Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 16:02:47 Player: Rend Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1294) 1294 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (178) 178 TOTAL SCORE: 4917 Bonus ------- Follower Combat Kills 107 Aligned with FarCom 300 Friendly Fire -229 Cogmind --------- Core Integrity 661/700 Matter 300/300 Energy 26/100 System Corruption 1% Temperature Cool (75) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (5) ------ Small Storage Unit Core Shielding Weapon Shielding > --- WEAPON (4) ------- Beam Rifle Gatling Laser Firepult > --- INVENTORY (8) ---- Advanced Treads Improved Titanium Leg Improved Titanium Leg Heat Sink Improved Cooling System Advanced Weight Redist. System Terrain Scanner Particle Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Heat Sink Small Storage Unit Core Shielding Weapon Shielding > --- WEAPON ----------- Beam Rifle Heavy Particle Gun Firepult > --- INVENTORY -------- Improved Ion Engine Improved Titanium Leg Improved Titanium Leg Heat Sink Improved Cooling System Advanced Weight Redist. System Terrain Scanner Gatling Laser [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Small Storage Unit Protection Core Shielding Weapon Firepult Energy Gun Beam Rifle Energy Cannon Firepult Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 3 | . . . . . 3 . Weapon 2 | . . . . . 1 1 Parts Attached 52 | 9 25 3 1 . 8 6 Power 9 | 1 3 1 . . 1 3 Engine 8 | 1 3 1 . . 1 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 16 | 4 9 1 . . 2 . Treads 9 | 2 4 1 . . 2 . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover 2 | . 2 . . . . . Flight 3 | . 3 . . . . . Utility 8 | 1 3 . . . 3 1 Device 4 | . 2 . . . 2 . Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 19 | 3 10 1 1 . 2 2 Energy Gun 12 | 2 5 1 . . 2 2 Energy Cannon 5 | . 4 . 1 . . . Ballistic Gun 2 | 1 1 . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . 1 . . . 1 1 Parts Lost 9 | . 4 . . . . 5 Power 3 | . 1 . . . . 2 Propulsion 3 | . 2 . . . . 1 Utility 3 | . 1 . . . . 2 Weapon . | . . . . . . . Highest Loss Streak 5 | . 3 . . . . 5 To Critical Strikes 1 | . 1 . . . . . Average Slot Usage (%) 87 | . 85 100 96 85 80 87 Engine 10 | . 13 14 14 14 9 6 Core 1 | . . . . . . 6 Treads 19 | . 13 28 28 28 17 14 Leg 1 | . 6 . . . . . Device 13 | . 5 14 14 14 17 14 Storage 10 | . 13 14 14 14 9 7 Protection 5 | . . . . . 9 11 Energy Gun 15 | . 18 28 21 . 9 15 Energy Cannon 6 | . 8 . 3 14 9 7 Naked Turns . | . . . . . . . Heaviest Build 52 | 14 16 18 35 35 40 52 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 4 | 1 4 . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 7 8 8 8 8 8 Most Carried 8 | 4 8 8 8 7 8 8 Average Carried 7 | 2 6 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 4 8 8 7 7 8 8 Class Distribution -------------------- 51% | Scavenger-Skirmisher 27% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 930 | 246 384 93 . . 139 68 Remotely . | . . . . . . . Salvage Created 1661 | . 504 59 . . 598 500 Parts 74 | . 28 . . . 25 21 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 29 | . 15 1 . . 5 8 Guns 17 | . 12 1 . . 2 2 Cannons 3 | . 2 . . . 1 . AOE 7 | . 1 . . . 2 4 Classes Destroyed 13 | . 3 . . . 7 3 Worker 3 | . . . . . 2 1 Builder 3 | . . . . . 2 1 Tunneler 1 | . . . . . 1 . Hauler 1 | . . . . . 1 . Recycler 1 | . . . . . . 1 Mechanic 1 | . . . . . 1 . Watcher 4 | . 1 . . . 3 . Swarmer 6 | . 6 . . . . . Grunt 16 | . 9 1 . . 3 3 Sentry 4 | . . . . . 3 1 Specialist 2 | . . . . . . 2 Hunter 1 | . . . . . 1 . Programmer 2 | . . . . . . 2 Best Kill Streak 6 | . 4 1 . . 3 6 Combat Bots Only 4 | . 4 1 . . 1 4 Max Kills in Single Turn 2 | . 1 1 . . 2 2 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 172 | . 101 8 . . 20 43 Missed 41 | . 16 1 . . 6 18 Damage Taken 1992 | . 873 106 . . 414 599 Core 250 | . 175 18 . . 18 39 Absorbed by Shields . | . . . . . . . Redirected to Shielding 43 | . . . . . 4 39 Regen/Repaired (Parts) 124 | . 9 . . . 115 . Core Remaining (%) 72 | 100 . . . 22 96 . Volleys Fired 120 | . 65 8 . . 28 19 Largest 3 | . 2 2 . . 2 3 Hottest 386 | . 120 106 . . 306 386 Shots Fired 193 | . 105 16 . . 35 37 Gun 137 | . 72 16 . . 18 31 Cannon 56 | . 33 . . . 17 6 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 5 | . 5 . . . . . Thermal 174 | . 87 15 . . 35 37 Explosive . | . . . . . . . Electromagnetic 14 | . 13 1 . . . . Robot Hit Streak 18 | . 18 10 . . 5 9 Robot Miss Streak 5 | . 5 2 . . 5 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 110 | . 64 11 . . 14 21 Core Hits 74 | . 26 4 . . 25 19 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . 2 1 . . 1 2 Burn 6 | . 2 1 . . 1 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3308 | . 989 150 . . 1245 924 Guns 1430 | . 648 150 . . 241 391 Cannons 664 | . 299 . . . 253 112 Explosions 1214 | . 42 . . . 751 421 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 50 | . 50 . . . . . Thermal 3039 | . 738 132 . . 1245 924 Explosive . | . . . . . . . Electromagnetic 219 | . 201 18 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 1 1 . 1 Average Corruption 1 | . 1 1 1 1 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 37 | . 12 3 11 1 . 10 Message Errors 5 | . 4 . . . . 1 Matter Fused 12 | . 3 1 6 . . 2 Heat Flow Errors 7 | . . 1 4 . . 2 Energy Discharges 4 | . 1 . . . . 3 Data Loss (minor) 3 | . 2 . . . . 1 Misfires 1 | . . . . . . 1 Alerts 4 | . 1 1 1 1 . . Weapon Failures 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 96 | . . . . . 96 . Projectiles 11 | . . . . . 11 . Explosions 85 | . . . . . 85 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 267 | . 15 . . . 161 91 Shots 16 | . 1 . . . 7 8 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 560 | . 560 227 199 . 484 321 Average Temperature 175 | . 210 88 84 . 173 137 Received Heat Transfer 552 | . 333 63 . . 90 66 Effects 18 | . 10 . . . 7 1 Shutdowns 5 | . 2 . . . 2 1 Energy Bleed 1 | . 1 . . . . . Interference 5 | . . . . . 5 . Matter Decay 2 | . 2 . . . . . Damage (minor) 1 | . 1 . . . . . Damage (major) 4 | . 4 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . . 1 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 27 | . 2 . . . 12 13 Heat Transferred 11597 | . 2061 444 . . 5565 3527 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 292 | . 238 135 . . 292 155 Initial 90 | . . 90 . . . 84 Average 79 | . 94 76 . . 120 33 Maximum Alert Level 1 | . 1 . . . 1 . Low Security (%) 93 | 100 82 100 . 100 91 100 Level 1 6 | . 17 . . . 8 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 3 1 . . 3 7 Investigation 5 | . 2 1 . . 2 . Extermination 3 | . . . . . . 3 Reinforcement 6 | . 1 . . . 1 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 60 | . 30 3 2 . 14 11 Peak Tracking Total 5 | . 5 2 5 . 2 5 Tactical Retreats 9 | . 4 1 1 . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 4 | . 2 . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 5 | . . . . . 4 1 Max in Single Turn 2 | . . . . . 2 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 14 | . 4 1 5 . 3 1 Terminals 6 | . 3 . . . 2 1 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 73 | . 10 1 50 . 7 5 Successful 67 | . 7 1 50 . 6 3 Failed 6 | . 3 . . . 1 2 Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 16 | . 8 . . . 3 5 Fabricators . | . . . . . . . Repair Stations 6 | . 2 . . . 4 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 62 | . 5 1 50 . 3 3 Record 55 | . 2 . 49 . 2 2 Open Door 1 | . . 1 . . . . Branch Access Points 1 | . 1 . . . . . Locate Traps 3 | . 2 . . . . 1 Zone Layout 1 | . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . 2 . . . 3 . Scan Component 3 | . 1 . . . 2 . Repair 2 | . 1 . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 4 . . . 2 . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . . . 1 . Time 62 | . 26 . . . 36 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 5 | . . 2 . 3 . . Largest Group 3 | . . 2 2 3 3 . Highest-Rated Group 41 | . . 41 41 40 40 . Highest-Rated Ally 31 | . . 31 31 16 16 . Total Orders . | . . . . . . . Ally Attacks 23 | . . . . . 23 . Total Damage 248 | . . . . . 248 . Kills 3 | . . . . . 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 6473 | 96 1184 587 991 185 1857 1573 Spaces Moved 3256 | 62 587 327 616 98 956 610 Core 19 | 15 4 . . . . . Treads 2911 | 17 287 327 616 98 956 610 Legs 194 | 30 164 . . . . . Wheels . | . . . . . . . Hover 33 | . 33 . . . . . Flight 99 | . 99 . . . . . Fastest Speed 37 | 50 37 160 160 160 160 160 Average Speed 172 | 118 149 160 160 160 160 238 Slowest Speed 280 | 160 280 160 160 160 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 5 78 78 92 23 45 12 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 166 | . 4 . . . 162 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 166 | . 4 . . . 162 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3948 | 84 790 378 624 126 1252 694 Wait 398 | . 55 29 . 29 243 42 Move 3250 | 61 586 326 615 97 955 610 Hop . | . . . . . . . Pick Up 78 | 12 36 6 3 . 11 10 Fast Attach . | . . . . . . . Attach 27 | 6 9 2 1 . 5 4 Detach 1 | . . . . . 1 . Swap 25 | 3 16 1 . . 3 2 Drop 49 | 2 23 6 5 . 6 7 Fire 120 | . 65 8 . . 28 19 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Sto] / [*Low]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 7) 243 | -10/Materials | Discovered new exit (range 5) 315 | -10/Materials | Build established: Mutant 432 | -10/Materials | Lost 3 parts (1p2n) 540 | -10/Materials | Discovered new exit (range 4) 717 | -10/Materials | Core integrity fell below 50% 993 | -10/Materials | Identified exit to Mines 1072 | -10/Materials | Discovered new exit (range 13) 1261 | -10/Materials | Repaired Heat Sink 1281 | -10/Materials | Entered Mines 1320 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1440 | -10/Mines | Learned Materials stockpile data 1630 | -10/Mines | Discovered new exit (range 9) 1632 | -10/Mines | Build established: Scavenger-Mutant 1775 | -10/Mines | Met a Derelict shopkeep closing up shop 1841 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1841 | -10/Mines | Discovered new exit (range 5) 1868 | -10/Mines | Entered Exiles 1868 | -10/Exiles | Accompanied by 2 allies 1898 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1907 | -10/Exiles | Met 8R-AWN 1934 | -10/Exiles | Met EX-HEX 2017 | -10/Exiles | Met EX-DEC 2069 | -10/Exiles | Visited The Gauntlet 2273 | -10/Exiles | Learned location of Zion (-7) 2329 | -10/Exiles | Discovered new exit (range 14) 2435 | -10/Exiles | Met EX-BIN 2564 | -10/Exiles | Aligned with FarCom system 2566 | -10/Exiles | Given EX-Vault access code 2604 | -10/Exiles | Opened EX-Vault 2618 | -10/Exiles | Found Firepult 2659 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2676 | -10/Exiles | Exiles lab attacked by MAIN.C 2859 | -10/Exiles | Left Exiles lab with Firepult 2859 | -10/Exiles | Entered Mines 2864 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2909 | -9/Mines | Build established: Mutant 2969 | -9/Mines | Assembled infested the area 2974 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3012 | -9/Mines | Discovered new exit (range 16) 3044 | -9/Mines | Entered Materials 3044 | -8/Materials | Accompanied by 3 allies 3044 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3353 | -8/Materials | Build established: Scavenger-Skirmisher 3430 | -8/Materials | Repaired Broken Lgt. Treads 3617 | -8/Materials | Discovered new exit (range 8) 4901 | -8/Materials | Entered Factory 4901 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5469 | -7/Factory | Discovered new exit (range 3) 5749 | -7/Factory | Discovered new exit (range 5) 5831 | -7/Factory | Cargo convoy interrupted 6474 | -7/Factory | Self-destructed Last Messages --------------- Imp. Ion Engine destroyed. Critical hit (Blast). U-05 Engineer lays Concrete. Heat Sink destroyed. Destroyed Structural Scanner. Aluminum Leg melted. Lgt. Nuclear Core melted. G-47 Trooper destroyed. G-47 Trooper critical meltdown. Lgt. Nuclear Core melted. ALERT: Construction progress impeded, dispatching reinforcements to local area. G-47 Trooper overheating. H-61 Shepherd heat damages Prototype Device. H-61 Shepherd heat short circuits Hvy. Assault Cannon. H-61 Shepherd heat damages Arm. Treads. Heat Sink destroyed. Lgt. Treads destroyed. G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ????????????????????????????#####################? | | ????????????????????????????# ! # ! !#? | | ????????????????????????????# # #? | | ????????#######?????????????# # / ! #? | | #???????# #?????????????# #[ #? | | #???##### #???#+##############+##+#####+###### | | #???# < #???# | | #???# ### #???########## ^ | | #?### ### #????????????# "" ^ | | #?#[ #################### "" """ """ """ """ | | ### % *%!= % ^"Y """ """ """ """ | | [%! ! %! =%!*== % "" """ """ """ """ | | ### *!=*%[ "" | | ??# #######"##### % | | #####+###### # % | | """ # """ #""" # ######## F"########""T""### | | """ # """ /#""" # #??????#" ""#???????"""""#?? | | """ # """ #""" # ############################ | | """ # # #*g @ | | # #""" + g | | # #""" # | | ########""" / /########+##############+###### | | #??????# #?# #??# #? | | #####??????##########?# #??# #? | | ??????????????????????# #??# !!! ! #? | | ??????????????????????# #??# !!! #? | | ??????????????????????# #??# !!= #? | | ##????????????????????##############??#* #? | | #????????????????????????????????????# / [ #? | | #????????????????????????????????????# #? | | #????????????????????????????????????###########? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 21 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Weapon Shielding 33 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab It's Just You Librarian Loot Pinata Challenges ------------ None Game ------ Seed CoordinationCloakNukerbomber Manual? 0 Play Time 01:01:13 Cumulative 6.8 hours Start 2024.04.11 @ 23:36:36 End 2024.04.12 @ 16:02:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 556a5d09-cfb9-4ba3-9cab-402b0e298656