Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.29 @ 22:45:49 Player: Littlelink Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1312) 1312 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 3181 Bonus ------- High Alert Combat Kills 39 Cogmind --------- Core Integrity 0/550 Matter 32/300 Energy 89/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Signal Interpreter Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Visual Processing Unit Signal Interpreter Targeting Computer > --- WEAPON ----------- EM Shotgun Grenade Launcher Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Improved Light Armor Plating [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Targeting Computer Processor Targeting Computer Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 2 | . . 1 1 Parts Attached 44 | 8 6 26 4 Power 5 | 2 1 2 . Engine 5 | 2 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 12 | 4 . 7 1 Treads 3 | 2 . 1 . Leg 8 | 2 . 5 1 Wheel . | . . . . Hover 1 | . . 1 . Flight . | . . . . Utility 6 | . 4 2 . Device . | . . . . Storage . | . . . . Processor 4 | . 2 2 . Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 21 | 2 1 15 3 Energy Gun 9 | 1 . 7 1 Energy Cannon 1 | . . . 1 Ballistic Gun 5 | 1 1 3 . Ballistic Cannon 2 | . . 2 . Launcher 4 | . . 3 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . 2 9 9 Power 3 | . 1 1 1 Propulsion 5 | . . 2 3 Utility 1 | . . 1 . Weapon 11 | . 1 5 5 Highest Loss Streak 9 | . 1 3 9 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 94 92 82 Engine 10 | . 13 10 7 Leg 21 | . 28 20 20 Processor 24 | . 11 27 27 Protection 3 | . 12 1 . Energy Gun 13 | . 10 16 3 Ballistic Gun 7 | . 17 6 . Ballistic Cannon 3 | . . 5 . Launcher 4 | . . 2 22 Naked Turns . | . . . . Heaviest Build 17 | 9 12 17 15 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 5 | . . 5 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 4 | 2 2 4 2 Average Carried 1 | . . 1 1 Final Capacity 5 | 5 5 5 5 Final Carried 1 | 1 . 1 1 Class Distribution -------------------- 42% | Scavenger-Gunner 32% | Mutant 20% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 835 | 279 141 396 19 Remotely . | . . . . Salvage Created 1546 | 197 192 974 183 Parts 111 | 12 11 78 10 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | . 4 24 3 Guns 23 | . 4 19 . Cannons 4 | . . 4 . AOE 4 | . . 1 3 Classes Destroyed 9 | 3 1 4 1 Worker 2 | 2 . . . Builder 3 | . . 2 1 Tunneler 4 | 3 . 1 . Recycler 2 | 1 . . 1 Operator 1 | . . . 1 Watcher 3 | . . 3 . Swarmer 7 | . . 7 . Grunt 17 | . 4 11 2 Sentry 7 | . . 6 1 Best Kill Streak 9 | 6 2 9 3 Combat Bots Only 7 | . 2 7 2 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . 1 . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 233 | . 30 107 96 Missed 88 | . 9 39 40 Damage Taken 2641 | 31 270 1155 1185 Core 811 | . 12 242 557 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 58 | . . 28 30 Core Remaining (%) 78 | 100 95 39 . Volleys Fired 110 | 12 21 65 12 Largest 3 | 2 2 3 3 Hottest 140 | 60 60 140 120 Shots Fired 260 | 24 37 175 24 Gun 199 | 24 37 138 . Cannon 44 | . . 37 7 Launcher 17 | . . . 17 Special . | . . . . Kinetic 112 | 12 26 74 . Thermal 54 | . . 47 7 Explosive 17 | . . . 17 Electromagnetic 77 | 12 11 54 . Robot Hit Streak 12 | 4 9 12 5 Robot Miss Streak 7 | 3 2 7 2 Penetration Max . | . . . . Secondary Targets 5 | . 1 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 151 | 11 27 104 9 Core Hits 79 | 7 8 50 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . . 8 . Burn 7 | . . 7 . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2780 | 187 361 1705 527 Guns 1706 | 147 361 1198 . Cannons 486 | . . 398 88 Explosions 582 | 40 . 103 439 Melee . | . . . . Ramming 6 | . . 6 . Kinetic 961 | 51 251 659 . Thermal 704 | 40 . 448 216 Explosive 375 | . . 64 311 Electromagnetic 734 | 96 110 528 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 50 | . . 50 . Projectiles 13 | . . 13 . Explosions 37 | . . 37 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 338 | 31 . 214 93 Shots 5 | 1 . 2 2 Rammed . | . . . . Targets Rammed 3 | . . 3 . Kicked 3 | . . 3 . Crushed . | . . . . Highest Temperature 587 | 12 76 587 72 Average Temperature 106 | 12 40 129 18 Received Heat Transfer 1035 | . 171 393 471 Effects 8 | . . 8 . Shutdowns 1 | . . 1 . Energy Bleed 1 | . . 1 . Short Circuit 2 | . . 2 . Damage (minor) 3 | . . 3 . Damage (core) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 2013 | 50 . 1678 285 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 1 . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 551 | 30 130 471 551 Initial 198 | . 19 54 198 Average 226 | 6 56 279 315 Maximum Alert Level 2 | . . 2 2 Low Security (%) 36 | 100 100 19 . Level 1 52 | . . 65 88 Level 2 10 | . . 15 11 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 3 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault 1 | . . . 1 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 5 30 19 Peak Tracking Total 8 | . 2 4 8 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . 1 3 3 Max in Single Turn 3 | . 1 3 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 2 4 1 Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 15 | . 3 8 4 Successful 10 | . 1 6 3 Failed 5 | . 2 2 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations 7 | . . 3 4 Recycling Units 1 | . 1 . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Record 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 3 3 Scan Component 3 | . . 1 2 Repair 2 | . . 1 1 Refit 1 | . . 1 . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 3 1 Full Trace Events 3 | . 1 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 1 1 Time 52 | . . 26 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1757 | 117 310 1088 242 Spaces Moved 1098 | 58 202 658 180 Core 34 | 9 . 3 22 Treads 6 | . . 6 . Legs 1043 | 49 202 634 158 Wheels . | . . . . Hover 15 | . . 15 . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 120 | 109 120 124 112 Slowest Speed 300 | 120 120 300 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 30 58 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 13 | . . . 13 Terrain Destroyed 130 | 3 . 46 81 Melee . | . . . . Projectile 3 | . . 3 . AOE 127 | 3 . 43 81 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1318 | 89 234 794 201 Wait 3 | . . 3 . Move 1095 | 57 201 657 180 Hop . | . . . . Pick Up 44 | 9 5 26 4 Fast Attach . | . . . . Attach 39 | 8 6 21 4 Detach . | . . . . Swap 5 | . . 5 . Drop 19 | 3 1 14 1 Fire 110 | 12 21 65 12 Melee . | . . . . Ram . | . . . . Kick 3 | . . 3 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 16) 428 | -10/Materials | Entered another Materials area 428 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 596 | -9/Materials | Destroyed 7 combat bots 615 | -9/Materials | Lost 3 parts (1u2w) 726 | -9/Materials | Discovered new exit (range 12) 899 | -9/Materials | Discovered new exit (range 18) 1033 | -9/Materials | Repaired Aluminum Leg 1271 | -9/Materials | Build established: Scavenger-Gunner 1370 | -9/Materials | Core integrity fell below 50% 1385 | -9/Materials | Lost 3 parts (2n1w) 1409 | -9/Materials | Discovered new exit (range 16) 1515 | -9/Materials | Identified exit to Materials 1516 | -9/Materials | Entered another Materials area 1516 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1643 | -8/Materials | Repaired Grenade Launcher 1653 | -8/Materials | Garrison activated, responded to threat 1743 | -8/Materials | Core integrity fell below 50% 1752 | -8/Materials | Core integrity fell below 20% 1758 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-50 Soldier destroyed. R-06 Scavenger destroyed. Acquired 9 matter. W-25 Informer destroyed. R-06 Scavenger collects Structural Scanner. Penetrated by Slug. The unstable cave ceiling collapses. R-06 Scavenger collects Com. Wheel. C-30 ARC bursts open, deploying its payload. B-36 Bruiser unfolds itself. G-47 Trooper unfolds itself. Aluminum Leg destroyed. R-06 Scavenger collects Carbon-fiber Leg. Beam Cannon destroyed. Penetrated by Slug. The unstable cave ceiling collapses. U-05 Engineer builds a Door. Penetrated by Slug. U-05 Engineer lays Concrete. Discarded Visual Processing Unit. 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T"" !w ; """ #?????????????????????? | | # """ ! ; """ #?????????????????????? | | # "#"" # ######?????????????????????? | | # "# = #??????????????????????????? | | # ?######; ! # #??????????????????????????? | | ###### ; #??????????????????????????? | | "% #??????????????????????????? | | + " #??????????????????????????? | | " " #??????????????????????????? | | ###### # " #??????????????????????????? | | ! #### ### " #??????????????????????????? | | #### #?# # #??????????????????????????? | | " ### ############ #??????????????????????????? | | # # ##???????? #??????????????????????????? | | " # #####????????#??????????????????????????? | | # = ###???????????????????????????????????? | | # ! # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | #???????????????????????????????????? | | """ # ####???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Challenges ------------ None Game ------ Seed LightpackRefineryCloak Manual? 0 Play Time 00:24:44 Cumulative 4.3 hours Start 2024.05.29 @ 22:21:27 End 2024.05.29 @ 22:45:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 53x45 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 30b7a202-5565-4beb-9c85-68aa7d1c116a