Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 14:44:59 Player: arius Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (68) 340 Value Destroyed (2221) 2221 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1156) 1156 TOTAL SCORE: 10037 Bonus ------- High Alert Combat Kills 156 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1300 Matter 90/300 Energy 99/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Launcher Guidance Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Advanced Recoil Stabilizer Advanced Drone Bay (2/2) Railgun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Thunder Leg Thunder Leg Thunder Leg Thunder Leg Thunder Leg Thunder Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cooling System Improved Sensor Array Advanced Signal Interpreter Launcher Guidance Computer Recoil Stabilizer Advanced Recoil Stabilizer Advanced ECM Suite Advanced Hacking Suite System Restoration Module > --- WEAPON ----------- Quantum Rifle Quantum Rifle > --- INVENTORY -------- Advanced Signal Interpreter Advanced Recoil Stabilizer Advanced Drone Bay Railgun [Rating: 110] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Heavy Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Mini Grenade Launcher Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Slots Evolved 14 | . . . 2 2 2 . 2 2 . . 2 . 2 Power . | . . . . . . . . . . . . . . Propulsion 6 | . . . 2 . 1 . 1 1 . . 1 . . Utility 8 | . . . . 2 1 . 1 1 . . 1 . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 91 | 8 2 . 13 25 1 . 3 7 5 2 . 17 8 Power 11 | 2 . . 1 3 1 . . 1 1 . . 1 1 Engine 7 | 2 . . 1 2 . . . 1 . . . . 1 Core 4 | . . . . 1 1 . . . 1 . . 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 27 | 2 . . 5 5 . . . 2 . . . 10 3 Treads 1 | . . . . . . . . . . . . . 1 Leg 21 | 2 . . 4 3 . . . . . . . 10 2 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 5 | . . . 1 2 . . . 2 . . . . . Utility 32 | 1 1 . 4 10 . . 3 3 2 2 . 4 2 Device 16 | . 1 . 1 4 . . 1 1 2 1 . 4 1 Storage 6 | 1 . . 3 1 . . . . . . . . 1 Processor 7 | . . . . 4 . . 2 1 . . . . . Hackware 3 | . . . . 1 . . . 1 . 1 . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 21 | 3 1 . 3 7 . . . 1 2 . . 2 2 Energy Gun 9 | 2 . . 1 4 . . . . . . . . 2 Energy Cannon 2 | . 1 . . 1 . . . . . . . . . Ballistic Gun 4 | 1 . . . . . . . 1 . . . 2 . Ballistic Cannon 2 | . . . 1 . . . . . 1 . . . . Launcher 2 | . . . . 2 . . . . . . . . . Special Weapon 2 | . . . 1 . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 1 . . . 1 Parts Lost 57 | . 2 . 2 14 . . 1 3 9 . . 6 20 Power 7 | . . . . 3 . . . 1 . . . 2 1 Propulsion 26 | . . . 2 6 . . 1 . 4 . . 4 9 Utility 15 | . 1 . . 1 . . . 1 4 . . . 8 Weapon 9 | . 1 . . 4 . . . 1 1 . . . 2 Highest Loss Streak 11 | . 2 . 1 5 . . 1 3 8 . . 5 11 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Backups 8 | 2 7 7 9 11 7 7 8 8 6 4 5 3 3 Power 2 | . 1 2 2 3 2 2 3 2 2 2 2 . . Propulsion 1 | . 4 5 2 2 . . . . . . . 2 . Utility 2 | . . . 2 3 3 3 3 3 3 1 2 1 2 Weapon 1 | . 1 . . 1 1 1 1 1 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 20 | . 3 . 3 8 . . . 1 3 . . . 2 Power 5 | . . . . 4 . . . . 1 . . . . Propulsion 5 | . 3 . 2 . . . . . . . . . . Utility 9 | . . . 1 3 . . . 1 2 . . . 2 Weapon 1 | . . . . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 91 85 99 88 80 84 77 65 63 21 21 79 71 Engine 6 | . 14 14 11 8 . . . . 3 . . . . Leg 22 | . 28 28 42 24 . . . . . . . 34 27 Flight 5 | . . . . 5 23 23 20 12 16 . . . . Device 10 | . 6 . 8 8 11 15 13 15 7 5 5 19 20 Storage 7 | . 14 14 13 8 7 7 6 5 3 . . . . Processor 8 | . . . . 11 15 15 17 11 15 11 10 10 7 Hackware 2 | . . . . 5 . . . 1 4 3 5 5 3 Energy Gun 7 | . 14 14 11 10 . . . . . . . . 6 Energy Cannon 2 | . 2 14 7 3 . . . . . . . . . Ballistic Gun 1 | . 12 . . . . . . . 2 . . 1 1 Launcher 2 | . . . . 2 15 15 13 9 3 . . . . Peak Build Rating 110 | 6 7 6 17 28 27 27 34 42 55 20 20 108 110 Average Rating 32 | 5 6 6 13 23 25 27 31 36 36 17 20 90 89 On Entrance 23 | . 6 6 6 17 21 27 27 30 42 13 20 20 89 Naked Turns 12 | . . . . 12 . . . . . . . . . Heaviest Build 39 | 13 15 15 35 39 14 14 14 16 19 1 1 28 23 Greatest Support 192 | 20 20 20 40 45 14 14 14 18 18 3 3 192 70 Greatest Overweight (x) 5 | 2 . . 1 1 . . 1 1 3 . . 1 5 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 8 8 8 8 8 5 5 5 5 Average Capacity 9 | 7 8 8 10 13 8 8 8 8 7 5 5 5 5 Most Carried 15 | 4 8 7 15 15 8 8 8 8 8 5 5 5 5 Average Carried 8 | 2 7 7 9 11 7 7 8 7 7 4 5 3 4 Final Capacity 15 | 8 8 8 15 8 8 8 8 8 5 5 5 5 5 Final Carried 15 | 4 7 7 15 8 7 8 8 8 4 5 5 3 5 Class Distribution -------------------- 80% | Mutant 7% | Scavenger-Sprinter 5% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -6/Factory Skirmisher | -5/Factory Scavenger-Sprinter | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Matter Collected 1665 | 244 80 . 175 643 . . . 76 339 51 . 56 1 Remotely . | . . . . . . . . . . . . . . Salvage Created 2087 | . 316 37 323 1267 . . . 85 24 . . 35 . Parts 99 | . 18 5 16 49 . . . 10 1 . . . . Haulers Intercepted 2 | . . . 1 1 . . . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . 1 3 . . . Prevented 4 | . . . . . . . . . 4 . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Combat Hostiles Destroyed 53 | . 9 2 8 27 . . . 5 1 . . 1 . Guns 17 | . 8 . 2 7 . . . . . . . . . Cannons 13 | . 1 2 5 4 . . . . . . . 1 . AOE 21 | . . . . 16 . . . 5 . . . . . Classes Destroyed 13 | . 2 . 2 6 . . . 1 1 . . 1 . Worker 1 | . . . . 1 . . . . . . . . . Builder 5 | . . . . 4 . . . 1 . . . . . Hauler 2 | . . . 1 1 . . . . . . . . . Recycler 3 | . . . . 3 . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . Watcher 2 | . . . . 2 . . . . . . . . . Swarmer 15 | . 3 2 3 2 . . . 5 . . . . . Grunt 26 | . 6 . 1 19 . . . . . . . . . Sentry 9 | . . . 4 5 . . . . . . . . . Specialist 1 | . . . . . . . . . . . . 1 . Hunter 1 | . . . . 1 . . . . . . . . . Programmer 1 | . . . . . . . . . 1 . . . . Best Kill Streak 27 | . 4 2 3 27 . . . 6 1 . . 1 . Combat Bots Only 9 | . 4 2 3 9 . . . 5 1 . . 1 . Max Kills in Single Turn 3 | . 1 1 1 3 . . . 3 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . 3 . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Hostile Shots Fired 918 | . 48 5 40 157 . 4 27 23 110 . . 240 264 Missed 364 | . 18 3 11 41 . 1 14 8 39 . . 116 113 Hits 554 | . 30 2 29 116 . 3 13 15 71 . . 124 151 Projectile 554 | . 30 2 29 116 . 3 13 15 71 . . 124 151 Critical Strikes 18 | . . . 1 4 . . . 1 3 . . . 9 Part Disruptions 1 | . . . . . . . . . 1 . . . . Damage Taken 9061 | . 344 12 367 1756 27 128 111 249 1098 . . 1800 3169 Core 2840 | . 62 6 36 433 27 128 28 139 569 . . 79 1333 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 68 | . . . . 68 . . . . . . . . . Core Remaining (%) 72 | 100 . 72 91 21 . 77 96 . . 29 . 93 . Volleys Fired 165 | . 34 2 23 79 . . . 7 13 . . 6 1 Largest 2 | . 2 2 2 2 . . . 2 1 . . 1 1 Hottest 131 | . 110 110 116 131 . . . 60 23 . . 47 94 Shots Fired 295 | . 68 4 46 150 . . . 8 13 . . 6 . Gun 169 | . 63 2 23 75 . . . . 6 . . . . Cannon 65 | . 5 2 23 29 . . . . . . . 6 . Launcher 54 | . . . . 46 . . . 8 . . . . . Special 7 | . . . . . . . . . 7 . . . . Kinetic 46 | . 29 . 5 . . . . . 6 . . 6 . Thermal 151 | . 39 4 41 67 . . . . . . . . . Explosive 54 | . . . . 46 . . . 8 . . . . . Electromagnetic 37 | . . . . 37 . . . . . . . . . Robot Hit Streak 12 | . 12 3 11 12 . . . 8 2 . . 4 . Robot Miss Streak 4 | . 4 1 3 2 . . . 1 3 . . 1 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 189 | . 49 3 33 90 . . . 4 5 . . 5 . Core Hits 116 | . 16 2 12 77 . . . 7 . . . 2 . Critical Kills 1 | . 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 10 | . 3 1 1 4 . . . . . . . 1 . Burn 7 | . 2 1 1 3 . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . 1 . Corrupt 1 | . . . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5948 | . 555 75 560 4078 . . . 454 51 . . 174 1 Guns 1830 | . 520 12 272 975 . . . . 51 . . . . Cannons 1033 | . 35 36 288 500 . . . . . . . 174 . Explosions 3055 | . . . . 2601 . . . 454 . . . . . Melee . | . . . . . . . . . . . . . . Ramming 30 | . . 27 . 2 . . . . . . . . 1 Kinetic 418 | . 148 . 45 . . . . . 51 . . 174 . Thermal 1866 | . 407 48 515 896 . . . . . . . . . Explosive 3055 | . . . . 2601 . . . 454 . . . . . Electromagnetic 579 | . . . . 579 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . 1 . . . . . 5 5 . 2 10 Average Corruption 3 | . . . 1 . . . . . 2 5 . 1 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 12 | . . . 1 . . . . . 3 4 . . 4 Message Errors 4 | . . . 1 . . . . . 1 2 . . . Matter Fused 2 | . . . . . . . . . 1 1 . . . Heat Flow Errors 1 | . . . . . . . . . . 1 . . . Energy Discharges 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 148 | . . . . 119 . . . 29 . . . . . Projectiles 49 | . . . . 49 . . . . . . . . . Explosions 99 | . . . . 70 . . . 29 . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 3 | . . 1 . . . . . . . . . 2 . Impact 1 | . . 1 . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 38 | . . . . 23 . . . 15 . . . . . Shots 2 | . . . . 1 . . . 1 . . . . . Rammed 2 | . . . . 1 . . . . . . . . 1 Targets Rammed 9 | . . 5 . 3 . . . . . . . . 1 Kicked 7 | . . 5 . 2 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 477 | . 202 96 285 477 . . . . 4 197 . 7 . Average Temperature 104 | . 42 49 82 134 . . . . 4 117 . 7 . Received Heat Transfer 1833 | . 159 . 105 702 . 9 36 . 45 . . 552 225 Effects 6 | . 1 . 1 4 . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . Energy Bleed 3 | . . . 1 2 . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . Damage (major) 1 | . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . Parts Melted 19 | . 5 . 9 5 . . . . . . . . . Heat Transferred 4551 | . 1332 185 1221 1813 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Maximum Alert Level 3 | . 1 . . 3 1 1 . . . . . . . Low Security (%) 92 | 100 97 100 100 84 . . 100 100 . . 100 100 100 Level 1 4 | . 2 . . 6 100 100 . . . . . . . Level 2 1 | . . . . 5 . . . . . . . . . Level 3 1 | . . . . 4 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 817 | . 200 63 98 817 363 233 121 143 . . . 35 60 Initial 363 | . . 63 11 18 363 233 121 . . . . 2 . Average 55 | . 75 33 31 99 349 233 4 27 . . . 12 1 Influence Increases 2357 | . 319 50 301 1251 . . 15 183 140 . 3 35 60 Destroy 0b10 Robot/C 1060 | . 180 40 160 540 . . . 100 20 . . 20 . Destroy 0b10 Robot/NC 75 | . . . 5 60 . . . 10 . . . . . Destroy Leader 248 | . 40 10 62 126 . . . 10 . . . . . Successful Hack 56 | . 9 . 28 11 . . . 5 . . 3 . . Disable Machine 105 | . . . 45 60 . . . . . . . . . Destroy Structure 213 | . . . 1 154 . . . 58 . . . . . Partial Spotted 15 | . . . . . . . 15 . . . . . . Lose Combat Pursuer 585 | . 90 . . 300 . . . . 120 . . 15 60 Influence Decreases 2335 | . 157 182 286 497 466 100 248 70 223 30 . 38 38 Entered New Map 842 | . . 99 19 27 436 100 112 . 42 6 . 1 . Time Decay 1062 | . 137 83 247 347 30 . 15 50 121 24 . . 8 Lost Part 310 | . 20 . 20 123 . . . 20 60 . . 37 30 Purge Threat 121 | . . . . . . . 121 . . . . . . Squads Dispatched 11 | . 2 . 1 2 1 . 1 . . . . 1 3 Investigation 2 | . . . 1 . 1 . . . . . . . . Extermination 2 | . . . . . . . 1 . . . . . 1 Reinforcement 7 | . 2 . . 2 . . . . . . . 1 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Distress Signals 7 | . 1 . 1 4 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 139 | . 15 7 12 54 . 1 1 6 16 . . 7 20 Peak Tracking Total 17 | . 5 17 3 8 . 2 2 5 10 . . 5 14 Tactical Retreats 18 | . 4 1 . 7 . . . . 4 . . 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Traps Triggered 7 | . . . 2 . 1 . . 1 . . . 1 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Machines Disabled 8 | . . . 3 4 . . . . 1 . . . . Max in Single Turn 1 | . . . 1 1 . . . . 1 . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 3 | . . . 2 . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Machines Accessed 26 | . 3 . 5 8 3 . 2 2 . . 1 . 2 Terminals 18 | . 3 . 4 5 2 . 1 2 . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . . . . 1 Recycling Units 2 | . . . . 1 . . . . . . . . 1 Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . 1 . . . . . . Total Hacks 57 | . 8 . 16 18 7 . 2 2 . . 2 . 2 Successful 27 | . 2 . 8 11 1 . 2 1 . . 1 . 1 Failed 30 | . 6 . 8 7 6 . . 1 . . 1 . 1 Catastrophic 7 | . 1 . 1 1 2 . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 2 | . . . . 1 . . . . 1 . . . . Terminals 44 | . 8 . 14 13 4 . 1 2 . . 2 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . 2 . . . . . . . . 1 Recycling Units 3 | . . . . 2 . . . . . . . . 1 Scanalyzers 2 | . . . 2 . . . . . . . . . . Garrison Access 5 | . . . . 1 3 . 1 . . . . . . Terminal Hacks 19 | . 2 . 6 7 1 . 1 1 . . 1 . . Robot Analysis 2 | . 1 . . 1 . . . . . . . . . Prototype ID Bank 4 | . . . 3 1 . . . . . . . . . Open DSF 3 | . . . . . 1 . . 1 . . 1 . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . Alert Level 2 | . . . 1 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . . . . . . . . 1 Retrieve Components 2 | . . . . 1 . . . . . . . . 1 Scanalyzer 2 | . . . 2 . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . . . . Seal Access 2 | . . . . 1 . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 19 | . 3 . 5 5 3 . 1 1 . . . . 1 Full Trace Events 1 | . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . Time 26 | . . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Active Infowar (turns) 3540 | . . . 693 1130 72 23 228 349 317 153 5 162 408 Optics 190 | . . . . 190 . . . . . . . . . Sensors 2342 | . . . . 637 72 23 225 340 317 153 5 162 408 Terrain 1392 | . . . 693 352 . . 75 272 . . . . . ECM 8 | . . . . . . . . . . 2 . 6 . Robot Analysis Total 2 | . 1 . . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Turns Passed 4905 | 62 411 180 878 1283 72 23 228 349 472 153 5 178 611 Spaces Moved 5303 | 38 238 141 578 1041 202 63 609 432 1106 298 10 100 447 Core 591 | 4 . . . 24 . . . . 202 298 10 6 47 Treads 20 | . . . . . . . . . . . . . 20 Legs 1965 | 34 238 141 578 500 . . . . . . . 94 380 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2727 | . . . . 517 202 63 609 432 904 . . . . Fastest Speed 28 | 50 120 120 120 34 34 34 34 28 28 50 50 50 50 Average Speed 73 | 123 120 120 121 82 34 34 34 72 34 50 50 135 125 Slowest Speed 300 | 190 120 120 190 190 34 34 107 110 250 50 50 210 300 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 9 | . . . . 7 . . 1 1 . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 37 36 41 45 6 44 8 9 91 25 . 77 12 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 1 . 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched 5 | . . . . . . . . . 4 1 . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 243 | . . . . 214 . . . 29 . . . . . Melee . | . . . . . . . . . . . . . . Projectile 8 | . . . . 8 . . . . . . . . . AOE 235 | . . . . 206 . . . 29 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac DSF Res Total 5949 | 49 302 147 693 1298 204 63 626 453 1180 301 9 132 492 Wait 237 | 1 17 . 46 108 . . 10 . 25 . . 1 29 Move 5273 | 37 237 140 577 1027 201 62 606 429 1105 297 9 99 447 Hop 8 | . . . . 6 . . 1 1 . . . . . Pick Up 63 | 3 8 . 14 18 1 1 . 3 6 1 . 4 4 Fast Attach 58 | 6 1 . 3 15 . . 4 10 2 1 . 12 4 Attach 35 | . 1 . 3 12 2 . . 1 6 1 . 7 2 Detach 12 | . . . 1 6 . . 1 . 2 1 . 1 . Swap 29 | 2 . . 10 8 . . 1 . 5 . . 1 2 Drop 46 | . 4 . 8 13 . . 3 2 13 . . 1 2 Fire 165 | . 34 2 23 79 . . . 7 13 . . 6 1 Melee . | . . . . . . . . . . . . . . Ram 2 | . . . . 1 . . . . . . . . 1 Kick 7 | . . 5 . 2 . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 14 | . . . 8 3 . . . . 3 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 15) 189 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 474 | -10/Materials | Entered Mines 504 | -10/Mines | Assembled infested the area 651 | -10/Mines | Discovered new exit (range 3) 654 | -10/Mines | Entered Materials 654 | -9/Materials | Evolved 2 slots: Propulsion x2 1418 | -9/Materials | Discovered new exit (range 8) 1532 | -9/Materials | Entered another Materials area 1532 | -8/Materials | Evolved 2 slots: Utility x2 1932 | -8/Materials | Repaired Aluminum Leg 2295 | -8/Materials | Lost 5 parts (3n2w) 2487 | -8/Materials | Released all parts (6) 2518 | -8/Materials | Lost 4 parts (1p2n1w) 2680 | -8/Materials | Core integrity fell below 50% 2744 | -8/Materials | Destroyed 9 combat bots 2810 | -8/Materials | Discovered new exit (range 11) 2810 | -8/Materials | Discovered new exit (range 3) 2811 | -8/Materials | Identified exit to Storage 2815 | -8/Materials | Identified exit to Factory 2815 | -8/Materials | Entered Factory 2815 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2873 | -7/Factory | Identified exit to DSF 2887 | -7/Factory | Entered DSF 2906 | -7/DSF | Discovered new exit (range 11) 2909 | -7/DSF | Identified exit to Factory 2910 | -7/DSF | Entered Factory 2910 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2917 | -6/Factory | Discovered new exit (range 12) 3137 | -6/Factory | Identified exit to Factory 3138 | -6/Factory | Entered another Factory area 3138 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3450 | -5/Factory | Lost 3 parts (1p1u1w) 3466 | -5/Factory | Discovered new exit (range 15) 3482 | -5/Factory | Identified exit to Upper Caves 3487 | -5/Factory | Entered Upper Caves 3503 | -5/Upper Caves | Encountered a Warlord checkpoint 3526 | -5/Upper Caves | Learned Factory non-interactive machine intel 3663 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 3669 | -5/Upper Caves | Found Prototype Special Weapon 3675 | -5/Upper Caves | Identified Molecular Deconstructor 3699 | -5/Upper Caves | Build established: Scavenger-Sprinter 3796 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 3883 | -5/Upper Caves | Lost 8 parts (4n3u1w) 3904 | -5/Upper Caves | Core integrity fell below 50% 3943 | -5/Upper Caves | Discovered new exit (range 7) 3959 | -5/Upper Caves | Identified exit to Upper Caves 3959 | -5/Upper Caves | Entered another Upper Caves area 4042 | -5/Upper Caves | Discovered new exit (range 3) 4043 | -5/Upper Caves | Identified exit to Factory 4102 | -5/Upper Caves | Build established: Mutant 4112 | -5/Upper Caves | Entered Factory 4112 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4113 | -4/Factory | Loaded intel: 212 non-interactive machine locations 4117 | -4/Factory | Identified exit to DSF 4117 | -4/Factory | Entered DSF 4186 | -4/DSF | Additional patrols routed to DSF 4272 | -4/DSF | Discovered new exit (range 16) 4294 | -4/DSF | Identified exit to Research 4295 | -4/DSF | Entered Research 4295 | -3/Research | Evolved 2 slots: Utility x2 4320 | -3/Research | Lost 5 parts (1p4n) 4737 | -3/Research | Spotted B-86 Titan 4809 | -3/Research | Lost 11 parts (1p7n2u1w) 4874 | -3/Research | Lost 3 parts (1n2u) 4896 | -3/Research | Core integrity fell below 50% 4903 | -3/Research | System corruption reached 10% 4904 | -3/Research | Core integrity fell below 20% 4906 | -3/Research | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 04848_ Slug penetrates Wall. 04848_ Acquired 1 matter. 04852_ Slug penetrates Wall. 04857_ Penetrated by Slug. 04857_ Slug penetrates Wall. 04874_ Adv. Heavy Treads destroyed. 04885_ System corrupted: Energy discharge (-83). 04888_ System corrupted: Quantum Rifle failed to cycle. 04892_ Quantum Rifle destroyed. 04893_ Adv. Cooling System destroyed. 04894_ Dropped Imp. Energy Well. 04899_ Critical hit (Burn: +37). 04902_ Penetrated by Slug. 04902_ Slug penetrates Wall. 04903_ Penetrated by Slug. 04903_ Slug penetrates Wall. 04903_ Penetrated by Slug. 04903_ Adv. ECM Suite destroyed. 04903_ Slug penetrates Wall. 04905_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????###??????????? | | ????????????????????????????????????/ !??????????? | | ???????????????????????????????????? #?????????? | | ??????????????????#???""????????????= #?????????? | | ??????????????????# ??""????????????? !#?????????? | | ??????????????????# ????????????? #?????????? | | ??????????????????? ????????????? #?????????? | | ????????????????? ##+ #;????????????? #?????????? | | ????????????????? ############## #?????????? | | ??????????????????????# T #?????????? | | ??????????????????????# %#???????? | | ??????????????????????# ###???? ! | | ??????????????????????# gpg #?? = | | ??????????????????????#! p R # | | ??????????????????????# gYBB + !!! ] | | ??????????????????????# BB # !! | | ??????????????????????# @ h g ! #??!! | | ??????????????????????# g ########+###???? | | ??????????????????????# h #?????? ???????? | | ??????????????????????# [ #?????? ?????????? | | ??????????????????????# #????? ????????? | | ??????##########??????# u #????? ????????? | | ?+##### !!! ########Yp #???? = #???????? | | ? + !!! " #???? #???????? | | ? # !!! ""#####; ####???########???????? | | ?? # % #????? ; #?????????????????????? | | ??? / ! * #?????k# #?????????????????????? | | ???# ## #????? # ##+#?????????????????????? | | ?### #""""##/###???? # #????????????????????????? | | ## "## #???? ?# #????????????????????????? | | T" ### T" #??????#k#????????????????????????? | | "" " + ?# #????????????????????????? | | ### #??????# ?????????????????????????? | | ## #?# #??????# ?????????????????????????? | | #### ##?#######??????# ?????????????????????????? | | #??# #???????????????? ?????????????????????????? | | #??# #???????????????? ?????????????????????????? | | #??# #???????????????? ?????????????????????????? | | #?? ???????????????? ?????????????????????????? | | #?? ??????????????????????????????????????????? | | #?? ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 15 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Evasion (%) 74 Targeting Accuracy 5 Melee Accuracy 8 Launcher Accuracy 20 Recoil Reduction 16 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 24% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Deconstruction I Survived The Infestation Remodeling Slippery One Challenges ------------ None Game ------ Seed CompactShrapnelDirector Manual? 0 Play Time 02:20:30 Cumulative 18.5 hours Start 2025.07.16 @ 09:08:23 End 2025.07.20 @ 14:44:59 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7500b347-e2be-43e5-a2ef-6d6e75b1a57b