Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.17 @ 16:13:00 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (120) 600 Value Destroyed (5043) 5043 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (337) 337 TOTAL SCORE: 11640 Bonus ------- Follower Combat Kills 37 Met Data Miner 300 Cogmind --------- Core Integrity 110/1000 Matter 272/300 Energy 540/540 System Corruption 13% Temperature Warm (145) Movement Treading (250) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Micro Fission Core > --- PROPULSION (4) --- Armored Medium Treads Armored Leg > --- UTILITY (8) ------ Compact Battery Weight Redist. System Layered Heavy Armor Plating Hacking Suite > --- WEAPON (3) ------- Mass Driver Great Maul > --- INVENTORY (5) ---- Molecular Deconstructor Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Core Analyzer Improved Heavy Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Tesla Rifle Wave Gun Long-range Proton Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Light Fission Core Micro Fission Core Wheel Wheel Compact Wheel Compact Wheel Improved Heat Sink Improved Heat Sink Improved Terrain Scanner Improved Terrain Scan Processor Improved Medium Armor Plating Hacking Suite Heavy Phase Cannon Rocket Array Rocket Array Rocket Array [Rating: 84] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Armored Huge Wheel Treads Armored Medium Treads Leg Armored Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Power Shielding Weapon Gauss Rifle Energy Gun Lightning Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Rocket Array Special Weapon Molecular Deconstructor Impact Weapon Great Maul Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Slots Evolved 10 | . . . 2 2 2 . 2 . . . . 2 . . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . . . Utility 6 | . . . 1 1 2 . . . . . . 2 . . Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 116 | 9 1 . 14 10 4 6 4 6 2 . 8 30 13 9 Power 17 | 1 . . 2 1 . . 1 1 . . 2 5 3 1 Engine 8 | 1 . . 2 1 . . 1 . . . . 1 1 1 Core 9 | . . . . . . . . 1 . . 2 4 2 . Reactor . | . . . . . . . . . . . . . . . Propulsion 18 | 2 . . 4 3 . . . 1 . . 1 5 2 . Treads 3 | . . . 2 . . . . . . . . . 1 . Leg 1 | . . . . . . . . . . . . . 1 . Wheel 14 | 2 . . 2 3 . . . 1 . . 1 5 . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 40 | 3 1 . 4 2 2 2 . 1 2 . 4 10 5 4 Device 15 | 2 . . . 1 1 1 . . . . 2 5 3 . Storage 4 | 1 1 . . . . . . . . . . 1 . 1 Processor 5 | . . . . . 1 . . . . . 2 1 1 . Hackware 1 | . . . . . . . . . . . . 1 . . Protection 15 | . . . 4 1 . 1 . 1 2 . . 2 1 3 Artifact . | . . . . . . . . . . . . . . . Weapon 41 | 3 . . 4 4 2 4 3 3 . . 1 10 3 4 Energy Gun 14 | . . . 3 2 . 2 1 2 . . . 3 1 . Energy Cannon 6 | . . . . 1 . . . . . . . 4 1 . Ballistic Gun 10 | 3 . . . . . 1 2 . . . 1 1 1 1 Ballistic Cannon 3 | . . . . . 1 1 . . . . . . . 1 Launcher 4 | . . . . 1 1 . . 1 . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon 2 | . . . 1 . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 2 . 2 . . . . . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . . . . 3 Parts Lost 69 | . . 2 4 2 . 6 1 2 1 . 8 34 . 9 Power 10 | . . . 1 . . . . . . . 2 6 . 1 Propulsion 12 | . . 1 2 1 . . . 1 . . . 7 . . Utility 28 | . . 1 1 1 . 2 1 1 1 . 4 10 . 6 Weapon 19 | . . . . . . 4 . . . . 2 11 . 2 Highest Loss Streak 14 | . . 2 3 1 . 2 1 2 1 . 4 14 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 13 | 1 4 5 7 18 20 18 17 21 21 21 18 16 3 2 Power 4 | . 1 1 2 4 5 5 4 5 6 6 6 6 1 . Propulsion 1 | . . . . 3 4 4 4 3 3 3 2 1 . . Utility 4 | . 2 2 3 6 6 5 6 9 8 8 5 4 . . Weapon 3 | . 1 1 1 4 5 4 3 4 4 4 3 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 6 | . . . 1 2 . . . . . . . 3 . . Power 3 | . . . 1 . . . . . . . . 2 . . Propulsion . | . . . . . . . . . . . . . . . Utility 3 | . . . . 2 . . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 100 92 68 81 83 83 80 86 86 86 80 75 76 68 Engine 5 | . 14 14 10 9 7 7 12 7 6 6 3 2 . 3 Core 4 | . . . . . . . . 4 6 6 7 7 9 6 Treads 1 | . . . 9 . . . . . . . . . 4 5 Wheel 10 | . 28 24 7 19 15 15 13 13 13 13 13 10 . . Device 11 | . 14 10 . 9 14 14 13 6 6 6 10 12 20 11 Storage 5 | . 14 14 11 9 7 7 6 6 6 6 6 4 . 1 Processor 7 | . . . . . 7 7 6 6 6 6 11 16 11 5 Hackware 1 | . . . . . . . . . . . . . 5 5 Protection 8 | . . . 8 17 15 15 13 19 20 20 7 3 2 6 Energy Gun 6 | . . . 3 17 13 11 2 13 13 13 9 3 3 1 Energy Cannon 1 | . . . . . . . . . . . . 5 4 . Ballistic Gun 5 | . 28 28 14 . . . 11 5 5 6 6 2 3 . Impact Weapon 1 | . . . 3 . . . . . . . . . 1 4 Peak Build Rating 84 | 9 7 8 18 44 49 52 60 63 64 61 62 84 62 70 Average Rating 49 | 6 6 7 10 37 48 49 54 62 62 61 58 63 52 55 On Entrance 37 | . 7 7 6 18 44 49 52 60 63 61 61 56 16 59 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . 6 . 8 6 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 150 | 14 89 89 98 107 105 104 115 138 150 131 131 137 45 76 Greatest Support 60 | 32 32 32 40 56 56 56 56 56 56 56 56 60 33 33 Greatest Overweight (x) 36 | . 2 5 9 3 1 1 2 2 2 2 4 36 2 2 Average Overweight (x) 1 | . 1 2 3 1 1 1 1 1 2 2 1 2 . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 20 | 7 18 25 25 25 25 25 25 25 25 25 25 24 5 5 Most Carried 25 | 4 4 9 10 25 24 22 25 25 24 23 24 24 5 5 Average Carried 14 | 1 4 6 7 21 22 20 20 24 23 23 19 16 3 3 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 4 4 8 8 25 22 19 25 24 23 23 18 5 4 2 Class Distribution -------------------- 43% | Mutant 16% | Tank 12% | Scavenger-Mutant 6% | Gunner 5% | Hacker-Mutant 4% | Scavenger-Skirmisher 3% | Scavenger-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Gunner | -5/Proximity Caves Mutant | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Matter Collected 3444 | 326 . 61 241 175 . 280 220 194 . . 576 517 321 533 Remotely 404 | . . . . 175 . . . . . . . 229 . . Salvage Created 4866 | 83 . 107 636 568 . 495 299 269 . . 767 1114 220 308 Parts 216 | 10 . 2 25 43 . 24 6 9 2 . 12 54 15 14 Haulers Intercepted 2 | . . . . . . . 1 . . . . 1 . . Recyclers Shooed 9 | . . . 5 1 . 1 . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . . 13 . 7 12 Prevented 7 | . . . . . . . . . 2 . 1 . 2 2 Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Combat Hostiles Destroyed 101 | . . 3 11 13 . 10 3 7 3 . 19 19 6 7 Guns 44 | . . 3 9 7 . 6 3 2 1 . 8 3 2 . Cannons 8 | . . . . . . 1 . . . . . 5 . 2 AOE 40 | . . . . 6 . 3 . 5 2 . 11 9 4 . Classes Destroyed 20 | 1 . 3 4 3 . 1 2 1 1 . 1 2 . 1 Worker 3 | . . 1 . 1 . . . . . . . 1 . . Builder 4 | . . . . 3 . . . . . . . 1 . . Tunneler 4 | 3 . . . . . . . . . . . 1 . . Hauler 2 | . . . . . . . 1 . . . . 1 . . Recycler 6 | . . 1 3 . . 1 . . . . . 1 . . Operator 2 | . . . . 1 . . 1 . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . . . Swarmer 17 | . . . 5 6 . . . . . . 2 . 4 . Grunt 27 | . . . 3 3 . 7 . . . . 6 8 . . Brawler 5 | . . . 1 . . . . . . . 4 . . . Duelist 3 | . . . . . . 1 . . . . 2 . . . Sentry 14 | . . . 2 4 . 2 1 . . . 1 4 . . Specialist 3 | . . . . . . . . . . . . . . 3 Hunter 10 | . . . . . . . 2 . . . 3 2 . 3 Programmer 6 | . . . . . . . . . . . . 4 1 1 Heavy 1 | . . . . . . . . . . . . 1 . . Behemoth 2 | . . . . . . . . . . . 1 . 1 . Decomposer 3 | . . . . . . . . 3 . . . . . . Thief 3 | . . . . . . . . . 3 . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . Thug 5 | . . . . . . . . 5 . . . . . . Savage 1 | . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 14 | 2 . 3 5 14 . 9 2 7 3 . 9 6 4 4 Combat Bots Only 11 | . . 2 4 11 . 8 2 7 3 . 9 5 4 4 Max Kills in Single Turn 5 | 1 . 1 1 5 . 1 1 2 2 . 4 3 4 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 . 1 . 2 2 . 4 2 4 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Hostile Shots Fired 1003 | . . 15 144 34 . 147 78 25 4 . 119 257 23 157 Missed 307 | . . 2 37 9 . 66 25 7 1 . 33 78 6 43 Hits 696 | . . 13 107 25 . 81 53 18 3 . 86 179 17 114 Melee 18 | . . 5 1 . . 3 . . 3 . 6 . . . Projectile 678 | . . 8 106 25 . 78 53 18 . . 80 179 17 114 AOE 2 | . . . . . . . . . . . . 2 . . Critical Strikes 20 | . . . . 1 . 2 1 1 . . 4 7 . 4 Actively Blocked 1 | . . . . . . 1 . . . . . . . . Part Disruptions 4 | . . 1 . . . . . . . . . . . 3 Damage Taken 10175 | . . 159 880 298 . 809 534 317 147 . 1325 4037 307 1362 Core 1540 | . . 16 219 36 . 118 35 50 . . 176 715 40 135 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 426 | . . . 12 4 . 207 108 16 21 . 58 . . . Ignored by Resistances 3347 | . . 47 276 87 . 248 167 113 43 . 749 1093 89 435 Core Remaining (%) 80 | 100 . 93 45 93 . 83 . . . . 69 . . . Volleys Fired 313 | 10 . 13 40 23 5 45 25 13 4 . 31 82 8 14 Largest 3 | 2 . 2 2 2 2 2 3 3 3 . 3 3 3 2 Hottest 227 | 40 . 40 110 110 110 110 141 225 168 . 188 227 153 60 Shots Fired 573 | 20 . 24 79 44 6 64 45 26 6 . 77 146 19 17 Gun 422 | 20 . 24 79 42 2 44 43 22 3 . 69 61 10 3 Cannon 104 | . . . . . 2 10 2 . . . . 73 8 9 Launcher 43 | . . . . 2 2 10 . 4 3 . 8 12 1 1 Special 4 | . . . . . . . . . . . . . . 4 Kinetic 217 | 20 . 24 60 . 2 10 30 1 1 . 29 24 7 9 Thermal 174 | . . . 19 . . 1 15 12 1 . 30 88 8 . Explosive 43 | . . . . 2 2 10 . 4 3 . 8 12 1 1 Electromagnetic 135 | . . . . 42 2 43 . 9 1 . 10 22 3 3 Robot Hit Streak 40 | 9 . 8 17 13 . 19 12 19 6 . 40 17 10 13 Robot Miss Streak 6 | 2 . 2 3 6 . 2 5 1 1 . 2 2 1 2 Penetration Max 1 | . . . . . . . . . . . 1 . . . Secondary Targets 5 | . . 1 2 1 . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . 1 . . . . . . . Shots Hit Robots 420 | 12 . 15 66 31 . 51 34 17 2 . 69 83 16 24 Core Hits 374 | 5 . 9 21 32 . 29 29 35 9 . 107 77 15 6 Critical Kills 1 | . . 1 . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . 2 . . . . . . . 1 . . 3 Critical Strikes 17 | . . 1 3 1 . 1 2 . . . 4 2 . 3 Burn 7 | . . . 1 . . . 1 . . . 3 2 . . Destroy 2 | . . 1 . . . . . . . . 1 . . . Blast 2 | . . . . . . 1 1 . . . . . . . Corrupt 1 | . . . . 1 . . . . . . . . . . Smash 5 | . . . 2 . . . . . . . . . . 3 Melee Attacks 18 | . . . 5 . . . . . . . . 4 . 9 Impact 18 | . . . 5 . . . . . . . . 4 . 9 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14590 | 127 . 153 875 1026 . 1412 605 1281 412 . 3635 3721 525 818 Guns 5525 | 127 . 153 766 653 . 581 577 276 13 . 1203 929 195 52 Cannons 1803 | . . . . . . 238 28 . . . . 1041 185 311 Explosions 6785 | . . . . 373 . 593 . 1005 399 . 2432 1751 145 87 Melee 477 | . . . 109 . . . . . . . . . . 368 Ramming . | . . . . . . . . . . . . . . . Kinetic 2680 | 127 . 153 470 . . 238 335 . . . 543 351 152 311 Thermal 3253 | . . . 296 . . 15 270 170 . . 562 1755 185 . Explosive 6413 | . . . . 373 . 593 . 1005 399 . 2432 1379 145 87 Electromagnetic 1767 | . . . . 653 . 566 . 106 13 . 98 236 43 52 Impact 477 | . . . 109 . . . . . . . . . . 368 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 2 . . . . . 6 7 13 Average Corruption 6 | . . . . . . 1 . . . . . 4 6 9 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 76 | . . . . . . 5 . . . . . 31 13 27 Message Errors 14 | . . . . . . . . . . . . 5 4 5 Matter Fused 22 | . . . . . . 3 . . . . . 5 6 8 Heat Flow Errors 11 | . . . . . . . . . . . . 3 . 8 Energy Discharges 11 | . . . . . . 1 . . . . . 5 1 4 Data Loss (minor) 10 | . . . . . . 1 . . . . . 7 1 1 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Misfires 6 | . . . . . . . . . . . . 5 1 . Weapon Failures 1 | . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 439 | . . . 55 . . 2 . . 12 . 21 95 . 254 Projectiles 77 | . . . . . . 2 . . . . . 9 . 66 Explosions 119 | . . . . . . . . . 12 . 21 86 . . Melee 243 | . . . 55 . . . . . . . . . . 188 Knockbacks 4 | . . . . . . . . . . . . . . 4 Impact 2 | . . . . . . . . . . . . . . 2 Kinetic 2 | . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 848 | . . . . 52 . . . 43 96 . 113 489 47 8 Shots 42 | . . . . 3 . . . 2 5 . 7 21 3 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 542 | . . 20 184 186 27 81 81 331 129 . 542 374 141 525 Average Temperature 134 | . . 20 54 69 18 22 27 140 69 . 184 93 76 224 Received Heat Transfer 2472 | . . 120 330 126 . 378 66 153 . . 729 528 24 18 Effects 27 | . . . . . . . . . . . 7 2 . 18 Shutdowns 9 | . . . . . . . . . . . 2 2 . 5 Energy Bleed 3 | . . . . . . . . . . . 3 . . . Interference 9 | . . . . . . . . . . . 1 . . 8 Matter Decay 2 | . . . . . . . . . . . . . . 2 Short Circuit 2 | . . . . . . . . . . . 1 . . 1 Damage (major) 2 | . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . 1 . . . 1 . . 1 . . . Combat Hostiles 3 | . . . . 1 . . . 1 . . 1 . . . Robots Corrupted 5 | . . . 2 . . . . . . . . 1 . 2 Combat Hostiles 5 | . . . 2 . . . . . . . . 1 . 2 Parts Fried 24 | . . 2 3 8 . 2 . . . . . 2 . 7 Impact Corruptions 8 | . . . 2 . . . . . . . . . . 6 Robots Melted 1 | . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . Parts Melted 17 | . . . 1 . . . 2 2 . . 3 5 4 . Heat Transferred 5957 | . . . 629 . . 37 850 400 . . 1550 2269 222 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Maximum Alert Level 1 | . . . . 1 . . . . . . . 1 . . Low Security (%) 84 | 100 100 100 100 58 100 100 100 . . . . 69 . . Level 1 15 | . . . . 41 . . . . . . . 30 . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 307 | 5 . 5 105 236 71 180 66 . . . . 307 . . Initial 124 | . . . . 19 68 27 66 . . . . 124 . . Average 77 | 1 . . 58 164 61 46 23 . . . . 115 . . Influence Increases 3082 | 15 . 10 295 451 33 322 104 . . . 497 1065 150 140 Destroy 0b10 Robot/C 1780 | . . . 220 260 . 200 60 . . . 400 380 120 140 Destroy 0b10 Robot/NC 115 | 15 . 10 15 35 . 5 10 . . . . 25 . . Destroy Leader 386 | . . . 50 72 . 50 22 . . . 50 112 30 . Allied During Kill 2 | . . . . . . . . . . . 2 . . . Trap Triggered on 0b10 10 | . . . 10 . . . . . . . . . . . Successful Hack 77 | . . . . 8 20 12 12 . . . . 25 . . Disable Machine 162 | . . . . 36 . . . . . . . 126 . . Destroy Structure 460 | . . . . 40 13 55 . . . . . 352 . . Partial Spotted 15 | . . . . . . . . . . . . 15 . . Lose Combat Pursuer 75 | . . . . . . . . . . . 45 30 . . Influence Decreases 3082 | 15 . 10 240 329 139 223 274 . . . 270 1040 392 150 Entered New Map 514 | . . . . 36 109 44 104 . . . . 103 114 4 Time Decay 1971 | 15 . 5 200 199 30 119 170 . . . 240 599 278 116 Lost Part 502 | . . 5 40 19 . 60 . . . . 10 338 . 30 Lost Ally 20 | . . . . . . . . . . . 20 . . . Purge Threat 75 | . . . . 75 . . . . . . . . . . Squads Dispatched 17 | . . . 1 4 . 1 . . . . 1 10 . . Investigation 4 | . . . 1 1 . . . . . . . 2 . . Extermination 3 | . . . . . . . . . . . . 3 . . Reinforcement 3 | . . . . . . 1 . . . . . 2 . . Assault 1 | . . . . . . . . . . . 1 . . . Garrison 6 | . . . . 3 . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Distress Signals 7 | . . . . 1 . 2 2 . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 151 | . 1 10 16 19 . 14 7 7 3 . 26 29 6 13 Peak Tracking Total 9 | . 2 4 6 5 . 8 3 5 3 . 9 7 4 5 Tactical Retreats 5 | . . 2 . . . . . . . . 1 2 . . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Traps Triggered 4 | . . . 1 . . 2 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 3 | . . 2 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 4 | . . 3 1 . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . . Most Traps Carried 3 | . . 3 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Machines Disabled 19 | . . . . 4 . . . . . . . 14 . 1 Max in Single Turn 4 | . . . . 1 . . . . . . . 4 . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Machines Accessed 21 | . 1 . . 3 1 4 2 1 1 3 . 4 . 1 Terminals 12 | . 1 . . 2 . 3 2 . . . . 4 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . Scanalyzers 2 | . . . . 1 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 76 | . 1 . . 14 2 9 5 1 1 26 . 16 . 1 Successful 58 | . 1 . . 12 2 3 2 1 1 26 . 9 . 1 Failed 18 | . . . . 2 . 6 3 . . . . 7 . . Catastrophic 3 | . . . . . . 1 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 10 | . . . . . . 4 . . . . . 5 . 1 Terminals 36 | . 1 . . 7 . 7 5 . . . . 16 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . Scanalyzers 9 | . . . . 7 2 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 48 | . 1 . . 5 . 2 2 1 1 26 . 9 . 1 Record 6 | . . . . . . . . . . 6 . . . . Part Schematic 13 | . . . . . . . . . . 13 . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . Robot Analysis 1 | . . . . . . . . . . . . 1 . . Prototype ID Bank 4 | . . . . . . . . . . 3 . 1 . . Open Door 4 | . . . . . . 1 . 1 1 . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . 1 . . Alert Level 5 | . 1 . . 2 . . 1 . . . . 1 . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . 1 . . Transport Status 1 | . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . Zone Layout 6 | . . . . 1 . 1 1 . . . . 3 . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . Scanalyzer 9 | . . . . 7 2 . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . Retrieve Study 5 | . . . . 3 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 12 | . . . . 3 1 3 2 . . . . 3 . . Full Trace Events 3 | . . . . 1 . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . 2 . . . . . 13 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . 2 2 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Total Allies 2 | . . . . . . . . . . . 2 . . . Largest Group 2 | . . . . . . . . . . . 2 . . . Highest-Rated Group 79 | . . . . . . . . . . . 79 . . . Highest-Rated Ally 49 | . . . . . . . . . . . 49 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . . 7 . . . Total Damage 238 | . . . . . . . . . . . 238 . . . Kills 1 | . . . . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Active Infowar (turns) 4183 | 48 129 198 . . 78 420 429 568 340 107 564 331 667 304 Sensors 2153 | . . . . . 78 420 429 568 340 107 211 . . . Terrain 1694 | 39 . . . . . . . . . . 353 331 667 304 Seismic 523 | 9 129 198 . . . . . . . . . 187 . . Jamming 81 | . . . . . . . . . . . . . 81 . Robot Analysis Total 1 | . . . . . . . . . . . . 1 . . Derelict Logs Recovered 6 | . . 1 . . . . . 1 1 . 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Turns Passed 6803 | 107 129 281 502 400 79 420 429 568 340 107 598 1367 667 809 Spaces Moved 3934 | 64 108 161 161 253 53 287 292 428 262 90 376 766 363 270 Core 116 | 2 . . . . . . . . . . . 20 89 5 Treads 230 | . . . 51 . . . . . . . . . 46 133 Legs 360 | . . . . . . . . . . . . . 228 132 Wheels 3228 | 62 108 161 110 253 53 287 292 428 262 90 376 746 . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 130 135 108 105 105 105 105 120 120 105 50 50 150 Average Speed 135 | 98 116 142 215 115 113 105 108 119 120 120 114 132 162 224 Slowest Speed 1850 | 100 130 175 480 135 115 105 120 120 120 120 150 1850 260 330 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . . . . . 9 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 25 35 12 40 1 60 10 63 47 69 60 20 47 31 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . . . 1 1 1 . . . Known Exits Taken 8 | . . . . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . 1 . Scrap Searched 8 | . . 1 . . . . . 1 1 . 3 . 1 1 Spaces Dug 48 | . . . . . 10 . . . 26 . . 12 . . Terrain Destroyed 886 | . . . . 46 22 71 . 95 72 . 158 363 27 32 Melee 4 | . . . . . . . . . . . . 4 . . Projectile 30 | . . . . . . . . . . . 2 26 1 1 AOE 852 | . . . . 46 22 71 . 95 72 . 156 333 26 31 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Total 4806 | 85 111 193 235 316 65 340 361 453 278 89 471 957 418 434 Wait 281 | . . 9 . 1 1 . 31 3 8 . 42 45 28 113 Move 3920 | 63 107 160 160 252 52 286 291 427 261 89 375 765 362 270 Hop . | . . . . . . . . . . . . . . . Pick Up 52 | 3 . 6 5 19 . 1 7 1 . . . 9 1 . Fast Attach 67 | 7 2 . 9 6 . 3 3 1 1 . 1 13 10 11 Attach 56 | . . . 4 3 3 4 2 2 1 . 7 23 3 4 Detach 9 | . . . 1 1 . . . . . . 1 3 . 3 Swap 32 | 2 . . 2 3 3 . . 5 2 . 5 7 3 . Drop 46 | . 2 2 8 8 1 1 2 1 1 . 1 6 3 10 Fire 313 | 10 . 13 40 23 5 45 25 13 4 . 31 82 8 14 Melee 18 | . . . 5 . . . . . . . . 4 . 9 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 8 | . . . . . . . . . . . 8 . . . Trap 4 | . . 3 1 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 14) 108 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 15) 237 | -10/Materials | Entered Mines 279 | -10/Mines | Found a hidden stash of uninstalled traps 292 | -10/Mines | Assembled infested the area 297 | -10/Mines | Assisted by a Guerilla fighting off Assembled 312 | -10/Mines | Build established: Mutant 497 | -10/Mines | Discovered new exit (range 12) 518 | -10/Mines | Entered Materials 518 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 747 | -9/Materials | Discovered new exit (range 13) 900 | -9/Materials | Core integrity fell below 50% 928 | -9/Materials | Lost 3 parts (1p2n) 1020 | -9/Materials | Entered another Materials area 1020 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1056 | -8/Materials | Found Prototype Launcher 1058 | -8/Materials | Found Prototype Launcher 1060 | -8/Materials | Found Prototype Launcher 1072 | -8/Materials | Identified Rocket Array (x3) 1124 | -8/Materials | Garrison activated, responded to threat 1155 | -8/Materials | Destroyed 11 combat bots 1400 | -8/Materials | Discovered new exit (range 7) 1420 | -8/Materials | Entered Factory 1420 | -7/Factory | Evolved 2 slots: Utility x2 1421 | -7/Factory | Identified exit to Storage 1499 | -7/Factory | Entered Storage 1499 | -7/Storage | Allied Derelicts emerged from ambush trap array 1833 | -7/Storage | Lost 3 allies 1854 | -7/Storage | Discovered new exit (range 16) 1880 | -7/Storage | Destroyed 8 combat bots 1918 | -7/Storage | Identified exit to Factory 1919 | -7/Storage | Entered Factory 1919 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2151 | -6/Factory | Discovered new exit (range 14) 2163 | -6/Factory | Identified exit to Lower Caves 2348 | -6/Factory | Entered Lower Caves 2421 | -6/Lower Caves | Attacked by a faux Warlord 2465 | -6/Lower Caves | Destroyed 7 combat bots 2717 | -6/Lower Caves | Build established: Tank 2735 | -6/Lower Caves | Learned Factory stockpile data 2887 | -6/Lower Caves | Discovered new exit (range 15) 2902 | -6/Lower Caves | Identified exit to Lower Caves 2916 | -6/Lower Caves | Entered another Lower Caves area 3246 | -6/Lower Caves | Discovered new exit (range 8) 3254 | -6/Lower Caves | Identified exit to Data Miner 3256 | -6/Lower Caves | Entered Data Miner 3256 | -6/Data Miner | Discovered new exit (range 6) 3279 | -6/Data Miner | Met Data Miner 3302 | -6/Data Miner | Learned location of Section 7 (-2) 3302 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3326 | -6/Data Miner | Received God Mode back door access code from Data Miner 3362 | -6/Data Miner | Identified exit to Proximity Caves 3363 | -6/Data Miner | Entered Proximity Caves 3466 | -5/Proximity Caves | Learned location of Armory (-4) 3511 | -5/Proximity Caves | Spotted B-75 Beast 3575 | -5/Proximity Caves | Destroyed B-75 Beast 3605 | -5/Proximity Caves | Lost 4 parts (1p2u1w) 3785 | -5/Proximity Caves | Learned Factory garrison access intel 3815 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 3847 | -5/Proximity Caves | Destroyed 9 combat bots 3939 | -5/Proximity Caves | Discovered new exit (range 14) 3960 | -5/Proximity Caves | Identified exit to Factory 3961 | -5/Proximity Caves | Entered Factory 3961 | -5/Factory | Evolved 2 slots: Utility x2 3963 | -5/Factory | Loaded intel: 4 garrison access locations 4096 | -5/Factory | Lost 3 parts (1u2w) 4179 | -5/Factory | Build established: Mutant 4381 | -5/Factory | Identified exit to Upper Caves 4398 | -5/Factory | Incoming investigation squad redirected 4896 | -5/Factory | Lost 14 parts (3p4n4u3w) 4976 | -5/Factory | Cargo convoy interrupted 5279 | -5/Factory | Core integrity fell below 50% 5315 | -5/Factory | Lost 13 parts (3p2n3u5w) 5328 | -5/Factory | Entered Upper Caves 5372 | -5/Upper Caves | Found DCF Scrap (15 items) 5501 | -5/Upper Caves | Learned Factory trap positions 5583 | -5/Upper Caves | Spotted B-75 Beast 5593 | -5/Upper Caves | Destroyed B-75 Beast 5848 | -5/Upper Caves | Discovered new exit (range 15) 5995 | -5/Upper Caves | Entered another Upper Caves area 6004 | -5/Upper Caves | Discovered new exit (range 12) 6050 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 6070 | -5/Upper Caves | Found Prototype Special Weapon 6070 | -5/Upper Caves | Identified Molecular Deconstructor 6134 | -5/Upper Caves | Build established: Scavenger-Mutant 6204 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 6266 | -5/Upper Caves | Lost 3 parts (1p1u1w) 6296 | -5/Upper Caves | Core integrity fell below 20% 6338 | -5/Upper Caves | Lost 4 parts (4u) 6485 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 6508 | -5/Upper Caves | System corruption reached 10% 6758 | -5/Upper Caves | Build established: Hacker-Mutant 6803 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6804 | -5/Upper Caves | Self-destructed Last Messages --------------- 06722_ H-66 Slayer destroyed. 06723_ Gauss Rifle fries itself beyond repair. 06726_ Hvy. Assault Rifle fries itself beyond repair. 06731_ Gauss Rifle fries itself beyond repair. 06731_ The unstable cave ceiling collapses. 06732_ Phase Shifter fries itself beyond repair. 06732_ Acquired 45 matter. 06734_ Lgt. Fission Core fries itself beyond repair. 06735_ System corrupted: Matter fused (-6). 06737_ Acquired 36 matter. 06739_ Acquired 5 matter. 06764_ System corrupted: Heat flow error (+271). 06784_ System corrupted: Energy discharge (-108). 06803_ System corrupted: Heat flow error (+148). 06803_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 06804_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????# ###??????# #???? | | ????????????????????????????## # ##?????# #???? | | ???????????????????????????### #?????# #???? | | ?????????????????????????### # ##????## #???? | | ????????????????????????## # ##????# #???? | | ????????????????????????# ###??# ##??? | | ????????????????????????## # #### #??? | | ?????????????????????##### #### | | ?????????????????????# | | ?????????????????????# """" ### *# | | ?????????????????????# """" ## ##?# ####### | | ?????????????????????# """" # #### ????? | | ?????????????????????# # ???? | | ?????????????????????####### ??? | | ??????????????????????????# #### ?? | | ?????????????????????????## ##??# ? | | ???????????????????####### #??# # | | ??????????????????## ## #####??# ### | | ??????????????????# #??? #??? | | ??????????????????## ## #??# #??? | | ???????????????????###### ##?? ??? | | ?????????????????????## ###???# ??? | | ?????????????????????# ##??????? ???? | | ?????????????????????# #?????????## ##????? | | ?????????????????????## ##???????????????????? | | ??????????????????????## @ ##????????????????????? | | ???????????????????????# g ??????????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# Yss #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# # s ??????????????? | | ???????????????????????### ###?????????????? | | ?????????????????????????# #???????????????? | | ?????????????????????????#########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 32 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 6 Armor Coverage 1350 Resistance: KI 50 Resistance: TH 35 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Arm. Huge Wheel | -8/Materials | Scanalyzed Lightning Gun | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Hyp. Gauss Cannon | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalArcsightKit Manual? 0 Play Time 00:59:22 Cumulative 229.4 hours Start 2025.12.17 @ 14:36:48 End 2025.12.17 @ 16:13:00 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 179 Rogue 10 Adventurer 169 Explorer 0 Win Type - Total 15 Types 7/0/5/3/0/0/0/0/0/0 Lore% 73 Gallery% 71 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be23b347-c637-4d6c-b504-b31ddc59a11c