Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.25 @ 15:16:21 Player: SHELL Bad DC Good Result: Destroyed by Architect with Modified Quantum Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (310) 1550 Value Destroyed (12172) 12172 Prototype IDs (134) 2680 Alien Tech Used (2) 400 Bonus (22982) 22982 TOTAL SCORE: 51484 Bonus ------- High Alert Combat Kills 2585 Follower Combat Kills 4271 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Friendly Fire -8274 Cogmind --------- Core Integrity 0/1600 Matter 85/300 Energy 740/800 System Corruption 4% Temperature Cool (0) Movement Walking (120) Location -1/Access_0 Parts ------- > --- POWER (3) -------- Antimatter Reactor Antimatter Reactor Quantum Reactor > --- PROPULSION (7) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY (13) ----- Experimental Coolant Injector Huge Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Weapon Cycler Thermal Barrier > --- WEAPON (2) ------- Advanced Plasma Rifle Null Cannon > --- INVENTORY (25) --- Quantum Reactor Reinforced Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Cooled Antigrav System Experimental Gyrokinetic Inverter Advanced Energy Well (500) Experimental Weapon Cycler Experimental Weapon Cycler Experimental Weapon Cycler Zionite Weapon Casing Neutron Cannon Cooled Nova Cannon Cooled Nova Cannon Enhanced Coil Gun Hypervelocity Multirail Compact Mass Driver Peak State ------------ > --- POWER ------------ Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Experimental Power Amplifier Coolant Network Huge Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Weapon Cycler Experimental Phase Shifter Zionite Weapon Casing Zionite Shade Armor AEGIS Remote Shield > --- WEAPON ----------- Null Cannon Ionic Axe > --- INVENTORY -------- Antimatter Reactor Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor Experimental Biometal Medium Treads Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Power Amplifier Experimental Coolant Injector Advanced Energy Well Experimental Weapon Cycler Experimental Weapon Cycler Zionite Weapon Casing Zionite Weapon Casing Layered Medium Armor Plating Zionite Shade Armor Cooled Nova Cannon Cooled Nova Cannon Hypervelocity Multirail [Rating: 237] Favorites ----------- Power Reinforced Quantum Reactor Engine Light Ion Engine Power Core Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Armored Heavy Treads Treads Armored Heavy Treads Leg Experimental Biometal Leg Wheel Wheel Hover Unit Combat Antigrav System Flight Unit Improved Flight Unit Utility Zionite Weapon Casing Device Experimental Weapon Cycler Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Zionite Weapon Casing Weapon Cooled Nova Cannon Energy Gun Spread Laser Energy Cannon Cooled Nova Cannon Ballistic Gun Hypervelocity Multirail Ballistic Cannon Tri-rail Accelerator Launcher Precision Grenade Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Ionic Axe Piercing Weapon Kinetic Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Propulsion 5 | . . . 1 . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Utility 11 | . . . 1 . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . 2 . . . . 2 . 1 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 730 | 4 21 . 37 1 1 . 10 21 67 2 53 1 . . 3 13 1 . 6 4 5 8 3 . . 8 5 12 10 . 13 33 19 44 161 164 Power 84 | . 1 . 6 1 . . 2 . 7 . 4 . . . 2 2 . . . . . . . . . . . . 1 . . . 3 9 14 32 Engine 23 | . 1 . 6 1 . . . . 4 . 4 . . . 1 2 . . . . . . . . . . . . . . . . . 3 1 . Core 6 | . . . . . . . 2 . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reactor 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 6 13 32 Propulsion 164 | 2 8 . 9 . . . 1 11 16 1 10 1 . . . 5 . . . . 1 2 . . . 2 . 1 3 . 8 4 . 7 27 45 Treads 21 | 2 3 . 1 . . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . 9 1 Leg 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 43 Wheel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 42 | . . . 3 . . . . . 10 1 2 . . . . . . . . . . . . . . . . . . . 8 4 . 7 6 1 Flight 44 | . 3 . 5 . . . 1 8 6 . 6 1 . . . 5 . . . . 1 2 . . . 2 . 1 3 . . . . . . . Utility 320 | 1 6 . 16 . . . 5 6 29 1 17 . . . . 6 1 . 4 . 4 4 3 . . 1 3 7 5 . 5 17 13 25 84 57 Device 147 | 1 1 . 9 . . . 3 3 13 1 6 . . . . 3 1 . 3 . 3 1 2 . . . . 1 2 . 4 6 5 16 39 24 Storage 25 | . 2 . 1 . . . 1 . 2 . . . . . . . . . . . . 1 . . . . . 1 . . 1 2 1 3 8 2 Processor 26 | . 3 . 1 . . . . . 2 . 1 . . . . 1 . . . . 1 1 . . . 1 2 1 . . . 2 1 2 4 3 Hackware 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 120 | . . . 5 . . . 1 3 10 . 10 . . . . 2 . . 1 . . 1 1 . . . 1 4 3 . . 7 6 4 33 28 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 162 | 1 6 . 6 . 1 . 2 4 15 . 22 . . . 1 . . . 2 4 . 2 . . . 5 2 4 1 . . 12 3 3 36 30 Energy Gun 6 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Energy Cannon 43 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 1 2 16 17 Ballistic Gun 41 | 1 2 . 3 . 1 . 2 3 6 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 11 9 Ballistic Cannon 24 | . . . . . . . . . 3 . 8 . . . 1 . . . 1 2 . 1 . . . . . 1 . . . 6 . . 1 . Launcher 21 | . . . 1 . . . . . 6 . 14 . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 21 | . . . . . . . . . . . . . . . . . . . 1 2 . 1 . . . 3 1 2 1 . . 1 1 . 8 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . Unidentified Prototypes 63 | . 1 . 2 . . . 1 2 6 . . . . . . . . . 2 . . 1 2 . . . . . 4 . 2 8 4 5 15 8 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . System Corruption 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Parts Lost 61 | . . . . . . . . . 2 . 1 . . . 1 . . . . . . 1 . . 1 . . 3 . . 1 . . . 9 42 Power 8 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 5 Propulsion 16 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . . 1 . . 2 . . . . . . 1 9 Utility 37 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . 6 28 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 12 | . . . . . . . . . 1 . 1 . . . 1 . . . . . . 1 . . 1 . . 2 . . 1 . . . 3 12 Average Slot Usage (%) 91 | . 100 100 99 100 100 100 91 100 94 77 89 100 100 100 98 91 93 93 93 93 90 93 93 94 90 89 99 92 97 100 95 88 86 99 84 86 Engine 3 | . 14 14 10 11 11 11 5 . 2 7 7 7 7 7 5 6 6 6 6 6 5 5 5 5 5 5 5 5 1 . . . . 2 . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 4 4 8 8 11 9 Treads 4 | . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 1 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 24 Hover 9 | . . . 16 . . . . . 26 30 13 . . . . . . . . . . . . . . . . . . . 29 26 21 27 6 . Flight 12 | . 2 28 14 33 33 33 30 35 8 . 19 38 38 38 38 40 40 40 40 40 38 41 41 41 39 33 36 34 34 36 3 . . . . . Device 16 | . 1 14 19 22 22 22 24 26 12 15 7 7 7 7 7 6 11 13 13 13 11 9 6 11 11 10 8 4 . . 4 10 16 13 21 16 Storage 6 | . 12 . 1 11 11 11 9 9 9 7 2 . . . . . . . . . . . . . . . . 2 . . 2 4 4 4 11 5 Processor 8 | . 14 14 9 . . . . . 1 . 4 7 7 7 7 11 13 13 13 13 15 18 21 17 17 19 26 28 31 31 28 27 21 22 2 11 Protection 10 | . . . 2 . . . . . 7 7 20 23 23 23 23 20 14 13 13 13 11 10 11 11 11 10 10 10 13 15 13 7 6 11 14 12 Energy Gun 1 | . 6 28 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 3 3 Ballistic Gun 4 | . 21 . 6 22 22 22 18 18 12 . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 372 | 15 21 10 21 21 21 21 25 26 44 38 40 24 24 24 27 33 33 32 33 32 32 35 38 38 38 32 33 35 38 38 49 72 96 111 372 219 Greatest Support 240 | 40 40 10 24 21 21 21 26 26 57 56 44 30 30 27 30 42 33 36 33 42 40 40 45 45 40 37 37 38 39 48 94 96 96 104 240 220 Greatest Overweight (x) 10 | . 1 . 1 . . . . . 1 . 1 . . . . . . . . . . 10 . . . . . 1 . . 3 . . 1 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 5 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 5 5 10 10 10 20 25 25 Average Capacity 13 | 8 8 5 5 10 10 10 10 10 10 10 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 5 5 7 10 10 13 22 25 Most Carried 25 | 8 10 5 10 10 10 10 10 10 10 10 10 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 11 5 5 10 10 10 15 25 25 Average Carried 13 | 6 8 4 5 10 9 10 9 9 9 9 6 5 4 4 4 4 5 5 4 4 5 4 5 5 5 4 5 7 4 5 7 9 9 13 21 23 Final Capacity 25 | 8 5 5 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 15 25 25 Final Carried 21 | 8 5 5 10 10 10 10 10 10 10 10 5 5 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 15 21 19 Class Distribution -------------------- 37% | Scavenger-Mutant 24% | Mutant 18% | Sprinter 15% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Sprinter | -8/Storage Mutant | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Extension Scout | -5/Cetus Scavenger-Scout | -5/Archives Scavenger-Scout | -5/Hub_04(d) Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Sprinter | -4/Zhirov Scavenger-Sprinter | -3/Proximity Caves Scavenger-Scout | -3/Research Scavenger-Scout | -3/Testing Scavenger-Scout | -2/Research Scavenger-Scout | -1/Access Scavenger-Mutant | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Matter Collected 11287 | 258 189 45 492 52 . . 160 345 1327 . 633 141 . . 93 84 112 . 32 124 122 254 56 . 43 66 64 107 . 195 130 834 377 830 2549 1573 Remotely 188 | . . . 10 . . . . . 43 . 135 . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15299 | 80 189 115 676 84 . . 239 345 1414 . 845 38 . . 13 116 73 . . 68 205 181 92 . 279 122 . 47 . 300 160 784 398 2632 3451 2353 Parts 792 | 6 8 4 60 8 . . 14 15 78 . 39 4 . . . 7 . . . 7 . 12 5 . 9 10 . 1 . 11 8 32 28 143 148 135 Haulers Intercepted 24 | . . . 5 . . . 2 . 6 . 3 . . . . 1 . . . . 1 . . . 1 1 . . . . . . . 4 . . Recyclers Shooed 12 | . 4 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 4 1 . Parts Field Recycled 34 | . . . . . . . . . 14 4 16 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 723 | . . . . . . . . . 269 15 439 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . . . 7 . . 4 . . 3 . 3 . . . . . . 14 11 . . . . . . . . Prevented 8 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . 3 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Combat Hostiles Destroyed 153 | . . 1 14 5 . . 3 4 16 . 9 4 . . 1 . . . . 9 . 6 1 . . 5 . 1 . . . 5 1 17 23 28 Guns 87 | . . 1 7 5 . . 3 4 7 . . . . . . . . . . . . . . . . . . . . . . . 1 17 18 24 Cannons 26 | . . . 3 . . . . . 1 . 3 . . . . . . . . 4 . 4 1 . . . . 1 . . . 5 . . 4 . AOE 35 | . . . 4 . . . . . 8 . 6 4 . . 1 . . . . 5 . 2 . . . 5 . . . . . . . . . . Classes Destroyed 23 | 2 . 1 6 . . . 1 . 2 . 1 1 . . . . . . . . . 1 . . 1 . . . . . . . 1 . 6 . Worker 35 | . . . 1 . . . . . 8 . 6 . . . . 1 . . . . . . . . 2 . . . . . . 4 . 6 7 . Builder 14 | . . . 1 . . . . . 5 . 3 . . . . . . . . . . . . . 1 . . . . . . 1 1 2 . . Tunneler 6 | 1 . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 24 | . . . 5 . . . 2 . 6 . 3 . . . . 1 . . . . 1 . . . 1 1 . . . . . . . 4 . . Recycler 31 | 1 3 . 1 . . . . 2 8 . 6 . . . . . . . . . 1 . . . . . . . . . 1 4 1 3 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 5 | . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . Watcher 24 | . . . 2 . . . . . . . 3 . . . . 1 . . . . 1 2 1 . . 1 . . . . . 1 1 9 2 . Swarmer 42 | . . . 7 5 . . . . 4 . . 3 . . 1 . . . . 9 . 6 . . . 5 . . . . . . . . 2 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 30 | . . 1 5 . . . 2 1 9 . 7 . . . . . . . . . . . . . . . . . . . . 3 . . 2 . Duelist 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 10 | . . . 2 . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 9 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . Programmer 21 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . 2 . 13 3 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Light 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . Z-EX 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Packrat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Master Thief 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Martyr 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fireman 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 6 . Best Kill Streak 19 | 2 1 1 4 5 . . 3 2 10 . 19 3 . . 1 2 . . . 5 2 6 2 . 4 5 . 1 . . 1 3 2 7 6 5 Combat Bots Only 6 | . . 1 4 5 . . 2 2 5 . 6 3 . . 1 . . . . 5 . 6 1 . . 5 . 1 . . . 3 1 3 2 5 Max Kills in Single Turn 9 | 1 1 1 2 1 . . 1 1 3 . 9 3 . . 1 2 1 . . 3 1 3 2 . 6 5 . 1 . . 1 1 1 3 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 . . . . . 2 . 3 3 . . 1 . . . . 3 . 2 . . . 5 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Damage Taken 20919 | . . . 115 41 . . 159 337 893 . 336 56 . . 207 47 . . . 170 . 146 9 . 138 131 26 143 . 165 248 651 . 312 5430 11159 Core 2149 | . . . 39 17 . . 15 38 95 . 11 . . . 29 . . . . 17 . 26 . . 45 39 . . . 36 . 142 . 43 671 886 Absorbed by Shields 9336 | . . . 20 17 . . . . . . . . . . . . . . . . . 21 7 . . . . . . . . . . 233 5064 3974 Reduced by Siege Mode 112 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 30 Core Remaining (%) 91 | 100 . 100 . . . 86 . 90 . . . . . . 80 . . . . 98 . . . . 92 . . . . 93 . 80 100 . . . Volleys Fired 1350 | 3 7 3 47 7 . . 19 51 96 . 25 4 . . 3 4 3 . . 14 12 21 4 1 3 6 2 7 . 9 3 58 60 152 388 338 Largest 2 | 2 2 2 2 2 . . 2 2 2 . 1 2 . . 2 1 1 . . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 2 2 1 Hottest 136 | 40 130 130 136 46 . . 46 53 60 . 60 72 . . 72 60 60 . . 60 60 60 60 60 60 75 20 80 . 20 20 100 50 100 130 130 Shots Fired 1510 | 6 14 6 92 14 . . 38 64 148 . 25 6 . . 4 4 3 . . 14 12 21 4 1 3 6 2 7 . 9 3 58 60 154 394 338 Gun 597 | 6 14 6 64 14 . . 38 64 117 . . . . . . . . . . . . . . . . 3 . . . . . . 2 76 153 40 Cannon 815 | . . . 26 . . . . . 16 . 22 . . . 2 4 3 . . 7 12 20 4 1 3 . . 6 . . . 58 38 78 217 298 Launcher 28 | . . . 2 . . . . . 15 . 3 6 . . 2 . . . . . . . . . . . . . . . . . . . . . Special 70 | . . . . . . . . . . . . . . . . . . . . 7 . 1 . . . 3 2 1 . 9 3 . 20 . 24 . Kinetic 683 | 6 8 . 32 14 . . 38 64 133 . 22 . . . 2 4 3 . . 7 12 20 4 1 3 . . 6 . . . 33 2 76 153 40 Thermal 768 | . 6 6 58 . . . . . . . . . . . . . . . . . . . . . . 3 2 . . 9 3 24 58 78 223 298 Explosive 40 | . . . 2 . . . . . 15 . 3 6 . . 2 . . . . 7 . 1 . . . 3 . 1 . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Phasic 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Robot Hit Streak 38 | 1 6 7 11 7 . . 10 9 14 . 7 . . . 1 4 3 . . 15 8 6 4 . 6 11 . 16 . 6 4 19 38 24 34 38 Robot Miss Streak 12 | 3 3 1 6 1 . . 2 2 12 . 6 3 . . 4 2 4 . . 1 4 11 1 . 2 . . 4 . 2 . 2 2 4 5 3 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 1 Secondary Targets 3 | . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 954 | 2 11 4 65 11 . . 28 17 126 . 15 . . . 1 3 1 . . 11 9 14 2 . 3 5 1 6 . 7 3 30 40 57 199 283 Core Hits 723 | 2 11 6 53 5 . . 11 8 137 . 38 6 . . 1 4 2 . . 15 5 11 2 . 11 9 . 3 . 7 3 29 11 81 156 96 Critical Kills 111 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 41 37 28 Critical Parts Destroyed 129 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 68 16 Critical Strikes 310 | . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . 1 3 . . . . . 3 6 85 157 52 Burn 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Meltdown 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 4 Destroy 292 | . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 85 154 48 Blast 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . Sever 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . 2 . Melee Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46779 | 25 140 53 1277 167 . . 404 355 3853 . 2996 279 . . 201 181 89 . . 1312 521 1022 124 . 734 829 15 378 . 132 54 2297 861 1276 4929 22275 Guns 7350 | 25 140 53 703 167 . . 404 355 1758 . . . . . . . . . . . . . . . . 67 . . . . . . 15 1145 1961 557 Cannons 31604 | . . . 325 . . . . . 554 . 671 . . . . 181 89 . . 495 521 727 124 . 153 . . 378 . . . 2229 632 131 2752 21642 Explosions 6873 | . . . 249 . . . . . 1541 . 2325 279 . . 201 . . . . 671 . 264 . . 581 694 . . . . . 68 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 Kinetic 12395 | 25 75 . 375 167 . . 404 355 2312 . 671 . . . . 181 89 . . 495 521 727 124 . 153 . . 378 . . . 1665 15 1145 1961 557 Thermal 26805 | . 65 53 653 . . . . . 410 . . . . . . . . . . . . . . . . 67 15 . . 132 54 564 846 131 2173 21642 Explosive 5856 | . . . 249 . . . . . 1105 . 2325 279 . . 201 . . . . 671 . 264 . . . 694 . . . . . 68 . . . . Electromagnetic 607 | . . . . . . . . . 26 . . . . . . . . . . . . . . . 581 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 245 | . . . . . . . . . . . . . . . . . . . . 146 . 31 . . . 68 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 795 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 795 . Highest Corruption 8 | . . . . . . . . . 3 8 8 3 3 3 3 . . . . . . 3 3 3 4 . . 1 1 1 . 2 . 3 6 4 Average Corruption 3 | . . . . . . . . . 2 6 4 3 3 3 3 . . . . . . 1 3 3 3 . . 1 1 1 . 1 . 2 4 3 Corruption Purged 30 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . 23 2 Effects 121 | . . . . . . . . . 6 2 24 8 2 1 5 . . . . . . 5 4 . . . . . . . . 6 . . 45 13 Message Errors 36 | . . . . . . . . . 3 . 8 1 . . 1 . . . . . . 2 1 . . . . . . . . 5 . . 14 1 Matter Fused 25 | . . . . . . . . . 1 . 7 2 1 . 2 . . . . . . 1 . . . . . . . . . . . . 6 5 Heat Flow Errors 14 | . . . . . . . . . . 1 . 2 . 1 1 . . . . . . 1 . . . . . . . . . . . . 5 3 Energy Discharges 20 | . . . . . . . . . 1 1 5 2 1 . . . . . . . . . 2 . . . . . . . . 1 . . 4 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 17 | . . . . . . . . . 1 . 4 1 . . 1 . . . . . . 1 1 . . . . . . . . . . . 8 . Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1437 | . . . 7 . . . . . 195 . 165 . . . . . 24 . . 32 59 59 . . 19 27 . 38 . . . 214 14 . 53 531 Projectiles 1031 | . . . . . . . . . 33 . 8 . . . . . 24 . . . 59 59 . . . . . 38 . . . 214 14 . 53 529 Explosions 404 | . . . 7 . . . . . 162 . 157 . . . . . . . . 32 . . . . 19 27 . . . . . . . . . . Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Knockbacks 38 | . . . . . . . . . 5 . 5 . . . . . . . . . 7 5 . . . . . 4 . . . 11 . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 35 | . . . . . . . . . 5 . 5 . . . . . . . . . 6 5 . . . . . 4 . . . 10 . . . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Self-Inflicted Damage 244 | . . . . . . . . . 41 . . . . . 35 . . . . . . . . . 94 . . . . . . 74 . . . . Shots 5 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 546 | . 319 92 199 1 . . 163 107 126 173 120 196 . 252 108 32 90 100 66 70 228 251 166 54 20 . 52 131 . 214 . 546 213 264 247 272 Average Temperature 61 | . 98 41 74 1 . . 68 22 30 87 36 87 . 202 39 5 31 40 24 17 77 60 59 29 20 . 20 38 . 88 . 102 64 73 72 97 Received Heat Transfer 859 | . . . 39 . . . 81 45 369 . 57 . . . 63 . . . . . . 9 12 . . . . . . 21 . 63 . . 40 60 Effects 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 6 . . Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . Interference 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 3 Total Turns 359 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 331 28 Longest Duration 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 19 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 6 . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Robots Melted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 4 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Parts Melted 18 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 9 . 4 . Heat Transferred 9308 | . 85 60 997 . . . . . 300 . . . . . . . . . . . . . . . . 250 9 . . 296 111 481 1443 111 1198 3967 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Peak Influence 1530 | 10 11 99 626 401 . . 157 352 1348 501 1248 . . . . 182 . . . . 432 855 827 359 632 962 . . . . 151 316 235 392 1530 . Initial 471 | . 6 1 38 243 . . . 66 54 471 350 . . . . 72 . . . . 210 211 416 314 125 309 . . . . 101 78 163 52 250 . Average 267 | 8 6 45 136 313 . . 77 119 468 487 578 . . . . 137 . . . . 300 473 620 341 282 604 . . . . 117 165 169 154 682 . Maximum Alert Level 5 | . . . 2 2 . . . 1 4 2 4 . . . . . . . . . 2 3 3 1 2 3 . . . . . 1 1 1 5 . Low Security (%) 33 | 100 100 100 68 . . 100 100 85 41 . . . . . . 100 . . . . . 7 . . 72 . . . . . 100 59 89 74 . . Level 1 14 | . . . 18 46 . . . 14 6 . 47 . . . . . . . . . 80 30 . 100 . 42 . . . . . 40 10 25 2 . Level 2 8 | . . . 12 53 . . . . 16 100 21 . . . . . . . . . 19 41 51 . 27 10 . . . . . . . . . . Level 3 5 | . . . . . . . . . 29 . 15 . . . . . . . . . . 19 48 . . 47 . . . . . . . . 1 . Level 4 1 | . . . . . . . . . 6 . 15 . . . . . . . . . . . . . . . . . . . . . . . 1 . Level 5 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . . . 8 . . . . 5 11 . 7 . . . . . . . . . 2 3 . . 1 4 . 1 . . 2 7 1 9 3 . Investigation 25 | . . . 7 . . . . 2 4 . 5 . . . . . . . . . 1 2 . . 1 1 . . . . . 1 . 1 . . Extermination 14 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . 1 2 1 6 1 . Reinforcement 18 | . . . 1 . . . . 2 5 . 1 . . . . . . . . . 1 . . . . 3 . . . . 1 1 . 2 1 . Assault 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . Garrison 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 7 | . . . . . . . . . 3 . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Distress Signals 47 | . . . 4 . . . . 5 3 . . . . . . . . . . . . 5 2 . 1 2 . . . . . 1 . 2 22 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 506 | . 2 2 47 7 . . 5 22 52 5 25 6 4 . 5 7 . 3 . 11 5 35 14 3 8 28 6 13 . 13 6 14 2 28 50 78 Peak Tracking Total 16 | . 2 2 5 4 . . 2 14 11 5 5 3 2 . 5 5 . 5 . 6 3 6 5 3 6 16 7 6 . 11 6 5 1 3 6 6 Tactical Retreats 59 | . . . 8 . . . . 3 12 . 3 . . . . . . . . 5 1 4 1 . 1 4 . 3 . 2 . . . 2 9 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Traps Triggered 20 | . . . 1 . . . . 1 4 . 4 . . . . . . . . . . 5 . . . 1 . . . . . 1 . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . 1 . . 1 . . 2 . . . . . . . . . . . 1 2 . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Machines Disabled 101 | . . . 1 1 . . . 4 23 . 29 . . . 1 . . . . . . 2 3 1 10 1 . 2 . . . 9 1 . 8 5 Max in Single Turn 15 | . . . 1 1 . . . 1 15 . 15 . . . 1 . . . . . . . . 1 10 . . 2 . . . 1 1 . 1 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Machines Accessed 81 | . . . 13 . 2 . 3 6 13 . 22 1 . 3 1 5 . 2 . . 1 . . . . 1 . . 4 1 . 3 . . . . Terminals 41 | . . . 9 . . . 3 4 7 . 13 . . . 1 3 . . . . . . . . . . . . . 1 . . . . . . Fabricators 7 | . . . . . . . . . 2 . 4 . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 5 | . . . 1 . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 9 | . . . 2 . . . . 2 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access 4 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Total Hacks 214 | . . . 38 . 2 . 7 11 33 . 44 1 . 26 4 12 . 6 . . 2 . . . . 3 . . 17 4 . 4 . . . . Successful 125 | . . . 18 . 2 . 4 6 15 . 15 1 . 26 4 4 . 6 . . 1 . . . . 1 . . 17 4 . 1 . . . . Failed 89 | . . . 20 . . . 3 5 18 . 29 . . . . 8 . . . . 1 . . . . 2 . . . . . 3 . . . . Catastrophic 12 | . . . . . . . . 1 3 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 208 | . . . 23 . 1 . 2 5 9 . 17 . . . . 6 . . . . 12 40 8 . 7 8 . . . . 6 21 6 22 15 . Terminals 107 | . . . 30 . . . 7 9 16 . 28 . . . 4 9 . . . . . . . . . . . . . 4 . . . . . . Fabricators 17 | . . . . . . . . . 5 . 9 . . . . . . . . . . . . . . 3 . . . . . . . . . . Repair Stations 9 | . . . 4 . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . . . . . Recycling Units 18 | . . . 2 . . . . 2 12 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Garrison Access 6 | . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Terminal Hacks 87 | . . . 7 . 2 . 3 3 4 . 7 1 . 26 4 3 . 6 . . . . . . . . . . 17 4 . . . . . . Record 25 | . . . . . 1 . . . . . . . . 6 4 . . 5 . . . . . . . . . . 5 4 . . . . . . Part Schematic 16 | . . . 2 . . . . . . . 1 . . 9 . . . . . . . . . . . . . . 4 . . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 8 | . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . . . Open Door 4 | . . . . . . . . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Open DSF 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . 1 . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . 2 . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Refit 4 | . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Insert Component 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . . . 7 . . . 1 3 5 . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Terminals 9 | . . . 5 . . . 1 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Track 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . 2 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Report 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . 2 . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . . . 2 . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . . . 9 . . . 3 2 11 . 17 . . . 1 5 . . . . 1 . . . . 1 . . . 1 . 2 . . . . Full Trace Events 13 | . . . 5 . . . 1 . 3 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . . . . . . . 8 . . . . 1 . . 5 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 87 | . . . 3 . . . . . . . 1 . . 9 . . . . 15 . . 22 12 . . . . . 4 . . 12 . . 9 . Parts Built 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 113 | . . . . . . . . . . . 113 . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . . 2 2 . . . . . . . . Allies Hacked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Total Allies 114 | . . 3 2 1 . . 1 . . . . . . . 1 . . . 6 . 3 29 3 . 3 1 2 2 . . 1 . 1 2 53 . Largest Group 24 | . . 3 3 1 . . 1 1 . . . . . . 1 1 . . 6 6 3 16 4 . 3 1 3 3 . . 1 . 1 1 24 . Highest-Rated Group 2621 | . . 40 40 31 . . 26 26 . . . . . . 95 95 . . 213 213 97 623 334 . 210 165 262 257 . . 33 . 269 32 2621 . Highest-Rated Ally 269 | . . 16 16 31 . . 26 26 . . . . . . 95 95 . . 40 40 35 159 159 . 70 165 165 165 . . 33 . 269 32 269 . Zionite Dispatches 14 | . . . . . . . . . . . . . . . . . . . . . 3 4 1 . 1 1 . . . . 1 . 1 2 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 19 | . . 2 . . . . . 3 4 . . . . . . . . . . . 1 4 . . . . 2 . . . 1 . . 2 . . STAY 3 | . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . ROAM 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . FOLLOW 3 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . DROP 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 2 . . EXPLORE 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 632 | . . 11 29 5 . . . . . . . . . . 15 2 . . . 19 6 118 55 . 16 14 12 11 . . . . . . 319 . Total Damage 30734 | . . 115 382 42 . . . . . . . . . . 464 46 . . . 469 271 4422 2199 . 315 1050 718 568 . . . . . . 19673 . Kills 138 | . . 1 5 2 . . . . . . . . . . 4 . . . . 1 3 27 13 . 3 6 7 4 . . . . . . 62 . Allies Corrupted 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Robot Analysis Total 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 17 | . . 2 . 1 . . . . . . . 2 2 . 1 . 3 2 . 1 . . . . . . . 3 . . . . . . . . Drone Launches 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 238 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 51 22 137 11 . Traps 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Emergency Access 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 3 . Items 207 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 51 22 110 7 . Machines 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Patrols 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Guards 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Zionite Intel Received 25 | . . . . . . . . . . . . . . . . . . . . . 1 8 1 . 1 . . . . . . 6 . 4 4 . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unaware Analyses 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 2 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Active Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Turns Passed 30977 | 48 959 327 2831 685 163 129 358 1323 1593 53 1228 478 75 20 241 252 145 98 398 620 183 1249 225 17 65 284 378 283 78 118 276 1062 506 2130 10365 1734 Spaces Moved 34473 | 20 405 547 1727 483 458 251 485 718 2307 118 2574 1428 301 76 649 721 635 457 770 983 419 1514 290 40 159 737 608 642 139 509 550 1372 410 3373 6727 871 Core 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Treads 3240 | 20 209 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2950 61 Legs 1474 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 664 810 Wheels 36 | . 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11741 | . . . 225 . . . . . 1947 118 710 . . . . . . . . . . . . . . . . . . . 473 1372 410 3373 3113 . Flight 17980 | . 160 547 1502 483 458 251 485 718 360 . 1864 1428 301 76 649 721 635 457 770 983 419 1512 290 40 159 737 608 642 139 509 77 . . . . . Fastest Speed 7 | 160 37 37 34 34 34 34 29 28 16 27 21 21 21 25 21 21 21 18 21 21 19 19 13 13 15 19 19 14 18 7 18 33 54 38 41 90 Average Speed 51 | 160 105 37 38 34 34 34 32 28 36 38 31 24 24 25 24 21 21 20 21 21 19 19 19 17 19 21 19 22 19 17 37 47 54 41 120 107 Slowest Speed 550 | 160 160 37 107 34 34 34 34 29 106 40 108 25 25 25 25 23 21 21 21 21 21 550 20 20 22 22 19 91 21 18 200 58 54 112 330 177 Overloaded Moves 351 | . . . . . . . . . 130 11 12 1 8 . 5 . . 9 . . . . 18 14 16 . . 28 . 44 51 4 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 120 | . . 6 33 2 . 5 5 16 2 . 10 3 . . 1 3 3 . . . 1 15 1 1 2 5 3 2 . 1 . . . . . . Cave-ins Triggered 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 57 | 3 36 93 86 91 69 44 29 65 42 78 51 85 54 69 67 21 75 58 88 84 13 97 71 64 24 25 70 67 60 75 16 87 7 55 70 42 Regions Visited 36 Branch Regions 24 Pre-discovered Areas 33 | . . . 2 1 1 . . 2 1 . . . . 1 . . . . . . 10 10 . . . . . 2 3 . . . . . . . Known Exits Taken 19 | . . . . . . . 1 . . . 1 1 1 . . 1 . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 . 1 . . . . . 1 1 . 1 . 1 1 1 . . . . . . . . . . . . . 1 . Scrap Searched 22 | . . 1 . 2 . . . . . . . 2 1 . 4 . 3 . 1 2 . . . . . . 3 3 . . . . . . . . Spaces Dug 125 | . . . . . . . . 2 1 . 8 13 . . 1 2 1 . . . 1 . 2 . . . . . . . . 8 6 48 31 1 Terrain Destroyed 1033 | . . . 14 . . . . 5 128 . 151 52 . . 18 3 4 . . 62 7 19 3 . 169 31 . 4 . . . 57 18 74 166 48 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 380 | . . . . . . . . 2 10 . 22 . . . 1 3 4 . . 3 7 13 3 . . 1 . . . . . 18 17 73 159 44 AOE 637 | . . . 14 . . . . . 118 . 129 52 . . 17 . . . . 59 . 6 . . 169 30 . 4 . . . 39 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Ac0 Total 46675 | 28 924 659 3788 987 466 288 661 1786 2951 125 2973 1539 300 76 723 809 639 458 1007 1382 503 2426 452 47 187 853 861 769 188 520 615 1753 650 4046 8737 1499 Wait 9212 | . 457 114 1940 498 . 43 143 997 388 4 271 109 . 1 62 60 4 2 221 378 68 737 154 8 27 98 204 88 29 4 35 232 144 421 1252 19 Move 34191 | 19 404 534 1663 478 457 240 474 687 2303 117 2554 1421 300 75 646 715 628 456 769 982 416 1484 287 37 154 726 601 637 138 506 549 1371 409 3372 6711 871 Hop 112 | . . 6 30 2 . 5 5 14 2 . 9 3 . . 1 2 3 . . . 1 14 1 1 2 5 3 2 . 1 . . . . . . Pick Up 248 | 2 13 1 23 . 4 . 3 6 23 . 9 . . . 5 3 . . 3 . . . . . . 2 1 3 1 . 3 18 5 17 53 50 Fast Attach 344 | 1 4 . 23 . . . 5 3 34 . 32 . . . . 8 . . 4 2 2 6 3 . . 6 3 3 10 . 11 13 9 15 80 67 Attach 181 | . 2 . 6 . 1 . 2 1 12 2 16 . . . 2 1 . . 1 2 . 1 . . . 1 . 6 . . 2 11 5 6 37 64 Detach 121 | . 3 . 8 . . . . . 13 1 10 . . . . 1 . . 1 2 . 2 1 . . 1 1 5 . . 3 8 3 7 33 18 Swap 207 | 3 15 . 8 1 . . 3 17 21 . 5 1 . . 1 4 1 . 1 . 3 1 . . . 1 2 3 1 . . 10 5 23 44 33 Drop 466 | . 19 1 40 1 4 . 7 10 54 1 42 1 . . 3 11 . . 7 2 1 5 2 . 1 5 2 2 9 . 9 32 10 25 124 36 Fire 1350 | 3 7 3 47 7 . . 19 51 96 . 25 4 . . 3 4 3 . . 14 12 21 4 1 3 6 2 7 . 9 3 58 60 152 388 338 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 67 | . . . . . . . . . 5 . . . . . . . . . . . . 39 . . . . . . . . . . . 8 15 . Rewire 172 | . . . . . . . . . . . . . . . . . . . . . . 116 . . . 2 41 13 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Upp / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives -5/Hub_04(d) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 49 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 976 | -10/Materials | Discovered new exit (range 16) 1008 | -10/Materials | Entered Mines 1036 | -10/Mines | Learned Materials emergency access door positions 1041 | -10/Mines | Discovered new exit (range 6) 1054 | -10/Mines | Learned Materials machine intel 1096 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1174 | -10/Mines | Discovered new exit (range 8) 1322 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1335 | -10/Mines | Entered Materials 1335 | -9/Materials | Accompanied by 3 allies 1335 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1337 | -9/Materials | Loaded intel: 59 machine locations 3145 | -9/Materials | Discovered new exit (range 16) 3354 | -9/Materials | Discovered new exit (range 6) 4019 | -9/Materials | Discovered new exit (range 14) 4163 | -9/Materials | Discovered new exit (range 10) 4166 | -9/Materials | Entered Mines 4169 | -9/Mines | Received a Mining Laser from a helpful Derelict 4212 | -9/Mines | Assembled infested the area 4666 | -9/Mines | Learned location of Storage (-8) 4764 | -9/Mines | Discovered new exit (range 7) 4806 | -9/Mines | Discovered new exit (range 12) 4850 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4850 | -9/Mines | Discovered new exit (range 5) 4851 | -9/Mines | Entered Exiles 4860 | -9/Exiles | Met 8R-AWN 4866 | -9/Exiles | Met EX-HEX 4878 | -9/Exiles | Met EX-DEC 4884 | -9/Exiles | Learned location of Zion (-6) 4913 | -9/Exiles | Met EX-BIN 4919 | -9/Exiles | Aligned with FarCom system 4920 | -9/Exiles | Given EX-Vault access code 4928 | -9/Exiles | Opened EX-Vault 4932 | -9/Exiles | Found Cloak of Protection 4934 | -9/Exiles | Found Supersonic Drone Bay 4936 | -9/Exiles | Found 0b10 Alert Chip 4943 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5010 | -9/Exiles | Discovered new exit (range 14) 5014 | -9/Exiles | Stole three prototypes: 0b10 Alert Chip, Cloak of Protection, Supersonic Drone Bay 5014 | -9/Exiles | Entered Mines 5024 | -8/Mines | Discovered new exit (range 5) 5143 | -8/Mines | Entered Materials 5143 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5341 | -8/Materials | Discovered new exit (range 11) 5450 | -8/Materials | Identified exit to Storage 5477 | -8/Materials | Discovered new exit (range 8) 5501 | -8/Materials | Entered Storage 5501 | -8/Storage | Accompanied by 1 ally 5672 | -8/Storage | Build established: Sprinter 5725 | -8/Storage | Garrison activated, responded to threat 6818 | -8/Storage | Discovered new exit (range 9) 6824 | -8/Storage | Entered Factory 6824 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6826 | -7/Factory | FarCom data flow suspended 6953 | -7/Factory | Discovered new exit (range 25) 7411 | -7/Factory | Identified exit to Lower Caves 7471 | -7/Factory | Build established: Mutant 7724 | -7/Factory | Cargo convoy interrupted 8417 | -7/Factory | Manually triggered Chute Trap 8417 | -7/Factory | Sucked down chute 8417 | -7/Factory | Entered Waste 8426 | -7/Waste | Spotted C-40 Crusher 8432 | -7/Waste | EMP discharged 8435 | -7/Waste | Spotted C-40 Crusher 8441 | -7/Waste | Spotted C-40 Crusher 8442 | -7/Waste | Spotted C-40 Crusher 8445 | -7/Waste | Spotted C-40 Crusher 8445 | -7/Waste | Spotted C-40 Crusher 8456 | -7/Waste | Discovered new exit (range 12) 8470 | -7/Waste | Entered Factory 8675 | -7/Factory | Fabricated Lgt. Armor Plating? 8969 | -7/Factory | Fabricated VTOL Module (x2) 9398 | -7/Factory | Build established: Sprinter 9450 | -7/Factory | Discovered new exit (range 7) 9575 | -7/Factory | Discovered new exit (range 7) 9698 | -7/Factory | Entered Lower Caves 9698 | -7/Lower Caves | Spotted OO-3VW(f) 9699 | -7/Lower Caves | Encountered a Master Thief 9708 | -7/Lower Caves | Identified exit to Lower Caves 9709 | -7/Lower Caves | Spotted B-75 Beast 9742 | -7/Lower Caves | Encountered a Warlord checkpoint 9750 | -7/Lower Caves | Learned Factory trap positions 9845 | -7/Lower Caves | Destroyed OO-3VW(f) 10176 | -7/Lower Caves | Entered another Lower Caves area 10176 | -7/Lower Caves | Spotted F2-VTE(f) 10176 | -7/Lower Caves | Spotted 9K-8TS(f) 10177 | -7/Lower Caves | Encountered a Master Thief 10177 | -7/Lower Caves | Encountered a Master Thief 10177 | -7/Lower Caves | Supersonic Drone Bay stolen by Master Thief 10204 | -7/Lower Caves | Learned location of 1 exit from Factory 10207 | -7/Lower Caves | Spotted B-75 Beast 10246 | -7/Lower Caves | Identified exit to Data Miner 10251 | -7/Lower Caves | Entered Data Miner 10251 | -7/Data Miner | Discovered new exit (range 6) 10256 | -7/Data Miner | Met Data Miner 10261 | -7/Data Miner | Learned location of Section 7 (-2) 10261 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10264 | -7/Data Miner | Received God Mode back door access code from Data Miner 10271 | -7/Data Miner | Entered Proximity Caves 10357 | -6/Proximity Caves | Learned Factory stockpile data 10425 | -6/Proximity Caves | Learned Research terminal intel 10425 | -6/Proximity Caves | Learned Armory security intel 10425 | -6/Proximity Caves | Learned Armory stockpile data 10425 | -6/Proximity Caves | Learned Extension emergency access door positions 10426 | -6/Proximity Caves | Escorted by Enhanced Grunt 10448 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10461 | -6/Proximity Caves | Discovered new exit (range 8) 10512 | -6/Proximity Caves | Entered Factory 10512 | -6/Factory | Accompanied by 1 ally 10512 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10513 | -6/Factory | Identified exit to Lower Caves 10514 | -6/Factory | Loaded intel: 89 trap records 10740 | -6/Factory | Discovered new exit (range 15) 10764 | -6/Factory | Entered Lower Caves 10786 | -6/Lower Caves | Learned location of 1 exit from Factory 10835 | -6/Lower Caves | Encountered a Warlord checkpoint 10843 | -6/Lower Caves | Learned 4 Factory zone layouts 10878 | -6/Lower Caves | Learned Factory terminal intel 10897 | -6/Lower Caves | Discovered new exit (range 15) 10909 | -6/Lower Caves | Entered another Lower Caves area 10910 | -6/Lower Caves | Encountered a Warlord checkpoint 10911 | -6/Lower Caves | Discovered new exit (range 11) 10956 | -6/Lower Caves | Identified exit to Zion 10958 | -6/Lower Caves | Learned Extension emergency access door positions 10958 | -6/Lower Caves | Learned Armory stockpile data 10958 | -6/Lower Caves | Learned Armory security intel 10958 | -6/Lower Caves | Learned Armory garrison access intel 10987 | -6/Lower Caves | Learned Factory stockpile data 10995 | -6/Lower Caves | Spotted FC-XMZ(f) 10995 | -6/Lower Caves | Spotted AO-0HJ(f) 10997 | -6/Lower Caves | Encountered a Master Thief 10998 | -6/Lower Caves | Spotted S1-UN9(f) 11000 | -6/Lower Caves | Encountered a Master Thief 11007 | -6/Lower Caves | Entered Zion 11017 | -6/Zion | Discovered new exit (range 18) 11042 | -6/Zion | Learned Factory emergency access door positions 11044 | -6/Zion | Given the Hacking Drone Bay 11044 | -6/Zion | Found Prototype Device 11044 | -6/Zion | Identified Hacking Drone Bay 11059 | -6/Zion | Gained Derelict followers 11073 | -6/Zion | Received a visual enhancement algorithm 11085 | -6/Zion | Found Prototype Special Weapon 11085 | -6/Zion | Identified RU-N14's Throwing Claymores 11091 | -6/Zion | Found RU-N14's Throwing Claymores 11093 | -6/Zion | Found RU-N14's Throwing Claymores 11105 | -6/Zion | Imprinted 11107 | -6/Zion | Declared Zion's savior 11405 | -6/Zion | Entered Proximity Caves 11405 | -5/Proximity Caves | Accompanied by 6 allies 11705 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11726 | -5/Proximity Caves | Spotted B-75 Beast 11804 | -5/Proximity Caves | Allies destroyed B-75 Beast 11984 | -5/Proximity Caves | Discovered new exit (range 16) 12025 | -5/Proximity Caves | Entered Factory 12025 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12026 | -5/Factory | Identified exit to Upper Caves 12030 | -5/Factory | Loaded intel: 28 terminal locations 12066 | -5/Factory | Discovered new exit (range 11) 12070 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 12071 | -5/Factory | Zion Melee Resupply teleported in 12138 | -5/Factory | Zion Demo squad teleported in 12179 | -5/Factory | Discovered new exit (range 6) 12180 | -5/Factory | Zion Recon squad teleported in 12208 | -5/Factory | Entered Extension 12208 | -5/Extension | Accompanied by 2 allies 12255 | -5/Extension | Spotted B-75 Beast 12313 | -5/Extension | Zion Heavy squad teleported in 12313 | -5/Extension | Rescued a captive Derelict 12317 | -5/Extension | Rescued a captive Derelict 12344 | -5/Extension | Zion Fire squad teleported in 12634 | -5/Extension | Spotted B-75 Beast 12637 | -5/Extension | Zion Thermal Resupply teleported in 12645 | -5/Extension | Allies destroyed B-75 Beast 12655 | -5/Extension | Rescued a captive Derelict 12659 | -5/Extension | Rescued a captive Derelict 12665 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 12698 | -5/Extension | Retrieved Zion intel report: Active Terminals 12698 | -5/Extension | Rescued a captive Derelict 12700 | -5/Extension | Rescued a captive Derelict 12762 | -5/Extension | Retrieved Zion intel report: Component Schematics 12775 | -5/Extension | Rescued a captive Derelict 12777 | -5/Extension | Retrieved Zion intel report: Component Stockpiles 12779 | -5/Extension | Incoming investigation squad redirected 12808 | -5/Extension | First assault squad dispatched 12940 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 12941 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 12976 | -5/Extension | Retrieved Zion intel report: Unaware Schematics 13095 | -5/Extension | Rescued a captive Derelict 13095 | -5/Extension | Rescued a captive Derelict 13101 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/0 13106 | -5/Extension | Discovered new exit (range 10) 13106 | -5/Extension | Discovered new exit (range 6) 13238 | -5/Extension | Rescued A7 13342 | -5/Extension | Zion Hacker squad teleported in 13426 | -5/Extension | Identified exit to Cetus 13457 | -5/Extension | Entered Cetus 13457 | -5/Cetus | Accompanied by 3 allies (A7) 13462 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 13488 | -5/Cetus | Spotted Cetus Guard 13488 | -5/Cetus | Spotted Cetus Guard 13489 | -5/Cetus | Spotted Cetus Guard 13498 | -5/Cetus | Spotted Cetus Guard 13513 | -5/Cetus | Destroyed Cetus Guard 13521 | -5/Cetus | Allies destroyed Cetus Guard 13527 | -5/Cetus | Zion Hacker squad teleported in 13529 | -5/Cetus | Started Cetus Manufacturing Module 13554 | -5/Cetus | Manufactured an Enhanced Grunt 13554 | -5/Cetus | Cetus Manufacturing Module disabled 13612 | -5/Cetus | Found Prototype Device 13612 | -5/Cetus | Identified Exp. Thermal Shield 13631 | -5/Cetus | Retrieved Zion intel report: Component Schematics 13633 | -5/Cetus | Discovered new exit (range 17) 13678 | -5/Cetus | Spotted Cetus Guard 13678 | -5/Cetus | Spotted Cetus Guard 13678 | -5/Cetus | Spotted Cetus Guard 13679 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 13682 | -5/Cetus | Identified exit to Archives 13682 | -5/Cetus | Entered Archives 13697 | -5/Archives | Discovered new exit (range 13) 13699 | -5/Archives | Identified exit to Hub_04(d) 13699 | -5/Archives | Entered Hub_04(d) 13708 | -5/Hub_04(d) | Retrieved Zion intel report: Guard Positions 13715 | -5/Hub_04(d) | Zion Light squad teleported in 13733 | -5/Hub_04(d) | Incoming investigation squad redirected 13746 | -5/Hub_04(d) | Network Hub disabled 13760 | -5/Hub_04(d) | Spotted Lightning 13761 | -5/Hub_04(d) | Spotted Lightning 13762 | -5/Hub_04(d) | Discovered new exit (range 16) 13764 | -5/Hub_04(d) | Spotted Lightning 13764 | -5/Hub_04(d) | Identified exit to Factory 13764 | -5/Hub_04(d) | Entered Factory 13764 | -4/Factory | Evolved 2 slots: Utility x2 13876 | -4/Factory | Spotted B-86 Titan 13923 | -4/Factory | Discovered new exit (range 17) 13925 | -4/Factory | Zion hero teleported in (P1-3CE) 13927 | -4/Factory | Build established: Scavenger-Scout 13994 | -4/Factory | Identified exit to Upper Caves 14048 | -4/Factory | Entered Upper Caves 14048 | -4/Upper Caves | Accompanied by 1 ally (P1-3CE) 14273 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14380 | -4/Upper Caves | Discovered new exit (range 11) 14424 | -4/Upper Caves | Identified exit to Upper Caves 14426 | -4/Upper Caves | Entered another Upper Caves area 14426 | -4/Upper Caves | Accompanied by 3 allies (P1-3CE) 14460 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14474 | -4/Upper Caves | Encountered a Warlord checkpoint 14487 | -4/Upper Caves | Learned location of Testing (-3) 14489 | -4/Upper Caves | Learned 12 Research zone layouts 14540 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14559 | -4/Upper Caves | Found P1-3CE's Gatling Flakker 14561 | -4/Upper Caves | Found Exp. Core Analyzer 14581 | -4/Upper Caves | Found Alien Artifact 14706 | -4/Upper Caves | Discovered new exit (range 15) 14709 | -4/Upper Caves | Identified exit to Zhirov 14709 | -4/Upper Caves | Entered Zhirov 14709 | -4/Zhirov | Discovered new exit (range 3) 14713 | -4/Zhirov | Met Zhirov 14719 | -4/Zhirov | Found Alien Artifact 14719 | -4/Zhirov | Identified Integrated Dissipator 14719 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14776 | -4/Zhirov | Found Alien Artifact 14781 | -4/Zhirov | Learned location of Quarantine (-2) 14781 | -4/Zhirov | Learned location of Command (-1) 14782 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14787 | -4/Zhirov | Identified exit to Proximity Caves 14787 | -4/Zhirov | Entered Proximity Caves 14874 | -3/Proximity Caves | Learned Factory garrison access intel 14874 | -3/Proximity Caves | Learned Factory terminal intel 14874 | -3/Proximity Caves | Learned Extension security intel 14874 | -3/Proximity Caves | Learned 8 Research zone layouts 14875 | -3/Proximity Caves | Attracted the attention of an 0b10 base 14899 | -3/Proximity Caves | Spotted B-86 Titan 14903 | -3/Proximity Caves | Discovered new exit (range 14) 14905 | -3/Proximity Caves | Identified exit to Research 14905 | -3/Proximity Caves | Entered Research 14905 | -3/Research | Evolved 2 slots: Utility x2 14906 | -3/Research | Identified exit to Testing 14907 | -3/Research | Loaded intel: 23 terminal locations 14923 | -3/Research | Zion Hover Resupply teleported in 15078 | -3/Research | Found Exp. Hacking Suite 15181 | -3/Research | Entered Testing 15183 | -3/Testing | Spotted PX-V7GZWXAYDW 15234 | -3/Testing | Incoming investigation squad redirected 15269 | -3/Testing | Retrieved Zion intel report: Active Terminals 15272 | -3/Testing | Found Exp. Targeting Computer 15277 | -3/Testing | Retrieved Zion intel report: Guard Positions 15298 | -3/Testing | Identified Transdimensional Reconstructor 15310 | -3/Testing | Discovered new exit (range 16) 15370 | -3/Testing | Spotted Striker 15530 | -3/Testing | Found Prototype Ballistic Cannon 15530 | -3/Testing | Identified Omega Cannon 15657 | -3/Testing | Found Prototype Energy Cannon 15662 | -3/Testing | Garrison activated, responded to threat 15733 | -3/Testing | Identified Cld. Nova Cannon 15735 | -3/Testing | Found Prototype Ballistic Gun 15735 | -3/Testing | Identified Hyp. Multirail 15760 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 15778 | -3/Testing | Found Prototype Device 15805 | -3/Testing | Retrieved Zion intel report: Active Garrisons 15887 | -3/Testing | Warped through subspace 15906 | -3/Testing | Found Prototype Energy Cannon 15906 | -3/Testing | Identified Null Cannon 16085 | -3/Testing | Found Prototype Protection 16085 | -3/Testing | Identified Med. Regenerative Plating 16088 | -3/Testing | Found Prototype Protection 16088 | -3/Testing | Identified Hvy. Regenerative Plating 16119 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 16135 | -3/Testing | Retrieved Zion intel report: Emergency Access 16168 | -3/Testing | Found Prototype Energy Cannon 16242 | -3/Testing | Identified exit to Research 16243 | -3/Testing | Entered Research 16243 | -2/Research | Evolved 2 slots: Power x1, Utility x1 16355 | -2/Research | Zion Experimental squad teleported in 16402 | -2/Research | Found Prototype Protection 16402 | -2/Research | Identified Zio. Shade Armor 16467 | -2/Research | Found Prototype Device 16467 | -2/Research | Identified Exp. Weapon Cycler 16473 | -2/Research | Found Prototype Protection 16473 | -2/Research | Identified Zio. Weapon Casing 16481 | -2/Research | Found Zio. Weapon Casing 16483 | -2/Research | Found Zio. Shade Armor 16684 | -2/Research | Found Hellfire Missile Launcher 16701 | -2/Research | Discovered new exit (range 10) 16706 | -2/Research | Identified exit to Access 16749 | -2/Research | Entered Access 16749 | -1/Access | Evolved 2 slots: Power x1, Utility x1 16774 | -1/Access | Zion Infowar Resupply teleported in 16784 | -1/Access | Found Prototype Processor 16788 | -1/Access | Identified Spectral Analyzer 17077 | -1/Access | Spotted B-99 Colossus 17257 | -1/Access | Identified AEGIS Remote Shield 17412 | -1/Access | Retrieved Zion intel report: Active Garrisons 17413 | -1/Access | Zion Zionite Resupply teleported in 17418 | -1/Access | Found Zio. Shade Armor 17420 | -1/Access | Found Prototype Protection 17420 | -1/Access | Identified Zio. Shade Carapace 17422 | -1/Access | Found Prototype Energy Cannon 17422 | -1/Access | Identified Zio. Alpha Cannon 17467 | -1/Access | Spotted B-99 Colossus 17556 | -1/Access | Spotted B-99 Colossus 17634 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/-1 17704 | -1/Access | Retrieved Zion intel report: Unaware Analyses 17893 | -1/Access | Spotted B-99 Colossus 17909 | -1/Access | Retrieved Zion intel report: Unaware Analyses 17989 | -1/Access | Terminal network hard line cut 18246 | -1/Access | Spotted B-99 Colossus 18864 | -1/Access | Incoming investigation squad redirected 18875 | -1/Access | Discovered new exit (range 8) 18878 | -1/Access | Identified exit to Command 18879 | -1/Access | Entered Command 18911 | -1/Command | Spotted B-99 Colossus 18924 | -1/Command | Retrieved Zion intel report: Trap Installations 18925 | -1/Command | Disengaged cave seal 18925 | -1/Command | Zionites emerged from the dark tunnel 19026 | -1/Command | Zionites emerged from the dark tunnel 19104 | -1/Command | Retrieved Zion intel report: Prototype Schematics 19123 | -1/Command | Retrieved Zion intel report: Active Garrisons 19130 | -1/Command | Retrieved Zion intel report: Unaware Analyses 19136 | -1/Command | Disengaged cave seal 19170 | -1/Command | Found Zio. Weapon Casing 19200 | -1/Command | Allies destroyed B-99 Colossus 19291 | -1/Command | Spotted M Guard 19291 | -1/Command | Spotted Combat Programmer 19291 | -1/Command | Spotted M Guard 19291 | -1/Command | Spotted Combat Programmer 19318 | -1/Command | Destroyed M Guard 19365 | -1/Command | Allies destroyed Combat Programmer 19365 | -1/Command | Allies destroyed Combat Programmer 19379 | -1/Command | First assault squad dispatched 19433 | -1/Command | Allies destroyed M Guard 19433 | -1/Command | All MAIN.C guards destroyed 19435 | -1/Command | Found Zio. Shade Carapace 19437 | -1/Command | Found Zio. Weapon Casing 19443 | -1/Command | Found Cld. Nova Cannon 19445 | -1/Command | Found Prototype Reactor 19445 | -1/Command | Identified Zero-point Reactor 19457 | -1/Command | Found AEGIS Remote Shield 19478 | -1/Command | Found Exp. Targeting Computer 19482 | -1/Command | Found Zio. Shade Carapace 19540 | -1/Command | Met MAIN.C 19543 | -1/Command | 0b10 Conduit disabled 19565 | -1/Command | Destroyed MAIN.C Shell 19567 | -1/Command | MAIN.C activated Command garrisons 19593 | -1/Command | Allies destroyed MAIN.C 19647 | -1/Command | Found Zio. Shade Carapace 19768 | -1/Command | Build established: Scavenger-Mutant 20002 | -1/Command | Found Zio. Weapon Casing 20062 | -1/Command | Spotted Alpha 7 20119 | -1/Command | Found Zio. Weapon Casing 20120 | -1/Command | Found Zio. Shade Carapace 20152 | -1/Command | Found Zio. Weapon Casing 20153 | -1/Command | Found Zio. Weapon Casing 20159 | -1/Command | Found Zio. Shade Armor 20160 | -1/Command | Found Zio. Shade Armor 20161 | -1/Command | Found Zio. Shade Armor 20661 | -1/Command | Found Prototype Device 20661 | -1/Command | Identified Adv. Kinecellerator 20663 | -1/Command | Found Prototype Device 20663 | -1/Command | Identified System Purifier 20665 | -1/Command | Found Prototype Device 20665 | -1/Command | Identified Exp. Force Field 20668 | -1/Command | Found Prototype Device 20668 | -1/Command | Identified Exp. ECM Suite 20670 | -1/Command | Found Prototype Device 20670 | -1/Command | Identified Exp. Phase Shifter 20699 | -1/Command | Discovered new exit (range 5) 20897 | -1/Command | Lost 3 parts (1p2u) 21044 | -1/Command | Spotted B-99 Colossus 21235 | -1/Command | Spotted B-99 Colossus 21849 | -1/Command | Destroyed B-99 Colossus 21869 | -1/Command | Discovered new exit (range 8) 21886 | -1/Command | Found Corrupted Exp. Targeting Computer 22120 | -1/Command | Found Zio. Weapon Casing 22260 | -1/Command | Found Exp. Weapon Cycler 22821 | -1/Command | Destroyed B-99 Colossus 22979 | -1/Command | Found Prototype Reactor 22979 | -1/Command | Identified Vortex Chain Reactor 23872 | -1/Command | Destroyed Alpha 7 24842 | -1/Command | Found Vortex Chain Reactor 26433 | -1/Command | Crushed by falling debris 26531 | -1/Command | Found Zio. Weapon Casing 26545 | -1/Command | Found Zio. Weapon Casing 26557 | -1/Command | Found Zio. Shade Armor 26574 | -1/Command | Found Zio. Shade Armor 26578 | -1/Command | Found Zio. Shade Armor 26587 | -1/Command | Found Zio. Shade Armor 28353 | -1/Command | Crushed by falling debris 28446 | -1/Command | Crushed by falling debris 28459 | -1/Command | Crushed by falling debris 28478 | -1/Command | Crushed by falling debris 28516 | -1/Command | Crushed by falling debris 28543 | -1/Command | Crushed by falling debris 28587 | -1/Command | Crushed by falling debris 28645 | -1/Command | Crushed by falling debris 28709 | -1/Command | Crushed by falling debris 28748 | -1/Command | Crushed by falling debris 28780 | -1/Command | Crushed by falling debris 28844 | -1/Command | Crushed by falling debris 28883 | -1/Command | Crushed by falling debris 28906 | -1/Command | Crushed by falling debris 28947 | -1/Command | Crushed by falling debris 28955 | -1/Command | Crushed by falling debris 28959 | -1/Command | Crushed by falling debris 28966 | -1/Command | Crushed by falling debris 28990 | -1/Command | Crushed by falling debris 29003 | -1/Command | Crushed by falling debris 29046 | -1/Command | Crushed by falling debris 29052 | -1/Command | Crushed by falling debris 29071 | -1/Command | Crushed by falling debris 29107 | -1/Command | Crushed by falling debris 29134 | -1/Command | Discovered new exit (range 5) 29136 | -1/Command | Crushed by falling debris 29244 | -1/Command | Entered Access_0 29246 | -1/Access_0 | Met Architect 29254 | -1/Access_0 | Architect warped through subspace 29266 | -1/Access_0 | Destroyed A8 29293 | -1/Access_0 | Architect warped through subspace 29324 | -1/Access_0 | Architect warped through subspace 29351 | -1/Access_0 | Architect warped through subspace 29361 | -1/Access_0 | Subspace Access Node disabled 29406 | -1/Access_0 | Architect warped through subspace 29428 | -1/Access_0 | Found Exp. Phase Shifter 29437 | -1/Access_0 | Architect warped through subspace 29515 | -1/Access_0 | Core integrity fell below 50% 29522 | -1/Access_0 | Found Exp. Targeting Computer 29524 | -1/Access_0 | Architect warped through subspace 29530 | -1/Access_0 | Found Exp. Weapon Cycler 29547 | -1/Access_0 | Found Exp. Phase Shifter 29552 | -1/Access_0 | Found Exp. Phase Shifter 29575 | -1/Access_0 | Lost 3 parts (3u) 29578 | -1/Access_0 | Architect warped through subspace 29593 | -1/Access_0 | Found Exp. Targeting Computer 29613 | -1/Access_0 | Architect warped through subspace 29616 | -1/Access_0 | Found Exp. Targeting Computer 29635 | -1/Access_0 | Architect warped through subspace 29654 | -1/Access_0 | Architect warped through subspace 29676 | -1/Access_0 | Architect warped through subspace 29723 | -1/Access_0 | Architect warped through subspace 29737 | -1/Access_0 | A6 warped into view 29774 | -1/Access_0 | Destroyed A6 29779 | -1/Access_0 | Architect warped through subspace 29808 | -1/Access_0 | Architect warped through subspace 29827 | -1/Access_0 | Architect warped through subspace 29851 | -1/Access_0 | Architect warped through subspace 29889 | -1/Access_0 | Architect warped through subspace 29912 | -1/Access_0 | Architect warped through subspace 29951 | -1/Access_0 | Architect warped through subspace 29977 | -1/Access_0 | Subspace Access Node disabled 29984 | -1/Access_0 | Architect warped through subspace 30012 | -1/Access_0 | Architect warped through subspace 30037 | -1/Access_0 | Architect warped through subspace 30061 | -1/Access_0 | Architect warped through subspace 30080 | -1/Access_0 | Architect warped through subspace 30103 | -1/Access_0 | Architect warped through subspace 30130 | -1/Access_0 | Architect warped through subspace 30145 | -1/Access_0 | Architect warped through subspace 30200 | -1/Access_0 | Architect warped through subspace 30209 | -1/Access_0 | A5 warped into view 30235 | -1/Access_0 | Architect warped through subspace 30246 | -1/Access_0 | Destroyed A5 30257 | -1/Access_0 | Architect warped through subspace 30282 | -1/Access_0 | Architect warped through subspace 30309 | -1/Access_0 | Architect warped through subspace 30327 | -1/Access_0 | Architect warped through subspace 30352 | -1/Access_0 | Architect warped through subspace 30382 | -1/Access_0 | Architect warped through subspace 30397 | -1/Access_0 | Found Exp. Phase Shifter 30408 | -1/Access_0 | Architect warped through subspace 30411 | -1/Access_0 | Found Exp. Phase Shifter 30413 | -1/Access_0 | Found Exp. Phase Shifter 30416 | -1/Access_0 | Found Exp. Phase Shifter 30434 | -1/Access_0 | Architect warped through subspace 30456 | -1/Access_0 | Lost 4 parts (1n3u) 30464 | -1/Access_0 | Architect warped through subspace 30493 | -1/Access_0 | Architect warped through subspace 30583 | -1/Access_0 | Architect warped through subspace 30608 | -1/Access_0 | Lost 3 parts (1n2u) 30645 | -1/Access_0 | Core integrity fell below 20% 30660 | -1/Access_0 | Found Exp. Weapon Cycler 30666 | -1/Access_0 | Found Exp. Weapon Cycler 30740 | -1/Access_0 | Architect warped through subspace 30760 | -1/Access_0 | Lost 12 parts (3p4n5u) 30775 | -1/Access_0 | Architect warped through subspace 30808 | -1/Access_0 | Architect warped through subspace 30851 | -1/Access_0 | Architect warped through subspace 30876 | -1/Access_0 | Architect warped through subspace 30890 | -1/Access_0 | Subspace Access Node disabled 30902 | -1/Access_0 | Architect warped through subspace 30906 | -1/Access_0 | A4 warped into view 30921 | -1/Access_0 | Destroyed A4 30938 | -1/Access_0 | Architect warped through subspace 30953 | -1/Access_0 | Lost 9 parts (2p1n6u) 30956 | -1/Access_0 | Found Prototype Device 30976 | -1/Access_0 | Identified Thermal Barrier 30978 | -1/Access_0 | Destroyed by Architect with Modified Quantum Sheargun Last Messages --------------- 30952_ Quantum Shear penetrates Reinforced Shell. 30956_ Acquired Prototype Device. 30960_ Acquired Prototype Ballistic Cannon. 30962_ Penetrated by Quantum Shear. 30964_ Exp. Biometal Leg destroyed. 30966_ Penetrated by Quantum Shear. 30966_ Hdn. Centrium Leg severed. 30968_ System corrupted: Energy discharge (-320). 30968_ Acquired Hdn. Centrium Leg. 30971_ Quantum Shear penetrates Wall. 30973_ Acquired Zio. Weapon Casing. 30974_ Acquired 105 matter. 30974_ Quantum Shear penetrates Reinforced Shell. 30974_ Penetrated by Quantum Shear. 30976_ Identified Thermal Barrier. 30976_ Penetrated by Quantum Shear. 30976_ Lyr. Medium Armor Plating severed. 30976_ Penetrated by Quantum Shear. 30976_ Lyr. Medium Armor Plating severed. 30978_ Penetrated by Quantum Shear. Map ----- +----------------------------------------------------+ | ???### #????????# #????## ""###??? | | #??# ########????????# #????# #"" "##?? | | ### "#??????????????# ###### ##?# "### | | ""#??????#???????# ## ##?## | | ""#???? ##??????# ## ### "" | | ####" ###???#" ## #####" "### | | ### "" #???#" ### ## #"####?? | | ??# "" #???#" ### # # ######?## | | ??# ## ####" "###???## "# ## "####""### | | ###### ## #?? ##?????## ## " ""## #""" | | # " ##? ### #??????#; ## ### " " | | ?# " ###"#"""#??######;; ;# ####??# """ | | ??# " # " "#####; ##; ;###????#" """" | | ??### """ ## ## ;###????# #""# " | | ????# "" ;# #????# "#### " | | ????# #????# "#??##" | | ????## "; ##????# #???## | | ###### """" ;#####?# "##????# | | "" ## #;# ##" ##?????#" | | ##### ""#?##### ;; ;# ??????## | | ???## "" #?# ## #;;;; ;## ### ??####?# | | ??## #" ??# ;# ;; ; ### #??## ??#" ### | | ?## ""??# ;; ;;; ;;;;#######?#" ## | | ?# #??#; #; ;;;! ;;; #???# " | | ?##"" #???## ;;;; !!]!g= ##??## | | ??# # #????#;;; ; !!@! 0] = ;#?## | | ??### #?????# ; ; !! ! ;; ;; "# | | ????# ##????### ; ;* !;;;;;;;; ;## " ! | | ????# "#"##???#;;;; ;;!;; ;; ;;;;"" """" | | ?? ###"""""" ; #####;; ;;;; "" | | ?######??## ![ " ; #???## ;;; """""" | | ??????????#" != ;;#????# ;; # | | ???????????"! / ;; ###???# # | | ???????????"=! ;; "#???####"; "# ## # | | ???????????""""" ;; #??????###### "# # | | ??????????????#;;; g #??????????# #"# # | | ??????????????# ;#;; ##?????????### "#? # | | ?????????????##"## ; #???????????##" ##? # | | ??????######## ##";;; #????????###?#" #? | | #?????# ##???????## ## ## | | ###??# ####???????## # # | | #### #### ""# ##?????## ## ## | | #??# "" "#"##??????# | | " ""####??# ## ###?????# | | " ""##?????## "##" #?????# ##### | | "##??????## " ### #???? ????### ##### | | "#???????#" ""### ????? ??????# ##???# | | "#???????## "### ###???????????# #????# | | "##??????#""" # #? #?????????????## "#????? | | "#?????###"" "##? #??????????????## " ##????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 252 Coolant Potential 120 Energy Generation 120 Energy Capacity 1770 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Jamming Range 12 Cloak Strength 5 Power Amplification 80 Additional Mass Support 20 Armor Coverage 1350 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 30 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 85 Targeting Accuracy 48 Melee Accuracy 6 Core Analysis 15 Armor Integrity Analysis 40 Recoil Reduction 7 Particle Charging 25 Salvage Targeting 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked VTOL Module | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizing Apparatus | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Arm. Medium Treads | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive 0b10 Decoder Chip [Looter] | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Energy Well | -6/Zion | Archive Railgun | -6/Zion | Archive Thunder Hammer | -5/Extension | Z-intel Fusion Reactor | -5/Extension | Z-intel Exp. Weapon Shielding | -5/Extension | Z-intel Hvy. Proton Cannon | -5/Extension | Z-intel Prc. Shock Rifle | -5/Extension | Z-intel Imp. Cesium-ion Thruster | -5/Extension | Z-intel Biomechanical Wings | -5/Extension | Z-intel Enh. Armored Leg | -5/Extension | Z-intel Hcp. Matter Pod | -5/Extension | Z-intel Launcher Loader | -5/Extension | Z-intel Shock Absorption System | -5/Extension | Z-intel Imp. Actuator Array | -5/Extension | Z-intel Gravmag System | -5/Extension | Z-intel Imp. Gravmag System | -5/Extension | Z-intel Field Propulsion Drive | -5/Extension | Z-intel Adv. Reclamation Unit | -5/Extension | Z-intel Com. Battery | -5/Extension | Z-intel Imp. Melee Analysis Suite | -5/Extension | Z-intel Adv. Trap Extractor | -5/Extension | Z-intel ECM Suite | -5/Extension | Z-intel Imp. Cryofiber Web | -5/Extension | Z-intel Force Rifle | -5/Extension | Z-intel Lyr. Light Armor Plating | -5/Cetus | Z-intel KE Penetrator | -5/Cetus | Z-intel Imp. Particle Charger | -5/Cetus | Z-intel Imp. Propulsion Shielding | -5/Cetus | Z-intel Adv. System Shield | -5/Cetus | Z-intel Imp. Sensor Array | -5/Cetus | Z-intel Imp. Field Recycling Unit | -5/Cetus | Z-intel System Restoration Module | -5/Cetus | Z-intel Hrd. Medium Armor Plating | -5/Cetus | Z-intel Imp. System Shield | -5/Cetus | Z-intel Arm. Wheel | -5/Cetus | Z-intel Lyr. Medium Armor Plating | -5/Cetus | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Graviton Reactor | -3/Testing | Z-intel Hellfire Missile Launcher | -3/Testing | Z-intel Hvy. Tesla Rifle | -3/Testing | Z-intel Imp. KE Penetrator | -3/Testing | Z-intel EM Dispersion Field | -3/Testing | Z-intel Particle Accelerator | -3/Testing | Z-intel Imp. Matter Neutralizer | -3/Testing | Z-intel Cld. Antimatter Reactor | -3/Testing | Z-intel Imp. Energy Well | -3/Testing | Z-intel Kinetic Spear | -3/Testing | Z-intel Electron Diverter | -3/Testing | Z-intel Cld. Plasma Rifle | -3/Testing | Z-intel Cld. Impulse Thruster | -1/Command | Z-intel Exp. Propulsion Shielding | -1/Command | Z-intel Com. Particle Reactor | -1/Command | Z-intel Proton Burst Cannon | -1/Command | Z-intel Adv. Myomer Leg | -1/Command | Z-intel Exp. Biometal Leg | -1/Command | Z-intel Enh. Biometal Leg | -1/Command | Z-intel Adv. Thermal Defense Suite | -1/Command | Z-intel Adv. Dynamic Insulation System | -1/Command | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive A-15 Conveyor | -5/Extension | Z-intel K-01 Serf | -5/Extension | Z-intel R-06 Scavenger | -5/Extension | Z-intel Y-64 Sentinel | -5/Extension | Z-intel A-02 Transporter | -5/Extension | Z-intel Fabricated ------------ Lgt. Armor Plating | x2 | -7/Factory VTOL Module | x2 | -7/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed PowerVortexMinigun Manual? 0 Play Time 06:09:03 Cumulative 2314.7 hours Start 2021.10.24 @ 23:57:27 End 2021.10.25 @ 15:16:21 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2709 Rogue 2701 Adventurer 0 Explorer 8 Win Type - Total 270 Types 48/32/97/3/3/5/79/2/1 Lore% 98 Gallery% 98 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44f4e97f-6ef1-4544-9fde-f4463aa324be