Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.30 @ 13:19:48 Player: Xan Kriegor Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (61) 305 Value Destroyed (1780) 1780 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5045 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 262/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Improved Shield Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Wheel Armored Wheel Improved Airjet > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Lightning Gun Gatling Laser Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Improved Heat Sink Hardened Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Shield Generator Arc Projector Beamcaster Beamcaster Minigun Heavy Mace [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Improved Flight Unit Utility Visual Processing Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon Lightning Gun Energy Gun Lightning Gun Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Slots Evolved 6 | . . 2 2 . 2 . . Power 1 | . . . . . 1 . . Propulsion 2 | . . 1 1 . . . . Utility 2 | . . 1 1 . . . . Weapon 1 | . . . . . 1 . . Parts Attached 69 | 7 6 10 5 13 10 . 18 Power 10 | 1 1 1 1 2 2 . 2 Engine 5 | 1 1 1 1 . 1 . . Core 5 | . . . . 2 1 . 2 Reactor . | . . . . . . . . Propulsion 25 | 2 3 3 2 4 3 . 8 Treads 5 | . 2 . . . . . 3 Leg 5 | . 1 . . 1 . . 3 Wheel 6 | 2 . . . . 2 . 2 Hover 1 | . . . . . 1 . . Flight 8 | . . 3 2 3 . . . Utility 16 | 2 2 3 . 4 2 . 3 Device 5 | 1 1 1 . 2 . . . Storage 3 | 1 1 . . . 1 . . Processor 4 | . . 2 . 1 1 . . Hackware . | . . . . . . . . Protection 4 | . . . . 1 . . 3 Artifact . | . . . . . . . . Weapon 18 | 2 . 3 2 3 3 . 5 Energy Gun 9 | 1 . 1 1 1 1 . 4 Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 1 . 2 1 1 2 . . Ballistic Cannon 1 | . . . . 1 . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 . . Parts Lost 49 | . 3 2 . 21 . . 23 Power 9 | . 1 1 . 3 . . 4 Propulsion 19 | . 1 . . 9 . . 9 Utility 8 | . 1 . . 4 . . 3 Weapon 13 | . . 1 . 5 . . 7 Highest Loss Streak 16 | . 2 1 . 16 . . 11 To Critical Strikes 1 | . . . . . . . 1 Average Backups 8 | 5 8 12 3 3 3 13 11 Power . | . . . . . . 2 1 Propulsion 2 | 3 4 5 1 1 . 1 . Utility 2 | . . 1 . . 1 4 4 Weapon 3 | . 2 5 . . 1 5 5 Tool/Special . | . . . . . . . . Unused Backups 19 | . . 12 . . . 1 6 Power . | . . . . . . . . Propulsion 5 | . . 5 . . . . . Utility 5 | . . 1 . . . 1 3 Weapon 9 | . . 6 . . . . 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 87 | . 97 90 88 78 77 92 89 Engine 7 | . 14 10 9 5 5 7 4 Core 3 | . . . . 2 5 7 6 Treads 6 | . 14 20 . . . . 4 Leg 1 | . 2 . . 1 . . 2 Wheel 6 | . 9 . . . 9 15 12 Hover 3 | . . . . . 6 7 6 Flight 6 | . . 4 32 26 . . . Device 4 | . 12 10 10 4 . . . Storage 6 | . 14 10 . . 4 7 7 Processor 17 | . . 11 18 22 24 23 20 Energy Gun 8 | . 14 10 9 6 6 7 9 Ballistic Gun 10 | . 14 11 9 5 11 15 9 Peak Build Rating 45 | 9 9 21 27 28 38 41 45 Average Rating 25 | 5 8 13 23 22 32 39 37 On Entrance 18 | . 9 8 21 27 8 38 40 Avg Prop Armor Cover (%) 7 | . 9 1 . . 4 4 10 Naked Turns . | . . . . . . . . Heaviest Build 49 | 12 29 32 17 17 42 42 49 Greatest Support 40 | 20 40 40 19 19 22 22 40 Greatest Overweight (x) 9 | 1 2 . . 3 4 1 9 Average Overweight (x) . | . . . . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 5 5 15 15 15 Average Capacity 11 | 7 11 14 5 5 12 15 15 Most Carried 15 | 7 12 15 5 5 12 15 15 Average Carried 8 | 5 8 12 3 3 3 13 11 Final Capacity 15 | 8 15 5 5 5 15 15 15 Final Carried 15 | 7 11 1 5 . 12 15 2 Class Distribution -------------------- 51% | Mutant 23% | Gunner 11% | Scavenger-Gunner 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -8/Storage Gunner | -7/Factory Gunner | -7/Waste Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Matter Collected 1316 | 280 59 181 89 161 161 . 385 Remotely . | . . . . . . . . Salvage Created 2110 | 134 153 364 45 214 211 . 989 Parts 141 | 7 14 33 7 15 10 . 55 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 2 | . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Combat Hostiles Destroyed 43 | . 4 8 3 9 2 . 17 Melee 1 | . . . . . . . 1 Guns 33 | . 2 7 3 6 2 . 13 Cannons 3 | . . . . 3 . . . AOE 6 | . 2 1 . . . . 3 Classes Destroyed 12 | 3 3 4 . 1 . . 1 Worker 8 | 1 . 2 . . 1 . 4 Builder 3 | . . 1 . . . . 2 Tunneler 1 | 1 . . . . . . . Hauler 1 | . . 1 . . . . . Recycler 3 | 1 . . . . 1 . 1 Watcher 2 | . 1 1 . . . . . Swarmer 10 | . 2 1 3 4 . . . Grunt 21 | . 2 5 . 2 2 . 10 Duelist 3 | . . 1 . . . . 2 Sentry 4 | . . 1 . 2 . . 1 Hunter 2 | . . . . 1 . . 1 Programmer 3 | . . . . . . . 3 Best Kill Streak 9 | 2 2 4 3 6 2 . 9 Combat Bots Only 6 | . 2 2 3 6 2 . 6 Max Kills in Single Turn 7 | 1 2 2 1 1 1 . 7 Gunslinging . | . . . . . . . . Exploded 3 | . 2 1 . . . . 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Hostile Shots Fired 530 | . 27 39 5 181 5 . 273 Missed 155 | . 4 15 1 76 1 . 58 Hits 375 | . 23 24 4 105 4 . 215 Melee 7 | . . 2 . . . . 5 Projectile 368 | . 23 22 4 105 4 . 210 AOE 2 | . . . . 2 . . . Critical Strikes 16 | . . . . 5 . . 11 Damage Taken 4935 | . 256 324 30 1561 60 . 2704 Core 1245 | . 18 35 . 484 17 . 691 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 50 | . . . . 50 . . . Core Remaining (%) 73 | 100 92 91 . 12 . . . Volleys Fired 106 | 10 14 27 3 22 5 . 25 Largest 3 | 2 2 2 2 2 3 . 3 Hottest 210 | 60 60 90 90 88 108 . 210 Shots Fired 225 | 20 28 54 6 33 13 . 71 Gun 214 | 20 28 54 6 22 13 . 71 Cannon 11 | . . . . 11 . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 104 | 10 14 27 3 22 8 . 20 Thermal 63 | . . 18 3 11 . . 31 Explosive . | . . . . . . . . Electromagnetic 58 | 10 14 9 . . 5 . 20 Robot Hit Streak 24 | 5 9 7 3 8 9 . 24 Robot Miss Streak 4 | 2 3 3 1 4 . . 3 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 159 | 12 20 36 3 22 7 . 59 Core Hits 107 | 5 8 20 3 22 6 . 43 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 6 | . 1 2 . . . . 3 Burn 2 | . . 2 . . . . . Corrupt 3 | . 1 . . . . . 2 Smash 1 | . . . . . . . 1 Melee Attacks 8 | . . . . . . . 8 Impact 8 | . . . . . . . 8 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3969 | 173 292 724 54 403 178 . 2145 Guns 2572 | 129 221 659 54 189 178 . 1142 Cannons 193 | . . . . 193 . . . Explosions 845 | 44 71 57 . . . . 673 Melee 289 | . . . . . . . 289 Ramming 70 | . . 8 . 21 . . 41 Kinetic 1325 | 61 57 368 39 316 76 . 408 Thermal 1577 | 44 71 200 15 66 . . 1181 Explosive . | . . . . . . . . Electromagnetic 708 | 68 164 148 . . 102 . 226 Impact 289 | . . . . . . . 289 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . 4 . . 4 Average Corruption 2 | . . . . 2 . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 13 | . . . . 5 . . 8 Message Errors 3 | . . . . . . . 3 Matter Fused 3 | . . . . 2 . . 1 Heat Flow Errors 2 | . . . . . . . 2 Parts Rejected 2 | . . . . 1 . . 1 Data Loss (minor) 2 | . . . . 2 . . . Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 358 | . 9 . . . . . 349 Projectiles . | . . . . . . . . Explosions 328 | . 9 . . . . . 319 Melee 30 | . . . . . . . 30 Knockbacks 7 | . . . . 3 . . 4 Impact 4 | . . . . . . . 4 Kinetic 3 | . . . . 3 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 256 | . 24 12 . 5 . . 215 Shots 4 | . 1 1 . . . . 2 Rammed 9 | . . 2 . 1 . . 6 Targets Rammed 12 | . . 3 . 2 . . 7 Kicked 2 | . . . . 1 . . 1 Crushed 1 | . . 1 . . . . . Highest Temperature 674 | 20 77 3 63 129 171 . 674 Average Temperature 155 | 15 41 3 32 33 65 . 262 Received Heat Transfer 1359 | . 66 93 . 477 36 . 687 Effects 45 | . . . . . . . 45 Shutdowns 9 | . . . . . . . 9 Energy Bleed 1 | . . . . . . . 1 Interference 3 | . . . . . . . 3 Matter Decay 6 | . . . . . . . 6 Short Circuit 5 | . . . . . . . 5 Damage (minor) 2 | . . . . . . . 2 Damage (major) 17 | . . . . . . . 17 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 2 | . . . . . . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . 1 . . . . 4 Heat Transferred 2333 | 50 50 629 37 148 . . 1419 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 92 | 100 100 100 100 100 100 100 71 Level 1 7 | . . . . . . . 28 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 380 | 5 50 94 89 184 66 16 380 Initial 39 | . 3 . 39 24 30 16 . Average 50 | . 13 21 54 107 7 2 102 Influence Increases 1713 | 15 123 299 89 460 79 . 648 Destroy 0b10 Robot/C 860 | . 80 160 60 180 40 . 340 Destroy 0b10 Robot/NC 90 | 15 5 25 . . 10 . 35 Destroy Leader 196 | . 22 44 10 40 10 . 70 Successful Hack 26 | . 14 8 4 . . . . Disable Machine 75 | . . 45 . . . . 30 Destroy Structure 31 | . 2 2 . . 4 . 23 Partial Spotted 45 | . . 15 . 30 . . . Lose Combat Pursuer 390 | . . . 15 210 15 . 150 Influence Decreases 1483 | 10 128 206 124 450 99 48 418 Entered New Map 160 | . 2 . 54 34 38 32 . Time Decay 853 | 10 116 186 70 206 61 16 188 Lost Part 470 | . 10 20 . 210 . . 230 Squads Dispatched 12 | . . 2 . 2 2 . 6 Investigation 2 | . . . . . 1 . 1 Extermination 1 | . . . . . . . 1 Reinforcement 6 | . . 2 . 2 1 . 1 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Distress Signals 8 | . 1 3 1 1 . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 108 | . 7 15 10 39 4 1 32 Peak Tracking Total 12 | . 4 3 7 12 2 1 7 Tactical Retreats 15 | . . . 1 7 1 . 6 Traps | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Traps Triggered 5 | . . . . 3 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Machines Disabled 5 | . . 3 . . . . 2 Max in Single Turn 2 | . . 2 . . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Machines Accessed 13 | . 3 1 4 1 2 . 2 Terminals 13 | . 3 1 4 1 2 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 29 | . 6 5 11 1 3 . 3 Successful 9 | . 3 2 2 . 1 . 1 Failed 20 | . 3 3 9 1 2 . 2 Catastrophic 5 | . . 1 1 . 2 . 1 Database Lockouts . | . . . . . . . . Manual 12 | . 4 1 4 . 2 . 1 Terminals 29 | . 6 5 11 1 3 . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 2 2 2 . 1 . 1 Branch Access Points 1 | . 1 . . . . . . Locate Traps 3 | . 1 1 1 . . . . Dispatch Records 1 | . . 1 . . . . . Zone Layout 3 | . . . 1 . 1 . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Assimilate 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 3 . 4 . 2 . 2 Full Trace Events 3 | . . . 1 . 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Programmers 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Active Infowar (turns) 2423 | 19 147 535 158 426 404 211 523 Optics 2257 | . . 535 158 426 404 211 523 Terrain 166 | 19 147 . . . . . . Structural 239 | . . 20 158 61 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Turns Passed 2885 | 133 305 535 158 426 404 211 713 Spaces Moved 2874 | 98 209 284 380 856 381 205 461 Core 52 | 7 . . . 27 5 . 13 Treads 320 | . 87 225 . . . . 8 Legs 62 | . . . . 60 . . 2 Wheels 1118 | 91 122 . . . 262 205 438 Hover 114 | . . . . . 114 . . Flight 1208 | . . 59 380 769 . . . Fastest Speed 31 | 50 80 34 31 31 50 100 95 Average Speed 78 | 89 118 133 32 39 91 100 114 Slowest Speed 500 | 100 160 160 34 200 140 100 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 24 | . . 1 3 20 . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 5 34 21 43 84 10 83 15 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 28 | 6 2 . . . . . 20 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 28 | 6 2 . . . . . 20 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Total 3244 | 121 242 384 405 887 423 213 569 Wait 119 | . 4 40 15 9 14 . 37 Move 2820 | 97 208 281 373 815 381 204 461 Hop 24 | . . 1 3 20 . . . Pick Up 50 | 7 7 11 3 1 12 6 3 Fast Attach 34 | 7 . 1 1 9 10 . 6 Attach 30 | . 5 5 1 6 . . 13 Detach 6 | . 2 1 . 1 1 . 1 Swap 13 | . 1 4 4 1 . . 3 Drop 22 | . 1 10 2 1 . 3 5 Fire 106 | 10 14 27 3 22 5 . 25 Melee 8 | . . . . . . . 8 Ram 6 | . . . . 1 . . 5 Kick 2 | . . . . 1 . . 1 Crush 4 | . . 3 . . . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 134 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 14) 439 | -10/Materials | Entered another Materials area 439 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 972 | -9/Materials | Discovered new exit (range 8) 974 | -9/Materials | Entered another Materials area 974 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1102 | -8/Materials | Met 7R-MNS 1125 | -8/Materials | Discovered new exit (range 13) 1132 | -8/Materials | Entered Storage 1453 | -8/Storage | Core integrity fell below 50% 1506 | -8/Storage | Lost 16 parts (2p8n1u5w) 1548 | -8/Storage | Core integrity fell below 20% 1548 | -8/Storage | Discovered new exit (range 17) 1558 | -8/Storage | Entered Factory 1558 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1962 | -7/Factory | Sucked down chute 1962 | -7/Factory | Entered Waste 1962 | -7/Waste | The area was eerily silent 2003 | -7/Waste | Build established: Gunner 2122 | -7/Waste | A Compactor rumbled back to life 2122 | -7/Waste | Spotted C-40 Crusher 2156 | -7/Waste | Discovered new exit (range 17) 2173 | -7/Waste | Entered Factory 2686 | -7/Factory | Garrison activated, responded to threat 2694 | -7/Factory | Core integrity fell below 50% 2737 | -7/Factory | Lost 8 parts (2p2n1u3w) 2840 | -7/Factory | Lost 11 parts (1p6n1u3w) 2875 | -7/Factory | Core integrity fell below 20% 2886 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 02809_ Aluminum Leg destroyed. 02811_ Slammed into Y-54 Guardian. 02811_ K-01 Serf cleans the Nuclear Reactor. 02816_ R-06 Scavenger collects Corrupted Imp. Heat Sink. 02824_ G-47 Trooper knocked back. 02824_ K-01 Serf collects debris. 02827_ G-47 Trooper knocked back. 02828_ K-01 Serf collects debris. 02832_ G-47 Trooper destroyed. 02833_ K-01 Serf collects debris. 02845_ Acquired 35 matter. 02845_ R-06 Scavenger collects Imp. Heat Sink. 02862_ K-01 Serf cleans the Scanalyzer. 02864_ K-01 Serf collects debris. 02869_ Hvy. Mace destroyed. 02874_ Penetrated by Slug. 02876_ HP40M9LBMUP0>|HGDHOWX/ZK7F JE>TP6&HAA 02877_ Penetrated by Slug. 02877_ Critical hit (Destroy). 02877_ Hrd. Light Armor Plating destroyed. 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"""# | | ????????????######### #?????????? ?###""""""" | | ????????????# # #?????????? # " | | ??????????### "" # +??????????? + % | | ??????????? + """ # #????????????# | | ????????? ??# S" # @#????????????# | | ????????? # # #????????????# %% | | ?????????? + # #????????????# | | | ????????????# """ ! # #????????????# = | | ????????????# """ # #????????????# | | ????????????# """ Y #????????????# ] [**+[ | | ????????????# #% #????????????# =[% #* | | ????????????# ! # #????????????# =]%#% | | ????????????######### #######################% | | #???????? | | #?????? | | #?????? | | #?????? | | #?????# | | #?????# ###+################### ########## | | #?????# #?????????????????????# #????????? | | #?????# #?????????????????????# #????????? | | #?????# #?????????????????????+ +????????? | | #?????# #?????????????????????# #????????? | | #?????# #?????????????????????# #????????? | | #?????# #?????????????????????# #????????? | | #?????# #?????????????????????###+###????????? | | ####### #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 26 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Challenges ------------ None Game ------ Seed LightpackImprinterMeganuke Manual? 0 Play Time 00:38:29 Cumulative 37.8 hours Start 2026.01.30 @ 12:39:42 End 2026.01.30 @ 13:19:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 29 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0fd9532-939e-4774-b354-fe3de7c20fe8