Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.28 @ 22:00:27 Player: FL-IST Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1303) 1303 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (884) 884 TOTAL SCORE: 3577 Bonus ------- Follower Combat Kills 84 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 279/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (800) Ox15 Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Gun Armor > --- WEAPON (2+2) ----- Grenade Launcher > --- INVENTORY (20) --- Light Treads VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Power Amplifier Medium Storage Unit Subdweller Optics Experimental Sensor Array Improved Signal Interpreter Seismic Detector ECM Suite Makeshift Hacking Suite System Shield Ion Cannon Ripteeth Ripteeth Thermal Lance Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Missile Launcher Thermal Lance > --- INVENTORY -------- Light Treads VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Power Amplifier Medium Storage Unit Subdweller Optics Experimental Sensor Array Improved Signal Interpreter Seismic Detector ECM Suite Gun Armor System Shield Authchip [Device] Ion Cannon Grenade Launcher Makeshift Axe [Rating: 27] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Light Treads Treads Light Treads Leg Overtuned Titanium Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Subdweller Machine Gun Launcher Grenade Launcher Slashing Weapon Makeshift Axe Piercing Weapon Thermal Lance Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 40 | 7 8 10 7 8 Power 3 | 1 . 2 . . Engine 3 | 1 . 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 2 2 3 2 Treads 6 | 1 1 1 3 . Leg 1 | . . . . 1 Wheel 3 | 1 . 1 . 1 Hover . | . . . . . Flight 1 | . 1 . . . Utility 13 | 2 3 5 1 2 Device 3 | 1 . . 1 1 Storage 4 | 1 3 . . . Processor . | . . . . . Hackware . | . . . . . Protection 6 | . . 5 . 1 Artifact . | . . . . . Weapon 13 | 2 3 1 3 4 Energy Gun 2 | 2 . . . . Energy Cannon 5 | . 2 1 1 1 Ballistic Gun 1 | . . . 1 . Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . 2 . . 1 Parts Lost 12 | . . 8 1 3 Power 2 | . . 1 . 1 Propulsion 4 | . . 3 . 1 Utility 4 | . . 3 1 . Weapon 2 | . . 1 . 1 Highest Loss Streak 3 | . . 3 1 3 To Critical Strikes . | . . . . . Average Backups 17 | 3 13 18 18 19 Power . | . 1 . 1 . Propulsion 4 | 1 4 4 5 5 Utility 7 | . 5 8 8 9 Weapon 4 | . 2 4 4 3 Tool/Special . | . . . . . Unused Backups 27 | . 1 . 8 18 Power 1 | . . . . 1 Propulsion 7 | . . . 1 6 Utility 15 | . . . 5 10 Weapon 4 | . 1 . 2 1 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 100 91 96 99 Engine 13 | . 14 13 14 13 Treads 18 | . 16 12 19 27 Wheel 6 | . 11 7 6 . Device 10 | . 14 6 11 13 Storage 13 | . 14 14 14 13 Protection 3 | . . 7 1 . Energy Cannon 21 | . 26 27 14 15 Slashing Weapon 4 | . . . 10 10 Peak Build Rating 27 | 7 14 18 20 27 Average Rating 16 | 5 12 15 18 20 On Entrance 11 | . 7 14 18 20 Avg Prop Armor Cover (%) 12 | 14 12 . 12 11 Naked Turns . | . . . . . Heaviest Build 92 | 12 92 60 59 57 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 9 | 1 9 5 5 3 Average Overweight (x) 2 | . 3 2 2 1 Largest Inventory Capacity 25 | 8 25 20 20 20 Average Capacity 19 | 7 17 20 20 20 Most Carried 20 | 5 20 20 20 20 Average Carried 18 | 3 13 19 19 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 5 20 20 20 20 Class Distribution -------------------- 93% | Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1038 | 183 157 410 103 185 Remotely . | . . . . . Salvage Created 2144 | 183 515 725 514 207 Parts 136 | 14 35 48 25 14 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 21 | . . 21 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 35 | . 7 20 3 5 Guns 2 | . . . 2 . Cannons 24 | . 6 17 1 . AOE 6 | . . 1 . 5 Classes Destroyed 15 | 2 7 2 2 2 Worker 1 | . 1 . . . Builder 2 | . 1 . 1 . Tunneler 4 | 4 . . . . Hauler 2 | . 2 . . . Recycler 8 | 1 2 . 5 . Operator 2 | . 2 . . . Turret 2 | . . 2 . . Watcher 2 | . 2 . . . Swarmer 12 | . 6 6 . . Grunt 1 | . 1 . . . Sentry 2 | . . . 2 . Demolisher 1 | . . . 1 . Subdweller 14 | . . 14 . . Federalist 2 | . . . . 2 Scrapper 3 | . . . . 3 Best Kill Streak 5 | 5 3 3 2 4 Combat Bots Only 4 | . 3 3 1 4 Max Kills in Single Turn 2 | 1 2 2 1 2 Gunslinging . | . . . . . Exploded 2 | . . 1 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 200 | . 30 156 8 6 Missed 78 | . 5 68 2 3 Hits 122 | . 25 88 6 3 Projectile 122 | . 25 88 6 3 Critical Strikes 3 | . 1 . 1 1 Damage Taken 2157 | . 197 1414 89 457 Core 278 | . 36 147 15 80 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 167 | 10 40 84 25 8 Largest 2 | 2 2 2 2 2 Hottest 136 | 90 136 136 136 66 Shots Fired 298 | 20 69 168 32 9 Gun 34 | 20 . . 14 . Cannon 249 | . 69 161 18 1 Launcher 15 | . . 7 . 8 Special . | . . . . . Kinetic 14 | . . . 14 . Thermal 269 | 20 69 161 18 1 Explosive 15 | . . 7 . 8 Electromagnetic . | . . . . . Robot Hit Streak 13 | 8 5 13 7 5 Robot Miss Streak 6 | 2 6 4 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 185 | 14 32 113 20 6 Core Hits 81 | 6 16 39 10 10 Critical Kills 4 | . 1 3 . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | 1 1 3 . . Burn 1 | 1 . . . . Meltdown 4 | . 1 3 . . Melee Attacks 10 | . . . 10 . Impact . | . . . . . Slashing 10 | . . . 10 . Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4347 | 169 684 2449 553 492 Guns 273 | 169 . . 104 . Cannons 3270 | . 681 2303 286 . Explosions 638 | . . 146 . 492 Melee 163 | . . . 163 . Ramming 3 | . 3 . . . Kinetic 104 | . . . 104 . Thermal 3439 | 169 681 2303 286 . Explosive 638 | . . 146 . 492 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 163 | . . . 163 . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 9 | . 2 . . 7 Projectiles 2 | . 2 . . . Explosions 7 | . . . . 7 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 72 | . 1 25 . 46 Shots 3 | . . 2 . 1 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 429 | 300 429 303 210 30 Average Temperature 89 | 159 131 64 51 13 Received Heat Transfer 352 | . . 258 45 49 Effects 4 | 1 2 1 . . Energy Bleed 2 | 1 . 1 . . Interference 2 | . 2 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 4 | . 1 3 . . Combat Hostiles 4 | . 1 3 . . Parts Melted 14 | . 3 11 . . Heat Transferred 6375 | 508 1221 4144 502 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 87 | 15 87 . 40 . Initial 3 | . 3 . . . Average 11 | 4 22 . 3 . Influence Increases 881 | 25 333 215 308 . Destroy 0b10 Robot/C 400 | . 140 160 100 . Destroy 0b10 Robot/NC 110 | 25 50 . 35 . Destroy Leader 48 | . 38 10 . . Allied During Kill 4 | . . . 4 . Successful Hack 48 | . 14 . 34 . Select Force Hacks 180 | . 60 . 120 . Disable Machine 30 | . 15 . 15 . Destroy Structure 1 | . 1 . . . Lose Combat Pursuer 60 | . 15 45 . . Influence Decreases 881 | 20 324 229 308 . Entered New Map 9 | . 2 7 . . Time Decay 822 | 20 322 212 268 . Lost Part 10 | . . 10 . . Lost Ally 40 | . . . 40 . Squads Dispatched 3 | . 3 . . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 15 27 6 13 Peak Tracking Total 6 | . 3 6 2 5 Tactical Retreats 4 | . 1 3 . . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 5 | . 1 3 1 . Max in Single Turn 2 | . 1 2 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 22 | . 8 1 11 2 Terminals 12 | . 6 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 2 . 5 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 61 | . 22 4 28 7 Successful 39 | . 16 4 12 7 Failed 22 | . 6 . 16 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 38 | . 20 . 18 . Terminals 32 | . 18 . 14 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 18 | . 4 . 14 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 2 4 . 7 Record 4 | . . 4 . . Robot Analysis 8 | . 2 . . 6 Proto ID Catalog 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 2 . 2 . Retrieve Components 4 | . 2 . 2 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 22 | . 12 . 10 . Terminals 16 | . 10 . 6 . Botnet 5 | . 4 . 1 . Skim 11 | . 6 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 2 . 4 . Tunnel 6 | . 2 . 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 2 . . . Used 1 | . 1 . . . Hacking Detections 15 | . 5 . 10 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 25 | . 19 . 6 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 5 | . . . 5 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies 5 | . . . 5 . Largest Group 5 | . . . 5 3 Highest-Rated Group 80 | . . . 80 51 Highest-Rated Ally 27 | . . . 27 27 Total Orders 6 | . . . 3 3 STAY 1 | . . . . 1 AID 2 | . . . . 2 DROP 1 | . . . 1 . PICKUP 2 | . . . 2 . Ally Attacks 11 | . . . 10 1 Total Damage 195 | . . . 172 23 Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 8332 | 10 1591 1955 1884 2892 Seismic 8332 | 10 1591 1955 1884 2892 Robot Analysis Total 8 | . 2 . . 6 Derelict Logs Recovered 5 | . . 2 . 3 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 11314 | 87 1591 4319 2349 2968 Spaces Moved 4056 | 47 680 1146 962 1221 Core 5 | 5 . . . . Treads 2374 | 3 81 661 493 1136 Legs . | . . . . . Wheels 1677 | 39 599 485 469 85 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 155 155 145 Average Speed 202 | 88 154 204 200 233 Slowest Speed 320 | 160 240 240 320 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 63 | 3 81 53 97 85 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 12 | . 3 3 5 1 Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 16 | . . 7 . 9 Spaces Dug 2 | . . 2 . . Terrain Destroyed 80 | . . 27 . 53 Melee . | . . . . . Projectile 2 | . . 2 . . AOE 78 | . . 25 . 53 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 6838 | 68 1150 2947 1345 1328 Wait 2406 | . 403 1667 266 70 Move 4052 | 46 679 1145 961 1221 Hop . | . . . . . Pick Up 50 | 5 15 10 12 8 Fast Attach 10 | 7 . 1 1 1 Attach 10 | . . 7 2 1 Detach 3 | . . . 1 2 Swap 52 | . 10 27 5 10 Drop 28 | . 2 6 13 7 Fire 167 | 10 40 84 25 8 Melee 10 | . . . 10 . Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 49 | . . . 49 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 14) 995 | -10/Materials | Discovered new exit (range 4) 1117 | -10/Materials | Discovered new exit (range 7) 1405 | -10/Materials | Identified exit to Materials 1480 | -10/Materials | Learned location of 1 exit from Storage 1510 | -10/Materials | Learned location of Recycling (-8) 1511 | -10/Materials | Learned 2 Mines zone layouts 1538 | -10/Materials | Learned location of 1 exit from Recycling 1679 | -10/Materials | Entered Subcaves 1680 | -10/Subcaves | Approached by a straggling Scientist 1680 | -10/Subcaves | Identified exit to Recycling 1690 | -10/Subcaves | Learned Materials trap positions 1810 | -10/Subcaves | Learned location of Storage (-8) 2429 | -10/Subcaves | Visited Clippyterm 2436 | -10/Subcaves | Learned location of Deep Caves (-6) 2436 | -10/Subcaves | Learned Factory stockpile data 2642 | -10/Subcaves | Disturbed a concealed Subdweller 2662 | -10/Subcaves | Disturbed a concealed Subdweller 2664 | -10/Subcaves | Disturbed a concealed Subdweller 2703 | -10/Subcaves | Lost 3 parts (1p1n1u) 2985 | -10/Subcaves | Learned location of Zion (-6) 2985 | -10/Subcaves | Met a Zionite searching for "candidates" 3105 | -10/Subcaves | Core integrity fell below 50% 3177 | -10/Subcaves | Found Prototype Protection 3324 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5129 | -10/Subcaves | Disturbed a concealed Subdweller 5998 | -10/Subcaves | Entered Recycling 5999 | -8/Recycling | Identified exit to Factory 6099 | -8/Recycling | Scanned before Scraplab entrance 6673 | -8/Recycling | Build established: Commander-Mutant 7411 | -8/Recycling | Build established: Mutant 7462 | -8/Recycling | Learned Factory trap positions 7521 | -8/Recycling | Learned Storage stockpile data 7572 | -8/Recycling | Learned Factory emergency access door positions 7670 | -8/Recycling | Learned Storage emergency access door positions 7706 | -8/Recycling | Learned Storage emergency access door positions 8292 | -8/Recycling | Entered Scraplab 8314 | -8/Recycling | Discovered new exit (range 3) 8347 | -8/Recycling | Entered Scraptown 8347 | -8/Scraptown | Accompanied by 3 allies 8890 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 8895 | -8/Scraptown | Learned location of 1 exit from Upper Caves 8898 | -8/Scraptown | Learned location of Warlord (-4) 8900 | -8/Scraptown | Learned Research terminal intel 8965 | -8/Scraptown | Visited Spacefarers 8989 | -8/Scraptown | Visited Symbiants 9022 | -8/Scraptown | Visited Bundlers 9250 | -8/Scraptown | Visited The Evicted 9298 | -8/Scraptown | Visited Awakened 9711 | -8/Scraptown | Visited UFD Registry 9711 | -8/Scraptown | Registered with UFD as "Nulldrive" 9786 | -8/Scraptown | Visited Infowarlord's Domain 9860 | -8/Scraptown | Visited Junk Repository 9932 | -8/Scraptown | Visited Junk Cannon Lab 9999 | -8/Scraptown | Visited DA-N13 Charitable Foundation 10023 | -8/Scraptown | Found DCF Scrap (29 items) 10064 | -8/Scraptown | Visited Research Penetration Think Tank 10148 | -8/Scraptown | Delivered Scrap Shield to a Scientist 10311 | -8/Scraptown | Visited Chapter 10 10345 | -8/Scraptown | Visited Science Guys 10422 | -8/Scraptown | Visited Analyses Database 10528 | -8/Scraptown | Found Exp. Sensor Array 10934 | -8/Scraptown | Met Optimus 10934 | -8/Scraptown | Accepted into 0bPrime 11156 | -8/Scraptown | Civil war broke out across Scraptown 11166 | -8/Scraptown | Core integrity fell below 20% 11182 | -8/Scraptown | Found Thermal Lance 11195 | -8/Scraptown | Lost 3 allies 11241 | -8/Scraptown | Identified Gun Armor 11243 | -8/Scraptown | Attached Gun Armor, gained temporary slots: Weapon x2 11259 | -8/Scraptown | Optimus destroyed in the chaos of civil war 11282 | -8/Scraptown | Lost 3 allies 11316 | -8/Scraptown | Crushed by falling debris 11316 | -8/Scraptown | Smashed by cave-in Last Messages --------------- 11291_ Acquired 39 matter. 11295_ A1-406(j) destroyed. 11296_ Acquired 13 matter. 11299_ 1U-JV2(j) destroyed. 11299_ 5K-DTL(j) destroyed. 11303_ FR-COX(h) suffers critical hit (Destroy). 11303_ Missile Launcher destroyed. 11303_ Destroyed Missile Launcher. 11305_ The unstable cave ceiling collapses. 11306_ FR-COX(h) destroyed. 11307_ The unstable cave ceiling collapses. 11311_ J9-4FE(E) cannibalizes Ovr. Treads to repair Ovr. Treads. 11313_ The unstable cave ceiling collapses. 11316_ J9-4FE(E) cannibalizes Ovr. Treads to repair Ovr. Treads. 11316_ The unstable cave ceiling collapses. 11316_ Crushed by falling debris. 11316_ Mak. Power Source destroyed. 11316_ System corrupted by crushing effect (+5). 11316_ Com. Wheel destroyed. 11316_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????####??????????????????? | | ????????????????#########??"""#??????????????????? | | ????????????????# ## ###"*"#??????????????????? | | ?????????#???#### [# =#!==<%##?????????????????? | | ??????????!!"#;#% [!!!![![%%!=!#?????????????????? | | ????????? j !!%==%%%!%!![=[=!#?????????????????? | | ??????????? != !! E!%[ %=[=#?????????????????? | | ???????????????# =!#%*@[!*#???????????????????? | | ???????????????## *! = #=#=#???????????????????? | | ??????????????## = # ##?????????????????????? | | ??????????????# [ |#""""""?????????????????? | | ??????????????# | #""""""#????????????????? | | ??????????????### |#" ""#????????????????? | | ???????????????## ! | #" ""#????????????????? | | ???????????????# #" ""#????????????????? | | ??????########### !#| |#" ""#????????????????? | | ####??#]/#!!!#!|# %=# |#" "#????????????????? | | #??#/!# */#][##%*##"###"| """#????????????????? | | #??# # # !##[%# #????????????????? | | ???# ##!!# #????????????????? | | ????# ##%=# #????????????????? | | #????###### #### !*## ##########????????????????? | | ########### ### %! ##????????????????????????? | | """""""""" """ *=%= "#????????????????????????? | | = !%= [ "#???? ?? "???????????????? | | % =%[!== "#???" "" "#??????????????? | | [ ! * "#?? "#??????????????? | | =% !%! * "##" """"#??????????????? | | = =%/ " "#??????????????? | | """""""""""""""" =!=* ##" " "" "#??????????????? | | """""""""""""""""=!%%! #?? " ""?????????????????? | | ################"=%&%!! #???""""?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterDoorReactor Manual? 0 Play Time 00:43:57 Cumulative 363.0 hours Start 2026.03.28 @ 21:03:44 End 2026.03.28 @ 22:00:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 284 Rogue 284 Adventurer 0 Explorer 0 Win Type - Total 21 Types 11/0/8/2/0/0/0/0/0/0 Lore% 87 Gallery% 77 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e631ce9-dee6-4968-9951-8ef008cf18ce