Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.12 @ 15:22:59 Player: Richard Blunt Result: Destroyed by 8R-AWN with 8R-AWN's Boregun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (1366) 1366 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3996 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 48/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Huge Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (25) --- High-capacity Matter Pod (200) Experimental Sensor Array Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Reflective Plating Reflective Plating Authchip [Device] Heavy Assault Rifle Autogun Autogun Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Hardened Light Armor Plating Reflective Plating > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg High-capacity Matter Pod Experimental Sensor Array Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Reflective Plating Reflective Plating Reflective Plating Hacking Suite Authchip [Device] Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 71 | 7 15 13 26 . 10 Power 8 | 1 1 2 4 . . Engine 8 | 1 1 2 4 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 19 | 3 5 3 5 . 3 Treads 12 | 1 3 2 3 . 3 Leg 5 | 2 2 . 1 . . Wheel 2 | . . 1 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 2 4 1 6 . 3 Device 2 | 1 . . 1 . . Storage 5 | 1 2 . 2 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 9 | . 2 1 3 . 3 Artifact . | . . . . . . Weapon 28 | 1 5 7 11 . 4 Energy Gun 8 | . 1 4 3 . . Energy Cannon . | . . . . . . Ballistic Gun 14 | 1 2 2 6 . 3 Ballistic Cannon . | . . . . . . Launcher 4 | . 1 1 1 . 1 Special Weapon 2 | . 1 . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 25 | . 1 6 10 . 8 Power 4 | . 1 . 2 . 1 Propulsion 10 | . . 3 3 . 4 Utility 4 | . . 1 1 . 2 Weapon 7 | . . 2 4 . 1 Highest Loss Streak 8 | . 1 5 8 . 5 To Critical Strikes 4 | . . . . . 4 Average Slot Usage (%) 98 | . 98 99 94 100 99 Engine 11 | . 14 14 8 11 10 Treads 29 | . 24 27 26 33 32 Device 1 | . 5 . 1 . . Storage 12 | . 14 14 12 11 11 Protection 17 | . 8 13 19 22 22 Energy Gun 1 | . 2 3 2 . . Ballistic Gun 22 | . 23 24 18 22 22 Naked Turns . | . . . . . . Heaviest Build 112 | 11 32 32 112 98 102 Greatest Support 60 | 20 40 40 60 60 60 Greatest Overweight (x) 11 | 2 . 1 11 1 1 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 Average Capacity 19 | 7 12 15 22 25 25 Most Carried 25 | 8 15 15 25 25 25 Average Carried 18 | 6 10 14 19 24 23 Final Capacity 25 | 8 15 15 25 25 25 Final Carried 25 | 8 15 11 25 24 16 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 2029 | 295 405 319 786 16 208 Remotely . | . . . . . . Salvage Created 2166 | 216 527 313 1089 18 3 Parts 144 | 14 38 22 70 . . Haulers Intercepted 7 | . 2 . 5 . . Recyclers Shooed 6 | . 2 1 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 42 | . 12 9 18 1 2 Guns 34 | . 12 6 15 1 . AOE 8 | . . 3 3 . 2 Classes Destroyed 11 | 2 6 1 1 1 . Worker 1 | . . 1 . . . Builder 2 | . 2 . . . . Tunneler 6 | 6 . . . . . Hauler 7 | . 2 . 5 . . Recycler 3 | 1 . 1 1 . . Operator 1 | . 1 . . . . Watcher 3 | . 1 . 2 . . Swarmer 11 | . 6 5 . . . Grunt 21 | . 6 4 11 . . Sentry 7 | . . . 7 . . Assembled 3 | . . . . 1 2 Best Kill Streak 7 | 4 7 5 7 1 2 Combat Bots Only 6 | . 4 3 6 1 2 Max Kills in Single Turn 3 | 1 2 2 3 1 1 Gunslinging 1 | . . . 1 . . Exploded 3 | . . 2 3 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 3922 | . 631 626 1339 14 1312 Core 559 | . 89 63 235 . 172 Absorbed by Shields . | . . . . . . Redirected to Shielding 31 | . . 5 26 . . Regen/Repaired (Parts) 82 | . 82 . . . . Core Remaining (%) 69 | 100 . 39 . . . Volleys Fired 249 | 16 76 40 64 2 51 Largest 2 | 1 2 2 2 2 2 Hottest 100 | 20 100 85 100 46 46 Shots Fired 435 | 16 122 75 118 4 100 Gun 420 | 16 115 72 115 4 98 Cannon . | . . . . . . Launcher 8 | . 1 3 2 . 2 Special 7 | . 6 . 1 . . Kinetic 374 | 16 94 61 101 4 98 Thermal 53 | . 27 11 15 . . Explosive 8 | . 1 3 2 . 2 Electromagnetic . | . . . . . . Robot Hit Streak 17 | 7 12 15 17 1 9 Robot Miss Streak 4 | 1 3 3 4 1 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . 3 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 298 | 14 77 58 85 2 62 Core Hits 119 | 7 30 22 44 1 15 Critical Kills 2 | . 1 . 1 . . Critical Parts Destroyed 2 | . 1 . 1 . . Critical Strikes 7 | . 3 . 3 . 1 Burn 2 | . 1 . 1 . . Destroy 5 | . 2 . 2 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4570 | 165 974 736 1599 32 1064 Guns 3905 | 165 970 560 1286 32 892 Cannons . | . . . . . . Explosions 651 | . . 166 313 . 172 Melee . | . . . . . . Ramming 14 | . 4 10 . . . Kinetic 3272 | 165 718 400 1065 32 892 Thermal 633 | . 252 160 221 . . Explosive 651 | . . 166 313 . 172 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . 11 11 . . . Average Corruption 8 | . 5 11 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 47 | . 18 29 . . . Message Errors 12 | . 6 6 . . . Matter Fused 12 | . 3 9 . . . Heat Flow Errors 3 | . 2 1 . . . Energy Discharges 6 | . 4 2 . . . Data Loss (minor) 9 | . 1 8 . . . Data Loss (major) 2 | . 1 1 . . . Alerts 1 | . 1 . . . . Weapon Failures 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 13 | . . . 13 . . Projectiles . | . . . . . . Explosions 13 | . . . 13 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 69 | . . . 36 . 33 Shots 2 | . . . 1 . 1 Rammed 2 | . 1 1 . . . Targets Rammed 2 | . 1 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 316 | . 228 198 316 16 180 Average Temperature 68 | . 57 56 68 8 98 Received Heat Transfer 1226 | . 273 342 582 . 29 Effects 1 | . . . 1 . . Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 . 2 . . Heat Transferred 1628 | . 703 370 555 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 305 | 35 274 303 305 105 . Initial 105 | . 22 70 11 105 . Average 116 | 19 120 123 182 46 . Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 79 | 100 91 78 46 100 . Level 1 20 | . 8 21 53 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . 3 . . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 3 | . 1 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 23 10 30 4 9 Peak Tracking Total 10 | . 4 3 8 1 10 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 8 | . 8 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 3 | . . . . 3 . Triggered . | . . . . . . Most Traps Carried 1 | . . . . 1 . Exploded 3 | . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 3 | . . . . . 3 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 14 | . 6 1 5 . 2 Terminals 9 | . 4 1 4 . . Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 44 | . 19 5 18 . 2 Successful 20 | . 9 1 8 . 2 Failed 21 | . 9 3 9 . . Catastrophic 3 | . 1 . 2 . . Database Lockouts 3 | . 1 1 1 . . Manual 28 | . 12 5 10 . 1 Terminals 34 | . 13 5 16 . . Fabricators . | . . . . . . Repair Stations 7 | . 5 . 2 . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 5 1 7 . 2 Record 1 | . . . . . 1 Robot Analysis 3 | . 1 1 1 . . Prototype ID Bank 1 | . . . 1 . . Branch Access Points 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Locate Traps 3 | . 2 . 1 . . Zone Layout 3 | . 2 . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 3 . 1 . . Scan Component 3 | . 2 . 1 . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 11 | . 5 1 5 . . Full Trace Events 3 | . 1 . 2 . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 40 | . . . . 40 40 Highest-Rated Ally 16 | . . . . 16 16 Total Orders 1 | . . . . . 1 STAY 1 | . . . . . 1 Ally Attacks 26 | . . . . 15 11 Total Damage 200 | . . . . 115 85 Kills 6 | . . . . 3 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 3 | . 1 1 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 5858 | 204 1169 896 1074 902 1613 Spaces Moved 2522 | 129 582 477 376 370 588 Core 7 | 5 . . 2 . . Treads 2231 | 6 507 469 291 370 588 Legs 193 | 118 75 . . . . Wheels 91 | . . 8 83 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 115 105 240 240 Average Speed 194 | 119 154 159 212 240 240 Slowest Speed 600 | 160 160 160 600 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 5 86 93 43 61 70 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 1 1 . . 1 Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 14 | . 13 . 1 . . Terrain Destroyed 68 | . 13 25 23 . 7 Melee . | . . . . . . Projectile 7 | . 6 . 1 . . AOE 61 | . 7 25 22 . 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 3064 | 159 718 546 548 384 709 Wait 122 | . 31 6 36 3 46 Move 2517 | 128 581 476 375 369 588 Hop . | . . . . . . Pick Up 63 | 8 9 5 32 3 6 Fast Attach 15 | 6 2 . 7 . . Attach 23 | . 2 6 9 . 6 Detach . | . . . . . . Swap 33 | 1 11 7 10 . 4 Drop 37 | . 5 5 15 4 8 Fire 249 | 16 76 40 64 2 51 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 1 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 3 | . . . . 3 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 13) 205 | -11/Scrapyard | Entered Materials 575 | -10/Materials | Discovered new exit (range 5) 664 | -10/Materials | Build established: Mutant 670 | -10/Materials | Discovered new exit (range 11) 924 | -10/Materials | Discovered new exit (range 9) 1040 | -10/Materials | Discovered new exit (range 11) 1071 | -10/Materials | System corruption reached 10% 1141 | -10/Materials | Central database locked down 1193 | -10/Materials | Repaired Lgt. Treads 1374 | -10/Materials | Entered Mines 1389 | -10/Mines | Learned location of Zion (-7) 1419 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1423 | -10/Mines | Found Prototype Device 1582 | -10/Mines | Core integrity fell below 50% 1752 | -10/Mines | Central database locked down 1753 | -10/Mines | Build established: Scavenger-Mutant 2183 | -10/Mines | Discovered new exit (range 13) 2270 | -10/Mines | Entered Materials 2270 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2286 | -9/Materials | Lost 5 parts (3n1u1w) 2318 | -9/Materials | Central database locked down 2512 | -9/Materials | Lost 8 parts (1p3n1u3w) 2677 | -9/Materials | Discovered new exit (range 17) 2781 | -9/Materials | Core integrity fell below 50% 3013 | -9/Materials | Identified exit to Mines 3344 | -9/Materials | Entered Mines 3479 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3485 | -9/Mines | Assembled infested the area 3490 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3550 | -9/Mines | Found a hidden stash of uninstalled traps 3983 | -9/Mines | Discovered new exit (range 12) 4092 | -9/Mines | Discovered new exit (range 11) 4192 | -9/Mines | Learned Materials terminal intel 4228 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4231 | -9/Mines | Discovered new exit (range 5) 4246 | -9/Mines | Entered Exiles 4246 | -9/Exiles | Accompanied by 3 allies 4285 | -9/Exiles | Discovered new exit (range 14) 4314 | -9/Exiles | Met 8R-AWN 4354 | -9/Exiles | Met EX-HEX 4477 | -9/Exiles | Met EX-DEC 4743 | -9/Exiles | Discovered new exit (range 14) 4962 | -9/Exiles | Met EX-BIN 5001 | -9/Exiles | Aligned with FarCom system 5003 | -9/Exiles | Given EX-Vault access code 5063 | -9/Exiles | Opened EX-Vault 5121 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5629 | -9/Exiles | Attacked by the Exiles 5805 | -9/Exiles | Core integrity fell below 20% 5816 | -9/Exiles | Lost 5 parts (1p3n1u) 5859 | -9/Exiles | Destroyed by 8R-AWN with 8R-AWN's Boregun Last Messages --------------- 05816_ Penetrated by HV Slug. 05816_ HV Slug penetrates Earth. 05821_ Penetrated by HV Slug. 05821_ HV Slug penetrates Earth. 05821_ Penetrated by HV Slug. 05821_ Critical hit (Destroy). 05821_ Lgt. Treads destroyed. 05821_ HV Slug penetrates Earth. 05825_ Penetrated by HV Slug. 05825_ Critical hit (Destroy). 05825_ Autogun destroyed. 05829_ Penetrated by HV Slug. 05846_ Critical hit (Destroy). 05850_ Penetrated by HV Slug. 05850_ Hrd. Medium Armor Plating destroyed. 05850_ Penetrated by HV Slug. 05855_ Critical hit (Destroy). 05855_ Penetrated by HV Slug. [Achievement: Back For More] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????#####??????????????????????????????????? | | ?????????## ##?????????????????????????????????? | | ?????????# #?????????????????????????????????? | | ?????????# <[ #?????????????????????????????????? | | ?????????# ! ###???????????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????# ##???????????????????????????????? | | ?????????## #????????????????????????????????? | | ??????????# ##???????????????????????????????? | | ??????????## #????????????#######????????????? | | ???????????# #######??????#!!! 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