Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.21 @ 02:52:54 // Winter2019/RPGLIKE Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (2) 10 Value Destroyed (62) 62 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (31076) 31076 TOTAL SCORE: 37948 Bonus ------- Win 3000 Win Speed 28076 Cogmind --------- Core Integrity 533/1400 Matter 255/300 Energy 86/150 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (1) --- (None) > --- UTILITY (5) ------ Enhanced Optical Array Advanced Signal Interpreter Advanced Transmission Jammer Advanced Shield Generator Hacking Suite > --- WEAPON (1) ------- Great Axe > --- INVENTORY (1) ---- Long-range Terrain Scanner Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Transmission Jammer Hacking Suite > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Advanced Shield Generator [Rating: 32] Favorites ----------- Power Micro Nuclear Core Power Core Micro Nuclear Core Propulsion Cesium-ion Thruster Flight Unit Cesium-ion Thruster Utility Enhanced Optical Array Device Long-range Terrain Scanner Processor Enhanced Optical Array Hackware Hacking Suite Weapon Great Axe Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 4 | . . . . 1 . 1 1 1 . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 4 | . . . . 1 . 1 1 1 . . . Weapon . | . . . . . . . . . . . . Parts Attached 14 | 1 1 1 . 3 1 2 2 1 1 . 1 Power 1 | . . . . . 1 . . . . . . Engine . | . . . . . . . . . . . . Core 1 | . . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . Utility 9 | . 1 . . 2 . 1 2 1 1 . 1 Device 6 | . 1 . . 1 . . 1 1 1 . 1 Storage . | . . . . . . . . . . . . Processor 2 | . . . . 1 . 1 . . . . . Hackware 1 | . . . . . . . 1 . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 3 | 1 . 1 . . . 1 . . . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . . Parts Lost 1 | . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . 1 Utility . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 35 50 50 66 96 100 99 100 100 100 96 Core 10 | . . . . . 16 17 14 12 12 12 12 Flight 11 | . . . . 6 20 17 14 12 12 12 9 Device 20 | . 10 25 25 20 20 17 14 25 25 25 25 Processor 21 | . . . . 20 20 28 28 25 25 25 25 Hackware 7 | . . . . . . . 12 12 12 12 12 Energy Cannon 4 | . . 10 25 20 20 6 . . . . . Ballistic Gun 2 | . 25 15 . . . . . . . . . Slashing Weapon 9 | . . . . . . 10 14 12 12 12 12 Naked Turns . | . . . . . . . . . . . . Heaviest Build 17 | 2 3 5 5 5 11 11 12 17 17 13 16 Greatest Support 21 | 8 8 8 8 11 11 11 21 21 21 21 21 Greatest Overweight (x) 1 | . . . . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 1 | 1 1 1 1 1 1 1 1 1 1 1 1 Average Capacity 1 | 1 1 1 1 1 1 1 1 1 1 1 1 Most Carried 1 | . . 1 1 1 1 1 1 1 1 1 1 Average Carried . | . . . 1 1 1 1 . . . 1 1 Final Capacity 1 | 1 1 1 1 1 1 1 1 1 1 1 1 Final Carried 1 | . . 1 1 1 1 1 1 . 1 1 1 Class Distribution -------------------- 57% | Hacker-Scout 29% | Hacker-Ninja 10% | Scout Dominant Class ---------------- Scout | -10/Materials Scout | -9/Materials Scout | -9/Mines Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 270 | 188 . . . . . 82 . . . . . Remotely . | . . . . . . . . . . . . Salvage Created 18 | 18 . . . . . . . . . . . Parts 5 | 2 . . . 3 . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 1 | . . . . 1 . . . . . . . Cannons 1 | . . . . 1 . . . . . . . Classes Destroyed 2 | 1 . . . 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . Sentry 1 | . . . . 1 . . . . . . . Best Kill Streak 1 | 1 . . . 1 . . . . . . . Combat Bots Only 1 | . . . . 1 . . . . . . . Max Kills in Single Turn 1 | 1 . . . 1 . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 1206 | . 71 . 160 84 . 169 82 110 100 174 256 Core 1062 | . 60 . 137 70 . 149 72 93 87 168 226 Absorbed by Shields 87 | . . . . . . . . 39 . . 48 Redirected to Core 483 | . 30 . 68 49 . 67 34 54 50 21 110 Core Remaining (%) 63 | 100 90 . 71 88 88 63 51 35 40 35 38 Volleys Fired 6 | 1 . . 2 3 . . . . . . . Largest 1 | 1 . . 1 1 . . . . . . . Hottest 68 | 20 . . 68 68 . . . . . . . Shots Fired 6 | 1 . . 2 3 . . . . . . . Gun 1 | 1 . . . . . . . . . . . Cannon 5 | . . . 2 3 . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 1 | 1 . . . . . . . . . . . Thermal 5 | . . . 2 3 . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 6 | 1 . . 3 6 . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 7 | 1 . . 2 3 . . . 1 . . . Core Hits 2 | 1 . . . 1 . . . . . . . Critical Hits 1 | . . . . 1 . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . Melee Attacks 41 | . . . . . . 3 7 8 6 8 9 Impact . | . . . . . . . . . . . . Slashing 41 | . . . . . . 3 7 8 6 8 9 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 193 | 15 6 . 72 62 . . . 38 . . . Guns 15 | 15 . . . . . . . . . . . Cannons 102 | . . . 40 62 . . . . . . . Explosions . | . . . . . . . . . . . . Melee 38 | . . . . . . . . 38 . . . Ramming 38 | . 6 . 32 . . . . . . . . Kinetic 15 | 15 . . . . . . . . . . . Thermal 102 | . . . 40 62 . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 38 | . . . . . . . . 38 . . . Piercing . | . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 4 | . . . 4 . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 4 | . . . 4 . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 18 | . 3 . 15 . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 5 | . 2 . 3 . . . . . . . . Targets Rammed 5 | . 2 . 3 . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 88 | . . . 61 88 . . . . . . . Average Temperature 45 | . . . 33 52 . . . . . . . Received Heat Transfer 108 | . 24 . . 27 . 12 . . 9 18 18 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 185 | . . . 74 111 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 218 | 5 17 22 23 59 54 61 106 89 61 103 218 Average Influence 50 | 2 5 10 22 38 44 40 48 53 45 51 118 Maximum Alert Level 1 | . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 100 100 100 100 100 100 92 Level 1 . | . . . . . . . . . . . 7 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 7 | . 2 . . 1 . 1 . 1 . 1 1 Investigation 5 | . 1 . . 1 . 1 . 1 . 1 . Extermination . | . . . . . . . . . . . . Reinforcement 2 | . 1 . . . . . . . . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 3 | . . 1 . . . . . . 1 . 1 Communications Jammed 7 | . . . . . . . . . 3 4 . Distress Signals 7 | . . . . . . . . . 3 4 . Times Spotted 69 | . 9 5 7 4 1 4 8 10 2 5 14 Peak Tracking Total 10 | . 8 5 6 3 1 4 6 8 2 5 10 Tactical Retreats 3 | . . . . . . . 1 . . . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 1 | . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . 4 . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 1 | . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 22 | . 1 1 . 2 2 4 2 3 2 2 3 Terminals 16 | . 1 . . 1 2 3 1 2 1 2 3 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . 1 . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . Total Hacks 53 | . 3 1 . 5 3 9 4 11 3 5 9 Successful 31 | . 2 1 . 3 1 2 4 8 2 2 6 Failed 22 | . 1 . . 2 2 7 . 3 1 3 3 Catastrophic 6 | . 1 . . . 1 2 . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 34 | . 3 . . 4 3 4 2 6 2 2 8 Terminals 46 | . 3 . . 4 3 8 2 10 2 5 9 Fabricators 2 | . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . 1 . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . Terminal Hacks 16 | . 1 . . 2 . . 2 6 1 2 2 Part Schematic 1 | . . . . 1 . . . . . . . Prototype ID Bank 2 | . . . . . . . . 2 . . . Open Door 1 | . . . . . . . . . . . 1 Level Access Points 7 | . 1 . . 1 . . 1 1 1 1 1 Unreport Threat 2 | . . . . . . . . 2 . . . Locate Traps 1 | . . . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . . 1 . 1 . 1 . . . . . Retrieve Components 3 | . . 1 . 1 . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 1 . . Seal Access 2 | . . . . . . . . 1 1 . . Unauthorized Hacks 25 | . 3 . . . 3 4 2 2 . . 11 Terminals 8 | . 1 . . . 1 1 . 1 . . 4 Assimilate 4 | . . . . . 1 1 . 1 . . 1 Detonate 1 | . . . . . . . . . . . 1 Disrupt 3 | . 1 . . . . . . . . . 2 Fabricators 1 | . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 1 . . 1 2 3 1 1 1 2 3 Full Trace Events 4 | . . . . 1 . 1 . 1 . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . Matter 212 | . . . . . . . 212 . . . . Time 106 | . . . . . . . 106 . . . . Total Part Build Rating 12 | . . . . . . . 12 . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 5 | . . 3 . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 3 | . . . . . 1 . . 1 . . 1 Largest Group 1 | . . . . . 1 1 . 1 . . 1 Highest-Rated Group 44 | . . . . . 26 26 . 26 . . 44 Highest-Rated Ally 44 | . . . . . 26 26 . 26 . . 44 Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 906 | 14 54 44 18 68 57 91 174 107 81 76 122 Spaces Moved 1745 | 22 99 83 20 106 135 197 360 206 156 135 226 Core 326 | 22 99 83 20 48 . . . . . . 54 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1419 | . . . . 58 135 197 360 206 156 135 172 Fastest Speed 40 | 50 50 50 50 40 40 40 40 40 40 40 40 Average Speed 41 | 50 50 50 50 44 40 40 40 40 40 40 42 Slowest Speed 120 | 50 50 50 50 50 40 40 120 40 40 40 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 13 | . . . . 1 2 . 3 1 1 3 2 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 11 | 4 27 16 9 14 5 11 17 11 7 7 10 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . 1 . . 1 . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 . 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 38 | . . . . . . 3 7 6 6 8 8 Terrain Destroyed 38 | . . . . . . 3 7 6 6 8 8 Melee 38 | . . . . . . 3 7 6 6 8 8 Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Total 1812 | 23 102 84 25 121 134 202 373 214 162 139 233 Wait 10 | . 1 . . 2 1 . 5 1 . . . Move 1709 | 21 98 82 20 103 130 196 353 203 153 129 221 Hop 12 | . . . . 1 2 . 3 1 1 2 2 Pick Up 1 | . . . . . . . 1 . . . . Fast Attach 10 | 1 1 1 . 2 1 2 1 . 1 . . Attach 1 | . . . . . . . . 1 . . . Detach 2 | . . 1 . . . . . . 1 . . Swap 3 | . . . . 1 . . 1 . . . 1 Drop 4 | . . . . 1 . 1 2 . . . . Fire 6 | 1 . . 2 3 . . . . . . . Melee 41 | . . . . . . 3 7 8 6 8 9 Ram 4 | . 2 . 2 . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 9 | . . . 1 8 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 15 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Identified exit to Materials 69 | -10/Materials | Entered another Materials area 71 | -9/Materials | Reached level 2 107 | -9/Materials | Discovered new exit (range 11) 113 | -9/Materials | Entered Mines 118 | -9/Mines | Discovered new exit (range 12) 131 | -9/Mines | Entered Materials 133 | -8/Materials | Reached level 3 133 | -8/Materials | Upgraded with Utility slot (x1) 179 | -8/Materials | Identified exit to Factory 199 | -8/Materials | Entered Factory 201 | -7/Factory | Reached level 4 236 | -7/Factory | Discovered new exit (range 20) 256 | -7/Factory | Entered another Factory area 256 | -6/Factory | Accompanied by 1 ally 258 | -6/Factory | Reached level 5 283 | -6/Factory | Upgraded with Utility slot (x1) 331 | -6/Factory | Discovered new exit (range 18) 346 | -6/Factory | Identified exit to Factory 347 | -6/Factory | Entered another Factory area 349 | -5/Factory | Reached level 6 359 | -5/Factory | Upgraded with Utility slot (x1) 420 | -5/Factory | Build established: Hacker-Scout 492 | -5/Factory | Fabricated Adv. Shield Generator (x2) 505 | -5/Factory | Identified exit to Factory 521 | -5/Factory | Entered another Factory area 523 | -4/Factory | Reached level 7 523 | -4/Factory | Upgraded with Utility slot (x1) 590 | -4/Factory | Identified exit to Research 611 | -4/Factory | Core integrity fell below 50% 611 | -4/Factory | Spotted B-86 Titan 628 | -4/Factory | Entered Research 629 | -3/Research | Core integrity fell below 50% 630 | -3/Research | Reached level 8 638 | -3/Research | Spotted B-86 Titan 660 | -3/Research | Identified exit to Research 660 | -3/Research | Reached level 9 709 | -3/Research | Entered another Research area 710 | -2/Research | Core integrity fell below 50% 711 | -2/Research | Reached level 10 727 | -2/Research | Identified exit to Access 785 | -2/Research | Entered Access 786 | -1/Access | Core integrity fell below 50% 787 | -1/Access | Reached level 11 879 | -1/Access | Identified exit to Surface 907 | *** | Escaped! Last Messages --------------- 00890_ R-10 Processor collects Terrain Scan Processor. 00892_ K-01 Serf collects debris. 00896_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A007. 00898_ Connecting with Terminal... >>Open Sealed Barrier opened. >>Trojan(Disrupt) Trojan loaded successfully. Testing... Disruption routine running. >>Trojan(Detonate) Trojan loaded successfully. Testing... Scanning machine control network... Found 1 applicable machine. SPAPUZAIRM: Wave Collapse Detector Infected machine control systems. 00903_ Main Access Shell breached. [Achievement: Expert Speedrunner] Map ----- +----------------------------------------------------+ | ?########?# #| # ? ?#####???????????? | | #######?#?# # | # ?####?????????????? | | ########### "######## ??###### ??????????? | | #######?### ##########+##?#+?# ##?#?????????????? | | ########### ###?# ? ? ? #???#?##???????????? | | ## ##?## ? ? ?# ?##?#????????????? | | ??## ##?## ?? ?####????????????? | | ! # #### ? # #?#??????????????? | | + #### ? ? ???? #????????????????? | | " # #### ? ?#??#???????????????? | | """ # %=#?##?? ? ? ? #?##?##????????????? | | ""? ?## ##?## ? ? ?#?###??????????????? | | ?"?? ## ##?#? ??? ? #???#??????????????? | | ###?####??# ##??# ? ? # ???????????????? | | ######?#?## ###?? ?? ? ???? ?? ??????????????? | | #?#####?### ##?##? ? ?? #? ????????????????? | | ###?##????# ###?#???#######?#???????????????????? | | ?######?### ##??#?#?#######?#???????????????????? | | ?##??##???# ###?#?###??###?#????????????????????? | | ????#???### ####### ##########??????????????????? | | ?????#?#?## """T""" "??????????????????? | | ??????###?# """ """ "??????????????????? | | ????##?#??# "" """ "??????????????????? | | ????????#?# " "????????????????????? | | ????????#?# " "" "????????????????????? | | ??????????# " @" "????????????????????? | | ??????????# " "????????????????????? | | ??????????# """"""????????????????????? | | ??????????# ????????????????????????? | | ??????????# ???????????????????????? | | ??????????#w ####### ######??????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????+ ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 20 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 22 Terrain Scan Range 24 Terrain Scan Density 1110 Jamming Range 16 Evasion (%) 62 Offensive Hacking 50 Defensive Hacking 5 Item Schematics ----------------- Adv. Signal Interpreter | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Shield Generator | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Expert Speedrunner Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Res Res Acc Levels Raised 10 | . . 1 . 1 1 1 1 1 2 1 1 XP Earned 19435 | 3000 70 1500 500 1680 1605 1500 1610 1500 2080 2000 2390 XP Spent 17525 | 2570 . . . 2350 . 2625 2300 1400 640 1520 4120 Upgrades 56 | 17 . . . 6 . 5 6 1 6 5 10 Utility Slot 4 | . . . . 1 . 1 1 1 . . . Core Integrity 16 | . . . . . . . . . 4 4 8 Energy Generation 1 | . . . . . . . 1 . . . . Mass Support 3 | 1 . . . . . . 2 . . . . Inventory Capacity 1 | 1 . . . . . . . . . . . Sensor Range 11 | 8 . . . . . 3 . . . . . Terrain Scan Density 11 | 4 . . . 3 . . 2 . 2 . . Hack Attack % 8 | 2 . . . 2 . 1 . . . 1 2 Hack Defense % 1 | 1 . . . . . . . . . . . Protomatter Created 57 | . . . . 57 . . . . . . . Integrity Restored 195 | . . . 24 171 . . . . . . . Core 195 | . . . 24 171 . . . . . . . Protomatter Decayed . | . . . . . . . . . . . . Game ------ Seed ResetSurveybotDissipator Manual? 0 Play Time 00:18:37 Cumulative 430.4 hours Start 2019.12.21 @ 02:36:41 End 2019.12.21 @ 02:52:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 330 Rogue 326 Adventurer 4 Explorer 0 Win Type 0 Total 39 Types 31/3/1/2/2/0/0 Lore% 93 Gallery% 94 Achievement% 91 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 146e9d5f-b5a2-42e4-aa12-7b9a0c7e9269