Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 18:51:23 Player: Bulbasornado Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (917) 917 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-127) -127 TOTAL SCORE: 2485 Bonus ------- Follower Combat Kills 60 Friendly Fire -187 Cogmind --------- Core Integrity 369/400 Matter 0/300 Energy 125/125 System Corruption 0% Temperature Cool (72) Movement Rolling (135) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Weapon Shielding Medium Armor Plating > --- WEAPON (2) ------- Particle Gun Grenade Launcher > --- INVENTORY (15) --- Light Angular Momentum Engine Light Treads Light Treads Light Treads Armored Wheel Armored Wheel Power Shielding Propulsion Shielding Utility Shielding Hacking Suite Hacking Suite Hacking Suite EM Shotgun Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- EM Shotgun Assault Rifle > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Light Treads Armored Wheel Armored Wheel Power Shielding Propulsion Shielding Weapon Shielding Hacking Suite Hacking Suite Hacking Suite Particle Gun Grenade Launcher Grenade Launcher [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Grenade Launcher Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 55 | 12 29 6 8 . Power 5 | 1 3 . 1 . Engine 5 | 1 3 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 7 4 . . . Treads . | . . . . . Leg . | . . . . . Wheel 11 | 7 4 . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 6 1 3 . Device 1 | 1 . . . . Storage 5 | 1 4 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 5 | . 2 . 3 . Artifact . | . . . . . Weapon 27 | 2 16 5 4 . Energy Gun 8 | 1 3 2 2 . Energy Cannon . | . . . . . Ballistic Gun 8 | 1 6 1 . . Ballistic Cannon . | . . . . . Launcher 10 | . 6 2 2 . Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . 1 . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . 1 . . . Highest Loss Streak 1 | . 1 . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 100 94 94 Engine 13 | . 14 14 11 11 Wheel 27 | . 28 28 22 16 Storage 13 | . 14 14 11 11 Processor 4 | . . 9 11 11 Protection 10 | . 13 4 16 22 Energy Gun 7 | . 11 4 1 11 Ballistic Gun 6 | . 9 3 4 . Launcher 12 | . 6 20 15 11 Naked Turns . | . . . . . Heaviest Build 37 | 13 37 36 37 37 Greatest Support 32 | 32 24 24 24 24 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 13 15 15 15 Most Carried 15 | 7 15 15 15 15 Average Carried 13 | 5 13 15 14 15 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 7 15 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1045 | 389 422 133 101 . Remotely 184 | 184 . . . . Salvage Created 1253 | 262 642 99 250 . Parts 104 | 27 54 9 14 . Haulers Intercepted 4 | . 2 . 2 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 19 | . 13 2 4 . Melee 2 | . 2 . . . Guns 7 | . 7 . . . AOE 10 | . 4 2 4 . Classes Destroyed 12 | 3 6 . 3 . Worker 6 | 2 3 1 . . Builder 3 | . 3 . . . Tunneler 10 | 8 . 2 . . Hauler 4 | . 2 . 2 . Recycler 1 | 1 . . . . Operator 3 | . 3 . . . Watcher 3 | . 3 . . . Swarmer 3 | . 3 . . . Grunt 14 | . 10 2 2 . Brawler 1 | . . . 1 . Sentry 1 | . . . 1 . Zionite 1 | . . . 1 . Thug 1 | . . . 1 . Best Kill Streak 7 | 5 7 2 4 . Combat Bots Only 5 | . 5 2 4 . Max Kills in Single Turn 3 | 1 2 1 3 . Gunslinging . | . . . . . Exploded 2 | . 1 1 2 . Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 79 | . 57 4 14 4 Missed 24 | . 17 1 6 . Damage Taken 892 | . 504 66 201 121 Core 117 | . 70 16 31 . Absorbed by Shields . | . . . . . Redirected to Shielding 10 | . . . . 10 Regen/Repaired (Parts) 82 | . 82 . . . Core Remaining (%) 82 | 100 . 65 . . Volleys Fired 137 | 25 63 37 9 3 Largest 2 | 2 2 2 2 1 Hottest 95 | 60 95 85 65 65 Shots Fired 214 | 48 104 41 18 3 Gun 174 | 48 89 28 6 3 Cannon . | . . . . . Launcher 40 | . 15 13 12 . Special . | . . . . . Kinetic 68 | 23 41 1 3 . Thermal 56 | . 26 27 . 3 Explosive 40 | . 15 13 12 . Electromagnetic 50 | 25 22 . 3 . Robot Hit Streak 18 | 18 5 5 10 . Robot Miss Streak 6 | 3 5 6 1 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 110 | 28 58 16 8 . Core Hits 67 | 11 33 10 13 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 1 . . Burn 2 | . 1 1 . . Melee Attacks 12 | . 12 . . . Impact 12 | . 12 . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3087 | 442 1524 607 514 . Guns 1347 | 404 661 214 68 . Cannons . | . . . . . Explosions 1470 | 38 593 393 446 . Melee 270 | . 270 . . . Ramming . | . . . . . Kinetic 498 | 146 330 . 22 . Thermal 590 | 38 309 214 29 . Explosive 1325 | . 515 393 417 . Electromagnetic 404 | 258 100 . 46 . Impact 270 | . 270 . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 32 | . 18 . 14 . Projectiles . | . . . . . Explosions 32 | . 18 . 14 . Melee . | . . . . . Knockbacks 1 | . 1 . . . Impact 1 | . 1 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 166 | . 54 18 94 . Shots 7 | . 2 1 4 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 288 | . 186 288 36 72 Average Temperature 69 | . 61 92 26 42 Received Heat Transfer 267 | . 198 27 42 . Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | 1 . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1371 | . 729 592 50 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | 1 1 . 1 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 258 | 55 258 161 199 35 Initial 68 | . 35 68 37 35 Average 111 | 30 145 97 89 35 Maximum Alert Level 1 | . 1 . . . Low Security (%) 87 | 100 72 100 100 100 Level 1 12 | . 27 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 23 4 8 4 Peak Tracking Total 4 | . 4 2 4 4 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 9 | . 5 2 2 . Max in Single Turn 2 | . 1 1 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 10 | . 8 . 2 . Terminals 7 | . 5 . 2 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 33 | . 25 . 8 . Successful 19 | . 14 . 5 . Failed 14 | . 11 . 3 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 10 | . 8 . 2 . Terminals 24 | . 16 . 8 . Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units 5 | . 5 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 9 . 5 . Record 1 | . 1 . . . Prototype ID Bank 6 | . 5 . 1 . Unreport Threat 2 | . 1 . 1 . Locate Traps 3 | . 1 . 2 . Hauler Manifests 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 8 . 1 . Full Trace Events 4 | . 4 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 58 | . 58 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . 4 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 46 | . . 46 46 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 4 | . . 4 . . Total Damage 83 | . . 83 . . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2283 | 237 1033 768 227 18 Spaces Moved 1539 | 50 683 618 177 11 Core 9 | 9 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1530 | 41 683 618 177 11 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 105 105 105 Average Speed 102 | 82 101 105 105 105 Slowest Speed 105 | 100 105 105 105 105 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 3 97 98 29 6 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . 1 . . Spaces Dug 64 | . 18 36 10 . Terrain Destroyed 223 | 5 89 77 52 . Melee . | . . . . . Projectile . | . . . . . AOE 223 | 5 89 77 52 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2005 | 196 903 693 199 14 Wait 197 | 96 68 33 . . Move 1535 | 49 682 617 176 11 Hop . | . . . . . Pick Up 39 | 11 24 . 4 . Fast Attach 8 | 3 5 . . . Attach 11 | 6 2 . 3 . Detach . | . . . . . Swap 36 | 3 22 6 5 . Drop 30 | 3 25 . 2 . Fire 137 | 25 63 37 9 3 Melee 12 | . 12 . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 238 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 16) 626 | -10/Materials | Discovered new exit (range 13) 680 | -10/Materials | Repaired Assault Rifle 712 | -10/Materials | Repaired Particle Gun 752 | -10/Materials | Discovered new exit (range 6) 896 | -10/Materials | Discovered new exit (range 11) 1271 | -10/Materials | Entered Mines 1294 | -10/Mines | Learned location of Zion (-6) 1332 | -10/Mines | Discovered new exit (range 7) 1498 | -10/Mines | Discovered new exit (range 8) 1508 | -10/Mines | Identified exit to Materials 1634 | -10/Mines | Learned Materials terminal intel 1711 | -10/Mines | Found a hidden stash of uninstalled traps 2039 | -10/Mines | Entered Materials 2039 | -9/Materials | Accompanied by 2 allies 2039 | -9/Materials | Evolved 2 slots: Utility x2 2040 | -9/Materials | Loaded intel: 12 terminal locations 2045 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2244 | -9/Materials | Discovered new exit (range 5) 2247 | -9/Materials | Identified exit to Mines 2266 | -9/Materials | Entered Mines 2267 | -9/Mines | Assembled infested the area 2272 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2284 | -9/Mines | Self-destructed Last Messages --------------- 02263_ U-05 Engineer lays Concrete. 02266_ K-01 Serf cleans the Machine. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 02267_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02272_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 02278_ NI-K1P(h): "I'll hold them off! Go on ahead or try to find another way!" 02278_ HV Slug penetrates Wall. 02279_ Arm. Wheel severed. 02280_ HV Slug penetrates as-81121. 02280_ as-81121 suffers critical hit (Destroy). 02280_ as-81121 knocked back. 02282_ HV Slug penetrates Wall. 02284_ as-88867 suffers critical hit (Destroy). 02284_ as-88867 knocked back. 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