Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.13 @ 12:26:44 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (186) 186 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1326 Bonus ------- None Cogmind --------- Core Integrity 311/400 Matter 151/300 Energy 210/250 System Corruption 5% Temperature Cool (32) Movement Walking (240) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit Targeting Computer Targeting Computer Targeting Computer > --- WEAPON (2) ------- EM Shotgun Assault Rifle > --- INVENTORY (12) --- Ion Engine Small Storage Unit Large Storage Unit Hardened Light Armor Plating Assault Rifle Grenade Launcher Grenade Launcher Datajack Mace Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Targeting Computer Targeting Computer > --- WEAPON ----------- Assault Rifle Mace > --- INVENTORY -------- Ion Engine Small Storage Unit Large Storage Unit Hardened Light Armor Plating EM Shotgun Assault Rifle Grenade Launcher Grenade Launcher Datajack [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Storage High-capacity Storage Unit Processor Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 23 | 6 8 . 9 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 1 . 1 Treads . | . . . . Leg 4 | 2 1 . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 2 . 2 Device . | . . . . Storage 1 | . 1 . . Processor 3 | . 1 . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 3 4 . 6 Energy Gun 6 | 2 2 . 2 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . . 3 Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . 1 . 1 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 1 | . 1 . 1 Average Slot Usage (%) 88 | . 86 100 89 Engine 12 | . 14 14 11 Leg 23 | . 28 28 16 Storage 12 | . 13 14 11 Processor 14 | . 2 14 30 Energy Gun 13 | . 20 . 5 Ballistic Gun 4 | . . . 11 Launcher 6 | . 6 28 2 Naked Turns . | . . . . Heaviest Build 43 | 9 43 43 43 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | . 2 2 4 Average Overweight (x) 1 | . 1 2 2 Largest Inventory Capacity 12 | 4 12 12 12 Average Capacity 11 | 4 11 12 12 Most Carried 10 | 3 10 10 10 Average Carried 6 | 1 5 10 8 Final Capacity 12 | 4 12 12 12 Final Carried 10 | 3 10 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 306 | 245 61 . . Remotely . | . . . . Salvage Created 216 | . 197 . 19 Parts 14 | . 14 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 6 | . 6 . . Guns 5 | . 5 . . AOE 1 | . 1 . . Classes Destroyed 4 | . 3 . 1 Builder 1 | . 1 . . Operator 1 | . . . 1 Swarmer 3 | . 3 . . Grunt 3 | . 3 . . Best Kill Streak 4 | . 4 . 1 Combat Bots Only 4 | . 4 . . Max Kills in Single Turn 2 | . 2 . 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 794 | . 431 . 363 Core 199 | . 110 . 89 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 . 56 . Volleys Fired 20 | . 15 . 5 Largest 2 | . 2 . 2 Hottest 90 | . 90 . 65 Shots Fired 39 | . 29 . 10 Gun 37 | . 27 . 10 Cannon . | . . . . Launcher 2 | . 2 . . Special . | . . . . Kinetic 5 | . . . 5 Thermal 2 | . 2 . . Explosive 2 | . 2 . . Electromagnetic 30 | . 25 . 5 Robot Hit Streak 7 | . 7 . 4 Robot Miss Streak 4 | . 4 . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 25 | . 17 . 8 Core Hits 12 | . 9 . 3 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 4 | . . . 4 Impact 4 | . . . 4 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 540 | . 395 . 145 Guns 316 | . 211 . 105 Cannons . | . . . . Explosions 224 | . 184 . 40 Melee . | . . . . Ramming . | . . . . Kinetic 33 | . . . 33 Thermal 85 | . 45 . 40 Explosive 152 | . 152 . . Electromagnetic 270 | . 198 . 72 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Effects 6 | . . . 6 Message Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Targeting Errors 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 10 | . 10 . . Projectiles . | . . . . Explosions 10 | . 10 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 48 | . 48 . . Shots 3 | . 3 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 198 | . 198 . 32 Average Temperature 69 | . 79 . 18 Received Heat Transfer 234 | . 174 . 60 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 137 | . 87 . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 240 | . 240 93 45 Initial 93 | . . 93 35 Average 74 | . 120 93 31 Maximum Alert Level 1 | . 1 . . Low Security (%) 86 | 100 71 100 100 Level 1 13 | . 28 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 20 | . 17 . 3 Peak Tracking Total 5 | . 5 . 3 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 706 | 65 338 44 259 Spaces Moved 341 | 47 160 25 109 Core 3 | 3 . . . Treads . | . . . . Legs 338 | 44 160 25 109 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 180 150 Average Speed 173 | 115 172 180 198 Slowest Speed 240 | 120 180 180 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 15 | 3 37 11 9 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . . 2 Terrain Destroyed 18 | . 15 . 3 Melee 2 | . . . 2 Projectile . | . . . . AOE 16 | . 15 . 1 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 404 | 55 190 24 135 Wait . | . . . . Move 338 | 46 159 24 109 Hop . | . . . . Pick Up 11 | 2 6 . 3 Fast Attach 11 | 6 4 . 1 Attach 6 | . 1 . 5 Detach 3 | 1 . . 2 Swap 6 | . 3 . 3 Drop 5 | . 2 . 3 Fire 20 | . 15 . 5 Melee 4 | . . . 4 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 12) 404 | -10/Materials | Entered Mines 439 | -10/Mines | Discovered new exit (range 4) 448 | -10/Mines | Entered Materials 448 | -9/Materials | Evolved 2 slots: Utility x2 585 | -9/Materials | Crushed by falling debris 707 | -9/Materials | Self-destructed Last Messages --------------- 00614_ System corrupted: Component data lost. 00655_ 9DBFWO A Map ----- +----------------------------------------------------+ | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | ####### ########### #??????????????????????? | | #?????#######?????????# #??????????????????????? | | #???????## #??????????# #??????????????????????? | | #?????????##??????????# #??????????????????????? | | #?????????????????????# #??????????????????????? | | #?????????????????????# #??????????????????????? | | #?????????????????????# #??????????????????????? | | #?????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# u #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# @###????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# u ?????????????????? | | ??????????????????????#r u% ?????????????? | | ??????????????????????# ?????????? | | ??????????????????????# u ##########+##????????? | | ??????????????????????##ugg##????????????????????? | | ???????????????????????# u#?????????????????????? | | ???????????????????????# a#?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# u??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseSignalBeamcaster Manual? 0 Play Time 00:06:01 Cumulative 59.7 hours Start 2021.03.13 @ 12:18:42 End 2021.03.13 @ 12:26:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 9 Adventurer 147 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 57 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82223de5-b51a-497d-ad78-4719ebc4540a