Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.28 @ 17:24:48
Player: ChromeKnight
Result: Self-destructed
Performance
-------------
Evolutions (3) 1500
Regions Visited (6) 1200
Robots Destroyed (17) 85
Value Destroyed (390) 390
Prototype IDs (1) 20
Alien Tech Used (0) 0
Bonus (0) 0
TOTAL SCORE: 3195
Bonus
-------
None
Cogmind
---------
Core Integrity 587/700
Matter 190/300
Energy 21/100
System Corruption 0%
Temperature Cool (0)
Movement Flying (37)
Location -7/Lower Caves
Parts
-------
> --- POWER (1) --------
(None)
> --- PROPULSION (5) ---
VTOL Module
VTOL Module
Cesium-ion Thruster
> --- UTILITY (5) ------
Improved Heat Sink
Small Storage Unit
Hacking Suite
Hacking Suite
> --- WEAPON (2) -------
Makeshift Spear
> --- INVENTORY (6) ----
Advanced Signal Interpreter
Advanced Terrain Scan Processor
Hacking Suite
Hacking Suite
Heavy Riot Gun
Peak State
------------
> --- POWER ------------
Light Angular Momentum Engine
> --- PROPULSION -------
Cesium-ion Thruster
Cesium-ion Thruster
Cesium-ion Thruster
Cesium-ion Thruster
Cooled VTOL Module
> --- UTILITY ----------
Small Storage Unit
Improved Light Armor Plating
Hacking Suite
Hacking Suite
> --- WEAPON -----------
Gauss Rifle
Great Maul
> --- INVENTORY --------
Improved Heat Sink
Advanced Signal Interpreter
Advanced Terrain Scan Processor
Kinecellerator
Hacking Suite
Hacking Suite
[Rating: 41]
Favorites
-----------
Power Ion Engine
Engine Ion Engine
Propulsion Cesium-ion Thruster
Leg Aluminum Leg
Flight Unit Cesium-ion Thruster
Utility Small Storage Unit
Device Improved Heat Sink
Storage Small Storage Unit
Hackware Hacking Suite
Protection Improved Light Armor Plating
Weapon EM Shotgun
Energy Gun EM Shotgun
Ballistic Gun Minigun
Impact Weapon Great Maul
Piercing Weapon Makeshift Spear
Build | -11 -10 -10 -9 -8 -7 -7
------- Run | Scr Mat Min Mat Mat Fac Low
Slots Evolved 6 | . . . 2 2 2 .
Power . | . . . . . . .
Propulsion 3 | . . . 2 . 1 .
Utility 3 | . . . . 2 1 .
Weapon . | . . . . . . .
Parts Attached 40 | 6 3 5 8 5 2 11
Power 4 | 1 . . 2 1 . .
Engine 4 | 1 . . 2 1 . .
Core . | . . . . . . .
Reactor . | . . . . . . .
Propulsion 14 | 2 . 2 5 1 1 3
Treads . | . . . . . . .
Leg 5 | 2 . 2 1 . . .
Wheel . | . . . . . . .
Hover . | . . . . . . .
Flight 9 | . . . 4 1 1 3
Utility 7 | 1 1 . 1 2 . 2
Device 2 | . . . . . . 2
Storage 1 | 1 . . . . . .
Processor . | . . . . . . .
Hackware 2 | . . . . 2 . .
Protection 2 | . 1 . 1 . . .
Artifact . | . . . . . . .
Weapon 15 | 2 2 3 . 1 1 6
Energy Gun 10 | 2 2 2 . . . 4
Energy Cannon . | . . . . . . .
Ballistic Gun 2 | . . 1 . . 1 .
Ballistic Cannon . | . . . . . . .
Launcher . | . . . . . . .
Special Weapon . | . . . . . . .
Impact Weapon 2 | . . . . 1 . 1
Slashing Weapon . | . . . . . . .
Piercing Weapon 1 | . . . . . . 1
Special Melee Weapon . | . . . . . . .
Unidentified Prototypes 1 | . . . . . 1 .
Parts Lost 8 | . . . 1 . . 7
Power 2 | . . . 1 . . 1
Propulsion 4 | . . . . . . 4
Utility 1 | . . . . . . 1
Weapon 1 | . . . . . . 1
Highest Loss Streak 3 | . . . 1 . . 3
Average Slot Usage (%) 90 | . 89 100 88 95 84 78
Engine 9 | . 14 14 9 7 7 4
Leg 12 | . 28 28 12 . . .
Flight 17 | . . . 21 34 30 26
Device 1 | . . . . . . 7
Storage 10 | . 14 14 11 9 7 7
Hackware 6 | . . . . 17 15 15
Protection 9 | . 3 14 11 9 7 6
Energy Gun 15 | . 28 27 11 9 . 6
Ballistic Gun 4 | . . . 11 8 6 1
Naked Turns . | . . . . . . .
Heaviest Build 24 | 12 20 20 22 23 24 24
Greatest Support 30 | 20 20 20 30 24 24 24
Greatest Overweight (x) 5 | 1 . . 5 . . 1
Average Overweight (x) . | . . . . . . .
Largest Inventory Capacity 6 | 6 6 6 6 6 6 6
Average Capacity 5 | 5 6 6 6 6 6 6
Most Carried 6 | 1 5 6 6 6 6 6
Average Carried 4 | . 2 5 5 4 5 5
Final Capacity 6 | 6 6 6 6 6 6 6
Final Carried 6 | 1 5 6 6 6 6 5
Class Distribution
--------------------
47% | Mutant
28% | Hacker-Sprinter
12% | Hacker-Mutant
11% | Sprinter
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Sprinter | -9/Materials
Hacker-Sprinter | -8/Materials
Hacker-Sprinter | -7/Factory
Hacker-Mutant | -7/Lower Caves
Resources | -11 -10 -10 -9 -8 -7 -7
----------- Run | Scr Mat Min Mat Mat Fac Low
Matter Collected 494 | 225 60 20 145 . . 44
Remotely . | . . . . . . .
Salvage Created 520 | . 91 150 202 . . 77
Parts 30 | . 6 8 10 . . 6
Haulers Intercepted 1 | . . . 1 . . .
Recyclers Shooed 1 | . 1 . . . . .
Parts Field Recycled . | . . . . . . .
Retrieved Matter . | . . . . . . .
Parts Self-Destructed 4 | . . . . . . 4
Prevented 2 | . . . . . . 2
Kills | -11 -10 -10 -9 -8 -7 -7
------- Run | Scr Mat Min Mat Mat Fac Low
Combat Hostiles Destroyed 14 | . 4 4 3 . . 3
Melee 2 | . . . . . . 2
Guns 11 | . 4 3 3 . . 1
AOE 1 | . . 1 . . . .
Classes Destroyed 5 | . 2 1 2 . . .
Worker 1 | . . 1 . . . .
Hauler 1 | . . . 1 . . .
Watcher 1 | . . . 1 . . .
Swarmer 8 | . 3 2 . . . 3
Grunt 6 | . 1 2 3 . . .
Best Kill Streak 4 | . 4 3 2 . . 3
Combat Bots Only 4 | . 4 2 2 . . 3
Max Kills in Single Turn 2 | . 2 1 1 . . 1
Gunslinging 1 | . 1 . . . . .
Exploded 1 | . . 1 . . . .
Melee 1 | . . . . . . 1
Uniques/NPCs Destroyed . | . . . . . . .
Combat | -11 -10 -10 -9 -8 -7 -7
-------- Run | Scr Mat Min Mat Mat Fac Low
Damage Taken 1080 | . 129 158 170 . 20 603
Core 191 | . 12 37 29 . . 113
Absorbed by Shields . | . . . . . . .
Core Remaining (%) 93 | 100 . 80 92 100 . .
Volleys Fired 34 | . 8 7 10 3 1 5
Largest 2 | . 2 2 2 2 1 2
Hottest 300 | . 90 90 75 75 28 300
Shots Fired 62 | . 16 14 20 5 1 6
Gun 62 | . 16 14 20 5 1 6
Cannon . | . . . . . . .
Launcher . | . . . . . . .
Special . | . . . . . . .
Kinetic 13 | . . . 10 2 1 .
Thermal 19 | . 16 . . . . 3
Explosive . | . . . . . . .
Electromagnetic 30 | . . 14 10 3 . 3
Robot Hit Streak 11 | . 5 11 4 2 3 5
Robot Miss Streak 2 | . 1 2 1 2 . 2
Penetration Max . | . . . . . . .
Secondary Targets 2 | . 1 . 1 . . .
Max Gunslinging Chain 1 | . 1 . 1 . . .
Shots Hit Robots 43 | . 11 11 13 2 1 5
Core Hits 23 | . 5 9 5 1 . 3
Critical Hits . | . . . . . . .
Critical Kills . | . . . . . . .
Critical Parts Destroyed . | . . . . . . .
Melee Attacks 7 | . . . . 1 . 6
Impact 1 | . . . . 1 . .
Slashing . | . . . . . . .
Piercing 6 | . . . . . . 6
Sneak Attacks . | . . . . . . .
Combat Hostiles . | . . . . . . .
Follow-up Attacks . | . . . . . . .
Damage Inflicted 863 | . 119 247 235 101 25 136
Guns 647 | . 118 182 235 51 21 40
Cannons . | . . . . . . .
Explosions 115 | . . 65 . 50 . .
Melee 96 | . . . . . . 96
Ramming 5 | . 1 . . . 4 .
Kinetic 90 | . . . 50 19 21 .
Thermal 233 | . 118 65 . 50 . .
Explosive . | . . . . . . .
Electromagnetic 439 | . . 182 185 32 . 40
Impact . | . . . . . . .
Slashing . | . . . . . . .
Piercing 96 | . . . . . . 96
Highest Corruption . | . . . . . . .
Average Corruption . | . . . . . . .
Corruption Purged . | . . . . . . .
Overload Shots 2 | . . . . . . 2
Effects 1 | . . . . . . 1
Short Circuit 1 | . . . . . . 1
Overflow Damage 17 | . . 2 . 15 . .
Projectiles . | . . . . . . .
Explosions 17 | . . 2 . 15 . .
Melee . | . . . . . . .
Knockbacks . | . . . . . . .
Impact . | . . . . . . .
Kinetic . | . . . . . . .
Secondary . | . . . . . . .
Self-Inflicted Damage 41 | . . 39 . . 2 .
Shots 1 | . . 1 . . . .
Rammed 2 | . 1 . . . 1 .
Targets Rammed 2 | . 1 . . . 1 .
Kicked . | . . . . . . .
Crushed . | . . . . . . .
Highest Temperature 291 | . 210 291 110 62 . 195
Average Temperature 79 | . 90 126 52 31 . 100
Received Heat Transfer 183 | . 36 54 51 . 6 36
Siege Activations . | . . . . . . .
Robots Corrupted . | . . . . . . .
Combat Hostiles . | . . . . . . .
Parts Fried 1 | . . 1 . . . .
Impact Corruptions . | . . . . . . .
Robots Melted . | . . . . . . .
Combat Hostiles . | . . . . . . .
Parts Melted 1 | . 1 . . . . .
Heat Transferred 472 | . 322 100 . 50 . .
Parts Sabotaged . | . . . . . . .
Parts Stolen . | . . . . . . .
Parts Stripped . | . . . . . . .
Power Chain Reactions 2 | . . 1 . 1 . .
Missiles Intercepted . | . . . . . . .
Alert | -11 -10 -10 -9 -8 -7 -7
------- Run | Scr Mat Min Mat Mat Fac Low
Peak Influence 198 | . 120 166 198 167 195 .
Initial 83 | . . 46 64 83 75 .
Average 105 | . 58 140 110 113 105 .
Maximum Alert Level . | . . . . . . .
Low Security (%) 100 | 100 100 100 100 100 100 .
Level 1 . | . . . . . . .
Level 2 . | . . . . . . .
Level 3 . | . . . . . . .
Level 4 . | . . . . . . .
Level 5 . | . . . . . . .
High Security . | . . . . . . .
Max Security . | . . . . . . .
Squads Dispatched 6 | . 1 1 1 1 2 .
Investigation 1 | . . 1 . . . .
Extermination . | . . . . . . .
Reinforcement 5 | . 1 . 1 1 2 .
Assault . | . . . . . . .
Garrison . | . . . . . . .
Intercept . | . . . . . . .
Construction Impeded . | . . . . . . .
Haulers Reinforced . | . . . . . . .
Stealth | -11 -10 -10 -9 -8 -7 -7
--------- Run | Scr Mat Min Mat Mat Fac Low
Distress Signals 2 | . . . . 1 1 .
Communications Jammed . | . . . . . . .
Distress Signals . | . . . . . . .
Times Spotted 59 | . 10 6 16 5 12 10
Peak Tracking Total 8 | . 4 3 7 2 8 4
Tactical Retreats 6 | . . 1 1 . 2 2
Traps | -11 -10 -10 -9 -8 -7 -7
------- Run | Scr Mat Min Mat Mat Fac Low
Traps Triggered . | . . . . . . .
Indirectly . | . . . . . . .
Trap Hack Attempts . | . . . . . . .
Triggered . | . . . . . . .
Disarmed . | . . . . . . .
Reprogrammed . | . . . . . . .
Reused . | . . . . . . .
Traps Extracted . | . . . . . . .
Installed . | . . . . . . .
Triggered 1 | . . . . . . 1
Machines | -11 -10 -10 -9 -8 -7 -7
---------- Run | Scr Mat Min Mat Mat Fac Low
Machines Disabled 1 | . . . . 1 . .
Max in Single Turn 1 | . . . . 1 . .
Garrison Access 1 | . . . . . 1 .
Machines Sabotaged . | . . . . . . .
Garrisons Compromised . | . . . . . . .
Overloaded Fab Kills . | . . . . . . .
Fab Network Shutdowns . | . . . . . . .
Hacking | -11 -10 -10 -9 -8 -7 -7
--------- Run | Scr Mat Min Mat Mat Fac Low
Machines Accessed 8 | . 1 1 . 4 1 1
Terminals 4 | . 1 . . 3 . .
Fabricators . | . . . . . . .
Repair Stations 1 | . . . . 1 . .
Recycling Units . | . . . . . . .
Scanalyzers . | . . . . . . .
Garrison Access 1 | . . . . . 1 .
Total Hacks 17 | . 1 1 . 13 1 1
Successful 14 | . 1 1 . 10 1 1
Failed 3 | . . . . 3 . .
Catastrophic . | . . . . . . .
Database Lockouts . | . . . . . . .
Manual 5 | . . . . 5 . .
Terminals 9 | . 1 . . 8 . .
Fabricators . | . . . . . . .
Repair Stations 5 | . . . . 5 . .
Recycling Units . | . . . . . . .
Scanalyzers . | . . . . . . .
Garrison Access 1 | . . . . . 1 .
Terminal Hacks 6 | . 1 1 . 3 . 1
Open Door 2 | . . 1 . . . 1
Recall Reinforcements 1 | . . . . 1 . .
Hauler Manifests 1 | . . . . 1 . .
Zone Layout 2 | . 1 . . 1 . .
Fabricator Hacks . | . . . . . . .
Repair Station Hacks 4 | . . . . 4 . .
Scan Component 2 | . . . . 2 . .
Repair 2 | . . . . 2 . .
Recycling Unit Hacks . | . . . . . . .
Scanalyzer . | . . . . . . .
Garrison Access Hacks 1 | . . . . . 1 .
Seal Access 1 | . . . . . 1 .
Unauthorized Hacks 3 | . . . . 3 . .
Terminals 3 | . . . . 3 . .
Assimilate 3 | . . . . 3 . .
Fabricators . | . . . . . . .
Repair Stations . | . . . . . . .
Recycling Units . | . . . . . . .
Scanalyzers . | . . . . . . .
Garrison Access . | . . . . . . .
Data Cores Recovered . | . . . . . . .
Used . | . . . . . . .
Hacking Detections 5 | . 1 . . 4 . .
Full Trace Events . | . . . . . . .
Feedback Events . | . . . . . . .
Feedback Blocked . | . . . . . . .
Robot Schematics Acquired . | . . . . . . .
Robots Built . | . . . . . . .
Matter . | . . . . . . .
Time . | . . . . . . .
Total Robot Build Rating . | . . . . . . .
Part Schematics Acquired . | . . . . . . .
Parts Built . | . . . . . . .
Matter . | . . . . . . .
Time . | . . . . . . .
Total Part Build Rating . | . . . . . . .
Parts Repaired 2 | . . . . 2 . .
Time 88 | . . . . 88 . .
Parts Recycled . | . . . . . . .
Recycled Matter . | . . . . . . .
Retrieved Matter . | . . . . . . .
Retrieved Components . | . . . . . . .
Parts Scanalyzed . | . . . . . . .
Part Schematics Acquired . | . . . . . . .
Parts Damaged . | . . . . . . .
Bothacking | -11 -10 -10 -9 -8 -7 -7
------------ Run | Scr Mat Min Mat Mat Fac Low
Used RIF Installer . | . . . . . . .
Robots Hacked . | . . . . . . .
Non-combat . | . . . . . . .
Combat . | . . . . . . .
Robot Hacks Applied . | . . . . . . .
Relay Couplers Released . | . . . . . . .
Robots Rewired . | . . . . . . .
Allies Hacked . | . . . . . . .
Hacks Repelled . | . . . . . . .
Allies | -11 -10 -10 -9 -8 -7 -7
-------- Run | Scr Mat Min Mat Mat Fac Low
Total Allies 3 | . . . . 3 . .
Largest Group 3 | . . . . 3 3 .
Highest-Rated Group 30 | . . . . 30 30 .
Highest-Rated Ally 10 | . . . . 10 10 .
Total Orders . | . . . . . . .
Ally Attacks . | . . . . . . .
Total Damage . | . . . . . . .
Kills . | . . . . . . .
Allies Corrupted . | . . . . . . .
Allies Melted . | . . . . . . .
Intel | -11 -10 -10 -9 -8 -7 -7
------- Run | Scr Mat Min Mat Mat Fac Low
Robot Analysis Total . | . . . . . . .
Derelict Logs Recovered 3 | . . 2 . . . 1
Drone Launches . | . . . . . . .
Drone Recoveries . | . . . . . . .
Exploration | -11 -10 -10 -9 -8 -7 -7
------------- Run | Scr Mat Min Mat Mat Fac Low
Turns Passed 1338 | 60 156 318 249 239 102 214
Spaces Moved 1539 | 43 101 220 296 274 244 361
Core 4 | 2 . . 2 . . .
Treads . | . . . . . . .
Legs 442 | 41 101 220 80 . . .
Wheels . | . . . . . . .
Hover . | . . . . . . .
Flight 1093 | . . . 214 274 244 361
Fastest Speed 31 | 50 120 120 31 31 31 31
Average Speed 57 | 117 120 120 57 31 31 32
Slowest Speed 300 | 150 120 120 300 31 31 117
Overloaded Moves . | . . . . . . .
Propulsion Burnouts . | . . . . . . .
Robots Hopped 1 | . . . . . 1 .
Cave-ins Triggered . | . . . . . . .
Exploration Rate (%) 23 | 3 25 38 23 27 10 40
Regions Visited 6
Branch Regions 2
Pre-discovered Areas . | . . . . . . .
Known Exits Taken . | . . . . . . .
Unknown Exits Taken 6 | 1 1 1 1 1 1 .
Scrap Searched 3 | . . 1 . . . 2
Spaces Dug 2 | . . . . 1 . 1
Terrain Destroyed 13 | . . 7 . 5 . 1
Melee 1 | . . . . 1 . .
Projectile 1 | . . . . . . 1
AOE 11 | . . 7 . 4 . .
Terrain Rammed . | . . . . . . .
Walls Destroyed . | . . . . . . .
Machines Disabled . | . . . . . . .
Actions | -11 -10 -10 -9 -8 -7 -7
--------- Run | Scr Mat Min Mat Mat Fac Low
Total 1921 | 49 119 262 359 419 268 445
Wait 246 | . 1 20 24 135 18 48
Move 1532 | 42 100 219 295 273 242 361
Hop 1 | . . . . . 1 .
Pick Up 25 | 1 4 4 9 2 1 4
Fast Attach 27 | 6 3 1 7 2 2 6
Attach 7 | . . . . 2 . 5
Detach 3 | . . . . . . 3
Swap 6 | . . 4 1 1 . .
Drop 32 | . 2 7 13 . 3 7
Fire 34 | . 8 7 10 3 1 5
Melee 7 | . . . . 1 . 6
Ram . | . . . . . . .
Kick 1 | . 1 . . . . .
Crush . | . . . . . . .
Escape Stasis . | . . . . . . .
Rewire . | . . . . . . .
Trap . | . . . . . . .
Miscellaneous . | . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials
-10/Mines
-9/Materials (discovered 2 exits: *Mat / Sto)
-8/Materials
-7/Factory
-7/Lower Caves
History
---------
Turn | Location | Event
24 | -11/Scrapyard | Discovered new exit (range 16)
61 | -11/Scrapyard | Entered Materials
194 | -10/Materials | Discovered new exit (range 8)
217 | -10/Materials | Entered Mines
311 | -10/Mines | Build established: Mutant
432 | -10/Mines | Discovered new exit (range 5)
460 | -10/Mines | Met a Derelict shopkeep closing up shop
535 | -10/Mines | Entered Materials
535 | -9/Materials | Evolved 2 slots: Propulsion x2
536 | -9/Materials | Identified exit to Storage
779 | -9/Materials | Discovered new exit (range 16)
784 | -9/Materials | Entered another Materials area
784 | -8/Materials | Evolved 2 slots: Utility x2
848 | -8/Materials | Repaired Lgt. Angular Momentum Engine
887 | -8/Materials | Repaired Cesium-ion Thruster
965 | -8/Materials | Discovered new exit (range 15)
1023 | -8/Materials | Entered Factory
1023 | -7/Factory | Accompanied by 3 allies
1023 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1
1122 | -7/Factory | Discovered new exit (range 5)
1125 | -7/Factory | Entered Lower Caves
1180 | -7/Lower Caves | Spotted B-75 Beast
1188 | -7/Lower Caves | Learned 4 Factory zone layouts
1190 | -7/Lower Caves | Build established: Hacker-Sprinter
1289 | -7/Lower Caves | Lost 3 parts (1p2n)
1339 | -7/Lower Caves | Self-destructed
Last Messages
---------------
01235_ Found Imp. Sensor Array.
01235_ Found Humpback.
01235_ Found Imp. Carbon-fiber Leg.
01235_ Found 15 Matter.
01236_ Acquired 15 matter.
01237_ Acquired Cesium-ion Thruster.
01254_ Lgt. Angular Momentum Engine destroyed.
01255_ Cesium-ion Thruster destroyed. <x2>
01259_ S-27 Virus destroyed.
01265_ VTOL Module self-destruct mechanism malfunctions.
01265_ S-27 Virus destroyed.
01266_ Lgt. Nuclear Core fries itself beyond repair.
01270_ VTOL Module fries itself beyond repair.
01275_ S-27 Virus destroyed.
01278_ Lgt. Nuclear Core fries itself beyond repair.
01280_ Acquired VTOL Module.
01281_ Lgt. Nuclear Core fries itself beyond repair.
01282_ Acquired VTOL Module.
01307_ Cesium-ion Thruster destroyed.
01307_ Imp. Light Armor Plating destroyed.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 48
Energy Generation 18
Energy Capacity 250
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Density 10
Armor Coverage 150
Evasion (%) 63
Kinecelleration 30
Offensive Hacking 20
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed DerelictSubatomicLauncher
Manual? 0
Play Time 00:21:37
Cumulative 103.5 hours
Start 2021.03.28 @ 17:05:14
End 2021.03.28 @ 17:24:48
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 253
Rogue 100
Adventurer 148
Explorer 5
Win Type -
Total 1
Types 1/0/0/0/0/0/0/0/0
Lore% 59
Gallery% 67
Achievement% 53
Wizard Run 0
Options
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ASCII 0
Keyboard 0
Movement Numpad
Keybinds 0
Fullscreen 1
Font 18/CogNarrow
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: b5509a69-710a-46e7-beb3-aa0315a4678b