63 86 5 3 17 . 15 60 3 24 6 Largest 3 | 2 2 2 2 2 2 2 . 2 3 3 3 2 Hottest 250 | 70 55 73 99 99 99 78 . 84 250 193 194 86 Shots Fired 553 | 2 26 116 152 10 6 34 . 29 109 9 49 11 Gun 300 | 2 13 104 100 . . . . . 29 6 38 8 Cannon 206 | . 13 12 47 5 3 17 . 15 80 3 11 . Launcher 47 | . . . 5 5 3 17 . 14 . . . 3 Special . | . . . . . . . . . . . . . Kinetic 245 | 1 26 76 67 . . 17 . 15 13 3 24 3 Thermal 202 | 1 . 34 56 . . . . . 96 6 9 . Explosive 37 | . . . 5 5 3 17 . 7 . . . . Electromagnetic 69 | . . 6 24 5 3 . . 7 . . 16 8 Robot Hit Streak 55 | . 10 30 28 7 9 14 . 18 55 15 17 5 Robot Miss Streak 2 | . 1 2 2 1 . 1 . 1 1 1 1 1 Penetration Max 1 | . . . . . . . . . . . 1 . Secondary Targets 4 | . . 3 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . Shots Hit Robots 469 | . 20 104 127 7 4 28 . 27 91 7 45 9 Core Hits 224 | . 11 57 53 6 3 17 . 9 46 2 16 4 Critical Kills 3 | . . 1 . . . . . . 1 . 1 . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . Critical Strikes 19 | . 2 3 4 . . 1 . 3 4 . 2 . Burn 5 | . . 2 2 . . . . . 1 . . . Meltdown 1 | . . . . . . . . . 1 . . . Destroy 4 | . . 1 1 . . . . . . . 2 . Blast 8 | . 2 . . . . 1 . 3 2 . . . Corrupt 1 | . . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10650 | . 268 1533 2440 331 108 1085 . 732 2839 187 962 165 Guns 4314 | . 72 1364 1293 . . . . . 675 126 682 102 Cannons 4727 | . 196 160 927 125 87 427 . 402 2062 61 280 . Explosions 1452 | . . . 174 206 21 658 . 330 . . . 63 Melee . | . . . . . . . . . . . . . Ramming 157 | . . 9 46 . . . . . 102 . . . Kinetic 3988 | . 268 1095 843 . . 427 . 402 365 37 523 28 Thermal 3984 | . . 360 896 . . . . . 2372 150 206 . Explosive 1239 | . . . 101 206 21 658 . 253 . . . . Electromagnetic 1282 | . . 69 554 125 87 . . 77 . . 233 137 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . 2 4 3 . . . . . . . 6 5 Average Corruption 2 | . 1 3 1 . . . . . . . 5 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 49 | . 2 27 12 . . . . . . . 2 6 Message Errors 9 | . . 6 1 . . . . . . . . 2 Matter Fused 15 | . 1 6 5 . . . . . . . 2 1 Heat Flow Errors 3 | . . 3 . . . . . . . . . . Energy Discharges 2 | . . 1 . . . . . . . . . 1 Parts Rejected 1 | . . 1 . . . . . . . . . . Parts Fused 1 | . . . 1 . . . . . . . . . Data Loss (minor) 9 | . . 7 1 . . . . . . . . 1 Data Loss (major) 5 | . 1 2 2 . . . . . . . . . Misfires 2 | . . 1 1 . . . . . . . . . Alerts 2 | . . . 1 . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 76 | . . 4 36 . . 36 . . . . . . Projectiles 42 | . . 4 23 . . 15 . . . . . . Explosions 34 | . . . 13 . . 21 . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 6 | . 1 . . . . 3 . . 2 . . . Impact 1 | . . . . . . . . . 1 . . . Kinetic 5 | . 1 . . . . 3 . . 1 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 227 | . . . 38 39 37 92 . . . . . 21 Shots 17 | . . . 2 2 2 8 . . . . . 3 Rammed . | . . . . . . . . . . . . . Targets Rammed 20 | . . 3 8 . . . . . 9 . . . Kicked 20 | . . 3 8 . . . . . 9 . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 487 | 30 73 254 471 120 42 12 . 219 487 104 54 111 Average Temperature 90 | 18 28 64 84 67 23 5 . 152 139 59 28 78 Received Heat Transfer 3025 | . 81 441 963 99 24 126 . 366 576 32 97 220 Effects 18 | . . . 7 . . . . . 11 . . . Shutdowns 6 | . . . 2 . . . . . 4 . . . Energy Bleed 2 | . . . . . . . . . 2 . . . Interference 8 | . . . 3 . . . . . 5 . . . Short Circuit 1 | . . . 1 . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 4 | . . . 3 . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . 2 1 . . Combat Hostiles 3 | . . . . . . . . . 2 1 . . Parts Melted 16 | . . 1 3 . . . . . 9 2 1 . Heat Transferred 7421 | . . 1221 2024 . . . . . 3643 274 259 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Peak Influence 458 | . 140 458 215 131 . . . . 153 68 103 39 Initial 42 | . . 42 36 34 . . . . . 21 24 39 Average 82 | . 63 171 88 112 . . . . 43 24 33 21 Maximum Alert Level 2 | . . 2 1 . . . . . . . . . Low Security (%) 90 | 100 100 55 96 100 . . . . 100 100 100 100 Level 1 8 | . . 39 3 . . . . . . . . . Level 2 . | . . 4 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . . 1 4 . . . . . 5 . . 1 Investigation . | . . . . . . . . . . . . . Extermination 3 | . . . . . . . . . 3 . . . Reinforcement 6 | . . 1 2 . . . . . 2 . . 1 Assault . | . . . . . . . . . . . . . Garrison 2 | . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Distress Signals 7 | . 1 1 4 . . . . . . . . 1 Communications Jammed 21 | . . . . . . . . . . . . 21 Distress Signals 21 | . . . . . . . . . . . . 21 Times Spotted 139 | . 7 32 36 3 2 9 . 4 26 1 7 12 Peak Tracking Total 7 | . 3 4 5 3 1 5 . 3 4 1 4 7 Tactical Retreats 4 | . . . 1 . . . . . 1 . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Traps Triggered 15 | . 3 2 3 . . . . . 1 . 1 5 Indirectly 1 | . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Machines Disabled 2 | . . . 2 . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Machines Accessed 9 | . 3 2 . 1 . . . . 2 . 1 . Terminals 7 | . 3 2 . 1 . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . Total Hacks 12 | . 4 2 . 2 . . . . 3 . 1 . Successful 8 | . 3 2 . 1 . . . . 1 . 1 . Failed 4 | . 1 . . 1 . . . . 2 . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 9 | . 4 2 . 2 . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 . . . Terminal Hacks 7 | . 3 2 . 1 . . . . . . 1 . Record 2 | . 1 1 . . . . . . . . . . Open DSF 2 | . . . . 1 . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . Hacking Detections 4 | . 2 . . 1 . . . . 1 . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Turns Passed 9844 | 84 378 1417 1705 397 831 706 158 1142 2151 148 330 397 Spaces Moved 4535 | 50 276 726 616 193 416 344 85 291 976 108 198 256 Core 91 | 14 . . . . . . . 27 . . . 50 Treads . | . . . . . . . . . . . . . Legs 4444 | 36 276 726 616 193 416 344 85 264 976 108 198 206 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 186 187 187 187 187 187 186 118 120 50 Average Speed 188 | 127 120 159 212 187 187 187 187 375 196 118 123 141 Slowest Speed 1000 | 190 120 190 265 187 187 187 187 1000 470 118 125 700 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 52 68 60 6 60 69 69 50 30 4 6 9 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched 1 | . . . . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 201 | . . . 35 27 17 93 . 21 5 1 2 . Melee . | . . . . . . . . . . . . . Projectile 9 | . . . . . . 1 . . 5 1 2 . AOE 192 | . . . 35 27 17 92 . 21 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Total 5295 | 68 300 875 859 220 463 374 84 313 1102 121 237 279 Wait 211 | . . 34 78 15 45 12 . 3 16 . 5 3 Move 4523 | 49 275 725 615 192 415 343 84 290 975 107 197 256 Hop . | . . . . . . . . . . . . . Pick Up 103 | 11 6 17 28 3 . . . 1 21 5 3 8 Fast Attach 1 | 1 . . . . . . . . . . . . Attach 79 | 6 1 12 23 3 . 1 . 2 14 6 5 6 Detach 1 | . . . . . . . . . 1 . . . Swap 19 | . 3 6 8 . . . . 2 . . . . Drop 37 | . 2 15 13 2 . 1 . . 1 . 3 . Fire 296 | 1 13 63 86 5 3 17 . 15 60 3 24 6 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 20 | . . 3 8 . . . . . 9 . . . Crush . | . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 85 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Evolved 1 slot: Utility x1 102 | -10/Materials | Identified exit to Mines 102 | -10/Materials | Discovered exit to Mines (range 15) 307 | -10/Materials | Build established: Hacker-Mutant 359 | -10/Materials | Identified exit to Materials 359 | -10/Materials | Discovered exit to Materials (range 8) 463 | -10/Materials | Entered another Materials area 463 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 939 | -9/Materials | Identified exit to Materials 939 | -9/Materials | Discovered exit to Materials (range 16) 1236 | -9/Materials | Discovered exit to Materials (range 16) 1252 | -9/Materials | Identified exit to Mines 1252 | -9/Materials | Discovered exit to Mines (range 6) 1880 | -9/Materials | Entered another Materials area 1880 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1901 | -8/Materials | Build established: Scavenger-Mutant 2283 | -8/Materials | Build established: Hacker-Mutant 3433 | -8/Materials | Garrison activated, responded to threat 3456 | -8/Materials | Build established: Scavenger-Mutant 3465 | -8/Materials | Identified exit to Factory 3465 | -8/Materials | Discovered exit to Factory (range 16) 3585 | -8/Materials | Entered Factory 3585 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3953 | -7/Factory | Identified exit to Lower Caves 3953 | -7/Factory | Discovered exit to Lower Caves (range 16) 3982 | -7/Factory | Entered Lower Caves 4381 | -7/Lower Caves | Learned 4 Factory zone layouts 4426 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4805 | -7/Lower Caves | Identified exit to Lower Caves 4805 | -7/Lower Caves | Discovered exit to Lower Caves (range 5) 4813 | -7/Lower Caves | Entered another Lower Caves area 5464 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5495 | -7/Lower Caves | Identified exit to Data Miner 5495 | -7/Lower Caves | Discovered exit to Data Miner (range 10) 5519 | -7/Lower Caves | Entered Data Miner 5519 | -7/Data Miner | Identified exit to Proximity Caves 5519 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 5555 | -7/Data Miner | Met Data Miner 5632 | -7/Data Miner | Received God Mode back door access code from Data Miner 5677 | -7/Data Miner | Entered Proximity Caves 5937 | -6/Proximity Caves | Spotted B-75 Beast 6033 | -6/Proximity Caves | Destroyed B-75 Beast 6062 | -6/Proximity Caves | Lost 6 parts (1p3n2u) 6255 | -6/Proximity Caves | Build established: Hacker-Mutant 6748 | -6/Proximity Caves | Identified exit to Factory 6748 | -6/Proximity Caves | Discovered exit to Factory (range 15) 6819 | -6/Proximity Caves | Entered Factory 6819 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6991 | -6/Factory | Lost 3 parts (1p1n1w) 8450 | -6/Factory | Build established: Hacker-Gunner 8878 | -6/Factory | Spotted B-75 Beast 8955 | -6/Factory | Identified exit to Factory 8955 | -6/Factory | Discovered exit to Factory (range 8) 8970 | -6/Factory | Entered another Factory area 8970 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9102 | -5/Factory | Identified exit to Factory 9102 | -5/Factory | Discovered exit to Factory (range 5) 9118 | -5/Factory | Entered another Factory area 9118 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9202 | -4/Factory | Identified exit to DSF 9373 | -4/Factory | Lost 3 parts (2u1w) 9424 | -4/Factory | Identified exit to Research 9424 | -4/Factory | Discovered exit to Research (range 12) 9448 | -4/Factory | Entered Research 9448 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 9589 | -3/Research | Spotted B-86 Titan 9646 | -3/Research | Found Prototype Device 9684 | -3/Research | Lost 7 parts (1p2n1u3w) 9783 | -3/Research | Core integrity fell below 50% 9813 | -3/Research | Core integrity fell below 20% 9822 | -3/Research | Lost 10 parts (2p4n3u1w) 9845 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09824_ Penetrated by Slug. 09824_ K-01 Serf collects debris. 09825_ Acquired 25 matter. 09826_ K-01 Serf collects debris. 09826_ Acquired 11 matter. 09827_ Slug penetrates Wall. 09827_ Penetrated by Slug. 09827_ K-01 Serf collects debris. 09828_ Penetrated by Slug. 09828_ Slug penetrates Wall. 09829_ K-01 Serf collects debris. 09831_ Penetrated by Slug. 09839_ Slug penetrates Wall. 09841_ System corrupted: Component data lost. 09842_ Penetrated by Slug. 09842_ Slug penetrates Wall. 09844_ C-30 ARC bursts open, deploying its payload. 09844_ S-43 Plague unfolds itself. 09845_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????? ??# + #????????????????? | | ???????????####???# #########?????????????????? | | ??????????????????# %#?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ????????###########% #?????????????????????????? | | ??????? #?????????????????????????? | | ??????? #?????????????????????????? | | ??????? % ##########????????????????? | | ??????? # #????????????????? | | ????????#######+### # #????????????????? | | ??????????????????# # """ #????????????????? | | ??????????????????# #% """ #????????????????? | | ??????????????????# !=+ """ #????????????????? | | ??????????????????#==!=# """ #????????????????? | | ??????????????????#!==!# """ #????????????????? | | ??????????????????#!!!!# =%! #????????????????? | | ??????????????????#!]= # #????????????????? | | ??????????????????# !*!##############????????????? | | ??????????????????# *# #????????????? | | ??????????????????# ! # #?????????????? | | ??????????????????# =# #?????????????? | | ??????????????????# # #?????????????? | | ??????????????????# # """ #?????????????? | | ??????????????????# # @ """S"" #?????????????? | | ??????????????????# # Y"""""" #?????????????? | | ?????????????##+### ###/#########?????????????? | | ???????????# ss +???????????? | | ???????????# % #???????????? | | ???????????# +???????????? | | ???????????# k #???????????? | | ???????????# ##########+######### #???????????? | | ???????????# ?????????????????????????????????? | | ???????????# ??????????????????????????????????? | | ?????????? ??????????????????????????????????? | | ????????? ???????????????????????????????????? | | ????????? ????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 39 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 18 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniHypercooledSplitter Manual? 0 Play Time 00:58:39 Cumulative 52.8 hours Start 2025.03.26 @ 22:34:22 End 2025.04.12 @ 19:37:36 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 111 Rogue 23 Adventurer 46 Explorer 42 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 37 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6099d299-e66a-4c3a-9cf6-7eefec1b3343