Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.28 @ 17:24:48 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (17) 85 Value Destroyed (390) 390 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3195 Bonus ------- None Cogmind --------- Core Integrity 587/700 Matter 190/300 Energy 21/100 System Corruption 0% Temperature Cool (0) Movement Flying (37) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- VTOL Module VTOL Module Cesium-ion Thruster > --- UTILITY (5) ------ Improved Heat Sink Small Storage Unit Hacking Suite Hacking Suite > --- WEAPON (2) ------- Makeshift Spear > --- INVENTORY (6) ---- Advanced Signal Interpreter Advanced Terrain Scan Processor Hacking Suite Hacking Suite Heavy Riot Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cooled VTOL Module > --- UTILITY ---------- Small Storage Unit Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Gauss Rifle Great Maul > --- INVENTORY -------- Improved Heat Sink Advanced Signal Interpreter Advanced Terrain Scan Processor Kinecellerator Hacking Suite Hacking Suite [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Cesium-ion Thruster Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Minigun Impact Weapon Great Maul Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 3 | . . . 2 . 1 . Utility 3 | . . . . 2 1 . Weapon . | . . . . . . . Parts Attached 40 | 6 3 5 8 5 2 11 Power 4 | 1 . . 2 1 . . Engine 4 | 1 . . 2 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 . 2 5 1 1 3 Treads . | . . . . . . . Leg 5 | 2 . 2 1 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 9 | . . . 4 1 1 3 Utility 7 | 1 1 . 1 2 . 2 Device 2 | . . . . . . 2 Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware 2 | . . . . 2 . . Protection 2 | . 1 . 1 . . . Artifact . | . . . . . . . Weapon 15 | 2 2 3 . 1 1 6 Energy Gun 10 | 2 2 2 . . . 4 Energy Cannon . | . . . . . . . Ballistic Gun 2 | . . 1 . . 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . 1 . 1 Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 8 | . . . 1 . . 7 Power 2 | . . . 1 . . 1 Propulsion 4 | . . . . . . 4 Utility 1 | . . . . . . 1 Weapon 1 | . . . . . . 1 Highest Loss Streak 3 | . . . 1 . . 3 Average Slot Usage (%) 90 | . 89 100 88 95 84 78 Engine 9 | . 14 14 9 7 7 4 Leg 12 | . 28 28 12 . . . Flight 17 | . . . 21 34 30 26 Device 1 | . . . . . . 7 Storage 10 | . 14 14 11 9 7 7 Hackware 6 | . . . . 17 15 15 Protection 9 | . 3 14 11 9 7 6 Energy Gun 15 | . 28 27 11 9 . 6 Ballistic Gun 4 | . . . 11 8 6 1 Naked Turns . | . . . . . . . Heaviest Build 24 | 12 20 20 22 23 24 24 Greatest Support 30 | 20 20 20 30 24 24 24 Greatest Overweight (x) 5 | 1 . . 5 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 6 Most Carried 6 | 1 5 6 6 6 6 6 Average Carried 4 | . 2 5 5 4 5 5 Final Capacity 6 | 6 6 6 6 6 6 6 Final Carried 6 | 1 5 6 6 6 6 5 Class Distribution -------------------- 47% | Mutant 28% | Hacker-Sprinter 12% | Hacker-Mutant 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Matter Collected 494 | 225 60 20 145 . . 44 Remotely . | . . . . . . . Salvage Created 520 | . 91 150 202 . . 77 Parts 30 | . 6 8 10 . . 6 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 Prevented 2 | . . . . . . 2 Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 14 | . 4 4 3 . . 3 Melee 2 | . . . . . . 2 Guns 11 | . 4 3 3 . . 1 AOE 1 | . . 1 . . . . Classes Destroyed 5 | . 2 1 2 . . . Worker 1 | . . 1 . . . . Hauler 1 | . . . 1 . . . Watcher 1 | . . . 1 . . . Swarmer 8 | . 3 2 . . . 3 Grunt 6 | . 1 2 3 . . . Best Kill Streak 4 | . 4 3 2 . . 3 Combat Bots Only 4 | . 4 2 2 . . 3 Max Kills in Single Turn 2 | . 2 1 1 . . 1 Gunslinging 1 | . 1 . . . . . Exploded 1 | . . 1 . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Damage Taken 1080 | . 129 158 170 . 20 603 Core 191 | . 12 37 29 . . 113 Absorbed by Shields . | . . . . . . . Core Remaining (%) 93 | 100 . 80 92 100 . . Volleys Fired 34 | . 8 7 10 3 1 5 Largest 2 | . 2 2 2 2 1 2 Hottest 300 | . 90 90 75 75 28 300 Shots Fired 62 | . 16 14 20 5 1 6 Gun 62 | . 16 14 20 5 1 6 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 13 | . . . 10 2 1 . Thermal 19 | . 16 . . . . 3 Explosive . | . . . . . . . Electromagnetic 30 | . . 14 10 3 . 3 Robot Hit Streak 11 | . 5 11 4 2 3 5 Robot Miss Streak 2 | . 1 2 1 2 . 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 43 | . 11 11 13 2 1 5 Core Hits 23 | . 5 9 5 1 . 3 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 7 | . . . . 1 . 6 Impact 1 | . . . . 1 . . Slashing . | . . . . . . . Piercing 6 | . . . . . . 6 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 863 | . 119 247 235 101 25 136 Guns 647 | . 118 182 235 51 21 40 Cannons . | . . . . . . . Explosions 115 | . . 65 . 50 . . Melee 96 | . . . . . . 96 Ramming 5 | . 1 . . . 4 . Kinetic 90 | . . . 50 19 21 . Thermal 233 | . 118 65 . 50 . . Explosive . | . . . . . . . Electromagnetic 439 | . . 182 185 32 . 40 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 96 | . . . . . . 96 Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots 2 | . . . . . . 2 Effects 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Overflow Damage 17 | . . 2 . 15 . . Projectiles . | . . . . . . . Explosions 17 | . . 2 . 15 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 41 | . . 39 . . 2 . Shots 1 | . . 1 . . . . Rammed 2 | . 1 . . . 1 . Targets Rammed 2 | . 1 . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 291 | . 210 291 110 62 . 195 Average Temperature 79 | . 90 126 52 31 . 100 Received Heat Transfer 183 | . 36 54 51 . 6 36 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 472 | . 322 100 . 50 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 1 . 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Peak Influence 198 | . 120 166 198 167 195 . Initial 83 | . . 46 64 83 75 . Average 105 | . 58 140 110 113 105 . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 1 1 1 2 . Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 5 | . 1 . 1 1 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Distress Signals 2 | . . . . 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 59 | . 10 6 16 5 12 10 Peak Tracking Total 8 | . 4 3 7 2 8 4 Tactical Retreats 6 | . . 1 1 . 2 2 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Machines Accessed 8 | . 1 1 . 4 1 1 Terminals 4 | . 1 . . 3 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 17 | . 1 1 . 13 1 1 Successful 14 | . 1 1 . 10 1 1 Failed 3 | . . . . 3 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 5 | . . . . 5 . . Terminals 9 | . 1 . . 8 . . Fabricators . | . . . . . . . Repair Stations 5 | . . . . 5 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 6 | . 1 1 . 3 . 1 Open Door 2 | . . 1 . . . 1 Recall Reinforcements 1 | . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . Zone Layout 2 | . 1 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . 4 . . Scan Component 2 | . . . . 2 . . Repair 2 | . . . . 2 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 3 | . . . . 3 . . Terminals 3 | . . . . 3 . . Assimilate 3 | . . . . 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . . 4 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . 2 . . Time 88 | . . . . 88 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 . Highest-Rated Group 30 | . . . . 30 30 . Highest-Rated Ally 10 | . . . . 10 10 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Turns Passed 1338 | 60 156 318 249 239 102 214 Spaces Moved 1539 | 43 101 220 296 274 244 361 Core 4 | 2 . . 2 . . . Treads . | . . . . . . . Legs 442 | 41 101 220 80 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1093 | . . . 214 274 244 361 Fastest Speed 31 | 50 120 120 31 31 31 31 Average Speed 57 | 117 120 120 57 31 31 32 Slowest Speed 300 | 150 120 120 300 31 31 117 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . 1 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 3 25 38 23 27 10 40 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . . 2 Spaces Dug 2 | . . . . 1 . 1 Terrain Destroyed 13 | . . 7 . 5 . 1 Melee 1 | . . . . 1 . . Projectile 1 | . . . . . . 1 AOE 11 | . . 7 . 4 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Total 1921 | 49 119 262 359 419 268 445 Wait 246 | . 1 20 24 135 18 48 Move 1532 | 42 100 219 295 273 242 361 Hop 1 | . . . . . 1 . Pick Up 25 | 1 4 4 9 2 1 4 Fast Attach 27 | 6 3 1 7 2 2 6 Attach 7 | . . . . 2 . 5 Detach 3 | . . . . . . 3 Swap 6 | . . 4 1 1 . . Drop 32 | . 2 7 13 . 3 7 Fire 34 | . 8 7 10 3 1 5 Melee 7 | . . . . 1 . 6 Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Sto) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 8) 217 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 432 | -10/Mines | Discovered new exit (range 5) 460 | -10/Mines | Met a Derelict shopkeep closing up shop 535 | -10/Mines | Entered Materials 535 | -9/Materials | Evolved 2 slots: Propulsion x2 536 | -9/Materials | Identified exit to Storage 779 | -9/Materials | Discovered new exit (range 16) 784 | -9/Materials | Entered another Materials area 784 | -8/Materials | Evolved 2 slots: Utility x2 848 | -8/Materials | Repaired Lgt. Angular Momentum Engine 887 | -8/Materials | Repaired Cesium-ion Thruster 965 | -8/Materials | Discovered new exit (range 15) 1023 | -8/Materials | Entered Factory 1023 | -7/Factory | Accompanied by 3 allies 1023 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1122 | -7/Factory | Discovered new exit (range 5) 1125 | -7/Factory | Entered Lower Caves 1180 | -7/Lower Caves | Spotted B-75 Beast 1188 | -7/Lower Caves | Learned 4 Factory zone layouts 1190 | -7/Lower Caves | Build established: Hacker-Sprinter 1289 | -7/Lower Caves | Lost 3 parts (1p2n) 1339 | -7/Lower Caves | Self-destructed Last Messages --------------- 01235_ Found Imp. Sensor Array. 01235_ Found Humpback. 01235_ Found Imp. Carbon-fiber Leg. 01235_ Found 15 Matter. 01236_ Acquired 15 matter. 01237_ Acquired Cesium-ion Thruster. 01254_ Lgt. Angular Momentum Engine destroyed. 01255_ Cesium-ion Thruster destroyed. 01259_ S-27 Virus destroyed. 01265_ VTOL Module self-destruct mechanism malfunctions. 01265_ S-27 Virus destroyed. 01266_ Lgt. Nuclear Core fries itself beyond repair. 01270_ VTOL Module fries itself beyond repair. 01275_ S-27 Virus destroyed. 01278_ Lgt. Nuclear Core fries itself beyond repair. 01280_ Acquired VTOL Module. 01281_ Lgt. Nuclear Core fries itself beyond repair. 01282_ Acquired VTOL Module. 01307_ Cesium-ion Thruster destroyed. 01307_ Imp. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????#% #??????????###### # | | ???????????????????????# %##??????????????# | | ???????????????????????#% #########??????# ## | | ???????????????????????# #"## #??????## ### | | ???????????????????????## ###?????# ### | | ??????????????????????### ##????# | | ??????????????????????#" ##???# ## | | ??????????????????????## ##??# ### | | ???????????????????????## #### ### | | ????????????????????????#### | | ???????????????????????????## | | ????????????????????????????## # | | ??????????????????????????##### ## """ """ | | ????????????????????????### ###### """" " | | ??????????????????????### ###### "" " " | | ??????????????????????#" "" """ | | ??????????????????????# ## """ """" | | ??????????????????????# #### """ """" | | ??????????????????????# #??### | | ??????????????????????######??## " "" ""?? | | ?????????????????????????# ##??#### "" "" ?? | | ????????????????????????## #####?# " """?? | | ???????????????????????## ### "" " "??? | | ???????????????????????# s """ " ""??? | | ???????????????????????# ## """" " ????? | | ???????????????????????# @ #### ???? | | ???????????????????????# ####??# ? | | ???????????????????????##??????# ?? | | ???????????????????????????????## ###### ### ?? | | ????????????????????????????????# ##????? #?????? | | ????????????????????????????????# #??????? #?????? | | ???????????????????????????????? ????????#?????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????? ??????????????? | | ??????????????????????????????? ??????????????? | | ??????????????????????????????? ??????????????? | | ??????????????????????????????? #?????????????? | | ???????????????????????????????### #?????????????? | | ??????????????????????????????????#??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictSubatomicLauncher Manual? 0 Play Time 00:21:37 Cumulative 103.5 hours Start 2021.03.28 @ 17:05:14 End 2021.03.28 @ 17:24:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 253 Rogue 100 Adventurer 148 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5509a69-710a-46e7-beb3-aa0315a4678b