Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.12 @ 17:15:56 Player: Flerik Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (57) 285 Value Destroyed (1526) 1526 Prototype IDs (20) 400 Alien Tech Used (1) 200 Bonus (300) 300 TOTAL SCORE: 5811 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 189/300 Energy 98/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Medium Storage Unit Large Storage Unit Powered Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Propulsion Shielding System Shield System Shield > --- WEAPON ----------- Rocket Array Powered Hammer > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Medium Storage Unit Large Storage Unit Hacking Suite Improved Datajack [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Cesium-ion Thruster Utility System Shield Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Propulsion Shielding Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Array Impact Weapon Flail Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 3 | . . 1 . 2 . . . . Utility 3 | . . 1 2 . . . . . Weapon . | . . . . . . . . . Parts Attached 61 | 8 8 4 12 15 5 5 1 3 Power 6 | 2 1 . . 1 . 1 . 1 Engine 4 | 2 1 . . . . . . 1 Core 2 | . . . . 1 . 1 . . Reactor . | . . . . . . . . . Propulsion 28 | 2 3 1 4 12 3 2 . 1 Treads 10 | 2 3 1 4 . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 18 | . . . . 12 3 2 . 1 Utility 10 | 1 2 1 3 1 1 1 . . Device . | . . . . . . . . . Storage 3 | 1 1 . . 1 . . . . Processor 1 | . 1 . . . . . . . Hackware 5 | . . 1 3 . . 1 . . Protection 1 | . . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 17 | 3 2 2 5 1 1 1 1 1 Energy Gun 3 | 2 . . 1 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon 6 | . 2 1 3 . . . . . Launcher 3 | . . . . 1 . 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . 1 1 . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes 4 | . . . 1 2 . 1 . . Parts Lost 32 | . . . 10 5 3 5 3 6 Power 3 | . . . 1 . . . 1 1 Propulsion 18 | . . . 4 4 2 3 1 4 Utility 4 | . . . 1 . 1 2 . . Weapon 7 | . . . 4 1 . . 1 1 Highest Loss Streak 9 | . . . 7 4 2 4 3 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 98 78 80 96 93 82 80 33 Engine 6 | . 14 11 1 . . . . . Core 1 | . . . . 6 7 7 7 . Treads 16 | . 28 22 20 1 . . . . Flight 9 | . . . . 34 37 30 30 5 Storage 10 | . 14 11 9 7 7 7 7 2 Processor 9 | . 13 11 9 7 7 7 7 7 Hackware 11 | . . . 24 23 16 14 15 15 Energy Gun 4 | . 12 . 4 . . . . . Ballistic Cannon 10 | . 15 20 9 2 . . . . Impact Weapon 2 | . . 1 2 7 7 7 7 2 Naked Turns . | . . . . . . . . . Heaviest Build 31 | 14 31 29 29 28 21 21 14 11 Greatest Support 60 | 40 40 60 60 40 26 27 24 11 Greatest Overweight (x) 7 | . . . 7 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 8 8 8 8 Average Capacity 11 | 7 9 15 15 8 8 8 8 6 Most Carried 15 | 2 14 15 15 15 8 8 6 5 Average Carried 9 | 1 7 14 13 7 7 6 5 4 Final Capacity 15 | 8 15 15 15 8 8 8 8 5 Final Carried 15 | 2 14 15 15 8 8 6 5 4 Class Distribution -------------------- 48% | Mutant 27% | Hacker-Sprinter 24% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Matter Collected 1554 | 137 324 133 577 154 135 94 . . Remotely . | . . . . . . . . . Salvage Created 1852 | . 588 156 724 16 311 40 . 17 Parts 84 | . 42 7 28 . 2 4 . 1 Haulers Intercepted 4 | . 2 . 2 . . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 5 | . . . . . 3 . . 2 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 46 | . 16 5 16 . 4 4 . 1 Melee 2 | . . 1 1 . . . . . Guns 6 | . 3 . 3 . . . . . Cannons 28 | . 13 4 11 . . . . . AOE 9 | . . . . . 4 4 . 1 Classes Destroyed 12 | . 6 1 4 . 1 . . . Worker 2 | . . . 1 1 . . . . Builder 1 | . 1 . . . . . . . Hauler 4 | . 2 . 2 . . . . . Recycler 2 | . 1 . 1 . . . . . Watcher 2 | . 2 . . . . . . . Swarmer 20 | . 9 . 4 . 2 4 . 1 Grunt 16 | . 7 3 6 . . . . . Duelist 2 | . . . 1 . 1 . . . Sentry 4 | . . 2 2 . . . . . Specialist 2 | . . . 2 . . . . . Hunter 1 | . . . 1 . . . . . Programmer 1 | . . . . . 1 . . . Best Kill Streak 7 | . 4 3 7 1 3 4 . 1 Combat Bots Only 6 | . 4 3 6 . 3 4 . 1 Max Kills in Single Turn 3 | . 1 1 1 1 2 3 . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . 2 3 . 1 Melee 1 | . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Damage Taken 3952 | . 387 208 1517 482 242 379 91 646 Core 1261 | . 94 90 376 111 56 140 . 394 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 27 | . . . . . . 27 . . Regen/Repaired (Parts) 16 | . . 16 . . . . . . Core Remaining (%) 67 | 100 62 77 31 . . . . . Volleys Fired 121 | . 45 15 52 . 4 4 . 1 Largest 2 | . 2 2 2 . 1 1 . 1 Hottest 96 | . 80 70 96 . 45 45 . 45 Shots Fired 207 | . 90 24 83 . 5 4 . 1 Gun 58 | . 42 . 16 . . . . . Cannon 139 | . 48 24 67 . . . . . Launcher 10 | . . . . . 5 4 . 1 Special . | . . . . . . . . . Kinetic 139 | . 48 24 67 . . . . . Thermal 16 | . . . 16 . . . . . Explosive 10 | . . . . . 5 4 . 1 Electromagnetic 42 | . 42 . . . . . . . Robot Hit Streak 14 | . 14 6 9 . 6 . . . Robot Miss Streak 6 | . 3 3 4 . 6 6 . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 145 | . 58 17 59 1 8 . 2 . Core Hits 86 | . 21 7 27 . 18 6 . 7 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 11 | . 5 1 5 . . . . . Burn 1 | . . . 1 . . . . . Blast 8 | . 4 1 3 . . . . . Corrupt 1 | . 1 . . . . . . . Smash 1 | . . . 1 . . . . . Melee Attacks 49 | . . 2 4 11 7 22 3 . Impact 47 | . . 2 4 11 7 22 1 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . 1 1 . . 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4025 | . 994 300 1233 46 909 366 . 177 Guns 612 | . 432 . 180 . . . . . Cannons 1612 | . 460 285 867 . . . . . Explosions 1062 | . 88 . . . 431 366 . 177 Melee 723 | . . 15 184 46 478 . . . Ramming 16 | . 14 . 2 . . . . . Kinetic 1612 | . 460 285 867 . . . . . Thermal 268 | . 88 . 180 . . . . . Explosive 974 | . . . . . 431 366 . 177 Electromagnetic 432 | . 432 . . . . . . . Impact 723 | . . 15 184 46 478 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 20 | . . . . 11 11 20 20 20 Average Corruption 13 | . . . . 10 11 15 20 20 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 25 | . . . . 6 5 10 1 3 Message Errors 5 | . . . . 1 1 3 . . Matter Fused 4 | . . . . 2 . 1 . 1 Energy Discharges 2 | . . . . 1 . 1 . . Data Loss (minor) 7 | . . . . 1 1 5 . . Data Loss (major) 4 | . . . . 1 2 . 1 . Misfires 1 | . . . . . 1 . . . Misdirections 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 284 | . 34 . 96 6 130 18 . . Projectiles 16 | . 16 . . . . . . . Explosions 39 | . 18 . . . 3 18 . . Melee 229 | . . . 96 6 127 . . . Knockbacks 16 | . 5 2 9 . . . . . Impact 2 | . 1 . 1 . . . . . Kinetic 13 | . 4 1 8 . . . . . Secondary 1 | . . 1 . . . . . . Self-Inflicted Damage 113 | . 12 . . . 93 8 . . Shots 7 | . 1 . . . 5 1 . . Rammed 3 | . 2 . 1 . . . . . Targets Rammed 4 | . 3 . 1 . . . . . Kicked . | . . . . . . . . . Crushed 1 | . 1 . . . . . . . Highest Temperature 377 | . 126 24 57 2 41 377 . . Average Temperature 39 | . 35 13 23 2 21 185 . . Received Heat Transfer 849 | . 72 63 594 18 36 . . 66 Effects 2 | . . . . . . 2 . . Shutdowns 1 | . . . . . . 1 . . Matter Decay 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 10 | . 4 . 5 1 . . . . Impact Corruptions 8 | . . . 4 1 3 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 507 | . 100 . 407 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Peak Influence 336 | . 334 336 288 131 . . . . Initial 141 | . . 141 57 18 . . . . Average 124 | . 117 184 141 48 . . . . Maximum Alert Level 1 | . 1 1 1 . . . . . Low Security (%) 84 | 100 84 81 75 100 . . . . Level 1 15 | . 15 18 24 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 3 2 3 . . . . . Investigation 3 | . 2 . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 5 | . 1 2 2 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 75 | . 19 6 18 8 7 4 4 9 Peak Tracking Total 8 | . 3 4 6 5 4 4 4 8 Tactical Retreats 7 | . 2 . . 2 3 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Traps Triggered 8 | . 4 . 1 2 . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Machines Disabled 4 | . 1 . . . . 2 1 . Max in Single Turn 1 | . 1 . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Machines Accessed 21 | . 5 2 4 5 . 1 4 . Terminals 12 | . 5 1 2 4 . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . Recycling Units 2 | . . . 1 1 . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 117 | . 15 6 34 31 . 1 30 . Successful 81 | . 7 3 26 14 . 1 30 . Failed 36 | . 8 3 8 17 . . . . Catastrophic 5 | . 2 . 1 2 . . . . Database Lockouts . | . . . . . . . . . Manual 41 | . 12 . 11 18 . . . . Terminals 57 | . 15 4 11 27 . . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . Recycling Units 5 | . . . 1 4 . . . . Scanalyzers 22 | . . . 22 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 42 | . 1 1 2 7 . 1 30 . Record 12 | . . . . . . 1 11 . Part Schematic 10 | . . . . . . . 10 . Robot Schematic 7 | . . . . 1 . . 6 . Robot Analysis 1 | . . . . 1 . . . . Prototype ID Bank 5 | . . 1 . 1 . . 3 . Branch Access Points 2 | . 1 . . 1 . . . . Recycling Unit Index 1 | . . . 1 . . . . . Unreport Threat 2 | . . . 1 1 . . . . Hauler Manifests 1 | . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . Scan Component 1 | . . 1 . . . . . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer 21 | . . . 21 . . . . . Insert Component 10 | . . . 10 . . . . . Analyze 11 | . . . 11 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 15 | . 6 . 2 7 . . . . Terminals 13 | . 6 . 2 5 . . . . Track 2 | . 1 . . 1 . . . . Botnet 7 | . 4 . 2 1 . . . . Detonate 1 | . . . . 1 . . . . Disrupt 1 | . . . . 1 . . . . Operators 2 | . 1 . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . Recyclers 1 | . . . . 1 . . . . Mask 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 5 2 3 4 . . . . Full Trace Events 2 | . 1 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 7 | . . . . 1 . . 6 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 20 | . . . 10 . . . 10 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . Time 26 | . . 26 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 5 | . . . 5 . . . . . Parts Scanalyzed 10 | . . . 10 . . . . . Part Schematics Acquired 10 | . . . 10 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . 1 . parse_system 1 | . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Turns Passed 2610 | 81 757 437 578 266 134 293 37 27 Spaces Moved 2493 | 46 366 221 232 549 301 636 98 44 Core 30 | 4 . . 1 . . . . 25 Treads 871 | 42 366 221 231 11 . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1592 | . . . . 538 301 636 98 19 Fastest Speed 25 | 50 160 160 160 25 26 25 32 34 Average Speed 75 | 150 160 160 174 29 26 28 32 45 Slowest Speed 400 | 160 160 160 400 165 28 110 37 115 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . 2 . . . . Cave-ins Triggered 2 | . . . . 1 . 1 . . Exploration Rate (%) 40 | 4 69 24 23 19 55 73 79 15 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched 4 | . . . . . 1 3 . . Spaces Dug 18 | . . 1 . 7 2 8 . . Terrain Destroyed 292 | . 5 1 . 7 112 139 . 28 Melee 18 | . . 1 . 7 2 8 . . Projectile . | . . . . . . . . . AOE 274 | . 5 . . . 110 131 . 28 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Total 2911 | 54 447 278 315 633 334 699 101 50 Wait 108 | . 3 26 2 33 16 28 . . Move 2480 | 45 365 220 231 544 300 634 97 44 Hop 2 | . . . . 2 . . . . Pick Up 36 | 1 16 7 9 2 1 . . . Fast Attach 22 | 6 2 1 4 4 2 2 . 1 Attach 26 | . 2 1 7 8 2 3 1 2 Detach 3 | . . . . . . 2 . 1 Swap 15 | 2 4 2 1 4 1 1 . . Drop 26 | . 7 4 4 7 1 2 . 1 Fire 121 | . 45 15 52 . 4 4 . 1 Melee 49 | . . 2 4 11 7 22 3 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 4 | . 3 . 1 . . . . . Escape Stasis 19 | . . . . 18 . 1 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 14) 450 | -10/Materials | Identified exit to Mines 766 | -10/Materials | Discovered new exit (range 18) 839 | -10/Materials | Entered another Materials area 839 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1070 | -9/Materials | Repaired Flight Unit 1217 | -9/Materials | Discovered new exit (range 14) 1276 | -9/Materials | Entered another Materials area 1276 | -8/Materials | Evolved 2 slots: Utility x2 1430 | -8/Materials | Lost 7 parts (1p3n1u2w) 1433 | -8/Materials | Core integrity fell below 50% 1541 | -8/Materials | Build established: Hacker-Mutant 1818 | -8/Materials | Discovered new exit (range 11) 1854 | -8/Materials | Entered Factory 1854 | -7/Factory | Evolved 2 slots: Propulsion x2 1943 | -7/Factory | Crushed by falling debris 1965 | -7/Factory | Found Prototype Launcher 1965 | -7/Factory | Identified Rocket Array 1967 | -7/Factory | Found Rocket Array 1996 | -7/Factory | Lost 4 parts (3n1w) 2002 | -7/Factory | System corruption reached 10% 2010 | -7/Factory | Discovered new exit (range 9) 2013 | -7/Factory | Discovered new exit (range 6) 2085 | -7/Factory | Identified exit to Lower Caves 2120 | -7/Factory | Entered Lower Caves 2147 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2181 | -7/Lower Caves | Build established: Hacker-Sprinter 2233 | -7/Lower Caves | Discovered new exit (range 18) 2254 | -7/Lower Caves | Entered another Lower Caves area 2257 | -7/Lower Caves | Discovered new exit (range 12) 2388 | -7/Lower Caves | Crushed by falling debris 2394 | -7/Lower Caves | Learned Factory emergency access door positions 2399 | -7/Lower Caves | Encountered a Warlord checkpoint 2419 | -7/Lower Caves | Lost 4 parts (2n2u) 2435 | -7/Lower Caves | Discovered new exit (range 14) 2444 | -7/Lower Caves | Learned Factory stockpile data 2445 | -7/Lower Caves | Found Alien Artifact 2445 | -7/Lower Caves | Identified Dimensional Node Initializer 2445 | -7/Lower Caves | Initialized slip node 2547 | -7/Lower Caves | Entered Data Miner 2547 | -7/Data Miner | Discovered new exit (range 6) 2553 | -7/Data Miner | Met Data Miner 2560 | -7/Data Miner | Learned location of Section 7 (-3) 2560 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2566 | -7/Data Miner | Received God Mode back door access code from Data Miner 2580 | -7/Data Miner | Data Conduit disabled 2584 | -7/Data Miner | Entered Proximity Caves 2586 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2588 | -6/Proximity Caves | Core integrity fell below 50% 2601 | -6/Proximity Caves | Core integrity fell below 20% 2611 | -6/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 02583_ Imp. Datajack destroyed. 02583_ Lgt. Nuclear Core destroyed. 02584_ System corrupted: Substantial component data lost. LOCATION=UNKNOWN GOAL=ESCAPE 02585_ S-27 Virus destroyed. 02585_ Mak. Flight Unit destroyed. 02586_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 02586_ Cesium-ion Thruster destroyed. 02587_ Acquired VTOL Module. 02588_ Lgt. Ion Engine destroyed. 02591_ Lgt. Nuclear Core fries itself beyond repair. 02591_ Xenon Bombardment Thruster destroyed. 02593_ Dropped Sml. Storage Unit. 02595_ VTOL Module destroyed. 02600_ Penetrated by Slug. 02601_ System corrupted: Matter fused (-9). 02606_ S-27 Virus destroyed. 02608_ Penetrated by Slug. 02608_ Rocket Array destroyed. Map ----- +----------------------------------------------------+ | ?## ##???????# ????????????????? | | ## #???????# ?????????????????? | | # #??????# ??????????????????? | | ## #### #?????? #???????????????????? | | ?# ## ##??# #? # #????????????????????? | | ?##?# ###### # #????????????????????? | | ??### ## # # #????????????????????? | | ?## # #?????????????????????? | | ?# ! #???????????????????????? | | ## #????????????????????????? | | # #?????????????????????????? | | #### h##?????##??????????????????? | | #???# s #???## #??????????????????? | | #???# ### #??????????????????? | | #??# ##?????????????????? | | ###??# #?????????????????? | | ##?????? #?????????????????? | | ###???????## ## ##?????????????????? | | ## #?????????# ##??#??????????????????? | | #?## ?????????# ##??????????????????????? | | ???# ???#????## #???????????????????????? | | ???# ## ### ##??????????????????????? | | ???## #??????????????????????? | | ????### #??????????????????????? | | ??????#### ### #??????????????????????? | | ?????????## ###??## @#??????????????????????? | | ??????????# ???????# #??????????????????????? | | ??????????# ????????## ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????### ?????????????????????? | | ????????????????????????## ?????????????????????? | | ??????????????????????????###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 65 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 30 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Lgt. Cannon | -8/Materials | Scanalyzed Flail | -8/Materials | Scanalyzed Ion Engine | -8/Materials | Scanalyzed Sml. Storage Unit | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed VTOL Module | -8/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Lrn. Terrain Scanner | -7/Data Miner | Free Robot Schematics ------------------ K-01 Serf | -7/Factory | Hacked R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed TacticalResetTerrabomb Manual? 0 Play Time 00:31:11 Cumulative 64.5 hours Start 2022.10.12 @ 16:45:08 End 2022.10.12 @ 17:15:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 98 Adventurer 1 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 52 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd266abd-9775-4d19-99ea-f59c3ebae7ca