Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 19:32:28 Player: Big Jerry Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (757) 757 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4997 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 197/300 Energy 30/100 System Corruption 13% Temperature Cool (-91) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Cryofiber Web > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Light Angular Momentum Engine Advanced Weight Redist. System CPS Tube (2) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Reinforced Fission Core > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Armored Treads Armored Medium Treads Cooled Airjet > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Kinecellerator Light Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Machine Gun Hypervelocity Coil Gun Heavy Mace > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Cryofiber Web Advanced Weight Redist. System Advanced Weight Redist. System Kinecellerator Kinecellerator Light Armor Plating Light Armor Plating Heavy Plasma Cannon Assault Cannon Assault Cannon CPS Tube [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Cooled Airjet Utility Light Armor Plating Device Kinecellerator Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Heavy Mace Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 4 | . . . . 4 Weapon 1 | . . . . 1 Parts Attached 42 | 6 6 2 1 27 Power 7 | 1 2 . . 4 Engine 4 | 1 2 . . 1 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 11 | 2 1 1 1 6 Treads 9 | 2 1 1 1 4 Leg 1 | . . . . 1 Wheel . | . . . . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 13 | 1 2 . . 10 Device 6 | . . . . 6 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . 1 . . 4 Artifact . | . . . . . Weapon 11 | 2 1 1 . 7 Energy Gun 3 | 1 1 . . 1 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 3 | 1 . . . 2 Ballistic Cannon 2 | . . . . 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 30 | . 2 . . 28 Power 4 | . 1 . . 3 Propulsion 8 | . . . . 8 Utility 10 | . . . . 10 Weapon 8 | . 1 . . 7 Highest Loss Streak 19 | . 1 . . 19 To Critical Strikes 1 | . . . . 1 Average Backups 12 | 3 7 8 14 12 Power 3 | . 2 3 3 2 Propulsion 1 | 2 3 2 . . Utility 5 | . 1 2 6 5 Weapon 2 | . . . 3 3 Tool/Special . | . . . . . Unused Backups 11 | . 2 . 5 4 Power 5 | . . . 3 2 Propulsion 4 | . 2 . 2 . Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 93 | . 92 100 100 67 Engine 12 | . 13 14 14 2 Treads 25 | . 28 28 28 14 Device 1 | . . . . 6 Storage 12 | . 14 14 14 4 Protection 12 | . 7 14 14 10 Energy Gun 2 | . 13 6 . . Energy Cannon 9 | . . 7 14 1 Ballistic Gun 12 | . 14 14 14 7 Peak Build Rating 64 | 6 8 9 14 64 Average Rating 15 | 4 7 8 12 40 On Entrance 7 | . 6 8 9 14 Avg Prop Armor Cover (%) 3 | . . . . 3 Naked Turns . | . . . . . Heaviest Build 91 | 11 31 38 38 91 Greatest Support 113 | 40 40 40 40 113 Greatest Overweight (x) 3 | . . . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 6 8 15 15 14 Most Carried 15 | 6 8 9 15 15 Average Carried 12 | 3 7 8 14 12 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 6 8 9 15 4 Class Distribution -------------------- 51% | Scavenger-Mutant 43% | Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 1006 | 154 306 50 . 496 Remotely . | . . . . . Salvage Created 1144 | . 538 60 . 546 Parts 53 | . 26 1 . 26 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . 5 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 19 | . 10 1 . 8 Melee 2 | . . . . 2 Guns 15 | . 10 . . 5 Cannons 2 | . . 1 . 1 Classes Destroyed 8 | . 4 1 . 3 Builder 1 | . . . . 1 Hauler 2 | . 2 . . . Recycler 2 | . 1 . . 1 Swarmer 5 | . 3 . . 2 Grunt 10 | . 7 . . 3 Brawler 2 | . . . . 2 Programmer 1 | . . . . 1 Subdweller 1 | . . 1 . . Best Kill Streak 5 | . 5 1 . 3 Combat Bots Only 5 | . 5 1 . 3 Max Kills in Single Turn 2 | . 2 1 . 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 409 | . 62 4 . 343 Missed 119 | . 16 3 . 100 Hits 290 | . 46 1 . 243 Melee 6 | . . . . 6 Projectile 284 | . 46 1 . 237 Critical Strikes 17 | . . . . 17 Damage Taken 5135 | . 558 7 . 4570 Core 1069 | . 52 . . 1017 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 208 | . . . 208 . Core Remaining (%) 89 | 100 . . 79 . Volleys Fired 116 | . 52 9 . 55 Largest 3 | . 2 2 . 3 Hottest 135 | . 70 100 . 135 Shots Fired 220 | . 104 16 . 100 Gun 193 | . 104 14 . 75 Cannon 27 | . . 2 . 25 Launcher . | . . . . . Special . | . . . . . Kinetic 150 | . 52 9 . 89 Thermal 70 | . 52 7 . 11 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 23 | . 14 6 . 23 Robot Miss Streak 5 | . 5 2 . 3 Penetration Max 1 | . . . . 1 Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 152 | . 70 10 . 72 Core Hits 52 | 1 27 1 . 23 Critical Kills 4 | . . . . 4 Critical Parts Destroyed 5 | . . . . 5 Critical Strikes 11 | . 1 . . 10 Burn 1 | . 1 . . . Destroy 6 | . . . . 6 Blast 1 | . . . . 1 Smash 3 | . . . . 3 Melee Attacks 17 | . . . . 17 Impact 17 | . . . . 17 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2874 | 1 861 27 . 1985 Guns 1630 | . 857 . . 773 Cannons 601 | . . 27 . 574 Explosions . | . . . . . Melee 625 | . . . . 625 Ramming 18 | 1 4 . . 13 Kinetic 1498 | . 385 . . 1113 Thermal 733 | . 472 27 . 234 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 625 | . . . . 625 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . . . . 13 Average Corruption 9 | . . . . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 17 | . . . . 17 Message Errors 3 | . . . . 3 Matter Fused 8 | . . . . 8 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 160 | . . . . 160 Projectiles . | . . . . . Explosions . | . . . . . Melee 160 | . . . . 160 Knockbacks 5 | . . . . 5 Impact 5 | . . . . 5 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 5 | . . . . 5 Shots . | . . . . . Rammed 13 | 1 5 . . 7 Targets Rammed 13 | 1 5 . . 7 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 578 | . 120 . . 578 Average Temperature 97 | . 32 . . 170 Received Heat Transfer 1633 | . 300 . . 1333 Effects 10 | . . . . 10 Shutdowns 5 | . . . . 5 Interference 4 | . . . . 4 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 7 | . . . . 7 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 4 . . . Heat Transferred 1733 | . 1326 37 . 370 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 127 | . 100 . . 127 Initial . | . . . . . Average 25 | . 25 . . 27 Influence Increases 604 | . 271 . . 333 Destroy 0b10 Robot/C 360 | . 200 . . 160 Destroy 0b10 Robot/NC 25 | . 15 . . 10 Destroy Leader 84 | . 34 . . 50 Successful Hack 5 | . 5 . . . Destroy Structure 10 | . 2 . . 8 Lose Combat Pursuer 120 | . 15 . . 105 Influence Decreases 604 | . 271 . . 333 Time Decay 446 | . 261 . . 185 Lost Part 158 | . 10 . . 148 Squads Dispatched 5 | . 1 . . 4 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 1 | . 1 . . . Assault 2 | . . . . 2 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 3 | . 2 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 20 6 . 28 Peak Tracking Total 11 | . 4 3 . 11 Tactical Retreats 5 | . 1 . . 4 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 8 | . 4 . 4 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 34 | . 10 . 24 . Successful 28 | . 4 . 24 . Failed 6 | . 6 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 9 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 27 | . 3 . 24 . Record 25 | . 1 . 24 . Investigation Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Initial UFD Resources 38 | . . . . 38 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 4780 | 77 781 288 2867 767 Spaces Moved 2556 | 41 370 162 1764 219 Core 20 | 4 . . . 16 Treads 2536 | 37 370 162 1764 203 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 165 | 149 160 160 161 217 Slowest Speed 320 | 160 160 160 165 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 3 51 17 91 3 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . . 1 2 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . . 3 . Spaces Dug . | . . . . . Terrain Destroyed 4 | . . . . 4 Melee . | . . . . . Projectile 2 | . . . . 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 2824 | 54 454 175 1782 359 Wait 35 | . 10 . 1 24 Move 2552 | 40 369 161 1763 219 Hop . | . . . . . Pick Up 30 | 7 6 2 11 4 Fast Attach 15 | 5 1 . . 9 Attach 19 | 1 2 1 . 15 Detach . | . . . . . Swap 11 | . 4 1 1 5 Drop 15 | . 5 1 5 4 Fire 116 | . 52 9 . 55 Melee 17 | . . . . 17 Ram 6 | . . . . 6 Kick . | . . . . . Crush 7 | 1 5 . . 1 Escape Stasis . | . . . . . Rewire 1 | . . . 1 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Met a group of wandering Federalists 102 | -10/Materials | Discovered new exit (range 7) 141 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 3) 707 | -10/Materials | Discovered new exit (range 13) 859 | -10/Materials | Entered Subcaves 860 | -10/Subcaves | Continued accompanying wandering Federalists (5) 860 | -10/Subcaves | Approached by a straggling Scientist 941 | -10/Subcaves | Learned location of Zion (-6) 941 | -10/Subcaves | Met a Zionite searching for "candidates" 1024 | -10/Subcaves | Lost 4 allies 1134 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 1147 | -10/Subcaves | Entered Scraptown 1290 | -7/Scraptown | Learned location of Extension (-5) 1305 | -7/Scraptown | Build established: Scavenger-Mutant 1462 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1888 | -7/Scraptown | Visited TADAMA 1948 | -7/Scraptown | Visited CR-KLE's Repair Center 2329 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2334 | -7/Scraptown | Learned Research emergency access door positions 2335 | -7/Scraptown | Learned location of Testing (-3) 2351 | -7/Scraptown | Discovered new exit (range 13) 2523 | -7/Scraptown | Visited Assassins FH 2572 | -7/Scraptown | Visited Cave Peace 2638 | -7/Scraptown | Visited Shadow of the Wyrm 2681 | -7/Scraptown | CR-KLE repaired 6 parts 2766 | -7/Scraptown | Visited Awakened 2812 | -7/Scraptown | Visited The Evicted 2975 | -7/Scraptown | Visited UFD Registry 2975 | -7/Scraptown | Registered with UFD as "Pulseeater" 3040 | -7/Scraptown | Visited Junk Repository 3110 | -7/Scraptown | Visited Scrapoid Research Area 3180 | -7/Scraptown | Visited Abandonware Association 3203 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 3213 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 3253 | -7/Scraptown | Visited Junk Repository 3286 | -7/Scraptown | Visited Scrap Suit Storage 3309 | -7/Scraptown | Visited Scrapoid Pod Storage 3383 | -7/Scraptown | Build established: Mutant 3639 | -7/Scraptown | Visited Research Penetration Think Tank 3821 | -7/Scraptown | Met Optimus 3821 | -7/Scraptown | Accepted into 0bPrime 4010 | -7/Scraptown | Discovered new exit (range 3) 4014 | -7/Scraptown | Entered Factory 4014 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x4, Weapon x1 4366 | -5/Factory | Garrison activated, responded to threat 4461 | -5/Factory | Lost 6 parts (1p2n3u) 4483 | -5/Factory | System corruption reached 10% 4523 | -5/Factory | Lost 3 parts (1n1u1w) 4593 | -5/Factory | Build established: Scavenger-Mutant 4747 | -5/Factory | Core integrity fell below 50% 4767 | -5/Factory | Core integrity fell below 20% 4781 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- cleaned. Slammed into G-50 Soldier. System corrupted: Matter fused (-7). Acquired 38 matter. Critical hit (Burn: +37). Assault Cannon destroyed. Slammed into G-50 Soldier. Rnf. Fission Core destroyed. Slammed into G-50 Soldier. Destabilizing: System corrupted (+2). Slammed into L-41 Fighter. Critical hit (Burn: +37). Slammed into G-50 Soldier. Dropped Lrg. Storage Unit. Slammed into G-50 Soldier. Critical hit (Burn: +37). System corrupted: Matter fused (-9). M-28 Smith fits Backup Laser III on P-70 Sage. Adv. Weight Redist. System destroyed. Hvy. Plasma Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ???????????? | | ?????????????????????????????????? ?????????? | | ?????????????????????????????????? #???????? | | ?????????????????????????????????# #???????? | | ?????????????????????????????????# #???????? | | ?????????????????????????????????# #???????? | | ?????????????????????????????????# ^ ^####+##?? | | ?????????????????????????????????# ?? | | ?????????????????????????????????# ? | | ?????????????????????????????????+ ? | | ?????????????????????????????????# % " ? | | ?????????????????????????????????# %" | | ?????????????????????????????????# | | ?????????????????????????????????# % | | ?????????????????????????????????## | | ??##########?????????????????????##= | | ??# #######???????????????##= | | ??#""" # #???????????????##=% | | ??#""" # ################## | | ??#""" # pu | | ??# + g | | ??#""" # "" | | ??#""" # @ g! = ""G" | | ??#""" # g gg#############"""""## | | ??# ##########g####+##%#?????????# | | ??##########??# #[##????????# """ | | ??????????????# # "#????????# " | | ??????????????# # ##????????# | | ??????????????# # #?????????# | | ??????????????# # #?????????# | | ??????????????# #!########### | | ??????????????# / + | | ??????????????# ############# | | ??????????????# #???????????# | | ??????????????# #???????????# | | ??????????????# #???????????# | | ??????????????###############???????????########## | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 33 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 675 Evasion (%) 50 Recoil Reduction 5 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Link The Feds Strength In Numbers You Again Challenges ------------ None Game ------ Seed ReactiveAutogunUnit Manual? 0 Play Time 00:57:48 Cumulative 45.1 hours Start 2026.02.23 @ 18:03:25 End 2026.02.23 @ 19:32:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9d49e8be-672f-48f0-8a1c-2cbce522766b