Cogmind - Beta 13 --- EXPLORER MODE // 2024.06.15 @ 22:29:07 Player: Dylab Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (708) 708 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2558 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (750) Ox14 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (20) --- Light Ion Engine Light Treads Light Treads Medium Storage Unit Compact Battery (200) Weapon Shielding Improved Light Armor Plating Hacking Suite Bomb Factory No. 2 Light Assault Rifle Mining Laser Dirty Bomb Trap Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Medium Matter Pod Bomb Factory No. 2 > --- WEAPON ----------- Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Medium Storage Unit Compact Battery Weapon Shielding Improved Light Armor Plating Light Assault Rifle Minigun Mining Laser CR-A16's Pointy Stick Dirty Bomb Trap Dirty Bomb Trap [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Matter Pod Device Bomb Factory No. 2 Storage Medium Matter Pod Protection Weapon Shielding Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 3 | . 1 . 2 . . . Power 1 | . 1 . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 20 | 5 . 2 6 2 1 4 Power 3 | . . . 1 2 . . Engine 3 | . . . 1 2 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | 2 . . 1 . . 2 Treads 5 | 2 . . 1 . . 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 2 . . 3 . 1 . Device 1 | . . . . . 1 . Storage 3 | 1 . . 2 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | 1 . . 1 . . . Artifact . | . . . . . . . Weapon 6 | 1 . 2 1 . . 2 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 . 1 1 . . 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 8 | . . . . . . 8 Power 2 | . . . . . . 2 Propulsion 2 | . . . . . . 2 Utility 1 | . . . . . . 1 Weapon 3 | . . . . . . 3 Highest Loss Streak 7 | . . . . . . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 62 73 82 98 98 84 Engine 14 | . . . 2 18 20 19 Treads 20 | . 25 25 20 20 20 19 Device 3 | . . . . . 1 8 Storage 19 | . 12 12 20 20 20 19 Protection 11 | . 12 12 20 20 16 . Ballistic Gun 10 | . 12 12 10 10 10 10 Launcher 8 | . . 10 10 10 10 6 Naked Turns . | . . . . . . . Heaviest Build 93 | 12 12 20 60 67 93 93 Greatest Support 48 | 40 40 40 40 40 40 48 Greatest Overweight (x) 17 | . . . 1 1 2 17 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 20 | 10 10 10 20 20 20 20 Average Capacity 17 | 7 10 10 15 20 20 20 Most Carried 17 | 2 1 3 5 6 11 17 Average Carried 6 | . . 2 2 5 7 10 Final Capacity 20 | 10 10 10 20 20 20 20 Final Carried 14 | . 1 3 5 6 9 14 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 861 | 158 102 46 348 46 . 161 Remotely . | . . . . . . . Salvage Created 815 | . 119 81 401 108 . 106 Parts 55 | . 8 2 29 13 . 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 24 | . 3 2 9 7 . 3 Guns 23 | . 3 2 9 7 . 2 AOE 1 | . . . . . . 1 Classes Destroyed 4 | . 1 . 3 . . . Watcher 2 | . . . 2 . . . Swarmer 11 | . . . 2 7 . 2 Grunt 8 | . 3 2 3 . . . Sentry 5 | . . . 4 . . 1 Best Kill Streak 3 | . 3 2 3 2 . 1 Combat Bots Only 3 | . 3 2 2 2 . 1 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 295 | . 5 10 68 19 . 193 Missed 95 | . 1 4 22 6 . 62 Damage Taken 1540 | . 28 54 348 58 . 1052 Core 429 | . . 19 20 6 . 384 Absorbed by Shields . | . . . . . . . Redirected to Shielding 34 | . . 7 24 3 . . Ignored by Resistances 978 | . 18 34 220 44 . 662 Core Remaining (%) 96 | 100 . 92 . . . . Volleys Fired 101 | . 10 8 54 10 . 19 Largest 2 | . 1 1 1 1 . 2 Hottest 59 | . 20 25 25 23 . 59 Shots Fired 102 | . 10 8 54 10 . 20 Gun 101 | . 10 8 54 10 . 19 Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 101 | . 10 8 54 10 . 19 Thermal . | . . . . . . . Explosive 1 | . . . . . . 1 Electromagnetic . | . . . . . . . Robot Hit Streak 14 | . 7 8 14 14 . 8 Robot Miss Streak 2 | . 2 1 2 1 . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 82 | . 8 6 47 8 . 13 Core Hits 37 | . 6 3 14 8 . 6 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 2 | . . . 2 . . . Destroy 2 | . . . 2 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1343 | . 71 118 707 140 . 307 Guns 1218 | . 71 118 707 134 . 188 Cannons . | . . . . . . . Explosions 119 | . . . . . . 119 Melee . | . . . . . . . Ramming 6 | . . . . 6 . . Kinetic 1218 | . 71 118 707 134 . 188 Thermal . | . . . . . . . Explosive 119 | . . . . . . 119 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 30 | . . . . . . 30 Projectiles . | . . . . . . . Explosions 30 | . . . . . . 30 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 1 | . . . . . . 1 Shots 1 | . . . . . . 1 Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 287 | . 1 6 17 . . 287 Average Temperature 125 | . 1 6 9 . . 141 Received Heat Transfer 537 | . 24 51 270 . . 192 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 302 | . 70 69 302 135 . . Initial 19 | . . 19 18 . . . Average 67 | . 21 27 105 66 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 91 | 100 100 100 73 100 . . Level 1 8 | . . . 26 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 1 . . . . Investigation 2 | . 1 1 . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 42 | . 3 2 19 8 . 10 Peak Tracking Total 7 | . 3 2 7 2 . 7 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . . . . . 1 Triggered . | . . . . . . . Fabricated Traps 3 | . . . . . . 3 Most Traps Carried 3 | . . . . . . 3 Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 3 | . 1 1 1 . . . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 6 | . 3 1 2 . . . Successful 5 | . 3 1 1 . . . Failed 1 | . . . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 5 | . 3 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 3 1 1 . . . Record 4 | . 3 . 1 . . . Open Door 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . 1 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 2796 | 70 147 132 471 680 280 1016 Spaces Moved 1090 | 40 81 71 184 273 111 330 Core 8 | 5 . . . . . 3 Treads 1082 | 35 81 71 184 273 111 327 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 240 Average Speed 235 | 146 160 160 193 240 251 295 Slowest Speed 900 | 160 160 160 240 240 320 900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 4 17 25 17 47 10 45 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | 1 1 1 1 . 1 . Unknown Exits Taken 1 | . . . . 1 . . Scrap Searched 1 | . . . . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 6 | . . . . . . 6 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 6 | . . . . . . 6 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 1241 | 52 91 84 251 287 115 361 Wait 3 | 3 . . . . . . Move 1084 | 39 80 70 183 272 110 330 Hop . | . . . . . . . Pick Up 22 | 5 1 3 6 2 2 3 Fast Attach . | . . . . . . . Attach 17 | 5 . 2 4 1 1 4 Detach 7 | . . 1 1 . 2 3 Swap 3 | . . . 2 1 . . Drop 2 | . . . 1 . . 1 Fire 101 | . 10 8 54 10 . 19 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . . . . . 1 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 25 | -11/Scrapyard | Identified exit to Materials 25 | -11/Scrapyard | Discovered exit to Materials (range 16) 71 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Evolved 1 slot: Power x1 158 | -10/Materials | Identified exit to Mines 158 | -10/Materials | Discovered exit to Mines (range 16) 218 | -10/Materials | Entered Mines 224 | -10/Mines | Met a Derelict shopkeep closing up shop 307 | -10/Mines | Identified exit to Materials 307 | -10/Mines | Discovered exit to Materials (range 13) 316 | -10/Mines | Build established: Hacker-Mutant 350 | -10/Mines | Entered Materials 350 | -9/Materials | Evolved 2 slots: Utility x2 791 | -9/Materials | Identified exit to Mines 791 | -9/Materials | Discovered exit to Mines (range 6) 821 | -9/Materials | Entered Mines 1470 | -9/Mines | Identified exit to Materials 1470 | -9/Mines | Discovered exit to Materials (range 11) 1488 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1501 | -9/Mines | Entered Zion 1547 | -7/Zion | Found CR-A16's Pointy Stick 1706 | -7/Zion | Identified exit to Proximity Caves 1706 | -7/Zion | Discovered exit to Proximity Caves (range 13) 1730 | -7/Zion | Found Prototype Device 1733 | -7/Zion | Identified Bomb Factory No. 2 1781 | -7/Zion | Entered Proximity Caves 1801 | -6/Proximity Caves | Learned Factory terminal intel 2405 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2757 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2785 | -6/Proximity Caves | Core integrity fell below 50% 2795 | -6/Proximity Caves | Core integrity fell below 20% 2797 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Found Hacking Suite. Found Mak. Flight Unit. Found 14 Matter. Acquired 14 matter. Acquired Hacking Suite. Dropped Dirty Bomb Trap. Installed Dirty Bomb Trap. S-27 Virus springs to life. Hvy. Assault Rifle destroyed. Med. Treads destroyed. Ion Engine destroyed. Lgt. Treads destroyed. S-27 Virus destroyed. Med. Matter Pod destroyed. S-27 Virus destroyed. Acquired 30 matter. Imp. Ion Engine destroyed. Slug penetrates Wall. Minigun destroyed. Penetrated by Slug. 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""""" ??????????????????????? | | #?????##### ## "" " ??????????????????????? | | #?????# ### #"" """ "?? ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 17 Energy Capacity 415 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronDisruptorTendrils Manual? 0 Play Time 00:25:56 Cumulative 4.9 hours Start 2024.06.14 @ 22:14:38 End 2024.06.15 @ 22:29:07 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 8 Rogue 0 Adventurer 2 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 95% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f5d88b6d-0c67-4e69-93c6-9bb4d1e26e44