Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.03 @ 07:18:07 Player: darlorth Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (960) 960 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3015 Bonus ------- None Cogmind --------- Core Integrity 511/550 Matter 5/300 Energy 143/150 System Corruption 0% Temperature Cool (6) Movement Flying (29) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (5) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (2) ------ Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Guided Missile Launcher > --- INVENTORY (4) ---- Improved Flight Unit Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Guided Missile Launcher > --- INVENTORY -------- Improved Flight Unit Improved Terrain Scanner [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 3 | . . 1 . 2 Utility . | . . . . . Weapon . | . . . . . Parts Attached 40 | 6 3 4 18 9 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 . 2 6 5 Treads 9 | 2 . 1 6 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 6 | . . 1 . 5 Utility 6 | 1 1 1 1 2 Device 1 | . . . . 1 Storage 4 | 1 1 1 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 17 | 2 2 . 11 2 Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 8 | 1 1 . 6 . Ballistic Cannon . | . . . . . Launcher 7 | . 1 . 4 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 2 . Parts Lost 1 | . . . 1 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . . 1 . Average Slot Usage (%) 95 | . 85 82 99 91 Engine 20 | . 14 22 22 18 Treads 29 | . 28 27 32 . Flight 3 | . . . . 45 Storage 18 | . 14 11 21 1 Energy Gun 2 | . 14 11 . . Ballistic Gun 17 | . 13 11 20 4 Launcher 1 | . . . 1 5 Naked Turns . | . . . . . Heaviest Build 32 | 11 16 18 32 17 Greatest Support 60 | 40 40 60 60 30 Greatest Overweight (x) 5 | . . 5 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 8 10 12 12 Average Capacity 10 | 5 6 8 11 4 Most Carried 12 | 3 5 8 12 12 Average Carried 8 | 1 3 6 10 3 Final Capacity 12 | 6 8 8 12 4 Final Carried 12 | 2 5 7 12 2 Class Distribution -------------------- 93% | Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Sprinter | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 1107 | 260 32 110 690 15 Remotely . | . . . . . Salvage Created 1325 | . 56 165 982 122 Parts 97 | . 7 15 69 6 Haulers Intercepted 7 | . . 1 6 . Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 23 | . 3 2 13 5 Guns 15 | . . 2 13 . AOE 8 | . 3 . . 5 Classes Destroyed 9 | . 2 2 4 1 Worker 1 | . . . 1 . Builder 1 | . . . . 1 Hauler 7 | . . 1 6 . Recycler 1 | . 1 . . . Watcher 2 | . . . 2 . Swarmer 3 | . 3 . . . Grunt 8 | . . . 5 3 Brawler 1 | . . . 1 . Sentry 11 | . . 2 7 2 Best Kill Streak 6 | . 4 2 4 6 Combat Bots Only 5 | . 3 1 3 5 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . 1 . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 908 | . 28 78 691 111 Core 88 | . . . 49 39 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 100 . 87 . Volleys Fired 109 | . 5 10 79 15 Largest 2 | . 1 2 2 1 Hottest 70 | . 30 70 50 39 Shots Fired 191 | . 5 16 155 15 Gun 165 | . . 16 149 . Cannon . | . . . . . Launcher 26 | . 5 . 6 15 Special . | . . . . . Kinetic 159 | . . 10 149 . Thermal 6 | . . 6 . . Explosive 26 | . 5 . 6 15 Electromagnetic . | . . . . . Robot Hit Streak 22 | . . 12 22 15 Robot Miss Streak 1 | . 1 1 1 . Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 140 | . . 15 121 4 Core Hits 66 | . 6 6 42 12 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2435 | . 258 184 1439 554 Guns 1623 | . . 184 1439 . Cannons . | . . . . . Explosions 812 | . 258 . . 554 Melee . | . . . . . Ramming . | . . . . . Kinetic 1549 | . . 110 1439 . Thermal 74 | . . 74 . . Explosive 812 | . 258 . . 554 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 1 | . . . . 1 Projectiles . | . . . . . Explosions 1 | . . . . 1 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 25 | . . . 25 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 60 | . . 60 16 42 Average Temperature 16 | . . 28 4 19 Received Heat Transfer 393 | . . 36 321 36 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 222 | . . 222 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 247 | . 90 114 195 247 Initial 40 | . . 32 40 31 Average 80 | . 37 64 88 126 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 97 | 100 100 100 99 60 Level 1 2 | . . . . 39 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . . . 3 5 Investigation 3 | . . . 2 1 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison 4 | . . . 1 3 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 3 2 16 11 Peak Tracking Total 6 | . 3 1 4 6 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 14 | . 1 . 12 1 Terminals 12 | . 1 . 11 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 1 1 Total Hacks 31 | . 2 . 27 2 Successful 19 | . 1 . 18 . Failed 12 | . 1 . 9 2 Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 16 | . . . 16 . Terminals 28 | . 2 . 26 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 1 2 Terminal Hacks 14 | . 1 . 13 . Prototype ID Bank 1 | . . . 1 . Open Door 5 | . . . 5 . Terminal Index 1 | . . . 1 . Unreport Threat 3 | . . . 3 . Locate Traps 2 | . 1 . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 4 | . . . 4 . Terminals 4 | . . . 4 . Track 1 | . . . 1 . Botnet 2 | . . . 2 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 1 . 9 1 Full Trace Events 4 | . . . 3 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 1669 | 59 181 132 1190 107 Spaces Moved 963 | 37 103 58 558 207 Core 13 | 12 . 1 . . Treads 741 | 25 103 55 558 . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 209 | . . 2 . 207 Fastest Speed 23 | 50 160 160 160 23 Average Speed 130 | 124 160 164 160 28 Slowest Speed 300 | 160 160 300 160 29 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 20 5 69 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 26 | . . . 26 . Terrain Destroyed 119 | . 25 . 41 53 Melee . | . . . . . Projectile . | . . . . . AOE 119 | . 25 . 41 53 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 1193 | 50 113 80 706 244 Wait 14 | . . . 14 . Move 959 | 36 102 57 557 207 Hop . | . . . . . Pick Up 38 | 8 3 5 19 3 Fast Attach 4 | . . 2 . 2 Attach 21 | 6 . 2 6 7 Detach 2 | . . 1 1 . Swap 15 | . 3 . 12 . Drop 31 | . . 3 18 10 Fire 109 | . 5 10 79 15 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 14) 241 | -10/Materials | Entered another Materials area 241 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 302 | -9/Materials | Build established: Mutant 341 | -9/Materials | Discovered new exit (range 15) 373 | -9/Materials | Entered Storage 414 | -9/Storage | Found Prototype Launcher 416 | -9/Storage | Identified Gui. Missile Launcher 1304 | -9/Storage | Garrison activated, responded to threat 1539 | -9/Storage | Discovered new exit (range 15) 1563 | -9/Storage | Entered Materials 1563 | -8/Materials | Evolved 2 slots: Propulsion x2 1670 | -8/Materials | Self-destructed Last Messages --------------- 01596_ Electrolysis Chamber disabled. 01597_ Y-45 Defender emerges from the garrison. 01599_ Dropped Mni. Grenade Launcher. 01599_ Dropped Med. Storage Unit. 01600_ Acquired Gui. Missile Launcher. 01608_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01612_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 01616_ The unstable cave ceiling collapses. 01628_ Y-45 Defender destroyed. 01632_ The unstable cave ceiling collapses. 01632_ U-05 Engineer lays Concrete. 01633_ Acquired 10 matter. 01634_ U-05 Engineer lays Concrete. 01639_ U-05 Engineer builds a Wall. 01640_ The unstable cave ceiling collapses. 01642_ Acquired 5 matter. 01643_ U-05 Engineer builds a Wall. 01646_ Y-45 Defender emerges from the garrison. 01647_ U-05 Engineer builds a Wall. 01648_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????################????????????? | | ????????????# # /?????????????? | | ????????????# # #?????????????? | | ????????????# """ # #?????????????? | | ????????????# """ # s #?????????????? | | ????????????# """ # #?????????????? | | ????????????#! # #?????????????? | | ????????????####+####+#####?????????????? | | ?????????????# ####????????????? | | ?????????????# !!##???????????? | | ?????????????###/##### !#???????????? | | ?????????????#= @ ## !#???????????? | | ?????????????# ## !#???????????? | | ?????????????# + !#???????????? | | ?????????????#Y[! ## !!##???????????? | | ????????????? [[! ## ####????????????? | | ????????????##[[! ## #??????###??????? | | ???????????########### ##### #??????? | | ???????????# # #??????? | | ???????????# # #??????? | | ???????????# # ##### #??????? | | ???????????# # ######+#####????? | | ???????????###+####+## ## #????? | | ?????????????# + #????? | | ?????????????# ## #????? | | ????????????## ###+### #????? | | ????????##### # # #????? | | ????????#!! # "" # #????? | | ????????#!! # "" # #????? | | ????????#|| / "T # #????? | | ????????#|| #### "" ###########????? | | ????????#|| #??# "" #??????????????? | | ????????#|| #??# #??????????????? | | ????????##### #??# ? #??????????????? | | ????????????# #????? #??????????????? | | ????????????# #??????###??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualUtilityMembrane Manual? 0 Play Time 00:25:46 Cumulative 176.4 hours Start 2021.08.03 @ 06:51:15 End 2021.08.03 @ 07:18:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 205 Rogue 106 Adventurer 53 Explorer 46 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0 Lore% 32 Gallery% 66 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d306681-8d31-46ce-ab17-137cbf205678