Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.15 @ 00:13:19 Player: tengan Result: Destroyed by Explosive Trap Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1268) 1268 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (136) 136 TOTAL SCORE: 2759 Bonus ------- High Alert Combat Kills 51 Follower Combat Kills 85 Cogmind --------- Core Integrity 0/400 Matter 500/500 Energy 259/265 System Corruption 1% Temperature Cool (3) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Small Storage Unit High-capacity Matter Pod Visual Processing Unit > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (6) ---- Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit High-capacity Matter Pod Visual Processing Unit > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg High-capacity Matter Pod [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 53 | 6 10 21 16 Power 9 | 1 2 3 3 Engine 9 | 1 2 3 3 Core . | . . . . Reactor . | . . . . Propulsion 22 | 2 3 11 6 Treads 3 | . . . 3 Leg 19 | 2 3 11 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 1 1 Device 1 | . 1 . . Storage 3 | 1 1 . 1 Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 17 | 2 3 6 6 Energy Gun 5 | 1 . 1 3 Energy Cannon . | . . . . Ballistic Gun 11 | 1 3 5 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . . 4 9 Power 2 | . . 1 1 Propulsion 5 | . . 2 3 Utility . | . . . . Weapon 6 | . . 1 5 Highest Loss Streak 4 | . . 2 4 Average Slot Usage (%) 93 | . 99 90 94 Engine 11 | . 14 10 11 Treads 4 | . . . 12 Leg 26 | . 28 31 16 Storage 22 | . 23 22 22 Processor 5 | . . 5 11 Energy Gun 3 | . 3 . 7 Ballistic Gun 18 | . 23 21 10 Naked Turns . | . . . . Heaviest Build 21 | 10 17 19 21 Greatest Support 60 | 20 20 30 60 Greatest Overweight (x) 6 | 2 1 . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 6 6 6 6 Average Carried 5 | 3 5 5 5 Final Capacity 6 | 6 6 6 6 Final Carried 6 | 6 6 6 5 Class Distribution -------------------- 59% | Scavenger-Mutant 33% | Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1587 | 250 89 732 516 Remotely . | . . . . Salvage Created 1461 | . 157 646 658 Parts 90 | . 16 35 39 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 39 | . 5 14 20 Guns 31 | . 5 14 12 AOE 8 | . . . 8 Classes Destroyed 7 | . 3 3 1 Builder 2 | . 2 . . Recycler 1 | . . 1 . Operator 1 | . . . 1 Swarmer 9 | . 3 2 4 Grunt 24 | . 2 9 13 Brawler 1 | . . 1 . Sentry 5 | . . 2 3 Best Kill Streak 8 | . 6 5 8 Combat Bots Only 8 | . 5 5 8 Max Kills in Single Turn 5 | . 2 1 5 Gunslinging . | . . . . Exploded 5 | . . . 5 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2218 | . 235 879 1104 Core 457 | . 57 158 242 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 77 . . Volleys Fired 127 | . 15 49 63 Largest 2 | . 2 2 2 Hottest 80 | . 60 46 80 Shots Fired 196 | . 30 90 76 Gun 189 | . 30 90 69 Cannon . | . . . . Launcher 7 | . . . 7 Special . | . . . . Kinetic 149 | . 19 90 40 Thermal 40 | . 11 . 29 Explosive 7 | . . . 7 Electromagnetic . | . . . . Robot Hit Streak 17 | . 17 11 15 Robot Miss Streak 3 | . 2 3 3 Penetration Max . | . . . . Secondary Targets 4 | . . 4 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 139 | . 21 60 58 Core Hits 71 | . 9 28 34 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2438 | . 242 729 1467 Guns 1750 | . 242 729 779 Cannons . | . . . . Explosions 687 | . . . 687 Melee . | . . . . Ramming 1 | . . . 1 Kinetic 1398 | . 154 729 515 Thermal 352 | . 88 . 264 Explosive 687 | . . . 687 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 1 1 Average Corruption 1 | . 2 1 1 Corruption Purged . | . . . . Effects 10 | . 3 5 2 Message Errors 5 | . . 4 1 Heat Flow Errors 2 | . 2 . . Energy Discharges 1 | . 1 . . Targeting Errors 1 | . . 1 . Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 44 | . . . 44 Projectiles . | . . . . Explosions 44 | . . . 44 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 274 | . 274 9 36 Average Temperature 35 | . 74 6 12 Received Heat Transfer 846 | . 48 396 402 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 835 | . 200 . 635 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 484 | . 136 145 484 Initial 27 | . . . 27 Average 150 | . 85 52 359 Maximum Alert Level 2 | . . . 2 Low Security (%) 71 | 100 100 100 7 Level 1 14 | . . . 48 Level 2 13 | . . . 44 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 8 18 30 Peak Tracking Total 6 | . 3 5 6 Tactical Retreats 5 | . 1 2 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 8 | . 5 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 3 | . . . 3 Max in Single Turn 2 | . . . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 8 | . 2 1 5 Terminals 8 | . 2 1 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 4 2 11 Successful 9 | . 2 1 6 Failed 8 | . 2 1 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 17 | . 4 2 11 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 2 1 6 Record 1 | . 1 . . Prototype ID Bank 1 | . . . 1 Open Door 3 | . . . 3 Assault Status 1 | . 1 . . Registered Prototypes 1 | . . 1 . Zone Layout 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 . 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies 10 | . . . 10 Largest Group 10 | . . . 10 Highest-Rated Group 88 | . . . 88 Highest-Rated Ally 16 | . . . 16 Total Orders . | . . . . Ally Attacks 9 | . . . 9 Total Damage 81 | . . . 81 Kills 3 | . . . 3 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 2339 | 93 477 1056 713 Spaces Moved 1450 | 68 339 668 375 Core 17 | 10 . . 7 Treads 158 | . . . 158 Legs 1275 | 58 339 668 210 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 125 | 114 120 120 140 Slowest Speed 350 | 150 150 120 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 49 30 51 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 50 | . . . 50 Melee . | . . . . Projectile . | . . . . AOE 50 | . . . 50 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1774 | 80 378 834 482 Wait 108 | . 7 79 22 Move 1447 | 67 338 667 375 Hop . | . . . . Pick Up 14 | 7 2 4 1 Fast Attach 26 | 5 5 10 6 Attach 4 | 1 . . 3 Detach . | . . . . Swap 23 | . 5 11 7 Drop 24 | . 6 14 4 Fire 127 | . 15 49 63 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 13) 571 | -10/Materials | Entered another Materials area 571 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 571 | -9/Materials | Discovered new exit (range 11) 1069 | -9/Materials | Build established: Scavenger-Mutant 1259 | -9/Materials | Discovered new exit (range 13) 1627 | -9/Materials | Entered Storage 1674 | -9/Storage | Core integrity fell below 50% 1699 | -9/Storage | Destroyed 8 combat bots 1994 | -9/Storage | Lost 3 parts (1p1n1w) 2014 | -9/Storage | Core integrity fell below 20% 2055 | -9/Storage | Lost 4 parts (2n2w) 2180 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2340 | -9/Storage | Destroyed by Explosive Trap Last Messages --------------- 02180_ One of them suddenly speaks: "Hello LRC-V3. What is your command?" 02180_ Terminal unresponsive. 02224_ C-30 ARC bursts open, deploying its payload. 02224_ G-47 Trooper unfolds itself. 02224_ G-34 Mercenary unfolds itself. 02228_ G-34 Mercenary destroyed. 02232_ G-47 Trooper destroyed. 02233_ R-06 Scavenger collects Heat Sink. 02236_ R-06 Scavenger collects Aluminum Leg. 02239_ R-06 Scavenger collects Sml. Laser. 02243_ R-06 Scavenger collects Ion Engine. 02260_ Acquired 9 matter. 02275_ U-05 Engineer builds a Door. 02287_ K-01 Serf cleans the Transfer Shaft. 02337_ Mercenary 2c triggered Explosive Trap. 02337_ An explosion rips through the floor. 02337_ Mercenary 2i destroyed. 02337_ Mercenary 2h destroyed. 02340_ Triggered Explosive Trap. 02340_ An explosion rips through the floor. 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